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mesa.git
2010-12-01
Chia-I Wu
st/vega: Revive mask layer support.
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2010-12-01
Chia-I Wu
st/vega: Add primitive text support.
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2010-12-01
Chia-I Wu
st/vega: Make image_draw take a matrix.
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2010-12-01
Chia-I Wu
st/vega: Make path_render and path_stroke take a matrix.
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2010-12-01
Chia-I Wu
st/vega: Fix image sampler views for alpha-only formats.
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2010-12-01
Chia-I Wu
st/vega: Update to latest headers.
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2010-12-01
Chia-I Wu
st/vega: Get rid of renderer_copy_texture.
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2010-12-01
Chia-I Wu
st/vega: vg_copy_texture and vg_copy_surface should...
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2010-12-01
Chia-I Wu
st/vega: Clean up renderer fields and functions.
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2010-12-01
Chia-I Wu
st/vega: Clean up vg_context fields and functions.
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2010-12-01
Chia-I Wu
st/vega: vg_manager should care about only the color...
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2010-12-01
Chia-I Wu
st/vega: Make shader_bind call into the renderer.
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2010-12-01
Chia-I Wu
st/vega: Move g3d states to renderer.
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2010-12-01
Chia-I Wu
st/vega: Use st_framebuffer for fb width/height.
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2010-12-01
Chia-I Wu
st/vega: Delay fb state update to vg_validate_state.
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2010-12-01
Chia-I Wu
st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer...
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2010-12-01
Chia-I Wu
st/vega: Use the renderer for vgMask.
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2010-12-01
Chia-I Wu
st/vega: Add FILTER renderer state for image filtering.
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2010-12-01
Chia-I Wu
st/vega: Add CLEAR renderer state for vgClear.
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2010-12-01
Chia-I Wu
st/vega: Add SCISSOR renderer state.
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2010-12-01
Chia-I Wu
st/vega: Add DRAWTEX renderer state.
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2010-12-01
Chia-I Wu
st/vega: Overhaul renderer with renderer states.
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2010-12-01
Chia-I Wu
llvmpipe: Fix build errors on x86.
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2010-12-01
Kristian Høgsberg
docs: Fix MESA_drm_image typo
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2010-11-30
Brian Paul
gallivm/llvmpipe: squash merge of the llvm-context...
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2010-11-30
Marek Olšák
r300g: fix texture border color once again
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2010-11-30
Kenneth Graunke
glsl/linker: Free any IR discarded by optimization...
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2010-11-30
Kenneth Graunke
glsl: Remove anti-built-in hacks from the print visitor.
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2010-11-30
Kenneth Graunke
glsl: Lazily import built-in function prototypes.
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2010-11-30
Kenneth Graunke
glsl: Refactor out cloning of function prototypes.
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2010-11-30
Aras Pranckevicius
glsl: fix matrix type check in ir_algebraic
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2010-11-30
Eric Anholt
glsl: Quiet unreachable no-return-from-function warning.
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2010-11-30
Zack Rusin
scons: add alias for identity
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2010-11-30
Eric Anholt
glsl: Fix structure and array comparisions.
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2010-11-30
Eric Anholt
glsl: Add a helper constructor for expressions that...
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2010-11-30
Keith Whitwell
llvmpipe: shortcircuit some calls to set_scene_state
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2010-11-30
Keith Whitwell
llvmpipe: remove misleading debug string
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2010-11-30
Keith Whitwell
llvmpipe: raise dirty flag on transfers to bound constbuf
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2010-11-30
José Fonseca
wgl: More complete WGL_ARB_pbuffer support.
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2010-11-30
José Fonseca
wgl: Stub WGL_ARB_pbuffer support.
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2010-11-30
José Fonseca
scons: Alias for svga
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2010-11-30
José Fonseca
svga: Use consistent hexadecimal representation on...
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2010-11-30
Marek Olšák
util: rename u_mempool -> u_slab
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2010-11-30
Zack Rusin
gallivm: fix storing of the addr register
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2010-11-30
Eric Anholt
glsl: Make the symbol table's add_variable just use...
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2010-11-30
Eric Anholt
glsl: Make the symbol table's add_function just use...
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2010-11-30
Eric Anholt
i965: Fix type of gl_FragData[] dereference for FB...
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2010-11-29
Adam Jackson
drivers/x11: unifdef XFree86Server
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2010-11-29
Marek Olšák
st/mesa: fix texture border color for RED and RG base...
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2010-11-29
pontus lidman
mesa: check for posix_memalign() errors
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2010-11-29
Dave Airlie
r600g: it looks like r600 can handle dword offsets...
