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mesa.git
2010-06-11
Tom Stellard
r300/compiler: Handle more complex conditionals in...
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2010-06-11
Tom Stellard
r300/compiler: Fix warning.
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2010-06-11
Tom Stellard
r300/compiler: Handle SGT and SLE at the beginning...
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2010-06-11
Tom Stellard
r300/compiler: Verify assumptions about opcode types.
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2010-06-11
Tom Stellard
r300/compiler: Unroll loops that decrement the counter.
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2010-06-11
Tom Stellard
r300/compiler: Unroll loops that have a constant number...
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2010-06-11
Tom Stellard
r300/compiler: Implement simple loop emulation
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2010-06-11
Eric Anholt
i965: Remove the surface key used to generate constant...
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2010-06-11
Eric Anholt
i965: Warning fixes from the i965-streaming merge.
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2010-06-11
Zack Rusin
gallium/softpipe/draw: support samplers in geometry...
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2010-06-11
Zack Rusin
tgsi: support 2d indirect addressing
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2010-06-11
Eric Anholt
i965: Use the state base address to avoid relocations.
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2010-06-11
Eric Anholt
i965: GC the last two arguments to brw_cache_data.
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2010-06-11
Eric Anholt
i965: Remove brw_state_cache_bo_delete now that it...
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2010-06-11
Eric Anholt
i965: Remove caching of surface state objects.
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2010-06-11
Eric Anholt
i965: Convert the binding table to streamed indirect...
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2010-06-11
Eric Anholt
i965: Split constant buffer setup from its surface...
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2010-06-11
Eric Anholt
i965: Add support for streaming indirect state rather...
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2010-06-11
Eric Anholt
i965: Set the CC VP state immediately on state change.
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2010-06-11
Eric Anholt
i965: Update old comment about state cache sizing.
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2010-06-11
Eric Anholt
i965: Move no_batch_wrap assertion out across the area...
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2010-06-11
Brian Paul
i965: remove UseProgram driver callback
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2010-06-11
Chia-I Wu
docs: Update EGL doc.
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2010-06-11
Chia-I Wu
st/egl: Do not build non-working driver combinations.
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2010-06-11
Chia-I Wu
st/egl: Add fbdev backend.
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2010-06-11
Chia-I Wu
winsys: Add fbdev software winsys.
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2010-06-10
Vinson Lee
st/egl: Remove unnecessary header.
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2010-06-10
Vinson Lee
intel: Remove unnecessary header.
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2010-06-10
Zack Rusin
draw: forgot to add a file
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2010-06-10
Zack Rusin
draw: rewrite geometry shader pipeline
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2010-06-10
Zack Rusin
gs: give our test an option of rendering a strip
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2010-06-10
Zack Rusin
draw: geometry shader fixes
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2010-06-10
Zack Rusin
draw: make sure that the gs never outputs more data...
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2010-06-10
Vinson Lee
r300g: Fix memory leak on error path.
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2010-06-10
Eric Anholt
i965: Add support for GL_ALPHA framebuffer objects.
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2010-06-10
Eric Anholt
mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.
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2010-06-10
Eric Anholt
swrast: When reading from a 0-bits r,g,b channel, retur...
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2010-06-09
Eric Anholt
intel: Use the blitter to upload TexSubImage data to...
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2010-06-09
Eric Anholt
i965: Avoid calloc/free in the CURBE upload process.
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2010-06-09
Marek Olšák
r300g: try harder to create a transfer object
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2010-06-09
Zack Rusin
draw: make sure geometry shader correctly iterates...
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2010-06-09
Marek Olšák
r300g: debug output texture size
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2010-06-09
Marek Olšák
r300g: return NULL texture early if buffer_create fails
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2010-06-09
Zack Rusin
draw: make sure the buffer is big enough to fit everyth...
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2010-06-09
Roland Scheidegger
llvmpipe: fix copy & paste bug in clear logic
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2010-06-09
Zack Rusin
draw: fix geometry shader which emit multiplie primitives
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2010-06-09
Zack Rusin
graw: add a multiple primitive geometry shader test
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2010-06-09
Zack Rusin
nv: fix compile after the latest gs changes
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2010-06-09
Zack Rusin
geometry shaders: make gs work with changable primitive...
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2010-06-09
Thomas Hellstrom
xorg/vmwgfx: Disable 3D by default.
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2010-06-09
Thomas Hellstrom
st/xorg: Add a customizable option to disable 3D.
