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mesa.git
2016-11-28
Emil Velikov
isl: Make isl_finishme only warn once per call-site
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2016-11-28
Emil Velikov
radv: Make radv_finishme only warn once per call-site
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2016-11-28
Emil Velikov
anv: use do { } while (0) in the anv_finishme macro
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2016-11-28
Emil Velikov
docs: add git tips how to do commit fixups and squash...
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2016-11-28
George Kyriazis
docs: add note about r-b/other tags when resending
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2016-11-28
Andres Gomez
docs: fix small typos in the submit patches page
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2016-11-28
Emil Velikov
docs/releasing: use correct page title
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2016-11-28
Emil Velikov
docs/releasing: correctly document touch-testing
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2016-11-28
Emil Velikov
docs/release: drop references to patchwork
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2016-11-28
Emil Velikov
docs: add news item and link release notes for 13.0.2
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2016-11-28
Emil Velikov
docs: add sha256 checksums for 13.0.2
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2016-11-28
Emil Velikov
docs: add release notes for 13.0.2
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2016-11-28
Dave Airlie
radv: fix 3D clears with baseMiplevel
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2016-11-28
Dave Airlie
radv: brown-paper bag for a forgotten else.
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2016-11-28
Dave Airlie
radv/ac/llvm: fix regression with shadow samplers fix
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2016-11-27
Dave Airlie
radv/ac/llvm: shadow samplers only return one value.
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2016-11-27
Dave Airlie
radv/si: fix optimal micro tile selection
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2016-11-27
Emil Velikov
radv: honour the number of properties available
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2016-11-27
Mun Gwan-gyeong
radv: drop the return type for radv_queue_init()
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2016-11-27
Rob Clark
freedreno: fix slice size for imported buffers
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2016-11-27
Rob Clark
freedreno/a3xx: make _emit_const() static
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2016-11-27
Rob Clark
freedreno/a4xx: make _emit_const() static
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2016-11-26
Jason Ekstrand
anv/pipeline: Make is_dual_src_blend_factor inline
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2016-11-26
Jason Ekstrand
anv/pipeline: Make the temp blend attachment state...
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2016-11-26
Samuel Pitoiset
gm107/ir: optimize 32-bit CONST load to mov
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2016-11-26
Samuel Pitoiset
gm107/ir: do not combine CONST loads
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2016-11-26
Jason Ekstrand
anv/device: Remove a bogus finishme comment
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2016-11-25
Ben Widawsky
i965: Enable fast clears for multi-lod
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2016-11-25
Topi Pohjolainen
i965: Allow single-sampled miptree to be resolved and...
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2016-11-25
Topi Pohjolainen
i965/gen8: Relax asserts prohibiting arrayed/mipmapped...
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2016-11-25
Topi Pohjolainen
i965: Use ISL for CCS layouts
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2016-11-25
Topi Pohjolainen
i965: Resolve non-compressed fast clears prior layered...
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2016-11-25
Topi Pohjolainen
i965: Restrict fast color clear on first slice only
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2016-11-25
Topi Pohjolainen
i965: Track fast color clear state in level/layer granu...
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2016-11-25
Topi Pohjolainen
i965: Move fast clear state enumeration into resolve map
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2016-11-25
Topi Pohjolainen
i965: Refactor check if color resolve is needed
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2016-11-25
Topi Pohjolainen
i965: Add plumbing for fast clear layer/level details
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2016-11-25
Topi Pohjolainen
i965: Add interface for checking multiple slices if...
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2016-11-25
Topi Pohjolainen
i965: Provide slice details to renderbuffer fast clear...
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2016-11-25
Topi Pohjolainen
i965: Split per miptree and per slice/level fast clear...
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2016-11-25
Topi Pohjolainen
i965: Provide slice details to color resolver
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2016-11-25
Topi Pohjolainen
i965: Add new interface for full color resolves
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2016-11-25
Topi Pohjolainen
i965: Refactor lossless compression state tracking
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2016-11-25
Andres Gomez
Revert "glsl: allow layout qualifier overrides with...
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2016-11-25
Andres Gomez
Revert "glsl: geom shader max_vertices layout must...
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2016-11-25
Andres Gomez
glsl: push layout-qualifier-name values from variable...
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2016-11-25
Andres Gomez
glsl: simplified error checking for duplicated layout...
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2016-11-25
Andres Gomez
glsl: simplified ast_type_qualifier::merge_into_[in...
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2016-11-25
Andres Gomez
glsl: ignore all but the rightmost layout qualifier...
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2016-11-25
Andres Gomez
glsl: refactor duplicated validations between 2 layout...
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2016-11-25
Andres Gomez
glsl: assert on incoherent point mode layout-id-qualifi...
