mesa.git
2016-01-26 Nicolai Hähnlegallium/ddebug: add 'verbose' option
2016-01-26 Nicolai Hähnlegallium/ddebug: make 'noflush' also affect 'always...
2016-01-26 Nicolai Hähnleradeonsi: use llvm.amdgcn.s.barrier instead of llvm...
2016-01-25 Ben Widawskyi965/bxt: Fix conservative wm thread counts.
2016-01-25 Ian Romanickmeta: Use internal functions to set texture parameters
2016-01-25 Ian Romanickmeta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state...
2016-01-25 Ian Romanickmeta/copy_image: Fix typo in comment
2016-01-25 Ian Romanickmesa: Don't include meta.h
2016-01-25 Nicolai Hähnleradeonsi: add DCC buffer for sampler views on new CS
2016-01-25 Nicolai Hähnleradeonsi: emit rw_buffers for tes_shader only if tes_sh...
2016-01-25 Nicolai Hähnleradeonsi: do not set the shader->key for gs copy shaders
2016-01-25 Nicolai Hähnleradeonsi: si_llvm_emit_vs_epilogue is never used with...
2016-01-25 Nicolai Hähnleradeonsi: move is_gs_copy_shader to si_shader_context
2016-01-25 Nicolai Hähnleradeonsi: replace use of is_gs_copy_shader in si_shader_vs
2016-01-25 Nicolai Hähnleradeonsi: ensure that VGT_GS_MODE is sent when necessary
2016-01-25 Nicolai Hähnleradeonsi: extract the VGT_GS_MODE calculation into...
2016-01-24 Samuel Pitoisettrace: fix a segfault when tracing indirect draw calls
2016-01-24 Marek OlšákRevert "mesa: enable enums for OES_geometry_shader"
2016-01-23 Marek Olšákwinsys/amdgpu: optionally use buffer lists with all...
2016-01-23 Kenneth Graunkeglsl: Conditionalize atan2 math.
2016-01-23 Rob Herringvirgl: enable building on Android
2016-01-23 Rob Herringvirtio_gpu: Add PCI ID to driver map
2016-01-22 Kenneth Graunkei965: Implement a drirc workaround for broken dual...
2016-01-22 Marek Olšákradeonsi: add ETC1 support for Stoney
2016-01-22 Marek Olšákradeonsi: change LLVM intrinsics for BREV, CLAMP, EX2
2016-01-22 Marek Olšákradeonsi: add max waves / SIMD to shader stats (v2)
2016-01-22 Marek Olšákradeonsi: enable late VS allocation (v3)
2016-01-22 Marek Olšákradeonsi: allow using all CUs for tessellation and...
2016-01-22 Jeremy Huddleston... Revert "mesa: Deal with size differences between GLuint...
2016-01-22 Ben Widawskyi965/fs: Remove unused count from vs urb setup
2016-01-22 Nicolai HähnleRevert "radeonsi: fix discard-only fragment shaders...
2016-01-22 Nicolai Hähnleradeonsi: fix discard-only fragment shaders (v2)
2016-01-22 Marta Lofstedtmesa: Update _mesa_has_geometry_shaders
2016-01-22 Marta Lofstedtglsl: add support for GL_OES_geometry_shader
2016-01-22 Marta Lofstedtmesa: enable enums for OES_geometry_shader
2016-01-22 Marta Lofstedtglapi: add GL_OES_geometry_shader extension
2016-01-22 Emil Velikovdocs: correct 11.1.1 release year
2016-01-22 Emil Velikovdocs: add news item and link release notes for 11.0.9
2016-01-22 Emil Velikovdocs: add sha256 checksums for 11.0.9
2016-01-22 Emil Velikovdocs: add release notes for 11.0.9
2016-01-22 Marek Olšákradeonsi: add ETC2 support for Stoney
2016-01-22 Marek Olšákradeonsi: implement SAMPLEPOS system value without...
2016-01-22 Marek Olšákwinsys/amdgpu: compute num_good_compute_units correctly
2016-01-22 Marek Olšákgallium/radeon: rename max_compute_units -> num_good_co...