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2010-06-09
Ben Skeggs
nvfx: fix typo from gallium-msaa merge
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2010-06-09
Ben Skeggs
nv50: fix typo from gallium-msaa merge
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2010-06-09
Ben Skeggs
nv50: use MARK_RING correctly
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2010-06-09
Vinson Lee
draw: Remove unnecessary headers.
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2010-06-09
Marek Olšák
r600g: save vertex buffers in blitter
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2010-06-09
Marek Olšák
r300g: save vertex buffers in blitter
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2010-06-09
Marek Olšák
util: reference vertex buffers in blitter
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2010-06-08
Marek Olšák
r300g: report that transfers are always supported
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2010-06-08
Marek Olšák
r300g: fix loading compressed textures
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2010-06-08
Marek Olšák
r300g: skip rendering for unsupported vertex formats...
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2010-06-08
Eric Anholt
intel: Flag NEW_BUFFERS when changing draw buffers.
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2010-06-08
Eric Anholt
intel: Convert remaining dri_bo_emit_reloc to drm_intel...
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2010-06-08
Eric Anholt
intel: Change dri_bo_* to drm_intel_bo* to consistently...
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2010-06-08
Eric Anholt
intel: Clean up stale comments in intel_batchbuffer.c.
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2010-06-08
Eric Anholt
intel: Remove the non-gem paths for batchbuffer upload.
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2010-06-08
Eric Anholt
intel: Update comment in intel_tex_copy from before...
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2010-06-08
Zack Rusin
softpipe: make sure we don't fallback to assert on...
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2010-06-08
Zack Rusin
softpipe: make sure that invalid calls to sosettargets...
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2010-06-08
Henri Verbeet
r600: Make next_inst() static.
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2010-06-08
Henri Verbeet
r600: Assert output registers have a valid export index.
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2010-06-08
Henri Verbeet
r600: Process exports for all written fragment outputs.
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2010-06-08
Henri Verbeet
r600: Fill uiFP_OutputMap for all written fragment...
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2010-06-08
Keith Whitwell
SConscript: don't build mesa components if mesa not...
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2010-06-08
Brian Paul
softpipe: added sp_state_so.c to file list
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2010-06-08
Zack Rusin
gallium: scream when one of two unimplemented features...
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2010-06-08
Zack Rusin
gallium: add basic support for stream output queries
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2010-06-08
Zack Rusin
gallium: adjust the query interface to support custom...
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2010-06-08
Zack Rusin
gallium: rename draw_auto to draw_stream_output, plus...
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2010-06-08
Zack Rusin
gallium: make draw auto work and add relevant caps...
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2010-06-08
Zack Rusin
gallium: add interface for DrawAuto and implement it...
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2010-06-08
Zack Rusin
gallium: a lot more complete implementation of stream...
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2010-06-08
Zack Rusin
gallium: basic and initial implementation of the stream...
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2010-06-08
Dave Airlie
st/mesa: attempt to fix TFP by using sampler views...
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2010-06-08
Jakob Bornecrantz
llvmpipe: Add geom shader file to make build
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2010-06-08
Vinson Lee
graw: Fix file handle leaks.
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2010-06-08
Vinson Lee
graw: Remove unnecessary headers.
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2010-06-08
Vinson Lee
sw: Remove unnecessary header.
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2010-06-08
Jakob Bornecrantz
glew: Drop glew now that we don't need it for the progs
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2010-06-07
Vinson Lee
r600g: Remove unnecessary header.
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2010-06-07
Vinson Lee
llvmpipe: Remove unnecessary header.
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2010-06-07
Vinson Lee
graw: Add gallium library to SCons build.
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2010-06-07
Marek Olšák
r300g: fix hardlock caused by an incompatible vertex...
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2010-06-07
Keith Whitwell
graw: add gs-test.c and some simple geometry shader...
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2010-06-07
Roland Scheidegger
softpipe: use util_clear_render_target/depth_stencil...
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2010-06-07
Roland Scheidegger
llvmpipe: use util_clear_render_target/depth_stencil...
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2010-06-07
Roland Scheidegger
util: implement util_clear_depth_stencil fallback
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2010-06-07
Keith Whitwell
graw: add parse_geometry_shader helper
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2010-06-07
Keith Whitwell
tgsi: null-terminate string in parse_identifier
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2010-06-07
Keith Whitwell
draw: don't use llvm engine when geometry shaders active
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