mesa.git
2014-08-22 Alexander von... gallium/targets: Clean up Haiku softpipe renderer visual
2014-08-22 Carl Worthglcpp: Don't use alternation in the lookahead for empty...
2014-08-22 Kenneth Graunkei965: Disable try_emit_b2f_of_compare on Gen4-6.
2014-08-22 Matt Turneri965/fs: Preserve CFG in predicated break pass.
2014-08-22 Matt Turneri965/fs: Rename variable in predicated break pass.
2014-08-22 Matt Turneri965/fs: Preserve CFG in the SEL peephole.
2014-08-22 Matt Turneri965: Preserve CFG when deleting dead control flow.
2014-08-22 Matt Turneri965/cfg: Add functions to combine basic blocks.
2014-08-22 Matt Turneri965/cfg: Point to bblock_t containing associated contr...
2014-08-22 Matt Turneri965/fs: Preserve CFG in register allocation.
2014-08-22 Matt Turneri965: Use basic-block aware insertion/removal functions.
2014-08-22 Matt Turneri965: Add invalidate_cfg parameter to invalidate_live_i...
2014-08-22 Matt Turneri965: Add basic-block aware backend_instruction::insert...
2014-08-22 Matt Turneri965: Add a basic-block aware backend_instruction:...
2014-08-22 Matt Turneri965/cfg: Add a function to remove a block from the...
2014-08-22 Matt Turneri965/cfg: Add functions to test if a block is a success...
2014-08-22 Eric Anholtvc4: Add support for fragment discards.
2014-08-22 Eric Anholtvc4: Make some helpers for setting condition codes...
2014-08-22 Eric Anholtvc4: Avoid using undefined values when there's no color...
2014-08-22 Eric Anholtvc4: Emit the scoreboard wait just when it's needed.
2014-08-22 Eric Anholtvc4: Fix FLR for integer values less than 0.
2014-08-22 Eric Anholtvc4: Fix totally broken assertions about inter-instruct...
2014-08-22 Eric Anholtvc4: Add support for all the texture and FBO formats...
2014-08-22 Eric Anholtvc4: Add support for texture tiling.
2014-08-22 Eric Anholtvc4: Fix a typo in the validation for miplevels.
2014-08-22 Eric Anholtvc4: Convert to using an enum for texture data types
2014-08-22 Eric Anholtvc4: Stop complaining about unknown texture channel...
2014-08-22 Eric Anholtvc4: Include stdio/stdlib in headers so I don't have...
2014-08-22 Matt Turneri965: Fix JIP/UIP calculations.
2014-08-22 Aaron Watryst/clover: Change platform name from Default to Clover
2014-08-21 Emil Velikovdri/radeon: nuke the remaining references to sarea
2014-08-21 Emil Velikovdri/radeon: cleanup the radeon_context vtbl
2014-08-21 Emil Velikovinclude: move sarea.h next to it's only user
2014-08-21 Emil Velikovdri/radeon: drop obsolete radeon_{dri,macros}.h headers
2014-08-21 Vinson LeeSCons: Rename dri2_query_renderer.c to dri_common_query...
2014-08-21 Connor Abbottglsl/linker: pass through the is_intrinsic flag
2014-08-21 Carl Worthdocs: Update instructions for creating a release
2014-08-21 Roland Scheideggerllvmpipe: change LP_MAX_SHADER_INSTRUCTIONS definition
2014-08-21 Carl Worthdocs: Add my notes on stable-branch patch criteria
2014-08-21 Carl WorthMakefile: Switch from md5sums to sha256sums
2014-08-21 Jon TURNEYglx: Fix build since 679c2ef "glx/drisw: add support...
2014-08-21 Carl WorthIncrement version to 10.4.0-devel
2014-08-21 Alex Deucherradeonsi: add new SI pci ids
2014-08-21 Alex Deucherradeonsi: add new CIK pci ids
2014-08-21 Glenn Kennardr600g: Fix flat/smooth shade state toggle
2014-08-21 Tom Stellardr600g/compute: Don't initialize vertex_buffer_state...
2014-08-21 Tom Stellardr600g/compute: Use the first parameter in evergreen_set...
2014-08-21 Tom Stellardpipe-loader: Fix memory leak v2
2014-08-21 Tom Stellardradeon: Add work-around for missing Hainan support...
2014-08-21 Michel Dänzerst/clover: Fix build against LLVM SVN >= r215967 v2
2014-08-21 Kenneth Graunkei965,meta: Stop unlocking the texture to try and preven...
