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mesa.git
2016-05-15
Rob Clark
freedreno/ir3: small standalone compiler cleanup
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2016-05-15
Rob Clark
nir: forward-declare 'struct gl_shader_program'
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2016-05-15
Rob Clark
nir: return progress from lower_idiv
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2016-05-15
Rob Clark
freedreno/ir3: lower fdiv
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2016-05-15
Rob Clark
freedreno/ir3: handle VARYING_SLOT_PNTC
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2016-05-15
Rob Clark
freedreno/ir3: disable TGSI specific hacks in nir case
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2016-05-15
Rob Clark
freedreno/ir3: add support for NIR as preferred IR
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2016-05-15
Rob Clark
nir: fix comment typo about f2d/d2f
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2016-05-15
Ilia Mirkin
nv50/ir: avoid asserts when the state tracker feeds...
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2016-05-15
Ilia Mirkin
nvc0: don't try to go through the push path for indirec...
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2016-05-15
Ilia Mirkin
nvc0/ir: make sure to align the second arg of TXD to...
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2016-05-15
Tobias Klausmann
nv50,nvc0: add support for cull distances
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2016-05-15
Ilia Mirkin
st/mesa: disable cull distance for now
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2016-05-14
Jason Ekstrand
i965: Use blorp for all clears
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2016-05-14
Jason Ekstrand
i965: Use blorp for all stencil blits
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2016-05-14
Jason Ekstrand
i965: Use blorp for all updownsample blits
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2016-05-14
Jason Ekstrand
i965/blorp: Add support for 16x MSAA
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2016-05-14
Jason Ekstrand
i965: move brw_meta_set_fast_clear_color to brw_meta_util.c
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2016-05-14
Jason Ekstrand
i965; Move brw_meta_get_*_rect to brw_meta_util.c
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2016-05-14
Jason Ekstrand
i965: Move brw_is_color_fast_clear_compatible to brw_me...
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2016-05-14
Jason Ekstrand
i965: Move brw_get_rb_for_slice to brw_meta_util
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2016-05-14
Jason Ekstrand
i965/blorp: Get rid of the blorp_prog_data_int() helper
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2016-05-14
Jason Ekstrand
i965/blorp: Delete the old blorp shader emit code
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2016-05-14
Jason Ekstrand
i965/blorp: Stop doing f2i(i2f(sample_id))
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2016-05-14
Jason Ekstrand
i965/blorp: Refactor coordinate munging
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2016-05-14
Jason Ekstrand
i965/blorp: Add bilinear blending support to the NIR...
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2016-05-14
Jason Ekstrand
i965/blorp: Add support for averaging resolves to the...
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2016-05-14
Jason Ekstrand
i965/blorp: Add MSAA encode/decode support to the NIR...
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2016-05-14
Jason Ekstrand
i965/blorp: Add support for W-[de]tiling to the NIR...
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2016-05-14
Jason Ekstrand
i965/blorp: Add support for discard-based bounds checks...
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2016-05-14
Jason Ekstrand
i965/blorp: Add initial support for NIR-based blit...
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2016-05-14
Jason Ekstrand
i965/blorp: Refactor getting the blit kernel into a...
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2016-05-14
Jason Ekstrand
i965/blorp: Use NIR for clear shaders
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2016-05-14
Jason Ekstrand
i965/blorp: Create the program key in get_clear_kernel
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2016-05-14
Jason Ekstrand
i965/blorp: Add a helper for compiling NIR shaders
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2016-05-14
Jason Ekstrand
blorp: Add initial state setup support for SIMD8 dispatch
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2016-05-14
Jason Ekstrand
i965/blorp: Add a param array to prog_data
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2016-05-14
Jason Ekstrand
i965/blorp: Add a prog_data_init helper
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2016-05-14
Jason Ekstrand
i965/fs: Implement the new NIR MCS texturing
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2016-05-14
Jason Ekstrand
nir: Add texture opcodes and source types for multisamp...
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2016-05-14
Jason Ekstrand
nir/builder: Add a helper for grabbing multiple channel...
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2016-05-14
Jason Ekstrand
nir/builder: Generate the alu helpers directly in python
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2016-05-14
Jason Ekstrand
i965/fs: Use MRF0 for the repclear message
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2016-05-14
Jason Ekstrand
i965/blorp: Simplify the sample layout calculation
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2016-05-14
Jason Ekstrand
i965/fs: Organize prog_data by ksp number rather than...
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2016-05-14
Jason Ekstrand
i965/gen7_wm: Move where we set the fast clear op
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2016-05-14
Jason Ekstrand
i965/fs: Stop setting dispatch_grf_start_reg from the...
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2016-05-14
Jason Ekstrand
i965/fs: Clean up the logic in compile_fs a bit
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2016-05-14
Jason Ekstrand
i965/state: Clean up WM/PS state to pull more things...
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2016-05-14
Jason Ekstrand
i965/fs: Rework the persample shading key/prog_data...
