mesa.git
2004-05-10 Daniel Borcafixed bugs in fxddtex.c
2004-05-09 Jon SmirlFix solo build, add missing #ifdef NEW_INTERFACE
2004-05-08 Felix KuehlingAdded german translation to option texture_units.
2004-05-08 Eric AnholtDon't mix variable definitions and other statements...
2004-05-07 Ian RomanickAdd support for GLX_SGI_make_current_read.
2004-05-07 Ian RomanickWarning clean-ups.
2004-05-07 Ian RomanickUses either the GLX_SGI_make_current_read or GLX 1...
2004-05-07 Ian RomanickEnable use of new DRI interface in i830 driver.
2004-05-07 Ian RomanickAdd support for the 3rd and 4th texture units. The...
2004-05-07 Ian RomanickAdded a config option to set the number of available...
2004-05-07 Daniel Borcadocumentation update
2004-05-07 Ian RomanickRefactor "classic" texture environments to be implement...
2004-05-06 Brian Paulfix rectangle texture clamping and border-related code
2004-05-06 Brian PaulAdded menu options to test border modes and linear...
2004-05-05 Ian RomanickRemove a debug printf that should not have been left in.
2004-05-05 Ian RomanickModified to use vertex arrays. Vertex arrays and immed...
2004-05-05 Ian RomanickAdded support for the 3rd texture coordinate for cubema...
2004-05-05 Brian Pauldon't need auto mipmaps
2004-05-05 Brian Paulfix a few bugs when using GL_REDUCE convolution mode
2004-05-05 Brian Pauldocumentation for TexImage code changes
2004-05-04 Brian Pauladded -c option to exercise convolution of glTexImage2D
2004-05-04 Brian Paulfix a bug on the convolution path
2004-05-04 Brian Paulobsolete
2004-05-04 Brian Paulremove unneeded line
2004-05-04 Brian PaulFix minor warnings found with g++.
2004-05-04 Daniel Borcatexture compression: getting warmer
2004-05-04 Dave Airlieadd r200 x86 sources
2004-05-04 Dave Airlieuse X86 sources in X86 build, use none in other
2004-05-04 Dave Airlieswitch to X86_SOURCES
2004-05-03 Adam JacksonSkeletal fallback-only DRI driver. Initial checkin...
2004-05-03 Dave Airlieremove this use the one from the DRM
2004-05-03 Dave Airlieadd linux-dri-x86 target
2004-05-03 Dave Airliethe config is included by the Makefiles that includes...
2004-05-03 Dave Airlieadd asm sources
2004-05-03 Dave Airlieclean up the common objects..
2004-05-03 Daniel Borcaunbloat namespace
2004-05-03 Dave Airlieget rid of last few XF86DRIClipRect
2004-05-03 Dave Airliefix up build for solo/dri
2004-05-03 Dave AirlieDRM_SOURCE_PATH is in default
2004-05-02 Brian Paulfix StoreImage calls, remove dead code (Adam Jackson)
2004-05-02 Brian Paulrestored _mesa_rescale_teximage2d()
2004-05-01 Brian Paulminor vertex/fragment program tweaks
2004-04-30 Daniel BorcaFXT1: getting warmer
2004-04-30 Alan HourihaneIf we can't allocate the rowimage - bail
2004-04-30 Keith WhitwellDefine GLX_DIRECT_RENDERING in Makefile.template
2004-04-30 Keith WhitwellAMD64 changes from Ronny V. Vindenes.
2004-04-29 Ian RomanickRemove several files that are only used in the XFree86...
2004-04-29 Keith WhitwellAllow *_dri.so to build in Mesa tree with the 'linux...
2004-04-29 Daniel BorcaFXT1 preparations
2004-04-28 Daniel Borcaupdated makefiles
2004-04-27 Ian RomanickUse the dispatch table directly instead of calling...
2004-04-27 Ian RomanickRemove include of texutil.h to get build working.
2004-04-27 Brian Paulupdated other makefiles
2004-04-27 Brian PaulRemoved the old teximage code.
2004-04-27 Brian Pauladded pointer to Vincent (OpenGL ES implementation)
2004-04-27 Daniel Borcatransfer routines for compressed formats (avoid SEGFAUL...
2004-04-26 Daniel Borcaaccomodate newtexstore
2004-04-26 Alan Hourihaneremove DitherValues
2004-04-26 Alan Hourihanebring over build fixes from stable branch
2004-04-25 Brian Pauls/-mv8/-mcpu=ultrasparc/ (bug 941338)
2004-04-25 Brian Paulfix HP-UX typo (bug 941576)
2004-04-24 Brian Paulcall drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck)
2004-04-23 Brian Paulminor fixes for entrypoint name mangling
2004-04-23 Ian RomanickConvert R200 driver to use the t_vertex interface.
2004-04-23 Brian Paulmove #define for GL_DOUBLE, to put enums in right order
2004-04-23 Brian PaulGL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith...
2004-04-23 Brian Paulinit mgaScreen->irq (Tilman Sauerbeck)
2004-04-23 Brian PaulAdded ctx->Vertex/FragmentProgram._Enable flags. Set...
2004-04-23 Brian Paulassorted fixes
2004-04-23 Keith WhitwellAdd fps output
2004-04-23 Brian Paulremove some errant code from previous check-in
2004-04-23 Brian Paulnew CYGWIN docs from Eric Lassauge
2004-04-22 Brian Pauls,CHAN_BITS/8,sizeof(GLchan),
2004-04-22 Roland Scheideggerfix bracket at wrong place
2004-04-22 Brian Pauladded CYGWIN support
2004-04-22 Keith WhitwellFix order of EMIT_4UB_4F declarations
2004-04-22 Brian Pauladded floattex.c to test floating point textures
2004-04-22 Brian Pauluse FetchTexelf() in GetTexImage() to return float...
2004-04-22 Brian Paulfix some include file glitches
2004-04-22 Brian Paulminor clean-ups
2004-04-22 Brian Paulobsolete
2004-04-22 Brian PaulNew glTexImage code.
2004-04-21 Brian PaulFix up some assorted issues with initialization of...
2004-04-21 Brian Paulonly init temp regs to zero if executing NV fragment...
2004-04-21 Brian Paulcheck return values of _swrast_CreateContext, etc
2004-04-20 Brian Paulremoved non-existant arbfpwpos.c, added UTIL_FILES...
2004-04-20 Keith WhitwellAdd printing for recently added opcodes.
2004-04-20 Alan Hourihaneadd SciTech's GLDirect driver for Windows.
2004-04-20 Keith WhitwellSimplify last fix slightly, apply to vtx paths as well.
2004-04-20 Keith WhitwellWhen upgrading copied vertices, distinguish between...
2004-04-19 Brian Paulapply texgen/texture matrix in glRasterPos
2004-04-19 Brian Paullinux-solo-ia64 config (Stephane Marchesin)
2004-04-19 Brian PaulglTexEnviv bug fix
2004-04-19 Brian Paulin TexEnv functions, check if pname == GL_TEXTURE_ENV_C...
2004-04-19 Brian Pauldo texcoord projective division in _swrast_span_default...
2004-04-18 Brian Paulbug fixes for ARB/NV fragment program texture instructions
2004-04-18 Brian Paulcheck for __ia64__ when setting USE_IEEE
2004-04-18 Brian Paulupdated instructions for new directory tree and makefil...
2004-04-18 Brian Pauladded missing SHADER_SOURCES to ALL_SOURCES
2004-04-18 Brian Paulhack to use glTexCoord4f and Q variable to test project...
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