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mesa.git
2010-08-13
Ian Romanick
glsl2: Commit generated file changed by previous commit
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2010-08-13
Ian Romanick
glsl2: Use --nounistd to fix MSVC build
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2010-08-13
Ian Romanick
linker: Assign attrib location 0 if gl_Vertex is not...
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2010-08-13
Jakob Bornecrantz
glsl2: Include string.h in preprocessor
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2010-08-13
Ian Romanick
glsl2: Commit generated files changed by previous two...
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2010-08-13
Ian Romanick
glsl2: Avoid token name collisions with names used...
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2010-08-13
Ian Romanick
glsl2: Eliminate tokens for square matrix short names
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2010-08-13
José Fonseca
scons: Build the new glsl2 code.
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2010-08-13
José Fonseca
talloc: Make it compile with MSVC, MinGW, and Xcode...
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2010-08-13
José Fonseca
talloc: Import 2.0.1 code.
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2010-08-13
Ian Romanick
glsl2: Use MIN2 from macros.h instead of open coding it
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2010-08-12
Ian Romanick
glsl2: Use Elements from main/compiler.h instead of...
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2010-08-12
Brian Paul
mesa: check for null shader->InfoLog before printing
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2010-08-12
Ian Romanick
glsl2: Commit generated file changed by previous commit
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2010-08-12
Ian Romanick
glsl2: Add missing include of string.h
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2010-08-12
Jakob Bornecrantz
gallium: Link DRI drivers with g++ and test with CXX
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2010-08-12
Ian Romanick
glsl2: Change command line options passed to flex
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2010-08-12
Ian Romanick
glsl2: Commit generated files changed by previous commit
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2010-08-12
Ian Romanick
glsl2: Use bison command line option to set prefix
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2010-08-12
Ian Romanick
glsl2: Commit generated files changed by previous commit
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2010-08-12
Ian Romanick
glsl2: Emit error from lexer when illegal reserved...
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2010-08-11
Ian Romanick
glsl2: Don't declare a variable called sig that shadows...
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2010-08-11
Carl Worth
glcpp: Fix "unterminated if" diagnostic.
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2010-08-11
Carl Worth
glccp: Regenerate glcpp-parse.c
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2010-08-11
Carl Worth
glcpp: Add an explicit diagnostic for #if with no expre...
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2010-08-11
Carl Worth
glcpp: Reword diagnostic for #elif with no expression
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2010-08-11
Carl Worth
glcpp: Add several tests for diagnostics.
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2010-08-11
Carl Worth
glcpp: Regenerate glcpp-lex.c
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2010-08-11
Carl Worth
glcpp: Initialize line and column numbers to 1, not 0.
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2010-08-11
Carl Worth
glcpp-test: Capture the stderr output of the preprocessor.
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2010-08-11
Brian Paul
configs: added -ltalloc to config files
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2010-08-11
Brian Paul
osmesa: link with new libglsl.a lib
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2010-08-11
Brian Paul
glsl2: added casts to silence warnings
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2010-08-11
Brian Paul
glsl2: remove stray semicolon
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2010-08-11
Brian Paul
glsl2: added casts to silence warnings
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2010-08-11
Brian Paul
glsl2: add cast to silence warning
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2010-08-11
Brian Paul
glsl2: remove stray semicolon
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2010-08-11
Brian Paul
glsl2: move declarations before code
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2010-08-11
Brian Paul
glsl2: remove trailing comma to silence warning
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2010-08-11
Carl Worth
glcpp: Clean up intermediate file when test suite is...
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2010-08-11
Carl Worth
glcpp: Regenerate glcpp-parse.c
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2010-08-11
Carl Worth
glcpp: Additional fixes for not evaluating skipped...
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2010-08-11
Kenneth Graunke
glcpp/tests: Commit forgotten file 074-elif-undef.c...
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2010-08-11
Kenneth Graunke
texture_builtins.py: Remove useless comments.
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2010-08-11
Carl Worth
glcpp: Discard output of cmp when running the test...
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2010-08-11
Carl Worth
glcpp: Fix expected result for the 064-version.c test.
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2010-08-10
Carl Worth
glcpp: Regnerate glcpp-parse.c and glcpp-parse.h
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2010-08-10
Carl Worth
glcpp: Initialize location structure at beginning of...
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2010-08-10
Carl Worth
glsl2: Regenerate glsl_parser.cpp and glsl_parser.h
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2010-08-10
Carl Worth
glsl2: Initialize location structure at beginning of...
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2010-08-10
Eric Anholt
glsl2: Make ir_algebraic reassociate add/mul operands...
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2010-08-10
Eric Anholt
glsl2: Add a pass to transform ir_binop_sub to add...
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2010-08-10
Eric Anholt
glsl2: Add constant propagation.
