mesa.git
2008-07-08 Brian Paulmesa: add missing VARYING case to storage_string()
2008-07-08 Jakob Bornecrantzi915: Takedown EGL screen
2008-07-08 Jakob Bornecrantzi915: Use deviceID in EGL device create
2008-07-08 Jakob Bornecrantzi915: Complete the screen -> device renaming
2008-07-08 Jakob Bornecrantzi915: Renamed intel_screen to intel_device
2008-07-07 Jonathan Whitemesa: added GLAPIENTRY keywords
2008-07-07 Jonathan Whiteegl: updated GL_APIENTRY for Windows
2008-07-07 José Fonsecaraw2png: More helpful messages. Handle PIPE_FORMAT_A8B8...
2008-07-07 José Fonsecaraw2png: Update formats from p_formats.h
2008-07-07 Brian Paulegl: bump up MAX_ATTRIBS, added assertion
2008-07-07 Brian Paulgallium: move assertion (though not really significant)
2008-07-07 Brian Paulgallium: simplify/fix buffer_offset, src_offset computa...
2008-07-07 Jakob Bornecrantzi915: Fix wrong pointer to cleanup
2008-07-07 Jakob Bornecrantzi915: Fix EGL make current
2008-07-07 Jakob Bornecrantzi915: More cleanup of display
2008-07-07 Jakob Bornecrantzi915: Fetch the real deviceID for EGL
2008-07-07 Jakob Bornecrantzi915: Destruction of surface, context and device in EGL
2008-07-05 Jakob Bornecrantzi915: Fix EGL version and name
2008-07-05 Jakob Bornecrantzi915: Added a intel be function to wrap a drm bo handle
2008-07-05 Jakob Bornecrantzi915: Fix haveDepth and haveStencil for visual in EGL
2008-07-04 José Fonsecasoftpipe: Prevent NULL ptr derreference on takedown.
2008-07-04 José Fonsecasoftpipe: Compute block size for display targets.
2008-07-04 Jakob Bornecrantzi915: Added debug filling code of texture, not active
2008-07-04 Jakob Bornecrantzi915: Clean up intel_egl.c a bit
2008-07-04 Jakob Bornecrantzegl: Add egltri
2008-07-04 Brian Paulmesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed...
2008-07-04 Brian Paulgallium: fix st_choose_format(internalFormat=GL_RGBA16)
2008-07-04 Brian Paulmesa: Implement mutex/locking around texture object...
2008-07-04 Brian Paulgallium: replace assertion with conditional
2008-07-04 Brian Paulgallium: fix trim() function bug when count < first
2008-07-04 Brian Paulmesa: generate GL_INVALID_OPERATION in _mesa_get_unifor...
2008-07-04 Brian Paulmesa: move assertion
2008-07-04 José Fonsecapsb: Fill all texture fields when creating texture...
2008-07-04 José Fonsecasoftpipe: Implement texture blankets.
2008-07-04 José Fonsecascons: Enable gcc SSE2 intrinsics on x86.
2008-07-03 Brian Paulmesa: added _vbo_VertexAttrib4f()
2008-07-03 Brian Paulmesa: fix incorrect array size, added assertion
2008-07-03 Brian Paulmesa: fix array storage allocation bug
2008-07-03 Brian Paulmesa: regenerated file
2008-07-03 Brian Paulmesa: additional vec4 constructor
2008-07-03 Brian Paulmesa: fix various error codes
2008-07-03 Brian Paulmesa: fix some error codes in _mesa_ShaderSourceARB()
2008-07-03 Brian Paulmesa: fix problem freeing framebuffer/renderbuffer...
2008-07-03 Brian Paulgallium: added a4r4g4b4_put_tile_rgba()
2008-07-03 Brian Paulmesa: added case for fixed pt
2008-07-03 Brian Paulgallium: increase TGSI interpreter's number of temp...
2008-07-03 Brian Paulgallium: move, increase ST_MAX_SHADER_TOKENS
2008-07-03 Brian Paulgallium: increase TGSI_EXEC_MAX_COND_NESTING, etc
2008-07-03 Brian Paulgallium: fix surface memleak in bitmap code
2008-07-03 José Fonsecapipebuffer: Silent warnings.
