mesa.git
2013-10-30 Ian Romanickglsl: Eliminate the global check in validate_explicit_l...
2013-10-30 Ian Romanickglsl: Extract explicit location code from apply_type_qu...
2013-10-30 Gregory Hainautmesa: Drop unused return value from use_shader_program
2013-10-30 Fabio Pedrettiwayland: silence unused var warning
2013-10-30 Johannes Obermayrilo: Fix out-of-tree build.
2013-10-30 José Fonsecascons: Add missing dependencies to src/mapi/glapi/gen...
2013-10-29 Marek Olšákglsl: fix crash introduced by the previous commit
2013-10-29 Marek Olšákglsl: break the gl_FragData array into separate gl_Frag...
2013-10-29 Emil Velikovautomake: properly handle non-default expat installation
2013-10-29 Emil Velikovconfigure: use PKG_CONFIG variable over hardcoded pkg...
2013-10-29 Emil Velikovtargets/xorg-nouveau: drop usage of dri1 function DRICr...
2013-10-29 Emil Velikovgallium/targets/xorg: drop set but unused variable...
2013-10-29 Emil Velikovst/xorg: drop set but unsused variables dxo, dyo
2013-10-29 Emil Velikovst/xorg: add sanity checks after malloc
2013-10-29 Emil Velikovst/xorg: remove unnecessary headers
2013-10-29 Rob Clarkfreedreno: emulated unsupported primitive types
2013-10-29 Rob Clarkgallium/auxiliary/indices: add u_primconvert
2013-10-29 Rob Clarkgallium/auxiliary/indices: add start param
2013-10-29 Rob Clarkfreedreno: update generated headers
2013-10-29 Eric Anholti965/fs: Drop our dead push constants before overflowin...
2013-10-29 Alexander von... haiku-softpipe: Minor cleanup and color space fixes
2013-10-29 Alexander von... winsys: Correct Haiku winsys display target code
2013-10-29 Francisco Jerezclover: Use context device list for error checking...
2013-10-29 Francisco Jerezi965: Simplify the shader time code by using atomic...
2013-10-29 Francisco Jerezi965: Add brw_reg constructors taking a dynamically...
2013-10-29 Francisco Jerezi965/gen7: Implement code generation for untyped surfac...
2013-10-29 Francisco Jerezi965/gen7: Implement code generation for untyped atomic...
2013-10-29 Francisco Jerezi965: Implement ABO surface state emission.
2013-10-29 Francisco Jerezi965: Define vtbl method that initializes an untyped...
2013-10-29 Francisco Jerezglsl: Fix the function inlining pass to deal with gener...
2013-10-29 Francisco Jerezglsl: Add built-in functions and constants required...
2013-10-29 Francisco Jerezglsl: Basic support for built-in intrinsics.
2013-10-29 Francisco Jerezglsl: Add type predicate to check whether a type contai...
2013-10-29 Francisco Jerezglsl: Add new atomic_uint built-in GLSL type.
2013-10-29 Francisco Jerezglsl: Add extension enables for ARB_shader_atomic_counters.
2013-10-29 Francisco Jerezmesa: Add support for ARB_shader_atomic_counters.
2013-10-29 Francisco Jerezglapi: Add support for ARB_shader_atomic_counters.
2013-10-29 Francisco Jerezi965: Handle deallocation of some private ralloc contex...
2013-10-29 Francisco Jerezralloc: Hook up C++ destructors to ralloc when necessary.
2013-10-29 Francisco Jerezmesa: Define introspection macro to determine whether...
2013-10-29 Paul Berryglsl: Generalize MSVC fix for strcasecmp().
2013-10-29 Roland Scheideggerllvmpipe: fix bogus layer clamping in setup
2013-10-29 Matthew McClureutil,llvmpipe: correctly set the minimum representable...
2013-10-29 Brian Paulst/mesa: move out of memory check in st_draw_vbo()
2013-10-29 Brian Paulsvga: reindent drawing code
2013-10-29 Eric Anholti965/vec4: Reduce working set size of live variables...
2013-10-29 Vadim Girlinr600g/sb: fix value::is_fixed()
2013-10-28 Eric Anholtglsl: Drop no-op shifts involving 0.
2013-10-28 Eric Anholtglsl: Use ir_builder more in opt_algebraic.
2013-10-28 Eric Anholtglsl: Move common code out of opt_algebraic's handle_ex...
2013-10-28 Carl WorthRemove error when calling glGenQueries/glDeleteQueries...
