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mesa.git
2013-01-21
Ian Romanick
intel: Enable GL_OES_depth_texture_cube_map
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2013-01-21
Ian Romanick
mesa/es3: Allow unsized depth and depth-stencil formats...
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2013-01-21
Ian Romanick
mesa/es2: Allow depth component cube maps in ES2 if...
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2013-01-21
Ian Romanick
mesa: Add extension bit tracking for GL_OES_depth_textu...
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2013-01-20
Adam Jackson
gallium: Remove ppc asm backend
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2013-01-19
Andreas Boll
build: require python module libxml2
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2013-01-19
Vincent Lejeune
r600g/llvm: Fixes addressspace of basevectors for clipv...
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2013-01-19
Christoph Bumiller
nv50/ir: add definitions of Target and CodeEmitter...
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2013-01-19
Christoph Bumiller
nouveau: fix undefined behaviour when testing sample_count
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2013-01-19
Christoph Bumiller
nv50/ir: fix a couple of warnings
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2013-01-19
Ian Romanick
mesa: Array uniform name length includes length of [0]
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2013-01-19
Ian Romanick
mesa: Array uniform names are supposed to have [0]...
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2013-01-19
Ian Romanick
mesa: Refactor getting a uniform's name to a helper...
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2013-01-19
Ian Romanick
glsl: Eliminate link_update_uniform_buffer_variables...
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2013-01-19
Ian Romanick
glsl: Remove unused loc parameter from generate_call
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2013-01-19
Ian Romanick
mesa: Remove unused field gl_uniform_buffer_variable...
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2013-01-19
Ian Romanick
linker: Use helper variable sh
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2013-01-19
Ian Romanick
glsl: Remove stale comment
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2013-01-19
Kenneth Graunke
glsl: Track UBO block names in the symbol table.
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2013-01-19
Ian Romanick
glsl: Reject row_major and column_major on non-matrix...
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2013-01-18
Eric Anholt
mesa: Skip updating texgen when not doing fixed function.
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2013-01-18
Eric Anholt
mesa: Don't bother updating ff texture state if we...
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2013-01-18
Eric Anholt
mesa: Drop a comment about ff vertex shading and texturing.
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2013-01-18
Eric Anholt
mesa: Fix out of bounds writes when uncompressing non...
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2013-01-18
Eric Anholt
i965: Add support for GL_ARB_texture_buffer_object_rgb32.
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2013-01-18
Eric Anholt
i965: Add support for MESA_FORMAT_RGB_FLOAT32 surfaces.
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2013-01-18
Eric Anholt
intel: Make intel_region's pitch be bytes instead of...
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2013-01-18
Eric Anholt
intel: Make intel_blit.c take pitches in bytes.
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2013-01-18
Vincent Lejeune
r600g/llvm: tgsi to llvm emits store.swizzle intrinsic...
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2013-01-18
Vincent Lejeune
r600g/llvm: tgsi to llvm emits stream output intrinsics.
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2013-01-18
Vincent Lejeune
r600g/llvm:translate ARL opcode to a simple cast
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2013-01-18
Vadim Girlin
r600g/llvm: rework handling of the constants
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2013-01-18
Kenneth Graunke
mesa: Only mark textures as mipmap incomplete on MAX_LE...
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2013-01-18
Kenneth Graunke
i965/vs: Store texturing results into a vec4 temporary.
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2013-01-18
Kenneth Graunke
i965/vs: Set LOD to 0 for ordinary texture() calls.
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2013-01-18
Kenneth Graunke
i965/vs: Create a 'lod_type' temporary for ir->lod_info...
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2013-01-18
Kenneth Graunke
i965: Lower textureGrad() with samplerCubeShadow on...
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2013-01-18
Roland Scheidegger
llvmpipe: turn on integer texture support
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2013-01-18
Roland Scheidegger
llvmpipe: more fixes for integer color buffers
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2013-01-18
Roland Scheidegger
llvmpipe: trivial code and comment cleanup.
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2013-01-18
Roland Scheidegger
llvmpipe: fix using wrong format with MRT in blend...
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2013-01-17
Ian Romanick
mesa/es3: Don't check dimensions in _mesa_es3_error_che...
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2013-01-17
Ian Romanick
mesa: Don't allow DEPTH_STENCIL for 3D textures
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2013-01-17
Brian Paul
swrast: fix assorted bugs in software blit code
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2013-01-17
Michel Dänzer
radeonsi: Actually keep track if we are using depth...
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2013-01-17
Michel Dänzer
radeonsi: Fix Z24 texture formats.
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2013-01-17
Michel Dänzer
radeonsi: Set SPI_SHADER_COL_FORMAT to what the pixel...
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2013-01-17
Michel Dänzer
radeonsi: Use proper hardware format for stencil texturing.
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2013-01-17
Michel Dänzer
radeonsi: Enable tiling for depth/stencil resources.
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2013-01-17
Michel Dänzer
radeonsi: Consolidate calculation of tile mode index.
