mesa.git
2015-10-26 Eric Anholtvc4: Add support for copy propagation with unpack flags...
2015-10-26 Eric Anholtvc4: Rewrite the pack instructions as a MOV with a...
2015-10-26 Eric Anholtvc4: Move dst pack setup out to a helper function with...
2015-10-26 Eric Anholtvc4: Switch the unpack ops to being unpack flags on...
2015-10-26 Eric Anholtvc4: Drop some confused code about pack/unpack handling.
2015-10-26 Eric Anholtvc4: Reduce MOV special-casing in QIR-to-QPU.
2015-10-26 Eric Anholtvc4: Fix up the test for whether the unpack can be...
2015-10-26 Eric Anholtvc4: Don't try to follow MOVs across a pack.
2015-10-26 Eric Anholtvc4: Only copy propagate raw MOVs.
2015-10-26 Eric Anholtvc4: If a QIR source has an unpack set, print it.
2015-10-26 Kenneth Graunkeglsl: Convert TES gl_PatchVerticesIn into a constant...
2015-10-26 Ian Romanicki965: Add missing close-parenthesis in error messages
2015-10-26 Ian Romanicki965: Fix is-renderable check in intel_image_target_ren...
2015-10-26 Timothy Arceriglsl: keep track of intra-stage indices for atomics
2015-10-26 Roland Scheideggergallivm: disable f16c when not using AVX
2015-10-26 Julien Isorcest/va: pass picture desc to begin and decode
2015-10-26 Tapani Pällimesa: add additional checks for uniform location query
2015-10-25 Emil Velikovdocs: add news item and link release notes for 11.0.4
2015-10-25 Emil Velikovdocs: add sha256 checksums for 11.0.4
2015-10-25 Emil Velikovdocs: add release notes for 11.0.4
2015-10-25 Kenneth Graunkei965: Make brw_varying_to_offset take a const pointer...
2015-10-25 Eric Anholtvc4: Fix names of the 16-bit unpacks
2015-10-25 Eric Anholtvc4: Don't try to register coalesce into the VPM across...
2015-10-25 Eric Anholtvc4: Take advantage of the 8888 pack function in pack_u...
2015-10-25 Eric Anholtvc4: Fix the test for skipping raw MOVs.
2015-10-24 Ben Widawskyi965: Remove unused devinfo revision
2015-10-24 Fabio Pedrettidocs/index.html: fix typo
2015-10-24 Rob Clarkfreedreno: remove unnecessary null checks
2015-10-24 Bas Nieuwenhuizenradeonsi: Implement DCC fast clear.
2015-10-24 Roland Scheideggergallivm: fix tex offsets with mirror repeat linear
2015-10-24 Roland Scheideggergallivm: fix sampling with texture offsets in SoA path
2015-10-24 Roland Scheideggersoftpipe: fix using non-zero layer in non-array view...
2015-10-24 Roland Scheideggerllvmpipe: fix using non-zero layer in non-array view...
2015-10-23 Alex Deucherradeonsi: add Stoney to si_init_gs_info()
2015-10-23 Bas Nieuwenhuizenradeonsi: Enable DCC.
2015-10-23 Bas Nieuwenhuizenradeonsi: Add FLUSH_AND_INV_CB_DATA_TS for DCC.
2015-10-23 Bas Nieuwenhuizenradeonsi: Disable operations that do not work with...
2015-10-23 Bas Nieuwenhuizenradeonsi: Allocate buffers for DCC.
2015-10-23 Marek Olšákradeonsi: only apply the SNORM blit workaround to ...
2015-10-23 Marek Olšákutil/format: add helper util_format_is_snorm8
2015-10-23 Marek Olšákradeonsi: add another requirement for PARTIAL_ES_WAVE
2015-10-23 Marek Olšákradeonsi: merge two ifs setting WD_SWITCH_ON_EOP
2015-10-23 Marek Olšákradeonsi: make PARTIAL_ES_WAVE globally dependent on...
2015-10-23 Marek Olšákradeonsi: add one more SWITCH_ON_EOI requirement for...
2015-10-23 Marek Olšákradeonsi: only apply the instancing bug workaround...
2015-10-23 Marek Olšákradeonsi: add SWITCH_ON_EOI requirement for 4 SE parts
2015-10-23 Marek Olšákradeonsi: remove unnecessary PARTIAL_VS_WAVE setting...
2015-10-23 Marek Olšákradeonsi: allow unbinding vertex shaders
2015-10-23 Marek Olšákradeonsi: allow unbinding pixel shaders and remove...
