mesa.git
2016-06-04 Jason Ekstrandnir/spirv: Handle the WorkgroupSize builtin decoration
2016-06-04 Jason Ekstrandnir/spirv: Use breaks instead of returns in constant...
2016-06-04 Jason Ekstrandanv/pipeline: Refactor specialization constant handling...
2016-06-04 Jason Ekstrandnir/lower_indirect_derefs: Use the direct array deref...
2016-06-04 Jason Ekstrandanv/clear: Handle ClearImage on 3-D images
2016-06-04 Francisco JerezRevert "i965/fs: Allow scalar source regions on SNB...
2016-06-04 Francisco Jerezi965/vec4: Fix cmod propagation not to propagate non...
2016-06-03 Emil Velikovanv: add the X related and Wayland CFLAGS to VULKAN_ENT...
2016-06-03 Emil Velikovnir: automake: add nir_search_helpers.h to the sources...
2016-06-03 Rob Clarkfreedreno/ir3: do idiv lowering after main opt loop
2016-06-03 Rob Clarknir/algebraic: support for power-of-two optimizations
2016-06-03 Nicolai Hähnleradeonsi: mark buffer texture range valid for shader...
2016-06-03 Marek OlšákRevert "egl: Check if API is supported when using eglBi...
2016-06-03 Alejandro Piñeiromesa/formatquery: expand NUM_SAMPLE_COUNTS OpenGL ES...
2016-06-03 Dave Airliemesa/get: return correct value for layer provoking...
2016-06-02 Plamena Manolovaegl: Account for default values of texture target and...
2016-06-02 Samuel Pitoisetnvc0: mark buffer texture range valid for shader images
2016-06-02 Mauro Rossiisl: add support for Android libmesa_isl static library
2016-06-02 Mauro Rossiandroid: libmesa_glsl: add a dependency on libmesa_nir...
2016-06-02 Emil Velikovisl: automake: don't include isl_format_layout.c in...
2016-06-02 Emil Velikovautomake: bring back the .PHONY git_sha1.h.tmp rule
2016-06-02 Kenneth Graunkei965: Add _NEW_POINT to a couple of comments.
2016-06-02 Charmaine Leesvga: allow copy box in svga_transfer_dma_band()
2016-06-02 Rob Clarkfreedreno: fix bad bitshift warnings
2016-06-02 Rob Clarkfreedreno: assume builtin shaders do compile
2016-06-02 Francisco Jerezi965/fs: Reindent emit_zip().
2016-06-02 Francisco Jerezi965/fs: Skip SIMD lowering destination zipping if...
2016-06-02 Anuj Phogatblorp: Fix 16x multisample scaled blits
2016-06-02 Anuj Phogatmeta: Fix indentation in shader code
2016-06-02 Dave Airliemesa/copyimage: report INVALID_VALUE for missing cube...
2016-06-02 Dave Airliemesa/copyimage: fix num samples check to handle renderb...
2016-06-02 Rob Clarkfreedreno/a4xx: silence coverity warning
2016-06-02 Rob Clarkfreedreno/a3xx+a4xx: fix potential null ptr deref
2016-06-02 Rob Clarkfreedreno/ir3: fix coverity warning
2016-06-02 Rob Clarkfreedreno/ir3: use nir_shader_get_entrypoint() helper
2016-06-02 Rob Clarkfreedreno/a4xx: fix incorrect enum type
2016-06-02 Rob Clarkfreedreno: fix coverity negative array index warning
2016-06-02 Rob Clarkfreedreno: fix dereference before null check
2016-06-02 Rob Clarkgallium/util: remove u_staging
2016-06-02 Rob Clarkfreedreno/a3xx: only update/emit bordercolor state...
2016-06-02 Rob Clarkfreedreno/a4xx: only update/emit bordercolor state...
2016-06-02 Matt Turneri965: Add missing types to type_sz().
2016-06-02 Nanley Cherymesa/extensions: Fix ES1 extension reporting
2016-06-02 Plamena Manolovaegl: Check if API is supported when using eglBindAPI.
2016-06-02 Eric Engestromst/osmesa: remove double-write (overwriting)
2016-06-02 Nayan Deshmukhst/vdpau: check for null pointer in get/put bits.
2016-06-02 Christian Königradeon/uvd: fix the H264 level for Tonga v2
2016-06-02 Alejandro Piñeiromesa/formatquery: add a comment to clarify INTERNALFORM...
2016-06-02 Alejandro Piñeiroi965/formatquery: remove INTERNALFORMAT_PREFERRED imple...
2016-06-02 Alejandro Piñeiroi965/eu: use simd8 when exec_size != EXECUTE_16
2016-06-02 Jordan Justeni965: Remove old CS local ID handling
2016-06-02 Jordan Justeni965: Enable cross-thread constants and compact local...
