mesa.git
2009-10-29 Brian PaulMerge branch 'texformat-rework'
2009-10-29 Brian Paulswrast: fix RGB, RGBA texturing code
2009-10-29 Brian Paulswrast: check for single texture unit in _swrast_choose...
2009-10-29 Brian Paulswrast: clean up and remove dead code in triangle functions
2009-10-29 Brian Paulswrast: fix texel decoding in opt_sample_rgba_2d()
2009-10-29 Brian Paulmesa: choose texture format in _mesa_get_fallback_texture()
2009-10-29 Brian PaulMerge branch 'mesa_7_6_branch'
2009-10-28 Vinson Leemesa: Fix memory leak if we run out of memory
2009-10-28 Zack Rusinst/xorg: fix src coordinates in the video acceleration...
2009-10-28 Alex Deucherr600: add occlusion query support
2009-10-28 Corbin Simpsonr300g: Use u_trim_pipe_prim to prevent lockups from...
2009-10-28 Corbin Simpsonr300g: Keep texture formats organized.
2009-10-28 Maciej Cencorar300g: add some texture formats
2009-10-28 Corbin Simpsonr300g: Clear up a bit of the buffer reference stuff.
2009-10-28 Corbin Simpsonr300g: Fix XXX.
2009-10-28 Marek Olšákr300g: fix emitting the stencil-ref and alpha-ref values
2009-10-28 Marek Olšákr300g: fix the WRAP_T mode when using 1D textures
2009-10-28 Marek Olšákr300g: fix blending and do some optimizations
2009-10-28 Marek Olšákmesa/st: fix crash in st_texture_image_copy
2009-10-28 Vinson Leeintel: Fix memory leak in case of renderbuffer bad...
2009-10-28 Brian PaulMerge branch 'mesa_7_6_branch'
2009-10-28 Brian Paulmesa: remove unneeded #includes
2009-10-28 Brian Paulmesa: include imports.h to silence warning
2009-10-28 Vinson Leeintel: Fix memory leak in event of mip tree allocation...
2009-10-28 José Fonsecallvmpipe: Make sure the JIT engine and X86 target are...
2009-10-28 José Fonsecautil: Drop return value from cpuid().
2009-10-28 José Fonsecautil: Fix cpuid on MSVC.
2009-10-28 José Fonsecallvmpipe: Implement round() for MSVC.
2009-10-28 Brian Paulmesa: consolidate _mesa_CompressedTexSubImage[123]DARB...
2009-10-28 Brian Paulmesa: consolidate CompressedTexSubImage1/2/3DARB()...
2009-10-28 Brian Paulmesa: simplify teximage code with get_current_tex_object()
2009-10-28 Brian Paulmesa: code refactoring to eliminate a switch stmt in...
2009-10-28 Brian Paulglsl: avoid redundant state changes in _mesa_use_program()
2009-10-28 Zack Rusinst/xorg: fix xv
2009-10-28 Ian RomanickARB prog parser: Fix epic memory leak in lexer / parser...
2009-10-28 Ian RomanickARB prog parser: Don't leak program string
2009-10-28 Ian RomanickARB prog parser: Don't leak symbol table header structures
2009-10-27 Eric Anholtintel: Fix flipped condition in ARB_sync GetSYnciv...
2009-10-27 Brian Paulintel: added region draw_x/y offsets in x/y_tile_swizzl...
2009-10-27 Brian Paulradeon: add case for MESA_FORMAT_X8_Z24 in radeon_creat...
2009-10-27 Brian Paulintel: silence warning
2009-10-27 Brian Paulmesa: debug code for glBlitFramebuffer()
2009-10-27 Brian Paulvia: silence unused var warnings
2009-10-27 Brian Paulintel: minor clean-up, comments
2009-10-27 Brian Paulintel: use _mesa_get_current_tex_unit() helper
2009-10-27 Brian Paulmesa: s/Bilt/Blit
2009-10-27 Brian Paulmesa: more texture debug code changes, improvements
2009-10-27 Brian Paulmesa: minor code clean-up in client_state()
2009-10-27 Brian Paulmesa: avoid redundant state setting in glClientActiveTe...