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2016-05-14
Jason Ekstrand
nir: Add an info bit for uses_sample_qualifier
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2016-05-14
Kenneth Graunke
i965: Fix undefined df bits in brw_reg comparisons.
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2016-05-14
Dave Airlie
i965: disable cull distance temporarily.
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2016-05-14
Dave Airlie
Revert "glsl: Extend lowering pass for gl_ClipDistance...
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2016-05-14
Ian Romanick
docs: Mark GL_OES_shader_io_blocks as started
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2016-05-13
Kristian Høgsberg...
docs: update ARB_cull_distance status.
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2016-05-13
Kristian Høgsberg...
i965: Add support for GL_ARB_cull_distance
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2016-05-13
Ilia Mirkin
st/mesa: flip y coordinate of interpolateAtOffset for...
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2016-05-13
Ilia Mirkin
glsl: make sure that textureProj(bias) variants are...
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2016-05-13
Ilia Mirkin
glsl: be more strict when validating shader inputs
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2016-05-13
Ilia Mirkin
glsl: make sure that interpolateAt arguments are variables
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2016-05-13
Tobias Klausmann
mesa/st: Add support for GL_ARB_cull_distance (v2)
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2016-05-13
Tobias Klausmann
gallium: Add a pipe cap for arb_cull_distance
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2016-05-13
Tobias Klausmann
glsl: Add arb_cull_distance support (v3)
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2016-05-13
Tobias Klausmann
glsl: Extend lowering pass for gl_ClipDistance to suppo...
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2016-05-13
Dave Airlie
glsl: rename lower_clip_distance to lower_distance.
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2016-05-13
Tobias Klausmann
mesa/main: Add support for GL_ARB_cull_distance (v2)
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2016-05-13
Tobias Klausmann
glapi: Add GL_ARB_cull_distance
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2016-05-13
Nanley Chery
anv/copy: Fix copying Images from Buffers with larger...
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2016-05-13
Maarten Lankhorst
.mailmap: Fix my email addresses.
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2016-05-13
Nicolai Hähnle
radeonsi/sid_tables: rename reg_table to sid_reg_table
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2016-05-13
Nicolai Hähnle
radeonsi/sid_tables: store offset into global fields...
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2016-05-13
Nicolai Hähnle
radeonsi/sid_tables: store strings by offset instead...
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2016-05-13
Nicolai Hähnle
r600: remove TABLE_SIZE macro
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2016-05-13
Nicolai Hähnle
r600: move alu_op_table to .c file
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2016-05-13
Nicolai Hähnle
r600: move cf_op_table to .c file
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2016-05-13
Nicolai Hähnle
r600: move fetch_op_table to .c file
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2016-05-13
Nicolai Hähnle
r600: protect r600_isa.h with extern "C"
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2016-05-13
Bas Nieuwenhuizen
gallium/ddebug: Implement launch_grid.
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2016-05-13
Bas Nieuwenhuizen
gallium/ddebug: Support compute states.
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2016-05-13
Bas Nieuwenhuizen
gallium/ddebug: Add passthrough for get_compute_param.
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2016-05-12
Ian Romanick
nir: Remove empty visit_call_src and visit_load_const_s...
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2016-05-12
Ian Romanick
nir: Silence unused parameter warnings
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2016-05-12
Leo Liu
vl/dri: fix close fd error out
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2016-05-12
Samuel Pitoiset
nvc0: fix indentation in nvc0_invalidate_resource_storage()
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2016-05-12
Samuel Pitoiset
nvc0: save some CPU cycles in nvc0_context_unreference_...
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2016-05-12
Samuel Pitoiset
nvc0: invalidate texture buffers for compute
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2016-05-12
Tim Rowley
swr: properly expose compressed format support
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2016-05-12
Jason Ekstrand
anv: Don't advertise shaderImageGatherExtended
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2016-05-12
Rob Clark
nir: glsl_get_bit_size() should take glsl_type
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2016-05-12
Topi Pohjolainen
i965/gen9: Enable lossless compression
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2016-05-12
Topi Pohjolainen
i965: Set render state for lossless compressed
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2016-05-12
Topi Pohjolainen
i965/wm: Don't sample lossless compressed as multisampled
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2016-05-12
Topi Pohjolainen
i965/gen9: Setup MCS for compressed texture surfaces
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2016-05-12
Topi Pohjolainen
i965/blorp: Do not resolve lossless compressed blit...
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2016-05-12
Topi Pohjolainen
i965/blorp: Prepare blits for lossless compression
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2016-05-12
Topi Pohjolainen
i965: Deferred allocation of mcs for lossless compressed
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2016-05-12
Topi Pohjolainen
i965: Add flag telling if miptree is for client consumption
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2016-05-12
Topi Pohjolainen
i965: Add helper for lossless compression support
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2016-05-12
Topi Pohjolainen
i965/gen9: Prepare surface state setup for lossless...
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