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2010-11-28
Marek Olšák
u_blitter: interpolate clear color using a GENERIC...
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2010-11-27
Henri Verbeet
r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for...
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2010-11-27
Henri Verbeet
r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.
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2010-11-26
Mathias Fröhlich
st/mesa: Set PIPE_TRANSFER_DISCARD for GL_MAP_INVALIDAT...
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2010-11-26
Brian Paul
st/mesa: fix mapping of zero-sized buffer objects
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2010-11-26
Thomas Hellstrom
xorg/vmwgfx: Don't clip video to viewport
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2010-11-26
Thomas Hellstrom
xorg/vmwgfx: Flush even if we don't autopaint the color key
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2010-11-26
Marek Olšák
r300/compiler: move util functions to radeon_compiler_util
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2010-11-26
Marek Olšák
r300/compiler: add a function for swizzling a mask
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2010-11-26
Marek Olšák
r300/compiler: remove duplicate function rc_mask_to_swz
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2010-11-26
Marek Olšák
r300/compiler: fix rc_rewrite_depth_out for it to work...
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2010-11-25
Marek Olšák
u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu...
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2010-11-25
Xavier Chantry
nvfx: reset nvfx->hw_zeta
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2010-11-25
Xavier Chantry
nvfx: fb->nr_cbufs <= 1 on nv30
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2010-11-25
Kenneth Graunke
glsl: Add a virtual as_discard() method.
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2010-11-25
Kenneth Graunke
glsl: Use do_common_optimization in the standalone...
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2010-11-25
Kenneth Graunke
glsl: Don't inline function prototypes.
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2010-11-25
Vinson Lee
r300/compiler: Move declaration before code.
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2010-11-25
Vinson Lee
r300/compiler: Move declaration before code.
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2010-11-25
Chia-I Wu
st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.
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2010-11-25
Chia-I Wu
st/vega: No flipping in vg_prepare_blend_surface.
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2010-11-25
Chia-I Wu
st/vega: Masks and surfaces should share orientation.
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2010-11-25
Chia-I Wu
st/vega: Fix a crash with empty paths.
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2010-11-25
Chia-I Wu
auxiliary: util_blit_pixels_tex should restore the...
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2010-11-24
Dave Airlie
r300g/r600g: bump cache manager timeouts to 1s
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2010-11-24
Kenneth Graunke
mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
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2010-11-24
Peter Clifton
meta: Mask Stencil.Clear against stencilMax in _mesa_me...
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2010-11-24
Brian Paul
x11: remove test_proxy_teximage() function
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2010-11-24
Brian Paul
mesa: added _mesa_format_image_size64()
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2010-11-24
Brian Paul
mesa: add assertion and update comment in _mesa_format_...
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2010-11-24
Kristian Høgsberg
i965: Don't write mrf assignment for pointsize output
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2010-11-24
Thomas Hellstrom
gallium/targets/xorg-vmwgfx: Xv fixes
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2010-11-24
Thomas Hellstrom
st/xorg: Add a function to flush pending rendering...
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2010-11-24
Chia-I Wu
egl_dri2: Fix one context, multiple surfaces.
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2010-11-24
Ian Romanick
i915: Disallow alpha, red, RG, and sRGB as render targets
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2010-11-24
Brian Paul
glsl: start restoring some geometry shader code
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2010-11-24
Brian Paul
glsl: better handling of linker failures
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2010-11-24
Brian Paul
mesa: use gl_shader_type enum
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2010-11-23
Brian Paul
mesa: replace #defines with new gl_shader_type enum
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2010-11-23
Brian Paul
mesa: _mesa_valid_register_index() to validate register...
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2010-11-23
Brian Paul
mesa: rename, make _mesa_register_file_name() non-static
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2010-11-23
Brian Paul
glsl: use gl_register_file in a few places
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2010-11-23
Brian Paul
glsl: fix off by one in register index assertion
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2010-11-23
Alex Deucher
gallium/egl: fix r300 vs r600 loading
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2010-11-23
Eric Anholt
i965: Use the new embedded compare in SEL on gen6 for...
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2010-11-23
Eric Anholt
i965: Don't upload line smooth params unless we're...
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2010-11-23
Eric Anholt
i965: Don't upload line stipple pattern unless we're...
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2010-11-23
Eric Anholt
i965: Don't upload polygon stipple unless required.
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2010-11-23
Eric Anholt
i965: Move gen4 blend constant color to the gen4 blendi...
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