2009-10-27 Brian Paulintel: fix comment, formatting
2009-10-27 Brian Paulprogs/tests: added new blitfb.c test
2009-10-27 Brian Paulintel: fix src offset bug in do_copy_texsubimage()
2009-10-27 Brian Paulglsl: fix memory leak
2009-10-27 Eric Anholti915: Fix driver for the miptree x/y offset changes.
2009-10-27 Brian Pauli965: be clear that the Fallback field is a boolean...
2009-10-27 Brian PaulRevert "i965: fix hacked Fallback usage in brw_prepare_...
2009-10-27 Vinson Leedraw: Fix memory leak.
2009-10-27 Brian Pauldocs: document Intel glBitmap fixes
2009-10-27 Brian Paulintel: fix GL state bugs in intel_texture_bitmap()
2009-10-27 Christoph Bumillernv50: activate more lanes in a warp
2009-10-27 Brian Paulprogs/tests: added new blitfb.c test
2009-10-27 Brian Paulintel: fix src offset bug in do_copy_texsubimage()
2009-10-27 Brian Paulglsl: fix memory leak
2009-10-27 Eric Anholti915: Fix driver for the miptree x/y offset changes.
2009-10-27 Jakob Bornecrantzst/xorg: Adopt to new dirty clip rect type
2009-10-27 Brian Pauli965: be clear that the Fallback field is a boolean...
2009-10-27 Brian PaulRevert "i965: fix hacked Fallback usage in brw_prepare_...
2009-10-27 Vinson Leedraw: Fix memory leak.
2009-10-26 Vinson Leeprogs/tests: Fix MSVC build.
2009-10-26 Brian Pauldocs: document Intel glBitmap fixes
2009-10-26 Brian Paulintel: fix GL state bugs in intel_texture_bitmap()
2009-10-26 José Fonsecascons: Define _USE_MATH_DEFINES on MSVC.
2009-10-26 Brian Paulwindows: added remap.[ch] to project files
2009-10-26 Chia-I Wumesa: Add remap.c to SConscript.
2009-10-26 Zack Rusinst/xorg: initialize indexes before reswizzling for yuv
2009-10-26 Zack Rusinst/xorg: stop overflowing yuv buffers
2009-10-26 Zack Rusinst/xorg: add yuv vertex shader
2009-10-26 Zack Rusinst/xorg: add yuv shaders
2009-10-26 Marek Olšákr300g: read occlusion query results from both Z pipes...
2009-10-26 Marek Olšákr300g: add cubemap support
2009-10-26 Brian Paulprogs/tests: disable blending while drawing text
2009-10-26 Brian Paulmesa: choose texture format in core mesa, not drivers
2009-10-25 Brian Paulmesa: remove _mesa_compressed_texture_size_glenum(...
2009-10-25 Brian Paulmesa: remove _mesa_compressed_row_stride()
2009-10-25 Brian Paulmesa: remove calls to _mesa_compressed_row_stride()
2009-10-25 Brian Paulglide: remove _mesa_compressed_row_stride() calls
2009-10-25 Brian Paulmesa: remove _mesa_compressed_row_stride() calls
2009-10-25 Brian Paulmesa: begin removing _mesa_compressed_row_stride()...
2009-10-25 Brian Paulmesa: simplify texture_row_stride() helper
2009-10-25 Brian Paulmesa: fix-up error checking related to compressed textu...
2009-10-25 Brian Paulmesa: clean-up, simplify compressed texture size checking
2009-10-25 José Fonsecagallium: Move enum pipe_error into p_defines.h.
2009-10-25 José Fonsecallvmpipe: Human friendlier sampler state dump.
2009-10-25 José Fonsecautil: Human readable output of texture states.
2009-10-25 José Fonsecallvmpipe: Dump the sampler state of the shader key.
2009-10-25 José Fonsecallvmpipe: Immediate multiplication.
2009-10-25 José Fonsecallvmpipe: Fast path for sampling rgba8 textures with...
2009-10-25 José Fonsecallvmpipe: Make lerping work for 8.8 fixed point values.
2009-10-25 José Fonsecallvmpipe: New module to help make assertions about...
2009-10-25 José Fonsecallvmpipe: New function to unpack rgba8 formats into...
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