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mesa.git
2011-04-08
Christian König
[g3dvl] use scissor to handle compositor dst_area
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2011-04-08
Christian König
vdpau: add compositor to mixer
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2011-04-08
Christian König
vdpau: add compositor to presentation queue
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2011-04-08
Christian König
vdpau: implement output surface creation
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2011-04-07
Christian König
[g3dvl] stop waiting for replay of DRI2CopyRegion
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2011-04-07
Christian König
[g3dvl] create composite buffer with USAGE_STREAM
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2011-04-07
Christian König
[g3dvl] add support for different decoding entry points
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2011-04-07
Christian König
[g3dvl] move mapping/unmapping and uploading of blocks...
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2011-04-06
Christian König
vdpau: implement vlVdpVideoSurfacePutBitsYCbCr
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2011-04-06
Christian König
[g3dvl] set buffer_format correctly
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2011-04-05
Christian König
[g3dvl] and finally split the decoder part out of the...
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2011-04-04
Christian König
[g3dvl] rename ycbcr buffer to video buffer and add...
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2011-04-03
Christian König
g3dvl/vdpau: some more indention fixes
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2011-04-03
Christian König
[g3dvl] fix vertex buffer size calculation
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2011-04-03
Christian König
[g3dvl] some more debugging output in xvmc st
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2011-04-03
Christian König
[g3dvl] split compositor out of video context
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2011-04-02
Christian König
[g3dvl] start to cleanup the mess and provide at least...
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2011-04-02
Christian König
[g3dvl] start over with vdpau decoding
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2011-04-02
Christian König
vdpau: get state tracker to compile again
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2011-04-02
Christian König
[g3dvl] remove unused color_swizzle from idct code
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2011-04-02
Christian König
[g3dvl] rework mpeg12 context error handling
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2011-04-02
Christian König
g3dvl/xvmc: fix a stupid of by one bug
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2011-04-02
Christian König
[g3dvl] remove PIPE_CAP_DECODE_TARGET_PREFERRED_FORMAT
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2011-04-02
Christian König
[g3dvl] splitt vertex element state into y, cb, cr
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2011-04-01
Christian König
[g3dvl] some minor cleanup
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2011-03-29
Christian König
[g3dvl] let mc code work on the different color planes...
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2011-03-27
Christian König
[g3dvl] remove texture dependencies from mc code
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2011-03-27
Christian König
[g3dvl] introduction of ycbcr buffers
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2011-03-27
Christian König
[g3dvl] no need for individual samplers for idct stage...
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2011-03-27
Christian König
[g3dvl] cleanup and improve idct error handling
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2011-03-27
Christian König
[g3dvl] improve and cleanup mc error handling
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2011-03-26
Christian König
[g3dvl] remove unused backbuffer from xvmc
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2011-03-26
Christian König
[g3dvl] fully implement paletted subpictures
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2011-03-26
Christian König
[g3dvl] correct subpicture stride in upload
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2011-03-26
Christian König
[g3dvl] start implementing palettes for subpictures
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2011-03-26
Christian König
[g3dvl] get sampler swizzle right for subpictures
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2011-03-26
Christian König
[g3dvl] add blend state to compositor
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2011-03-26
Christian König
[g3dvl] correct layer size calculation
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2011-03-26
Christian König
[g3dvl] use quads instead of triangles for the compositor
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2011-03-25
Christian König
[g3dvl] the sampler textview map is no longer needed
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2011-03-25
Christian König
[g3dvl] throw out all unused parts of the interface
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2011-03-25
Christian König
[g3dvl] rework supicture handling
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2011-03-25
Christian König
[g3dvl] start implementing AI44 and IA44 subpicture
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2011-03-25
Christian König
[g3dvl] make ref_surface handling more sane
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2011-03-24
Christian König
[g3dvl] move sampler views for reference frames into...
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2011-03-24
Christian König
[g3dvl] make mapping and flushing of buffers a public...