2016-06-02 Jordan Justenanv: Support new local ID generation & cross-thread...
2016-06-02 Jordan Justeni965: Support new local ID push constant & cross-thread...
2016-06-02 Jordan Justeni965: Add CS push constant info to brw_cs_prog_data
2016-06-02 Jordan Justeni965: Store number of threads in brw_cs_prog_data
2016-06-02 Jordan Justeni965: Add nir based intrinsic lowering and thread ID...
2016-06-02 Jordan Justeni965: Put CS local thread ID uniform in last push register
2016-06-02 Jordan Justeni965: Add uniform for a CS thread local base ID
2016-06-02 Jordan Justeni965: Add nir channel_num system value
2016-06-02 Jordan Justennir: Make lowering gl_LocalInvocationIndex optional
2016-06-02 Jordan Justenglsl: Add glsl LowerCsDerivedVariables option
2016-06-01 Jason Ekstrandi965/fs: Copy the offset when lowering logical pull...
2016-06-01 Dave Airlieglsl/distance: make sure we use clip dist varying slot...
2016-06-01 Nicolai Hähnlewinsys/amdgpu: decay max_ib_size over time
2016-06-01 Nicolai Hähnlewinsys/amdgpu: implement IB chaining on the gfx ring
2016-06-01 Nicolai Hähnlewinsys/amdgpu: consolidate IB size management in amdgpu...
2016-06-01 Nicolai Hähnleradeon/winsys: introduce radeon_winsys_cs_chunk
2016-06-01 Nicolai Hähnleradeonsi/sid: add packet definitions for IB chaining
2016-06-01 Nicolai Hähnlewinsys/amdgpu: start with smaller IBs, growing as necessary
2016-06-01 Nicolai Hähnlewinsys/amdgpu: add amdgpu_ib and amdgpu_cs_from_ib...
2016-06-01 Nicolai Hähnlewinsys/amdgpu: extract IB big buffer allocation for...
2016-06-01 Nicolai Hähnlewinsys/amdgpu: add IB buffer in amdgpu_get_new_ib
2016-06-01 Nicolai Hähnlegallium/radeon: use cs_check_space throughout
2016-06-01 Nicolai Hähnleradeon/winsys: add cs_check_space
2016-06-01 Nicolai Hähnlewinsys/amdgpu: simplify interface of amdgpu_get_new_ib
2016-06-01 Nicolai Hähnlewinsys/amdgpu: add amdgpu_cs_has_user_fence
2016-06-01 Kenneth Graunkei965: Fix isoline reads in scalar TES.
2016-06-01 Nicolai Hähnlest/mesa: implement PBO downloads for ReadPixels
2016-06-01 Nicolai Hähnlest/mesa: hook up a no-op try_pbo_readpixels
2016-06-01 Nicolai Hähnlest/mesa: add layer_offset to PBO fragment shader
2016-06-01 Nicolai Hähnlest/mesa: create PBO download fragment shaders
2016-06-01 Nicolai Hähnlest/mesa: add PBO download enable bit and fragment shaders
2016-06-01 Nicolai Hähnlest/mesa: move shareable parts of PBO upload state and...
2016-06-01 Nicolai Hähnlest/mesa: move PBO buffer address calculation to st_pbo.c
2016-06-01 Nicolai Hähnlest/mesa: move PBO upload fs creation to st_pbo.c
2016-06-01 Nicolai Hähnlest/mesa: rename pbo_upload to pbo
2016-06-01 Nicolai Hähnlest/mesa: move PBO vertex and geometry shader creation...
2016-06-01 Nicolai Hähnlest/mesa: begin moving PBO functions into their own...
2016-06-01 Nicolai Hähnlegallium/cso: allow saving the first fragment shader...
2016-06-01 Nicolai Hähnlegallium/u_inlines: allow NULL src in util_copy_image_view
2016-06-01 Nicolai Hähnlegallium: add PIPE_BARRIER_ALL define
2016-06-01 Ian Romanickglsl: Use Geom.VerticesOut == -1 to specify unset
2016-06-01 Ian Romanicki965: If control_data_header_size_bits is zero, don...
2016-06-01 Ian Romanickmesa: Fix bogus strncmp
2016-06-01 Marek Olšákradeonsi: set correct stencil tile mode for texturing
2016-06-01 Marek Olšákwinsys/amdgpu: set flags correctly when allocating...
2016-06-01 Marek Olšákgallium/radeon: lower memory usage during texture transfers
2016-06-01 Marek Olšákgallium/radeon: invalidate busy linear textures for...
2016-06-01 Marek Olšákgallium/radeon: degrade tiled textures mapped often...
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