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mesa.git
2008-08-07
Brian Paul
mesa: fix glBindTexture comment/error string
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2008-08-07
Brian Paul
mesa: glsl: regenerated files
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2008-08-07
Brian Paul
mesa: glsl: finish up support for precision qualifiers
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2008-08-07
José Fonseca
mesa: pf_sprint_name->pf_name.
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2008-08-07
José Fonseca
gallium: Simplify format->name conversion.
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2008-08-07
José Fonseca
trace: Dump state.
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2008-08-07
José Fonseca
trace: Trace pipe context calls.
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2008-08-07
José Fonseca
raw2png: Fix channel order in a8b8g8r8/x8b8g8r8 formats.
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2008-08-07
José Fonseca
trace: Add missing XSL and CSS.
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2008-08-07
José Fonseca
xlib: Integrate with the trace pipe driver.
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2008-08-07
José Fonseca
trace: New pipe driver to trace incoming calls.
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2008-08-07
José Fonseca
pipebuffer: Add an extra assertion to ensure buffers...
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2008-08-07
José Fonseca
raw2png: support some depth formats.
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2008-08-07
José Fonseca
gallium: New function to dump surfaces.
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2008-08-07
Michal Krol
mesa: Extend GLSL syntax to accept type precision in...
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2008-08-07
Michal Krol
mesa: Silence compiler warnings on Windows.
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2008-08-07
Michal Krol
softpipe: Silence compiler warnings on Windows.
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2008-08-07
Brian Paul
gallium: fix clipping/stride bugs in pipe_get_tile_raw...
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2008-08-06
Brian Paul
gallium: added PIPE_CAP_TEXTURE_MIRROR_CLAMP, PIPE_CAP_...
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2008-08-06
Brian Paul
softpipe: add texture border color code
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2008-08-06
Jonathan White
egl: define vsnprintf
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2008-08-06
Jonathan White
egl: fixes for Windows
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2008-08-06
Brian Paul
mesa: glsl: regenerated file
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2008-08-06
Brian Paul
mesa: glsl: report 'Syntax Error' instead of 'Invalid...
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2008-08-06
Brian Paul
mesa: glsl: additional error checking
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2008-08-06
Brian Paul
mesa: glsl: fix a number of glUniform issues
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2008-08-06
Jonathan White
egl: fix version handling
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2008-08-06
Brian Paul
mesa: glsl: fix glGetUniform for matrix queries
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2008-08-06
Brian Paul
mesa: glsl: fix error check in get_uniformfv()
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2008-08-06
Brian Paul
mesa: glsl: check for rect tex samplers
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2008-08-06
Brian Paul
mesa: glsl: disallow initializers for varying vars
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2008-08-06
Brian Paul
mesa: glsl: more type checking for attribute/varying...
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2008-08-06
Brian Paul
mesa: glsl: check that attribute vars are of float...
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2008-08-06
Brian Paul
mesa: glsl: more assignment type checking
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2008-08-06
Brian Paul
mesa: glsl: fix SLANG_OPER_VARIABLE_DECL type checking...
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2008-08-06
Haihao Xiang
mesa: glsl: count number of temp regs used
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2008-08-06
Brian Paul
fix some FBO/texture queries (bug 15296)
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2008-08-06
Brian Paul
mesa: glsl: code consolidation in _slang_gen_declaration()
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2008-08-06
Brian Paul
mesa: glsl: disallow user-defined functions/vars prefix...
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2008-08-06
Brian Paul
mesa: glsl: additional type checking for assignments...
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2008-08-06
Brian Paul
mesa: glsl: generate error for main(any args)
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2008-08-06
Jonathan White
egl: changes for Windows
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2008-08-06
Jonathan White
egl: added snprintf, strcasecmp defines
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2008-08-05
Brian Paul
mesa: glsl: regenerated file
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2008-08-05
Brian Paul
mesa: glsl: remove invalid use of f.x syntax where...
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2008-08-05
Brian Paul
mesa: glsl: re-enable assignment type checking
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2008-08-05
Brian Paul
mesa: glsl: regenerated files
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2008-08-05
Brian Paul
mesa: glsl: re-org of intermediate/temp storage
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2008-08-05
Brian Paul
mesa: glsl: disable broken assignment type checking...