2008-07-03 José FonsecaSupport conversion of YUV surfaces.
2008-07-03 José Fonsecagallium: Don't forget to get overllaping blits working...
2008-07-03 Jakob Bornecrantzi915: EGL almost works again
2008-07-03 Jakob Bornecrantzegl: Fix demodriver
2008-07-03 José Fonsecagallium: Use surface_copy for 1:1 blits.
2008-07-03 José Fonsecascons: Add a env.CodeGenerate method to simplify code...
2008-07-03 Brian Paulmesa: fix vertex array validation test for attribute...
2008-07-03 Brian Paulgallium: replace an assertion with "if (!texobj) continue"
2008-07-03 Brian Paulgallium: fix a bug in vertex program output mapping
2008-07-03 Brian Paulgallium: nr_attrs was off by one, updated comments...
2008-07-02 Brian Paulmesa: additional GLSL built-in constants
2008-07-02 Brian Paulmesa: when linking a shader program, make sure all...
2008-07-02 Brian Paulmesa: added some debug code (disabled)
2008-07-02 Brian Paulmesa: fix error codes in _mesa_shader_source(), _mesa_g...
2008-07-02 Brian Paulmesa: regenerated file
2008-07-02 Brian Paulmesa: added some missing equal() notEqual() intrinsics
2008-07-02 Brian Paulmesa: disable some debug assertions
2008-07-02 Brian Paulmesa: regenerated files
2008-07-02 Brian Paulmesa: fix all(bvec2) function typo, add missing bvec2...
2008-07-02 Brian Paulgallium: replace 128 with MAX_LABELS
2008-07-02 Brian Paulmesa: added _mesa_print_swizzle() debugging helper
2008-07-02 Roland Scheideggermesa: fix issues around multisample enable
2008-07-02 Michel Dänzergallium: Allow draw module to work on non-x86 platforms...
2008-07-02 José Fonsecapipebuffer: Debug buffer manager to detect buffer under...
2008-07-02 José Fonsecapipebuffer: Verify usage flag consistency. Minor cleanups.
2008-07-02 Brian Paulmesa: fix a GLSL vector subscript/writemask bug
2008-07-02 Brian Paulmesa: move some functions
2008-07-02 Brian Paulmesa: make _slang_swizzle_swizzle() non-private
2008-07-01 Brian Paulmesa: better function inlining in the presence of ...
2008-07-01 Brian Paulmesa: add/fix some IrInfo entries for debugging purposes
2008-07-01 Jakob Bornecrantzi915: Last reference to surface -> pitch
2008-07-01 José Fonsecagallium: Use the inline keyword on C++.
2008-07-01 José Fonsecascons: Output mapfile on windows ddk profile builds.
2008-06-30 José Fonsecagles: Don't define GLAPIENTRY here.
2008-06-28 Brian Paulmesa: added null ptr checks
2008-06-28 Brian Pauls/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_u...
2008-06-28 Brian Paulmesa: check FEATURE_point_size_array
2008-06-28 Brian Paulegl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE...
2008-06-28 Brian Paulegl: fix default value of EGL_SURFACE_TYPE, added some...
2008-06-28 José Fonsecaegl: WinCE doesn't have sys/types.h
2008-06-27 Zack Rusinegl: helps if the stride is right
2008-06-27 Zack Rusineh, we need a buildbot... fix the compilation
2008-06-27 Roland Scheideggergallium: handle msaa
2008-06-27 Robert Ellisonegl: These changes allow an eglBindAPI(EGL_OPENGL_ES_AP...
2008-06-27 Jonathan Whiteegl: Windows updates to the platform.h files
2008-06-27 Jakob Bornecrantzi915: Fix the last of the stride/pitch changes
2008-06-27 José Fonsecamesa: Replace void * arithmetic.
2008-06-27 José Fonsecagdi: Update for cpp removal.
2008-06-27 José Fonsecacell: Update for cpp removal.
2008-06-27 José Fonsecagallium: Drop pipe_texture->cpp and pipe_surface->cpp.
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