mesa.git
2014-02-13 Christian Königgallium/vl: remove remaining softpipe video functions
2014-02-13 Ilia Mirkindocs: add nv50 to the ARB_viewport_array list
2014-02-13 Ilia Mirkinnv50: implement multiple viewports/scissors, enable...
2014-02-13 Ilia Mirkinmesa/st: hardcode the viewport bounds range
2014-02-13 Brian Paulscons: add meta_blit.c to src/mesa/SConscript
2014-02-13 Eric Anholtmeta: Add acceleration for depth glBlitFramebuffer().
2014-02-13 Eric Anholtmeta: Use BindRenderbufferTexImage() for meta glBlitFra...
2014-02-13 Eric Anholti965: Add a driver hook for binding renderbuffers to...
2014-02-13 Eric Anholtmeta: Do a massive unindent (and rename) of blitframebu...
2014-02-13 Eric Anholtmeta: Move glBlitFramebuffer() to a separate file.
2014-02-13 Eric Anholtmeta: De-static some of meta's functions.
2014-02-12 Eric Anholtmeta: Move the meta structures to the meta header.
2014-02-12 Eric Anholtmeta: Fold the texture setup into setup_copypix_texture().
2014-02-12 Eric Anholtmeta: Drop the src == dst restriction on meta glBlitFra...
2014-02-12 Eric Anholtmesa: Make TexImage error cases about internalFormat...
2014-02-12 Eric Anholtmeta: Rename the "sampler" stuff to "blit shader".
2014-02-12 Eric Anholtmeta: Drop a now-trivial helper function.
2014-02-12 Eric Anholtmeta: Fold the glUseProgram() into the blit program...
2014-02-12 Eric Anholtmeta: Simplify the blit shader setup steps.
2014-02-12 Francisco Jerezi965/vec4: Fix confusion between SWIZZLE and BRW_SWIZZL...
2014-02-12 Francisco Jerezi965/fs: Remove fs_reg::sechalf.
2014-02-12 Francisco Jerezi965/fs: Remove fs_reg::smear.
2014-02-12 Francisco Jerezi965/fs: Add support for specifying register horizontal...
2014-02-12 Francisco Jerezi965/fs: Add support for sub-register byte offsets...
2014-02-12 Brian Paulglsl: rename _restrict to restrict_flag
2014-02-12 Brian Paulmesa: assorted clean-ups in detach_shader()
2014-02-12 Brian Paulsvga: replace out-of-temps assertion with debug warning
2014-02-12 Francisco Jerezmesa: Handle binding of uniforms to image units with...
2014-02-12 Francisco Jerezglsl/linker: Propagate image uniform access qualifiers...
2014-02-12 Francisco Jerezglsl/linker: Assign image uniform indices.
2014-02-12 Francisco Jerezglsl/linker: Count and check image resources.
2014-02-12 Francisco Jerezglsl: Add image built-in function generator.
2014-02-12 Francisco Jerezglsl: Add built-in constants for ARB_shader_image_load_...
2014-02-12 Francisco Jerezglcpp: Add built-in define for ARB_shader_image_load_store.
2014-02-12 Francisco Jerezglsl: Add built-in types defined by ARB_shader_image_lo...
2014-02-12 Francisco Jerezglsl/ast: Generalize some sampler variable restrictions...
2014-02-12 Francisco Jerezglsl/ast: Forbid declaration of image variables in...
2014-02-12 Francisco Jerezglsl/ast: Make sure that image argument qualifiers...
2014-02-12 Francisco Jerezglsl/ast: Verify that function calls don't discard...
2014-02-12 Francisco Jerezglsl/ast: Validate and apply memory qualifiers to image...
2014-02-12 Francisco Jerezglsl/parser: Handle image built-in types.
2014-02-12 Francisco Jerezglsl/parser: Handle image memory qualifiers.
2014-02-12 Francisco Jerezglsl/parser: Handle the early_fragment_tests input...
2014-02-12 Francisco Jerezglsl/lexer: Add new tokens for ARB_shader_image_load_store.
2014-02-12 Francisco Jerezglsl/ast: Keep track of type qualifiers defined by...
2014-02-12 Francisco Jerezglsl: Add gl_uniform_storage fields to keep track of...
2014-02-12 Francisco Jerezglsl: Add image memory and layout qualifiers to ir_vari...
2014-02-12 Francisco Jerezglsl: Add helper methods to glsl_type for dealing with...
2014-02-12 Francisco Jerezglsl: Add image type to the GLSL IR.
2014-02-12 Francisco Jerezglsl: Add ARB_shader_image_load_store extension enables.