2014-08-21 Kenneth Graunkemesa: Use a recursive mutex for the texture lock.
2014-08-20 Carl Worthglcpp: Fix glcpp-test-cr-lf "make check" test for Mac...
2014-08-20 Carl Worthglcpp: Use printf instead of "echo -n" in glcpp-test
2014-08-20 Matt Turneri965/vec4: Allow reswizzling writemasks when swizzle...
2014-08-20 Jon TURNEYTeach os_get_total_physical_memory about Cygwin
2014-08-20 Michel Dänzerr300g: Fix path to test programs for out-of-tree builds
2014-08-20 Vinson Leegallivm: Fix build with LLVM >= 3.6 r215967.
2014-08-20 Timothy Arceriglsl: Use the without_array predicate in some more...
2014-08-20 Kristian Høgsbergi965: Flush the RC and TC before doing a fast clear...
2014-08-19 Carl Worthdocs: Import 10.2.6 release notes, add news item.
2014-08-19 Chris Forbesdocs: Mark off ARB_conditional_render_inverted for...
2014-08-19 Chris Forbesi965: Enable ARB_conditional_render_inverted on Gen6+.
2014-08-19 Chris Forbesmesa: Add support for inverted s/w conditional rendering
2014-08-19 Matt Turneri965/vec4: Add a pass to reduce swizzles.
2014-08-19 Eric Anholtvc4: Plumb the texture index from TGSI through to the...
2014-08-19 Eric Anholtvc4: Avoid a null-deref if a sampler index isn't used.
2014-08-19 Brian Paulmesa: fix NULL pointer deref bug in _mesa_drawbuffers()
2014-08-19 Glenn Kennardr600g: Fix missing SET_TEXTURE_OFFSETS
2014-08-19 Alexander von... gallium/target: Add needed mesautil lib to haiku-softpipe
2014-08-19 Alexander von... gallium/aux: Fill in Haiku get process name code
2014-08-19 Alexander von... haiku/swrast: Add missing src include search path for...
2014-08-19 Tobias Klausmanndocs: Update status of ARB_conditional_render_inverted
2014-08-19 Tobias Klausmannllvmpipe/softpipe: enable ARB_conditional_render_inverted
2014-08-19 Tobias Klausmannnvc0: Handle ARB_conditional_render_inverted and enable it
2014-08-19 Tobias Klausmannmesa/st: Support ARB_conditional_render_inverted modes
2014-08-19 Tobias Klausmanngallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INV...
2014-08-19 Tobias Klausmannmesa: add ARB_conditional_render_inverted flags
2014-08-19 Tobias Klausmannglapi: add GL_ARB_conditional_render_inverted
2014-08-19 Chia-I Wuilo: fix PIPE_CAP_VIDEO_MEMORY
2014-08-19 Chia-I Wuilo: enable HiZ in more cases on GEN6
2014-08-19 Chia-I Wuilo: remove layer offsetting
2014-08-19 Chia-I Wuilo: migrate to ilo_layout
2014-08-19 Chia-I Wuilo: add new resource layout code
2014-08-19 Niels Ole Salscheidergallium/radeon: Do not use u_upload_mgr for buffer...
2014-08-19 Marek Olšákr600g: copy IA_MULTI_VGT_PARAM programming from radeons...
2014-08-19 Marek Olšákradeonsi: bump PRIMGROUP_SIZE for some cases
2014-08-19 Marek Olšákradeonsi: set PARTIAL_VS_WAVE(0) when appropriate
2014-08-19 Marek Olšákradeonsi: set IA_MULTI_VGT_PARAM on SI the same as...
2014-08-19 Marek Olšákradeonsi: simplify si_num_banks function
2014-08-19 Marek Olšákradeonsi: use r600_draw_rectangle from r600g
2014-08-19 Marek Olšákradeonsi: save scissor state and sample mask for u_blitter
2014-08-19 Marek Olšákradeonsi: don't set CB_SHADER_MASK=1 if there are no...
2014-08-19 Marek Olšákgallium/u_blitter: don't use an empty fragment shader...
2014-08-19 Marek Olšákgallium/util: handle PIPE_BUFFER in util_pipe_tex_to_tg...
2014-08-19 Marek Olšákrbug: only add textures to the list
2014-08-19 Marek Olšákrbug: fix a crash in sampler_view_destroy caused by...
2014-08-19 Marek Olšákrbug: send the actual number of layers to the client
2014-08-19 Marek Olšákrbug: implement streamout context functions
2014-08-19 Marek Olšákrbug: fix crash in set_vertex_buffers
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