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2011-03-22
Christian König
[g3dvl] fix configure.ac for r600 video targets
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2011-03-22
Christian König
[g3dvl] buffers must be aligned to macroblock size
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2011-03-22
Christian König
[g3dvl] make video buffer a public available interface
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2011-03-20
Christian König
[g3dvl] handle different mc types more similary
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2011-03-20
Christian König
[g3dvl] simplify motion vector calculation
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2011-03-20
Christian König
[g3dvl] rename motion vector fields
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2011-03-20
Christian König
[g3dvl] correctly implement non power of two buffers
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2011-03-20
Christian König
[g3dvl] cleanup idct init
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2011-03-20
Christian König
[g3dvl] fix power_of_two buffer with/height handling
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2011-03-19
Christian König
[g3dvl] merge fixes
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2011-03-19
Christian König
r600g: revert some asm optimisations
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2011-03-19
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-03-18
Christian König
vdpau: add vdpau-r600 target
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2011-03-18
Christian König
vdpau: fix formating and idention of surface.c
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2011-03-18
Christian König
get softpipe winsys to compile again
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2011-03-18
Christian König
vdpau: make indention and formating more sane
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2011-03-18
Christian König
vdpau: merge fixes for vdpau state tracker
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2011-03-18
Christian König
fix chroma swizzle
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2011-03-18
Christian König
move empty block mask into mpeg12 context
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2011-03-18
Johannes Obermayr
nouveau: Fix serious compiler warnings
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2011-03-18
Brian Paul
mesa: minor improvements in glTexEnvfv()
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2011-03-18
Brian Paul
mesa: only report up to 50 _mesa_problem() calls
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2011-03-18
Brian Paul
swrast: report data type in error message
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2011-03-17
Kenneth Graunke
mesa: Remove the CompileShader driver hook; it's just...
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2011-03-17
Brian Paul
mesa: use _mesa_get_current_tex_unit() helper in BindTe...
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2011-03-17
Brian Paul
mesa: remove unneeded local var in BindTexture()
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2011-03-17
Brian Paul
mesa: clean up the glBindTexture early out code a bit
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2011-03-16
Christian König
[g3dvl] move mpeg12 context out of softpipe
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2011-03-16
Christian König
[g3dvl] cleanup and documentation
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2011-03-16
Kenneth Graunke
i965: Rename brw_(IF|CONT)_gen6 functions to gen6_...
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2011-03-16
Tobias Droste
autoconf: don't use CFLAGS for cpp files
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2011-03-16
Kenneth Graunke
i965: Rename BRW_DATAPORT_..._GEN6 messages to GEN6_...
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2011-03-16
Kenneth Graunke
i965: Rename BRW_SAMPLER_MESSAGE_..._GEN5 to GEN5_SAMPL...
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2011-03-16
José Fonseca
svga: Leave any_user_vertex_buffers flag alone.
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2011-03-16
José Fonseca
svga: Hardcode SVGA_COMBINE_USERBUFFERS to 1.
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2011-03-16
José Fonseca
mesa: Sort extensions in extension string by year.
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2011-03-16
José Fonseca
svga: Use transfer information on buffer transfers.
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2011-03-16
José Fonseca
glsl2: Silence unused added variable gcc warning.
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2011-03-16
José Fonseca
mesa: Use typecast in BITFIELD64_BIT macro.
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2011-03-16
Brian Paul
mesa: use BITFIELD64_BIT() macro
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2011-03-16
Brian Paul
st/mesa: use BITFIELD64_BIT() macro in a few more places
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2011-03-16
Brian Paul
glsl: add cast to silence signed/unsigned comparison...
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2011-03-16
Brian Paul
mesa: use 1UL for 64-bit unsigned constant for C++
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2011-03-15
Ian Romanick
glsl: Only allow unsized array assignment in an initializer
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2011-03-15
Daniel Vetter
i915g: fix braino in the static state rework
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2011-03-15
Daniel Vetter
i915g: implement early z
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2011-03-15
Daniel Vetter
i915g: split up static state
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2011-03-15
Eric Anholt
i965: Fix alpha testing when there is no color buffer...
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2011-03-15
Eric Anholt
i965: Do our lowering passes before the loop of optimiz...
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2011-03-15
Eric Anholt
glsl: Skip processing the first function's body in...
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2011-03-15
Eric Anholt
glsl: Whitespace fixup in opt_dead_functions.cpp.
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2011-03-15
Eric Anholt
glsl: Skip processing of expression trees in discard...
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2011-03-15
Eric Anholt
glsl: Reduce processing of expression trees in do_struc...
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2011-03-15
Eric Anholt
glsl: Skip processing expression trees in do_if_simplif...
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