mesa.git
2006-12-21 Brianadded glUniformMatrix2/3fv_func
2006-12-21 Briancheckpoint: more basic math operator re-org
2006-12-21 BrianCheckpoing: re-organization of basic arithmetic functions.
2006-12-21 Brianhandle PROGRAM_UNIFORM, fix a _mesa_problem() call
2006-12-21 BrianUniform matrix support.
2006-12-21 Brianadded _mesa_print_parameter_list()
2006-12-20 BrianNew IR_COND node for evaluating conditional expressions...
2006-12-20 Brianuse cast wrappers for sanity checking
2006-12-20 Briancode re-org
2006-12-20 BrianMinor clean-ups, reformatting, comment changes.
2006-12-20 BrianFix shader object reference counting and hash table...
2006-12-20 BrianClean-up and re-org of the main GLSL object types.
2006-12-20 BrianOverhaul of GLSL API functions, dispatching, etc.
2006-12-20 BrianOverhaul of GLSL API functions, dispatching, etc.
2006-12-20 BrianMassive re-org of GLSL-related API functions.
2006-12-19 Briancheck for null Parameters ptr in _mesa_clone_program()
2006-12-19 Brianlots of clean-up and re-org
2006-12-19 Brianadditional error checking
2006-12-19 Briannew error msg
2006-12-19 Brianrewrite +=, -= etc for floats
2006-12-19 BrianImplement array indexing of simple vec2/3/4 types....
2006-12-18 BrianAdded instruction counter to catch infinite loops ...
2006-12-18 BrianCheck for inst->CondUpdate, print .C suffix.
2006-12-18 BrianGenerate IR code for for/while loops, break and continu...
2006-12-18 BrianImplement if-conditionals and while loops, added tempor...
2006-12-18 BrianGLSL API functions.
2006-12-18 BrianUse _mesa_free_linked_program_data()
2006-12-18 Briancomments
2006-12-16 Brianfix comment, handle NOP
2006-12-16 BrianInitial code for conditional constructs.
2006-12-16 Brianprint BRA instructions
2006-12-16 Brianadded cases for BRA, NOP
2006-12-16 Briancases for NOP, BRA
2006-12-16 Brianstart implementing relational operators
2006-12-15 Brianstart rewriting the matrix/vector functions
2006-12-15 Brianadded assertion to catch use of too many temporaries
2006-12-15 Brianfix double-printing of comment info
2006-12-15 Briancode movement
2006-12-15 BrianLots of assorted changes.
2006-12-15 Brianredo mat4 addition, mat4 constructor from vec4s
2006-12-15 Brianvertex/fragment program field changes
2006-12-15 Brianvarying var changes
2006-12-15 Brianvarying var changes
2006-12-15 Brianvarying changes
2006-12-15 Brianupdated includes
2006-12-15 Brianupdated includes
2006-12-15 Brianuse MAX_VARYING
2006-12-15 Brianuse MAX_VARYING
2006-12-15 Brianmore debug output
2006-12-15 BrianLots of assorted changes for new GLSL compiler backend.
2006-12-15 BrianUse extfuncs.h helper. Added command line options...
2006-12-15 Briansimple extension function wrangler
2006-12-15 Brianchange/add/rm several filenames
2006-12-15 BrianRenamed s_nvfragprog.[ch] to s_fragprog.[ch]
2006-12-15 BrianRenamed s_nvfragprog.[ch] to s_fragprog.[ch], program_i...
2006-12-14 Brianremove unneeded includes
2006-12-14 Brianremove unneeded includes
2006-12-14 Brianremove unneded includes
2006-12-14 Brianremove some unneeded includes
2006-12-14 Brianinclude prog_print.h
2006-12-14 BrianRemove some moved extern decls.
2006-12-14 BrianMove some code from prog_print.c to prog_instruction.c
2006-12-14 BrianRenamed from s_nvfragprog.[ch]
2006-12-14 BrianUpdated includes.
2006-12-14 Brianchmod a-x
2006-12-14 BrianUpdated includes.
2006-12-14 BrianUpdated includes.
2006-12-14 BrianUpdated #includes after splitting program.h
2006-12-14 BrianMove many functions into new files.
2006-12-14 BrianSplit the program.[ch] files into several new files.
2006-12-14 BrianModify _mesa_strdup() so it handles NULL correctly.
2006-12-14 BrianUpdates for new linker (merged varying/uniform vars).
2006-12-14 BrianAssorted fix-ups for the new linker.
2006-12-14 BrianThe new linker actually does a few things right now:
2006-12-14 BrianNew functions for cloning programs and parameter lists.
2006-12-14 BrianRemove include of s_arbshader.h
2006-12-14 BrianRemove unneeded -I directories (3Dlabs headers).
2006-12-13 BrianObsolete.
2006-12-13 BrianRemove unused 3Dlabs code.
2006-12-13 BrianRemove unused 3Dlabs code.
2006-12-13 BrianCheckpoint GLSL compiler work. Add new sources, remove...
2006-12-13 BrianObsolete.
2006-12-13 BrianNot needed.
2006-12-13 BrianRetire old GLSL shader code.
2006-12-13 BrianCheckpoint for GLSL compiler changes.
2006-12-13 BrianCheckpoint work for new GLSL compiler back-end.
2006-12-13 BrianCheckpoint of work for new GLSL compiler back-end....
2006-12-13 BrianRewrite/simplify most built-in functions to use updated...
2006-12-13 BrianCheckpoint new GLSL compiler back-end to produce fp...
2006-12-12 George SapountzisBug 7260: mach64 texture memory mng cleanup
2006-12-12 George SapountzisBug 7861: mach64 with render acceleration should restor...
2006-12-12 George SapountzisBug 7790: Polygons incorrectly clipped by mach64 driver
2006-12-11 Michel Dänzerminstall: Pass correct destination file path to $RM...
2006-12-11 Michel Dänzerminstall: Always remove destination file before (re...
2006-12-10 Eric Anholti965: Fix a crash with wine by not allocating >1MB...
2006-12-08 Xiang, Haihaofix bug#9237
2006-12-08 Xiang, Haihaofix bug#9045
2006-12-07 Michel Dänzeri915tex: Recalculate viewport related hardware state...
2006-12-06 Michel DänzerMake git ignore Emacs backup files.
2006-12-06 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
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