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mesa.git
2011-10-23
Brian Paul
configs: add vmgfx-related dirs to configs/linux-dri
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2011-10-23
Brian Paul
swrast: update renderbuffer format assertion
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2011-10-23
Brian Paul
mesa: add swrast_texture_image::Buffer
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2011-10-23
Brian Paul
mesa: remove _mesa_alloc_texmemory(), _mesa_free_texmem...
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2011-10-23
Brian Paul
mesa: move gl_texture_image::Data, RowStride, ImageOffs...
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2011-10-23
Brian Paul
llvmpipe: point out that there's two stencil writemasks
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2011-10-23
Brian Paul
llvmpipe: compare front_facing to NULL to improve reada...
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2011-10-23
Brian Paul
gallivm: added lp_build_print_ivec4() function
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2011-10-23
Brian Paul
mesa: improve the warning message in _mesa_choose_tex_f...
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2011-10-23
Eric Anholt
glsl: Add support for constant expression evaluation...
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2011-10-23
Mathias Fröhlich
dri-r600: Hook up a drm_descriptor configuration function
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2011-10-23
Mathias Fröhlich
r600g: make r[67]00 not bail out on PRED_SETNE_INT.
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2011-10-22
Dave Airlie
r600g: make if's use PRED_SETNE_INT no matter what.
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2011-10-22
Dave Airlie
r600g: print inst in hex in dumps
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2011-10-22
Dave Airlie
r600g: drop specific i2f it should be a trans only...
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2011-10-22
Mathias Froehlich
vbo: Clean up unused variables in the vbo module.
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2011-10-22
Alan Coopersmith
Convert additional GNUC_MINOR checks to multiplied...
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2011-10-22
Alan Coopersmith
Fix gcc version checks for _mesa_bitcount
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2011-10-21
Maarten Lankhorst
gallium/targets: Add vdpau target for nouveau
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2011-10-21
Christoph Bumiller
d3d1x: set primitive restart in the correct draw calls
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2011-10-21
Christoph Bumiller
nv50/ir: import SM4 converter
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2011-10-21
Christoph Bumiller
nouveau,nvc0: fix/improve handling of multiple constant...
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2011-10-21
Christoph Bumiller
nvc0: add support for linear and buffer textures and RTs
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2011-10-21
Christoph Bumiller
nvc0: add support for clip distance shader outputs
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2011-10-21
Christoph Bumiller
nvc0: handle more query types
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2011-10-21
Christoph Bumiller
nvc0: fix location of the PrimitiveID output
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2011-10-21
Christoph Bumiller
nvc0: prevent VERTEXID/INSTANCEID from consuming input...
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2011-10-21
Christoph Bumiller
nvc0: fixes for program tessellation parameters
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2011-10-21
Christoph Bumiller
nv50,nvc0: reset per-instance state for inactive vertex...
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2011-10-21
Christoph Bumiller
nv50,nvc0: reset base element in draw_arrays
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2011-10-21
Christoph Bumiller
nvc0: apply first_layer offset to all resources with...
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2011-10-21
Christoph Bumiller
nvc0: emit state to allow GP to select the RT layer
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2011-10-21
Christoph Bumiller
nvc0: validate GP samplers, textures
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2011-10-21
Christoph Bumiller
nvc0: fix clear_render_target/depth_stencil region
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2011-10-21
Christoph Bumiller
nvc0: fix assertion that immediate array buffer fits
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2011-10-21
Christoph Bumiller
nv50/ir: use RDSV to fetch FrontFacing before lowering
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2011-10-21
Christoph Bumiller
nv50/ir: fix textureGrad with offsets and in non-FPs
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2011-10-21
Christoph Bumiller
nv50/ir: add wrap mode for shift operations
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2011-10-21
Christoph Bumiller
nv50/ir: initialize RelocInfo to 0
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2011-10-21
Christoph Bumiller
nvc0/ir: fix emission of cvt when register and type...
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2011-10-21
Christoph Bumiller
nv50/ir: fix argument count for CUBE_ARRAY texture...
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2011-10-21
Christoph Bumiller
nvc0/ir: GP emit address must end up in $r0
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2011-10-21
Christoph Bumiller
nvc0/ir: TXQ requires different lowering from normal TEX
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2011-10-21
Christoph Bumiller
nv50/ir: initialize default prog_info values for GP,TP
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2011-10-21
Christoph Bumiller
nv50/ir: fix memory value equality check
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2011-10-21
Christoph Bumiller
nv50/ir: fix leak in removal of graph root
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2011-10-21
Christoph Bumiller
d3d1x: fix/improve OMSetRenderTargets
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2011-10-21
Christoph Bumiller
d3d1x: avoid translating invalid blend, depth or stenci...
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2011-10-21
Christoph Bumiller
d3d1x: add support for buffer views
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2011-10-21
Christoph Bumiller
d3d1x: improve CreateInputLayout
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2011-10-21
Christoph Bumiller
d3d1x/context: fix IASetVertexBuffers stride comparison
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2011-10-21
Christoph Bumiller
d3d1x: use ZS formats for TYPELESS resources with DS...