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2016-11-25
Andres Gomez
glsl: remove unneeded check for incompatible primitive...
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2016-11-25
Andres Gomez
glsl: simplifies the merge of the default in layout...
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2016-11-25
Andres Gomez
glsl: split default in layout qualifier merge
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2016-11-25
Andres Gomez
glsl: split default out layout qualifier merge
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2016-11-25
Andres Gomez
glsl: merge layouts into the default one as the last...
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2016-11-25
Andres Gomez
glsl: ignore all but the rightmost layout-qualifier...
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2016-11-25
Iago Toral...
anv/state: if enabled, use anisotropic filtering also...
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2016-11-25
Vedran Miletić
clover: Restore support for LLVM <= 3.9.
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2016-11-24
Vinson Lee
scons: Recognize LLVM_CONFIG environment variable.
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2016-11-24
Bas Nieuwenhuizen
radv: Don't generate radv_timestamp.h
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2016-11-24
Dave Airlie
radv: fix texel fetch offset with 2d arrays.
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2016-11-24
Eduardo Lima...
mesa/getteximage: Add validation of target to glGetText...
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2016-11-24
Eduardo Lima...
main/texobj: Check that texture id > 0 before looking...
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2016-11-24
Charmaine Lee
util: fix memory leak from the fragment shaders for...
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2016-11-24
Kenneth Graunke
i965: Always reserve clip distance VUE slots in SSO...
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2016-11-24
Ilia Mirkin
anv/gen7: only enable dual-source blending when there...
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2016-11-24
Ilia Mirkin
swr: clear every layer of the attached surfaces
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2016-11-24
Ilia Mirkin
swr: [rasterizer core] pipe renderTargetArrayIndex...
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2016-11-24
Ilia Mirkin
swr: [rasterizer core] clear data now comes in as float
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2016-11-24
Ilia Mirkin
swr: [rasterizer core] actually perform clear before...
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2016-11-24
Kenneth Graunke
i965: Fix a mistake from porting the URB allocation...
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2016-11-24
Kenneth Graunke
i965: Use 3DSTATE_CLIP's User Clip Distance Enable...
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2016-11-23
Dave Airlie
radv: fix flipped blits
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2016-11-23
Dave Airlie
radv/meta: just local vars for src/dst subresources.
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2016-11-23
Fredrik Höglund
radv: add support for VK_AMD_draw_indirect_count
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2016-11-23
Fredrik Höglund
radv: add support for VK_AMD_negative_viewport_height
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2016-11-23
Fredrik Höglund
radv: add support for VK_KHR_sampler_mirror_clamp_to_edge
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2016-11-23
Fredrik Höglund
radv: add support for anisotropic filtering on SI-CI
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2016-11-23
Jordan Justen
i965/gen7: Only advertise 4 samples for RGBA32F on...
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2016-11-23
Marek Olšák
radeonsi: print new opt flags in si_dump_shader_key
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2016-11-23
Marek Olšák
radeonsi: add a debug flag that disables optimized...
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2016-11-23
Aaron Watry
compiler/glsl/tests: Fix print format when building...
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2016-11-23
Aaron Watry
compiler/glsl/tests: Fix print format when building...
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2016-11-23
Emil Velikov
anv: fix enumeration of properties
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2016-11-23
Ben Widawsky
i965: Restructure fast clear eligibility decision
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2016-11-23
Topi Pohjolainen
i965: Set initial msaa fast clear status explicitly
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2016-11-23
Topi Pohjolainen
i965: Declare read-only input to level/layer check...
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2016-11-23
Topi Pohjolainen
i965/fbo: Prepare layer multiplier for render buffer...
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2016-11-23
Topi Pohjolainen
i965: Add multi-slice getter for resolve maps
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2016-11-23
Topi Pohjolainen
i965/meta: Split conversion of color and setting it
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2016-11-23
Topi Pohjolainen
intel/blorp: Fix rectangle size for level-not-zero...
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2016-11-23
Topi Pohjolainen
i965/miptree: Don't shrink textures when augmenting...
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2016-11-23
Eduardo Lima...
main/getteximage: Use the height argument to calculate...
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2016-11-23
Iago Toral...
nir/spirv: implement ordered / unordered floating point...
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2016-11-23
Dave Airlie
anv: fix segfault in anv_BindImageMemory
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2016-11-23
Tim Rowley
swr: [rasterizer core] fix cast for stencil clear value
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2016-11-23
Ilia Mirkin
swr: color interpolation is also supposed to get perspe...
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2016-11-23
Ilia Mirkin
swr: add sprite coord enable mask to fs key
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2016-11-23
Ilia Mirkin
swr: rework vert <-> frag shader linkage logic
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