mesa.git
2010-08-24 Dave Airlier300g: rename radeong_dri.so to r300_dri.so
2010-08-24 Brian Paulmake: Use C++ compiler to link stdc++ library.
2010-08-24 Vinson Leeconfigs: Remove -lstdc++ from default.
2010-08-24 Henri Verbeetr600g: Add support for PIPE_FORMAT_R32_FLOAT.
2010-08-24 Ian Romanickprog_execute: Implement OPCODE_TXL
2010-08-24 Brian Paulglsl2: rename local variable_entry class
2010-08-24 Brian Paulglsl2: move constructor into .cpp file to work around...
2010-08-24 Brian Pauldocs: updated info about GLSL compiler
2010-08-24 Brian Pauldocs: list the new GLSL compiler
2010-08-24 Brian Paulmesa: added isblank() for MSVC
2010-08-24 Brian Paulmesa: remove non-existant files from tarball list
2010-08-24 Vinson Leeglsl: Add assert to check variable_entry referenced_cou...
2010-08-24 Vinson Leenvfx: Remove unnecessary headers.
2010-08-24 Dave Airlieglsl: make 'make clean' work properly.
2010-08-24 Vinson Leeglsl: Silence unused variable warning.
2010-08-24 Vinson Leer300g: Remove unused variable.
2010-08-24 Chia-I Wust/egl: Fix r300/r600 support in KMS backend.
2010-08-24 Chia-I Wutargets/egl: Check against drm_driver_descriptor::name.
2010-08-24 Benjamin Franzketargets/egl: add pipe_r600
2010-08-24 Benjamin Franzketargets/egl: rename pipe_radeon to pipe_r300
2010-08-24 Chia-I Wumesa: Remove extraneous semicolon.
2010-08-24 Chia-I Wust/dri: Remove unnecessary main/mtype.h.
2010-08-24 Chia-I Wust/wgl: Include main/core.h.
2010-08-24 Chia-I Wust/glx: Include main/core.h.
2010-08-24 Chia-I Wuglsl: Include main/core.h.
2010-08-24 Chia-I Wumesa: Add core.h.
2010-08-24 Luca Barbieritranslate_sse: clear state for each function emission
2010-08-24 Eric Anholtglsl: Rely on talloc_autofree_context() instead of...
2010-08-24 Eric Anholtintel: Add support for MAX_SAMPLES=1 EXT_framebuffer_mu...
2010-08-24 Alex Deucherradeon: print chip family for evergreen in renderer...
2010-08-23 Dave Airlier600g: add XPD support
2010-08-23 Dave Airlier600g: add CMP support.
2010-08-23 Luca Barbierinvfx: don't emit dummy commands on nv30
2010-08-23 Eric Anholtglsl: When unable to assign the initializer for a const...
2010-08-23 Luca Barbieritranslate_sse: fix x86-64
2010-08-23 Eric Anholtglsl: Cleanly fail when a function has an unknown retur...
2010-08-23 Henri Verbeetr600g: Add support for PIPE_CAP_DEPTH_CLAMP.
2010-08-23 Eric Anholtglsl: Rebuild builtins for any() change.
2010-08-23 Eric Anholtmesa: Add new ir_unop_any() expression operation.
2010-08-23 Eric Anholtglsl: Regenerate builtins with the new sorting.
2010-08-23 Eric Anholtir_to_mesa: Implement f2b by comparing the arg to 0...
2010-08-23 Eric Anholtglsl: Count function call outvals as writing to variabl...
2010-08-23 Ian Romanickglsl2: Include imports.h to get snprintf wrapper for...
2010-08-23 Aras Pranckeviciusmesa: Fix msvc build of glsl.
2010-08-23 Luca Barbieriauxiliary: fix nvfx/nv50 primitive splitting for line...
2010-08-23 Jerome Glisser600g: export one component per pixel + r7xx uncompress...
2010-08-23 Kenneth Graunkegenerate_builtins.py: Generate output in sorted order.
2010-08-23 Luca Barbierinvfx: improve fp temp accounting
2010-08-23 Brian Paultgsi: fix false CondStackTop==0 assertion
2010-08-23 Eric Anholtir_to_mesa: Fix constant array handling to return the...
2010-08-23 Carl Worthglcpp: Make standalone preprocessor work with a tty...