2013-10-28 Kenneth Graunkei965: Also emit HiZ and Stencil packets when disabling...
2013-10-28 Kenneth Graunkei965: Also emit HIER_DEPTH and STENCIL packets when...
2013-10-28 Kenneth Graunkei965: Move post-sync non-zero flush for 3DSTATE_MULTISA...
2013-10-28 Kenneth Graunkei965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush...
2013-10-28 Kenneth Graunkei965: Emit post-sync non-zero flush before 3DSTATE_DRAW...
2013-10-28 Kenneth Graunkei965: Emit post-sync non-zero flush before 3DSTATE_GS_S...
2013-10-28 Daniel Vetteri965: CS writes/reads should use I915_GEM_INSTRUCTION
2013-10-28 Anuj Phogati965: Do not set bilinear_filter flag in case of multis...
2013-10-28 Rico Schüllermesa: Remove trailing whitespace in texparam.c
2013-10-28 Brian Paulmesa: use void in _mesa_VDPAUFiniNV() as in the header...
2013-10-28 Timothy Arceriglsl: Add check for unsized arrays to glsl types
2013-10-28 Timothy Arceriglsl: whitespace cleanups.
2013-10-28 Timothy Arceriglsl: Fix comment
2013-10-28 Christian Königvl/h264: split fields into SPS/PPS
2013-10-28 Christian Königradeon/uvd: fix H264 chroma format handling
2013-10-28 Christian Königvl: add 400 chroma format as well
2013-10-28 Chia-I Wuilo: minor cleanups for recent interface changes
2013-10-27 Timothy Arceriglsl: Move error message inside validation check reduci...
2013-10-27 Paul Berryi965: Make fs gl_PrimitiveID input work even when there...
2013-10-27 Vinson Leemesa: Add GL_NV_vdpau_interop functions to dispatch_san...
2013-10-26 Brian Paulmesa: add vdpau.c and st_vdpau.c to src/mesa/SConscript
2013-10-26 Christian Königimplement NV_vdpau_interop v7
2013-10-26 Christian Königwinsys/radeon: make radeon_drm_winsys_create public
2013-10-26 Chris Forbesi965: Remove ir_txf coord+offset special case in visitors
2013-10-26 Chris Forbesi965: Generalize coord+offset lowering pass for ir_txf
2013-10-26 Chris Forbesi965: Add lowering pass to fold offset into unnormalize...
2013-10-26 Chris Forbesi965: Add lowering pass for splitting textureGatherOffsets
2013-10-26 Chris Forbesi965: Add asserts to ensure that ir_tg4 offset arrays...
2013-10-26 Chris Forbesglsl: add signatures for textureGatherOffsets()
2013-10-26 Chris Forbesglsl: add support for texture functions with offset...
2013-10-26 Chris Forbesi965/fs: Add support for shadow comparitors with gather4
2013-10-26 Chris Forbesi965/vs: Add support for shadow comparitors with gather4
2013-10-26 Chris Forbesi965: Add Gen7 gather4_c and gather4_po_c message types
2013-10-26 Chris Forbesglsl: Add new textureGather[Offset]() overloads for...
2013-10-26 Chris Forbesglsl: Add support for separate reference Z for shadow...
2013-10-26 Chris Forbesi965/vs: add support for gather4 with nonconstant offsets
2013-10-26 Chris Forbesi965/fs: add support for gather4 with nonconstant offsets
2013-10-26 Chris Forbesi965: relax brw_texture_offset assert
2013-10-26 Chris Forbesi965: Add SHADER_OPCODE_TG4_OFFSET for gather with...
2013-10-26 Chris Forbesi965: add missing tg4 case in brw_instruction_name
2013-10-26 Chris Forbesglsl: relax const offset requirement for textureGatherO...
2013-10-26 Chris Forbesglsl: Add ARB_gpu_shader5 textureGatherOffset signatures
2013-10-26 Kenneth Graunkei965: Weaken the flushing in gen7_end_transform_feedback().
2013-10-25 Eric Anholti965/fs: Stop trying to hack around MRF dep chains...
2013-10-25 Eric Anholti965: Try not to reverse-schedule things when doing...
2013-10-25 Ilia Mirkinmesa/st: disable ARB_framebuffer_object when no driver...
2013-10-25 Ilia Mirkingallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
2013-10-25 Adam Jacksonglx: Fix return value from indirect_bind_context
2013-10-25 Matt Turnerglsl: Optimize (not A) and (not B) into not (A or B).
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