mesa.git
2010-04-22 Kristian Høgsbergst/mesa: Use API-aware context constructor
2010-04-22 Kristian Høgsbergmesa: Track the OpenGL API we're implementing in the...
2010-04-22 Vinson Leegallivm: Remove unused variable.
2010-04-22 Alex Deucherr300g: fix vertex unit setup
2010-04-22 Vinson Leegallium/util: Fix deviation calculation in u_cache.
2010-04-22 Vinson Leegallium/tests: Add test case for u_cache.
2010-04-22 Brian Paulgallivm: added some assertions in loop-gen code
2010-04-21 Brian Paulgallivm: fix copy&paste error: s/cont_stack_size/break_...
2010-04-21 Brian Paulgallivm: emit_instruction() is boolean
2010-04-21 Brian Paulprogs/glsl: better comments
2010-04-21 Brian Paulllvmpipe: add missing dependency in Makefile
2010-04-21 Brian Paulgallivm: implement TGSI KILP
2010-04-21 José Fonsecadraw: Make LLVM integration work without llvmpipe too...
2010-04-21 Marek Olšákradeon: fix warning
2010-04-21 Marek Olšákr300g: raise the max index for generic varyings to 32
2010-04-21 Brian Paulsoftpipe: call draw_wide_point_sprites()
2010-04-21 Brian Paulgallium/draw: fix point sprite handling
2010-04-21 Brian Paulgallium/draw: use local var to simplify code
2010-04-21 Brian Paulllvmpipe: consolidate texture memory allocation code
2010-04-21 Brian Paulst/glx: variable 'i' is an enum
2010-04-21 Jakob Bornecrantztargets: Don't check if we should use trace
2010-04-21 José Fonsecamesa/st: Translate a few more mesa/gallium formats.
2010-04-21 Vinson Leellvmpipe: Remove unused variable.
2010-04-21 Brian Paulmesa: do version checking for GL 3.x queries
2010-04-21 Brian Paulmesa: API and state for GL 3.1 primitive restart
2010-04-21 Brian Paulmesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK query
2010-04-21 Brian Paulmesa: remove some comments
2010-04-21 Zhenyu Wangintel: Add Sandybridge mobile chipset id
2010-04-21 Zhenyu Wangintel: Clean up chipset name and gen num for Ironlake
2010-04-21 Vinson Leegallivm: Remove unnecessary headers.
2010-04-21 Vinson Leei965g: s/inttypes.h/stdint.h/
2010-04-21 Vinson Leei965g: Remove unnecessary header.
2010-04-20 Vinson Leellvmpipe: Change return type of declaration to match...
2010-04-20 Brian Paulllvmpipe: code consolidation
2010-04-20 Brian Paulllvmpipe: remove debug code and simplify
2010-04-20 Brian Paulllvmpipe: fix cube face addressing bug
2010-04-20 Brian Paulllvmpipe: whitespace fix
2010-04-20 Jakob Bornecrantzgallium: Fix copy typo
2010-04-20 Jakob Bornecrantzsvga: Minor clean up of winsys
2010-04-20 Jakob Bornecrantzradeong: Minor clean up of winsys
2010-04-20 Jakob Bornecrantznouveau: Minor clean up of winsys
2010-04-20 Jakob Bornecrantzi965g: Minor clean up of winsys
2010-04-20 Jakob Bornecrantzi915g: Minor clean up of winsys
2010-04-20 Jakob Bornecrantzst/egl: No need to use drm_api argument struct
2010-04-20 Jakob Bornecrantzst/egl: Use correct driver_name field to get kernel...
2010-04-20 Jakob Bornecrantzst/egl: Check for null destroy callback on api struct
2010-04-20 Brian Paulmesa: better, smaller error handling code for glGet*()
2010-04-20 Brian Paulmesa: better, smaller error handling code for glEnable...
2010-04-20 Brian Paulmesa: raise GL_INVALID_OPERATION for glReadPixels(GL_CO...
2010-04-20 Jakob Bornecrantztargets: Use a valid winsys include path in Makefile.dri
2010-04-20 Corbin Simpsonr300g: Spill a bit more info about implementation error...