2010-08-23 Carl Worthglcpp: Fix test suite to avoid flagging failed tests...
2010-08-23 Carl Worthglcpp: Fix segfault in standalone preprocessor for...
2010-08-23 Carl Worthglcpp: Update generated glcpp-lex.c for the last two...
2010-08-23 Carl Worthglcpp: Fix handling of "#line 0"
2010-08-23 Carl Worthglcpp: Fix source numbers set with "#line LINE_NUMBER...
2010-08-23 Carl Worthglcpp: Add new test for #line directive.
2010-08-23 Carl Worthglcpp: Update README file (new specifications and fewer...
2010-08-23 Carl Worthglcpp: Add test for the #error directive.
2010-08-23 Eric Anholtglsl: Trim the size of uniform arrays to the maximum...
2010-08-23 Eric Anholtmesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH.
2010-08-23 Roland Scheideggerutil: fix util_fill_rect to take util_color instead...
2010-08-23 Luca Barbierinvfx: emit bo relocations only when needed
2010-08-23 Eric Anholtglsl2: Add missing sig_iter.next() to the no-constant...
2010-08-23 Luca Barbierinvfx: match Gallium's gl_PointCoord brokenness
2010-08-23 Luca Barbierinvfx: support clip planes sensibly and fix them on...
2010-08-23 Dave Airlier300g: avoid stall in no-tcl drawing when mapping vbo
2010-08-23 Chia-I Wuglapi: Clean up header inclusions.
2010-08-23 Chia-I Wumesa: Assorted fixes for es_generator.py on win32.
2010-08-23 Zhenyu Wangi965: Add sandybridge D0 pci ids
2010-08-23 Eric Anholtmesa: Fix typo in autoconf.in that made talloc cflags...
2010-08-23 Marek Olšákst/mesa: implement depth-only blit for BlitFramebuffer
2010-08-23 Marek Olšákutil: implement depth blitting in u_blit
2010-08-23 Marek Olšákst/mesa: fix BlitFramebuffer for D24S8 textures
2010-08-23 Brian Paulst/mesa: added st_is_depth_stencil_combined() function
2010-08-23 Eric Anholtglsl: Don't constant-fold in a constant in place of...
2010-08-23 Eric Anholtglsl: Convert constant folding to the rvalue visitor.
2010-08-23 Eric Anholtglsl: Don't tree-graft in an expression in place of...
2010-08-23 Brian Paulst/mesa: fix ReadPixels crashes when reading depth...
2010-08-23 Brian Paulmesa: use driver hook for creating new renderbuffers
2010-08-23 Brian Paulst/mesa: clean-up pipe_get_transfer() calls
2010-08-23 Eric Anholtmesa: AC_SUBST the talloc libs/cflags so the ./configur...
2010-08-22 Luca Barbierinvfx: fix minor memory leak
2010-08-22 Luca Barbierinvfx: support both sprite coord origins
2010-08-22 Luca Barbierinvfx: use 64-bit bitmasks for temps
2010-08-22 Jerome Glisser600g: fix DB decompression
2010-08-22 Vinson Leenvfx: Include missing header in nvfx_vertprog.c.
2010-08-22 Jakob Bornecrantztranslate_sse: add R32G32B32A32_FLOAT -> X8X8X8X8_UNORM...
2010-08-22 Luca Barbieritranslate_sse: refactor constant management
2010-08-22 Luca Barbierinvfx: refactor to support multiple fragment program...
2010-08-22 Luca Barbierinvfx: move stuff around
2010-08-22 Jerome Glisser600g: depth buffer likely needs decompression when...
2010-08-22 Keith Whitwellglx/xlib: configurable strict/non-strict buffer size...
2010-08-22 Keith Whitwellllvmpipe: reduce size of fragment shader variant key
2010-08-22 Keith Whitwellllvmpipe: remove unused member from lp_fragment_shader_...
2010-08-22 Keith Whitwellllvmpipe: don't clear unused bins
2010-08-22 Keith Whitwelldraw: reduce the size of the llvm variant key
2010-08-22 Keith Whitwellglx/xlib: remove another XSync
2010-08-22 Keith Whitwellglx/xlib: no need to call XSync from XMesaFlush
2010-08-22 Luca Barbierinvfx: simplify and correct fragment program update...
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