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2013-01-17
Maarten Lankhorst
nvc0: add support for accelerated video decoding throug...
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2013-01-17
Michel Dänzer
radeonsi: Pass texture type to sampling intrinsics.
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2013-01-17
Maarten Lankhorst
nvc0: add space checks to clear functions
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2013-01-17
Maarten Lankhorst
nv50: add space checks to clear functions, and respect...
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2013-01-17
Brian Paul
st/mesa: a couple fixes for st_BlitFramebuffer()
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2013-01-17
Brian Paul
st/mesa: simplify some src/dst surface setup in BlitFra...
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2013-01-17
Brian Paul
meta: add 'f' suffix to floats to silence some MSVC...
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2013-01-17
Brian Paul
mesa: add missing ASSERT_OUTSIDE_BEGIN_END() in _mesa_G...
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2013-01-16
Matt Turner
build: Make src/gtest before src/mesa
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2013-01-16
Jon TURNEY
Fix mapi code generator for out-of-tree build
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2013-01-16
Maarten Lankhorst
nvc0: Add support for video buffer
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2013-01-16
Maarten Lankhorst
vl/video_buffer: fix up surface ordering for the interl...
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2013-01-16
Maarten Lankhorst
vl/compositor: fix weave shader bugs
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2013-01-16
Brian Paul
mesa: add new formatquery.c file to SConscript file...
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2013-01-16
Christian König
radeonsi/vdpau: remove nonsense state tracker dep
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2013-01-16
Ian Romanick
glapi: Remove duplicate ARB_base_instance from gl_API.xml
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2013-01-16
Ian Romanick
intel: Enable GL_ARB_internalformat_query
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2013-01-16
Ian Romanick
mesa: Add driver method to determine the possible sampl...
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2013-01-16
Ian Romanick
mesa: Add dispatch and extension XML for GL_ARB_interna...
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2013-01-16
Ian Romanick
mesa: Add extension tracking bit for GL_ARB_internalfor...
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2013-01-16
Ian Romanick
mesa: Add skeleton implementation of glGetInternalformativ
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2013-01-16
Vinson Lee
meta: Move loop variable declaration outside for loop.
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2013-01-16
Brian Paul
mesa: move declarations before code to fix MSVC build
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2013-01-15
Anuj Phogat
mesa: Round float param in glTexparameterf() to nearest...
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2013-01-15
Anuj Phogat
mesa: Add support to allow blitting to multiple color...
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2013-01-15
Anuj Phogat
mesa: Add error checking in _mesa_BlitFramebuffer(...
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2013-01-15
Anuj Phogat
mesa: Fix GL error generation in _mesa_GetFramebufferAt...
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2013-01-15
Anuj Phogat
intel: Support blitting to multiple color draw buffers
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2013-01-15
Anuj Phogat
meta: Add functionality to do _mesa_meta_BlitFrameBuffe...
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2013-01-15
Anuj Phogat
mesa: Fix GL error generation in glBlitFramebuffer()
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2013-01-15
Kenneth Graunke
mesa: Make ES3 glDrawBuffers() only accept BACK/NONE...
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2013-01-15
Kenneth Graunke
mesa: Handle GL_BACK correctly for ES 3.0 in glDrawBuff...
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2013-01-15
Ian Romanick
egl/dri2: Fix typo in the previous commit
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2013-01-15
Rob Schneider
libgl-gdi: Avoid hangs on DLL_PROCESS_DETACH.
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2013-01-15
Chad Versace
egl/dri2: Add plumbing for EGL_OPENGL_ES3_BIT_KHR
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2013-01-15
Chad Versace
intel: Expose support for DRI_API_GLES3
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2013-01-15
Chad Versace
dri: Define enum __DRI_API_GLES3
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2013-01-15
Chad Versace
intel: Move validation of context version into intelIni...
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2013-01-15
Chad Versace
intel: Set screen's api mask according to hw capabiliti...
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2013-01-15
Matt Turner
mesa: Return INVALID_ENUM for glReadPixels(..., GL_DEPT...
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2013-01-15
Matt Turner
mesa: Return INVALID_OPERATION when type is known but...
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2013-01-15
Matt Turner
mesa: Allow HALF_FLOAT in glVertexAttribPointer for...
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2013-01-15
Matt Turner
mesa: Reject texture-only formats as renderbuffer forma...
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2013-01-15
Kenneth Graunke
mesa: Fix default value of BUFFER_ACCESS_FLAGS.
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2013-01-15
Kenneth Graunke
mesa: Rework crazy error code rules in glDrawBuffers().
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2013-01-15
Carl Worth
i965: Force even an empty query to flush all previous...
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2013-01-15
Carl Worth
meta: Allow meta operations to pause/resume an active...
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2013-01-15
Carl Worth
queryobj: Add EverBound flag, making ISQuery() return...
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2013-01-15
Carl Worth
Update comment to specify actual text being referenced...
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2013-01-15
Brian Paul
docs: minor updates to VMware guest driver docs
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