2014-02-12 Fredrik Höglundmesa: Preserve the NewArrays state when copying a VAO
2014-02-12 Maarten Lankhorstnouveau: create only 1 shared screen between vdpau...
2014-02-12 Maarten Lankhorstgallium makefiles: use a linker script for building...
2014-02-12 Matt Turnerglsl: Do not vectorize vector array dereferences.
2014-02-12 Ian Romanickmeta: Enable cubemap array texture support to decompres...
2014-02-12 Ian Romanickmeta: Add cubemap array support to generic blit shader...
2014-02-12 Ian Romanickmeta: Get the correct info log
2014-02-12 Ian Romanickmeta: Expand texture coordinate from vec3 to vec4
2014-02-12 Ian Romanickmeta: Use GLSL to decompress 2D-array textures
2014-02-12 Ian Romanickmeta: Use common GLSL code for blits
2014-02-12 Ian Romanickmeta: Improve GLSL version check
2014-02-12 Ian Romanickmeta: Add rectangle textures to the shader-per-sampler...
2014-02-12 Ian Romanickmeta: Refactor shader generation code out of mipmap...
2014-02-12 Ian Romanickmeta: Refactor the table of glsl_sampler structures
2014-02-12 Ian Romanickmeta: Use common vertex setup code for _mesa_meta_Bitma...
2014-02-12 Ian Romanickmeta: Add storage to the vertex structure for R, G...
2014-02-12 Ian Romanickmeta: Use common routine to configure fixed-function...
2014-02-11 Kenneth Graunkei965: Fix General and Indirect Base Addresses on Broadwell.
2014-02-11 Kenneth Graunkei965: Drop VECTOR_MASK_ENABLE in Broadwell's 3DSTATE_VS...
2014-02-11 Kenneth Graunkei965/gs: Fix EndPrimitive on Broadwell.
2014-02-11 Kenneth Graunkei965/vec4: Support arbitrarily large sampler indices...
2014-02-11 Kenneth Graunkei965/fs: Support arbitrarily large sampler indices...
2014-02-11 Kenneth Graunkei965/fs: Fix Broadwell texture header setup to be uncom...
2014-02-11 Ian Romanickmesa: GL_ARB_half_float_pixel is not optional
2014-02-11 Ian Romanickmesa: Fix extension dependency for half-float TexBOs
2014-02-11 Ian Romanickmeta: Silence unused parameter warning in _mesa_meta_Co...
2014-02-11 Ian Romanickmeta: Silence unused parameter warning in setup_drawpix...
2014-02-11 Ian Romanickmeta: Refactor common VAO and VBO initialization code
2014-02-11 Ian Romanickmeta: Track the _mesa_meta_DrawPixels VBO just like...
2014-02-11 Ian Romanickmeta: Expand the vertex structure for the GenerateMipma...
2014-02-11 Ian Romanickmeta: Expand the vertex structure for the DrawPixels...
2014-02-11 Ian Romanickmeta: Expand the vertex structure for the Clear paths
2014-02-11 Ian Romanickmeta: Expand the vertex structure for the CopyPixels...
2014-02-11 Ian Romanickmeta: Expand the vertex structure for the BlitFramebuff...
2014-02-11 Ilia Mirkinnv30,nvc0: only claim a single viewport
2014-02-11 Emil Velikovst/clover: use VISIBILITY_CXXFLAGS where approapriate
2014-02-11 Emil Velikovomx: use VISIBILITY_CFLAGS to control exported symbols
2014-02-11 Emil Velikovosmesa: drop obsolete AM_CXXFLAGS
2014-02-11 Emil Velikovst/vdpau: automake: export only PUBLIC symbols
2014-02-11 Emil Velikovst/vdpau: do not export VdpPresentationQueueTargetCreateX11
2014-02-11 Emil Velikovwayland-egl: automake: add symbol test
2014-02-11 Emil Velikovst/egl: automake: avoid exporting all symbols
2014-02-11 Emil Velikovtargets/egl-static: automake: don't export local symbols
2014-02-11 Emil Velikovgbm: automake: add symbol tests
2014-02-11 Emil Velikovtargets/gbm: automake: do not export internal symbols
2014-02-11 Emil Velikovgbm: do not export _gbm_mesa_get_device
2014-02-11 Emil Velikovgbm: automake: add
2014-02-11 Emil Velikovst/gbm: automake: do not export gbm_gallium_drm_device_...
2014-02-11 Emil Velikovauxiliary/pipe-loader: automake: avoid exporting all...
2014-02-11 Emil Velikovegl/dri2/android: free driver_name in dri2_initialize_a...
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