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2010-08-10
Eric Anholt
i965: More s/stderr/stdout/ for program debug.
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2010-08-10
Eric Anholt
glsl2: Teach copy propagation about "if" and "loop...
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2010-08-09
Kenneth Graunke
glsl2: Refresh autogenerated file builtin_function...
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2010-08-09
Kenneth Graunke
texture_builtins.py: Fix cut and paste errors in functi...
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2010-08-09
Kenneth Graunke
glsl2: Use gl_DepthRange's proper name.
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2010-08-09
Ian Romanick
ir_algebraic: Support other comparisons in ir_unop_logi...
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2010-08-09
Ian Romanick
ir_algebraic: Convert ir_unop_logic_not handler to...
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2010-08-09
Aras Pranckevicius
glsl2: do not use __retval name; two underscores is...
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2010-08-09
Aras Pranckevicius
glsl: fix missing return in ir_structure_splitting
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2010-08-09
Eric Anholt
glsl2: Handle plain variable copies in struct splitting.
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2010-08-07
Kenneth Graunke
glsl2: Add the 1.30 reserved keywords.
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2010-08-06
Aras Pranckevicius
ir_function_inlining: Fix missing iter.next() in inlini...
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2010-08-06
Aras Pranckevicius
copy_propagation: do propagation into non-out call...
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2010-08-06
Eric Anholt
glsl2: Move gl_program->InputsRead/OutputsWritten setti...
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2010-08-06
Eric Anholt
ir_to_mesa: Add support for sampler arrays.
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2010-08-06
Eric Anholt
glsl2: Fix inlining with sampler array or struct derefe...
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2010-08-06
Eric Anholt
glsl2: Don't assert in a couple of places when encounte...
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2010-08-06
Eric Anholt
ir_to_mesa: Give the expected size for _mesa_add_attrib...
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2010-08-06
Ian Romanick
ir_to_mesa: Handle texture-array samplers
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2010-08-06
Ian Romanick
glsl2: Enable all supported extensions in stand-alone...
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2010-08-06
Ian Romanick
glsl_type: Don't have two versions of a type with the...
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2010-08-06
Ian Romanick
glsl2: Log a better error message when a matching funct...
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2010-08-05
Eric Anholt
glsl2: Add a pass to convert exp and log to exp2 and...
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2010-08-05
Eric Anholt
glsl2: Insert global declarations at the top of the...
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2010-08-05
Eric Anholt
ir_structure_splitting: Massive fixing to this.
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2010-08-05
Eric Anholt
glsl2: Make the HV actually call ir_texture's visit_leave.
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2010-08-05
Eric Anholt
ir_structure_splitting: New pass to chop structures...
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2010-08-05
Eric Anholt
glsl2: Fix the dereferences_variable check in ir_tree_g...
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2010-08-05
Eric Anholt
glsl2: Don't tree-grafting out assignment to an out...
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2010-08-05
Eric Anholt
glsl2: Don't dead-code eliminate a call where the retur...
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2010-08-05
Eric Anholt
glsl2: Add some easy-to-enable debug printfs to ir_dead...
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2010-08-05
Eric Anholt
ir_to_mesa: Don't do function inlining until linking.
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2010-08-05
Eric Anholt
glsl2: Add a pass for removing unused functions.
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2010-08-05
Eric Anholt
glsl2: Catch pointless copies in copy propagation.
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2010-08-05
Eric Anholt
glsl2: Don't try to dump GLSL IR for a shader that...
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2010-08-05
Eric Anholt
ir_to_mesa: Remove debug force-enablement of EmitNoIfs.
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2010-08-05
Kenneth Graunke
glcpp: Ignore #if and #elif expressions when skipping.
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2010-08-05
Kenneth Graunke
glcpp/tests: Add a corollary to testcase 073 for testin...
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2010-08-05
Kenneth Graunke
glcpp/tests: Fix 073-if-in-ifdef.c to use #ifdef, not...
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2010-08-05
Kenneth Graunke
glcpp: Refactor HASH_IF and HASH_ELIF expansion to...
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2010-08-05
Eric Anholt
glsl2: Remove the shader_in/shader_out tracking separat...
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2010-08-05
Eric Anholt
glsl2: Remove a dead cut and paste member from ir_varia...
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2010-08-05
Eric Anholt
i965: Settle on printing our program debug to stdout.
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2010-08-05
Eric Anholt
ir_to_mesa: Print shader source and compiled IR under...
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2010-08-05
Eric Anholt
glsl2: Use linked ir_constant_variable after linking...
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2010-08-05
Eric Anholt
glsl2: Return progress from ir_vec_index_to_swizzle.
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2010-08-04
Ian Romanick
glsl2: Generate masked assignments in some expanded...
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