2010-04-20 Christoph Bumillernv50: make a working check for user memory vertex/index...
2010-04-20 Christoph Bumillernv50: fix FP result counting for depth output
2010-04-20 Christoph Bumillernv50: support vertex index bias
2010-04-20 Brian Paulllvmpipe: fix depth+stencil logic error
2010-04-20 Brian Paulllvmpipe: fix comment/typo
2010-04-20 Eric Anholti915: Map sampler indices to texture units correctly...
2010-04-20 Eric Anholti915: Add missing break; after handling the stub NOISE...
2010-04-20 Brian Paulllvmpipe: fix incorrect front-facing value for fragment...
2010-04-20 Brian Paulllvmpipe: rename mode -> interp
2010-04-20 Brian Paulllvmpipe: remove dead code/comment
2010-04-20 Brian Paulnv50: move declaration before code
2010-04-20 Brian Paulnv50: fixed void pointer arithment warning
2010-04-20 Brian Paulgallium/util: remove bogus return statement
2010-04-20 Brian Paulprogs/tests: asst. changes to antialias.c
2010-04-20 Brian Paulgallium: replace pipe_resource::_usage with pipe_resour...
2010-04-20 Brian Paulnv50: add missing idxbias param to nv50_push_elements_i...
2010-04-20 Brian Paulllvmpipe: remove call to llvmpipe_set_texture_image_lay...
2010-04-20 José Fonsecallvmpipe: Re-enable half float formats.
2010-04-20 José Fonsecagallivm: Universal format support on lp_build_fetch_rgb...
2010-04-20 José Fonsecagallivm: Cleanups and bugfixes to aos format translation.
2010-04-20 José Fonsecadraw: Fallback to gallivm for translation of A8R8G8B8...
2010-04-20 José Fonsecagallivm: New function to fetch a pixel into a 4xfloat...
2010-04-20 José Fonsecagallivm: Bring aos format back to life.
2010-04-20 José Fonsecanvfx: Fix typo.
2010-04-20 José Fonsecadraw: Remove draw_vs_llvm.c.
2010-04-20 Alan Hourihanellvmpipe: silence warning
2010-04-20 José FonsecaMerge branch 'gallium-index-bias'
2010-04-20 José Fonsecadraw: No need to rebase for elt_bias.
2010-04-20 José Fonsecadraw: Fix cache elt_bias implementation.
2010-04-20 José Fonsecagallium/docs: Make it clear that minIndex, maxIndex...
2010-04-20 José Fonsecadraw: Fix typo resulting from bad regular expression...
2010-04-20 Vinson Leedraw llvm: Move dereference of pointer after NULL check.
2010-04-20 Vinson Leedraw llvm: Remove unnecessary header.
2010-04-20 Dan Nicholsonegl: Fix demos to build with user specified Xlib
2010-04-20 Dan NicholsonMerge branch '7.8'
2010-04-20 Dan Nicholsonegl: Pass flags to locate Xlib headers and libraries
2010-04-20 Dan Nicholsonprogs: Fix linking of Xlib demos for non-autoconf builds
2010-04-20 Dan NicholsonChange libX11 variables to not conflict with AC_PATH_XTRA
2010-04-20 Dan Nicholsongallium: Respect user's CFLAGS for including X headers
2010-04-20 Jeff SmithUse X_LIBS from pkg-config, instead of libdir, for...
2010-04-20 Brian Paulglapi: GL 3.x xml file
2010-04-19 Brian Paulllvmpipe: remove dead code
2010-04-19 Brian Paulllvmpipe: use llvmpipe_resource_stride()
2010-04-19 Brian Paulgallivm: pass 3D texture stride as an array
2010-04-19 Brian Paulllvmpipe: get 3D texture image stride from an array...
2010-04-19 Brian Paulllvmpipe: consolidate some code in llvmpipe_set_texture...
2010-04-19 Brian Paulllvmpipe: fix rendering to 3D textures
2010-04-19 Brian Paulllvmpipe: checkpoint: fixes for render to 3D texture
2010-04-19 Brian Paulllvmpipe: another fix for surface memory allocation
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