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2008-08-05
Jonathan White
egl: don't include stdint.h on Windows
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2008-08-05
Jonathan White
egl: typedef uint8_t for Windows
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2008-08-04
Brian Paul
mesa: glsl: check struct types in _slang_assignment_com...
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2008-08-04
Brian Paul
mesa: glsl: varying vars can't be user-defined structs
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2008-08-04
Brian Paul
mesa: glsl: regenerated files
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2008-08-04
Brian Paul
mesa: glsl: added vec4(ivec4) constructor
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2008-08-04
Brian Paul
mesa: glsl: if/while/do condition must be boolean
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2008-08-04
Brian Paul
mesa: glsl: additional type checking for ?: and = operators
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2008-08-04
Brian Paul
mesa: glsl: don't allow comparision of arrays
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2008-08-04
Brian Paul
mesa: glsl: error on const-qualified array declarations
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2008-08-04
Brian Paul
mesa: glsl: added null ptr check
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2008-08-04
Brian Paul
mesa: glsl: set literal_size for const vars
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2008-08-04
Brian Paul
mesa: glsl: add missing code emit for struct/field
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2008-08-04
Brian Paul
mesa: glsl: stop code emit after error is recorded
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2008-08-04
Brian Paul
mesa: glsl: check that rhs of const var initializer...
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2008-08-04
Brian Paul
mesa: glsl: handle user-defined const vars in expressio...
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2008-08-04
Brian Paul
mesa: glsl: fix initialize size error check
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2008-08-04
Brian Paul
mesa: glsl: added initializer size/type error checking
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2008-08-04
Brian Paul
mesa: glsl: only allow one #version directive
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2008-08-04
Brian Paul
mesa: glsl: regenerated file
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2008-08-04
Brian Paul
mesa: glsl: new bvec4 constructor
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2008-08-04
Jonathan White
egl: typedef u_int32_t for Windows
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2008-08-04
Jonathan White
egl: fix _eglGlobal initialization for Windows
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2008-08-04
Michal Krol
tgsi: Put a newline after IMM.
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2008-08-03
Brian Paul
added null ptr check (fix bug 16959)
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2008-08-02
Younes Manton
softpipe: support PIPE_FORMAT_R16_SNORM.
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2008-07-29
Brian Paul
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
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2008-07-29
Brian Paul
mesa: disable debug code
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2008-07-29
José Fonseca
tgsi: Insert newlines after the statements, instead...
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2008-07-28
José Fonseca
util: Don't define replacement math functions for CE.
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2008-07-28
José Fonseca
Merge tgsi/exec and tgsi/util directories.
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2008-07-26
José Fonseca
gallium: Windows miniport portability fixes.
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2008-07-25
Brian Paul
mesa: glsl: assorted fixes for resolving polymorphic...
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2008-07-25
Brian Paul
mesa: regenerated files
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2008-07-25
Brian Paul
mesa: glsl: re-order some constructors
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2008-07-25
Brian Paul
mesa: glsl: remove unneeded operators
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2008-07-25
Brian Paul
mesa: fix issues causing warnings on Windows
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2008-07-25
Brian Paul
mesa: glsl: additional error detection
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2008-07-25
Michal Krol
mesa: Mark as XXX unresolved warnings on windows.
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2008-07-24
Brian Paul
mesa: gls: fix broken else clause of conditional break...
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2008-07-24
Brian Paul
mesa: move extensions->version code into separate function
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2008-07-24
Brian Paul
mesa: don't include Mesa version in GL_SHADING_LANGUAGE...
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2008-07-24
Brian Paul
mesa: glsl: only try to link shaders defining main()
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2008-07-24
José Fonseca
scons: Lookup WINDDK and WINCE SDK directories in the...
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2008-07-24
José Fonseca
mesa: Prefix main includes with dir to avoid conflicts.
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2008-07-24
José Fonseca
softpipe: Remove unused variables.
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2008-07-24
José Fonseca
tgsi: Silent msvc warning.
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2008-07-24
Michal Krol
mesa: Silence compiler warning on windows.
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2008-07-23
Brian Paul
gallium: bump TGSI_EXEC_NUM_TEMPS to 128
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2008-07-23
Brian Paul
mesa: glsl: fix/simplify built-in constant lookup
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2008-07-23
Brian Paul
mesa: glsl: fix/simplify array element handling
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