2015-10-23 Marek Olšákradeonsi: add draw_vbo check for a NULL pixel shader
2015-10-23 Marek Olšákradeonsi: add checks for a NULL pixel shader
2015-10-23 Marek Olšákgallium/util: add a test for NULL fragment shaders
2015-10-23 Marek Olšákst/mesa: don't load state parameters if there are none
2015-10-23 Samuel Liradeonsi: add Stoney pci ids
2015-10-23 Samuel Liradeonsi: add support for Stoney asics (v3)
2015-10-23 Ilia Mirkinnvc0: respect edgeflag attribute width
2015-10-23 Jose Fonsecagallivm: Explicitly disable unsupported CPU features.
2015-10-23 Eric Anholtvc4: Convert blending to being done in 4x8 unorm normally.
2015-10-23 Eric Anholtvc4: Add QIR/QPU support for the 8-bit vector instructions.
2015-10-23 Eric Anholtvc4: Don't try to CSE non-SSA instructions.
2015-10-23 Eric Anholtnir: Add opcodes for saturated vector math.
2015-10-23 Eric Anholtvc4: Add dumping of VC4_PACKET_GL_INDEXED_PRIMITIVE.
2015-10-23 Eric Anholtvc4: Add a workaround for HW-2116 (state counter wrap...
2015-10-23 Eric Anholtvc4: Fix missing \n in a perf_debug().
2015-10-23 Kristian Høgsberg... i965/fs: Allow copy propagating into new surface access...
2015-10-23 Kristian Høgsberg... i965/fs: Optimize ssbo stores
2015-10-23 Kristian Høgsberg... i965/fs: Drop offset_reg temporary in ssbo load
2015-10-23 Kristian Høgsberg... i965/fs: Avoid scalar destinations in emit_uniformize()
2015-10-23 Kristian Høgsberg... i965/fs: Don't uniformize surface index twice
2015-10-23 Kristian Høgsberg... i965/fs: Use unsigned immediate 0 when eliminating...
2015-10-23 Kristian Høgsberg... i965/fs: Read all components of a SSBO field with one...
2015-10-23 Kristian Høgsberg... i965: Don't use message headers for untyped reads
2015-10-23 Alejandro Piñeiroi965/vec4: check opcode on vec4_instruction::reads_flag...
2015-10-23 Eric Anholtvc4: Use Rob's NIR-based user clip lowering.
2015-10-23 Eric Anholtvc4: Also dump the decimation mode for resolved stores.
2015-10-23 Eric Anholtvc4: Use VC4_GET_FIELD and other defines in dumping...
2015-10-23 Eric Anholtvc4: Add a sentinel after simulator buffers for buffer...
2015-10-23 Samuel Iglesias... glsl: fix shader storage block member rules when adding...
2015-10-23 Chia-I Wuilo: add support for scratch spaces
2015-10-23 Chia-I Wuilo: fix scratch space setup in core
2015-10-23 Timothy Arceriglsl: remove excess location qualifier validation
2015-10-23 Dave Airliedocs: update relnotes to mention virgl driver.
2015-10-23 Dave Airlievirgl/vtest: add vtest driver
2015-10-23 Dave Airlievirgl: add driver for virtio-gpu 3D (v2)
2015-10-23 Dave Airlietgsi: try and handle overflowing shaders. (v2)
2015-10-23 Dave Airlietgsi: add option to dump floats as hex values
2015-10-22 Sinclair Yehsvga: Condition preemptive flush on draw emission
2015-10-22 Brian Paulsvga: try to avoid index generation for some primitive...
2015-10-22 Brian Paulsvga: avoid provoking vertex conversion when possible
2015-10-22 Brian Paulsvga: detect constant color writes in fragment shaders
2015-10-22 Brian Paulmesa: check for unchanged line width before error checking
2015-10-22 Brian Paulst/mesa: use _mesa_RasterPos() when possible
2015-10-22 Brian Paultnl: remove t_rasterpos.c
2015-10-22 Brian Pauldrivers/common: use _mesa_RasterPos instead of _tnl_Ras...
2015-10-22 Brian Paulmesa: copy rasterpos evaluation code into core Mesa
2015-10-22 Brian Paulvbo: optimize vertex copying when 'wrapping'
2015-10-22 Alex Deucherradeon/uvd: don't expose HEVC on old UVD hw (v3)
2015-10-22 Alejandro Piñeiroi965/vec4: print predicate control at brw_vec4 dump_ins...
2015-10-22 Alejandro Piñeiroi965/vec4: use an envvar to decide to print the assembl...
2015-10-22 Alejandro Piñeiroi965/vec4: Add unit tests for cmod propagation pass
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