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2011-10-21
Christoph Bumiller
d3d1x: use resource format if view format is UNKNOWN
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2011-10-21
Christoph Bumiller
d3d1x: fix shadow comparison to gallium enum off by one
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2011-10-21
Christoph Bumiller
d3d1x: improve CheckFormatSupport
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2011-10-21
Christoph Bumiller
d3d1x: update format mapping table
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2011-10-21
Christoph Bumiller
d3d1x: fix translation of subresource to layer
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2011-10-21
Christoph Bumiller
d3d1x: fix initial data upload for 3D textures
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2011-10-21
Christoph Bumiller
d3d1x: MipLevels -1 in resource view desc means all
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2011-10-21
Christoph Bumiller
d3d1x/dxgi: fix initialization of pipe_box for Present...
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2011-10-21
Christoph Bumiller
d3d1x: implement array textures
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2011-10-21
Christoph Bumiller
nvc0/ir: handle levelZero modifier in TEX emission
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2011-10-21
Christoph Bumiller
nvc0/ir: fix lowering of DIV F32
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2011-10-21
Christoph Bumiller
d3d1x: fix refcounting of GalliumD3D11DeviceChild objects
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2011-10-21
Christoph Bumiller
nvc0/ir: fix xy confusion typo in readTessCoord
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2011-10-21
Christoph Bumiller
d3d1x/sm4: save CUSTOMDATA
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2011-10-21
Christoph Bumiller
d3d1x: add FORK/JOIN phase opcodes to declarations
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2011-10-21
Christoph Bumiller
d3d1x: add shader signature to sm4_program
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2011-10-21
Christoph Bumiller
d3d1x: attempt to detect D3D10 feature level
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2011-10-21
Christoph Bumiller
d3d1x: switch to TGSI SAMPLE opcodes
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2011-10-21
Brian Paul
st/mesa: fix a bug in and re-org setup_interleaved_attr...
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2011-10-21
Kenneth Graunke
glsl: Short-circuit lower_if_to_cond_assign when MaxIfD...
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2011-10-21
Kenneth Graunke
i965: Set MaxIfDepth to UINT_MAX on Gen6+ and 16 on...
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2011-10-21
Jeremy Huddleston
apple: Use the correct (OpenGL.framework) glViewport...
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2011-10-21
Jeremy Huddleston
apple: Silence some debug spew
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2011-10-21
Marek Olšák
r600g: cleanup r600_reset_blittable_to_compressed
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2011-10-21
Vinson Lee
st/mesa: Initialize variable.
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2011-10-21
Alan Coopersmith
Add solaris detection for PIPE_ARCH_LITTLE_ENDIAN/PIPE_...
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2011-10-20
Kenneth Graunke
i965: Remove copy and pasted gen7_wm_constants state...
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2011-10-20
Kenneth Graunke
i965: Use AUB_TRACE_WM_CONSTANTS in gen7_prepare_wm_pus...
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2011-10-20
Kenneth Graunke
i965: Fix incorrect dirty bit in gen6_prepare_wm_push_c...
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2011-10-20
Marek Olšák
r300g: don't return NULL in resource_from_handle if...
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2011-10-20
Brian Paul
docs: document known issues with Viewperf 11
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2011-10-20
Eric Anholt
i965/vs: Fix comparisons with uint negation.
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2011-10-20
Eric Anholt
i965/fs: Fix comparisions with uint negation.
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2011-10-20
Christoph Bumiller
d3d1x: make use of new query types
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2011-10-20
Christoph Bumiller
softpipe: implement/fix TIMESTAMP queries
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2011-10-20
Christoph Bumiller
gallium: add new query types and missing documentation
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2011-10-20
Eric Anholt
mesa: Fix detection of whether an ARB_vp is enabled...
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2011-10-20
Eric Anholt
mesa: Round the argument to PixelStoref instead of...
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2011-10-20
Yuanhan Liu
mesa: handle PBO access error in display list mode
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2011-10-19
Brian Paul
i965: silence signed/unsigned comparison warning
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2011-10-19
Brian Paul
st/mesa: remove primitive restart assertion
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2011-10-19
Jakob Bornecrantz
st/mesa: Don't have indices buffers map when calling...
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2011-10-19
Jakob Bornecrantz
st/mesa: Implement primitive restart in software
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2011-10-19
Brian Paul
swrast: fix float->uint conversion of gl_FragDepth
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2011-10-19
Brian Paul
mesa: better debug messages in _mesa_test_texobj_comple...
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2011-10-19
José Fonseca
mesa/st: Backport WPOS adjustment fixes from st_mesa_to...
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2011-10-19
Thomas Hellstrom
winsys/svga: Remove some unneeded debug code
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2011-10-19
Vinson Lee
scons: Add uniform_query.cpp to SConscript.
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