mesa.git
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs glxcurrent.c
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs glxcmds.c
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs glcontextmodes.c
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs eval.c
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs drisw_glx.c
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs dri_glx.c
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs dri_common.h
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs dri_common.c
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs dri2.h
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs dri2_glx.c
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs dri2.c
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs compsize.c
2008-10-15 RALOVICH, Kristófglx: indent -br -i3 -npcs --no-tabs clientattrib.c
2008-10-15 RALOVICH, Kristófglx: add a line of Emacs helping variables
2008-10-15 RALOVICH, Kristófglx: No need to zero a local variable.
2008-10-15 RALOVICH, Kristófglx: make INIT_MESA_SPARC more robust
2008-10-15 Xiang, Haihaoi915: Texture instructions use r/t/oC/oD register as...
2008-10-15 Eric Anholtintel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX).
2008-10-14 Brian Paulcell: initial bits for 3D texture support
2008-10-14 Brian Paulcell: replace FREE() with align_free()
2008-10-14 Brian Paulcell: fix incorrect parameter type
2008-10-14 Brian Paulcell: support for cubemaps
2008-10-14 Brian Paulcell: fall-through case for TGSI_OPCODE_TXB
2008-10-14 Brian Paulcell: support NPOT textures, clamp/repeat mode, normali...
2008-10-14 Brian Paulcell: fix npot texture tiling bugs
2008-10-14 Brian Paulcell: fix broken negative texcoord conversion
2008-10-14 Brian Paulcell: use minify vs magnify filters
2008-10-14 Brian Paulcell: fix assertions
2008-10-14 Brian Paulcell: basic mipmap filtering works now
2008-10-14 Brian Paulcell: fix tex image stride bugs
2008-10-14 Brian Paulcell: now do texture twiddling in the right way, at...
2008-10-14 Brian Paulcell: remove old code, clean-ups, etc.
2008-10-14 Alan Hourihanedri: don't check the number of cliprects before swap...
2008-10-14 Brian Paulcell: more clean-up in spu_tri.c
2008-10-14 Brian Paulcell: remove dead code, clean-up, reformatting
2008-10-14 Brian Paulcell: finish-up perspective-corrected interpolation
2008-10-13 Brian Paulcell: initial work for mipmap texture filtering
2008-10-13 Brian Paulcell: remove old texture-related fields
2008-10-13 Brian Paulcell: use fewer memory references in sample_texture4_bi...
2008-10-13 Brian Paulcell: remove more old texture code
2008-10-13 Brian Paulcell: bilinear texture filtering using integer arithmetic
2008-10-13 Brian Paulcell: remove old texture code
2008-10-13 Brian Paulcell: do texture sampling/filtering for four pixels...
2008-10-13 Brian Paulcell: added spu_unpack_A8R8G8B8_transpose4()
2008-10-13 Alan Hourihanemesa: when emitting an address load instruction, for
2008-10-10 Brian Paulcell: more instruction scheduling optimizations (MIN...
2008-10-10 Brian PaulMerge commit 'origin/master' into gallium-0.2
2008-10-10 Brian Paulcell: pass texture unit (sampler number) to txp() function
2008-10-10 Ian Romanickintel: GLSL 1.20 is broken in Mesa, so disable it in...
2008-10-10 Eric Anholti965: Add missing intel_pixel_draw.c symlink to fix...
2008-10-10 Brian Paulmesa: fix asst. issues in _mesa_texstore_argb8888()
2008-10-10 Brian Paulmesa: include needed header
2008-10-10 Brian Paulmesa: remove unneeded includes
2008-10-10 Brian Paulmesa: fix error codes in _mesa_GetObjectParameterivARB...
2008-10-10 Brian Paulmesa: rename macro params to emphasize that there's...
2008-10-10 Brian Paulmesa: remove unneeded includes
2008-10-10 Brian Paulcell: add emit_RI10s() which does range checking on...
2008-10-10 Brian Paulcell: additional 'offset' checking in spe_lqd(), spe_stqd()
2008-10-10 Brian Paulcell: fix assertions in spe_lqd(), spe_stqd()
2008-10-10 Brian Paulcell: fix function prologue/epilogue code for large...
2008-10-10 Robert EllisonCELL: fixing stencil bugs
2008-10-10 Ian Romanickintel: GLSL 1.20 is broken in Mesa, so disable it in...
2008-10-10 Brian Paulcell: call cell_flush_int() at end of cell_create_context()
2008-10-10 Brian Paulcell: fix LERP when dst reg is a src reg
2008-10-10 Brian Paulreplace 1.0/sqrt() with inversesqrt()
2008-10-10 Brian Paulcell: fix fm/fs copy & paste bug from a few commits ago
2008-10-10 Brian Paulcell: fix bug in emit_FLR() when src reg == dst reg
2008-10-10 Brian Paulcell: fix bug in emit_FRC() when src register == dst...
2008-10-10 Eric Anholti965: Add missing intel_pixel_draw.c symlink to fix...
2008-10-10 Brian Paulcell: updates in response to draw's struct vertex_info...
2008-10-10 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-10-10 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-10-10 Brian Paulcell: fix incorrect bitmask in spe_load_uint()
2008-10-10 Brian Paulmesa: toggle colormask values with r/g/b keys in tri...
2008-10-10 Brian Paulcell: implement basic TXP instruction in fragment shaders
2008-10-10 Brian Paulmesa: simple multiple textures test
2008-10-10 Brian Paulcell: better immediate value allocation, better comments
2008-10-10 Brian Paulcell: massage the emit functions to get better instruct...
2008-10-10 Brian Paulcell: more accurate comments
2008-10-10 Alan Hourihanegallium: silence warning
2008-10-09 Brian Paulmesa: rasterizer state depends on ST_NEW_VERTEX_PROGRAM
2008-10-09 Stephane MarchesinGallivm: cleanup soa storage.
2008-10-09 Eric Anholti965: Accelerate depth textures with border color.
2008-10-09 Eric Anholti965: Actually hook up the accelerated DrawPixels support.
2008-10-09 Eric Anholti915: Accelerate depth textures with border color.
2008-10-09 Brian Paulcell: implement function calls from shader code. fslig...
2008-10-09 Brian Paulcell: implement more built-in shader functions, link...
2008-10-09 Brian Paulcell: increase SPU_MAX_FRAGMENT_PROGRAM_INSTS
2008-10-08 Brian Paulgallium: asst. clean-ups
2008-10-08 Brian Paulgallium: better instruction printing for SPE code
2008-10-08 Brian Paulmesa: in _mesa_combine_programs() take new STATE_CURREN...
2008-10-08 Brian Paulmesa: vertex emit debug code (disabled)
2008-10-08 Brian Paulmesa: fix vertex format/attribute bug
2008-10-08 Eric Anholtmesa: Pass the context to query object delete cb to...
2008-10-08 Eric Anholti965: Add ARB_occlusion_query support.
2008-10-08 Eric Anholtintel: Push flushing for cliprects changes down into...
2008-10-08 Xiang, Haihaoi965: Fix a potential assertion failure.
2008-10-07 Brian Paulmesa: pass 'mask', not NULL to renderbuffer->Put functions
2008-10-07 Brian Paulmesa: use the shaderutil.c helper functions
2008-10-07 Brian Paulcell: add support for fragment shader constant buffers
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