2016-01-22 Marek Olšákradeonsi: disable SPI color outputs the shader doesn...
2016-01-22 Marek Olšákradeonsi: use all SPI color formats
2016-01-22 Marek Olšákradeonsi: use 32_AR for alpha-to-coverage without a...
2016-01-22 Marek Olšákradeonsi: add shader conversion code for all SPI color...
2016-01-22 Marek Olšákradeonsi: set CB_SHADER_MASK according to SPI color...
2016-01-22 Marek Olšákradeonsi: use SPI_SHADER_COL_FORMAT fields instead...
2016-01-22 Marek Olšákradeonsi: don't enable blending if colormask == 0
2016-01-22 Ilia Mirkinglsl: always compute proper varying type, irrespective...
2016-01-22 Emil Velikovegl/dri2: expose srgb configs when KHR_gl_colorspace...
2016-01-22 Emil Velikovtargets/dri: android: use WHOLE static libraries
2016-01-22 Emil Velikovi915: correctly parse/set the context flags
2016-01-22 Iago Toral... glsl/lower_instructions: fix regression in dldexp_to_arith
2016-01-22 Eduardo Lima... i965/vec4/tcs: Return NULL instead of false in brw_comp...
2016-01-21 cstoutfreedreno/a4xx: Add support for adreno 430
2016-01-21 Christian Gmeinerfreedreno: make opc array static const
2016-01-21 Rob Clarkfreedreno: implement emit_string_marker
2016-01-21 Rob Clarkgallium: add GREMEDY_string_marker
2016-01-21 Rob Clarkmesa: wire up EmitStringMarker for KHR_debug
2016-01-21 Rob Clarkmesa: add GREMEDY_string_marker
2016-01-21 Neil Robertstexobj: Remove redundant checks that the texture cube...
2016-01-21 Neil Robertstexobj: Fix the completeness checks for cube textures
2016-01-21 Grazvydas Ignotasr600g: don't leak driver const buffers
2016-01-21 Jeremy Huddleston... mesa: Deal with size differences between GLuint and...
2016-01-21 Jeremy Huddleston... mesa: Fix format warnings
2016-01-21 Jeremy Huddleston... mesa: Fix some function prototype mismatching
2016-01-21 Andreas Bollglapi: Build glapi_gentable.c only on Darwin
2016-01-21 Arlie Davismesa: Reduce libGL.so binary size by about 15%
2016-01-21 Ilia Mirkinnv50/ir: 64-bit splitting fixes
2016-01-21 Ilia Mirkingk110/ir: allow carry to be set/read by imad
2016-01-21 Ilia Mirkingm107/ir: add carry emission to LOP and IADD
2016-01-21 Ilia Mirkingm107/ir: add ATOM and CCTL support
2016-01-21 Ilia Mirkingm107/ir: set LD/ST address width bit
2016-01-21 Ilia Mirkingk110/ir: fix double-wide vm address
2016-01-21 Ilia Mirkingk110/ir: add OP_CCTL handling
2016-01-21 Ilia Mirkingk110/ir: add atomic op emission, fix gmem loads
2016-01-20 Roland Scheideggerllvmpipe: warn about illegal use of objects in differen...
2016-01-20 Roland Scheideggerllvmpipe,i915: add back NEW_RASTERIZER dependency when...
2016-01-20 Ilia Mirkinnv50/ir: don't flip SHL(ADD) into ADD(SHL) if ADD sourc...
2016-01-20 Ilia Mirkingk110/ir: fix load from shared memory
2016-01-20 Ilia Mirkingk110/ir: add partial BAR support
2016-01-20 Tapani PälliRevert "glsl: move uniform calculation to link_uniforms"
2016-01-20 Tapani Pälliglsl: move uniform calculation to link_uniforms
2016-01-20 Timothy Arceriglsl: add missing explicit_image_format flag to has_lay...
2016-01-20 Roland Scheideggerllvmpipe: turn depth clears into full depth/stencil...
2016-01-20 Francisco Jerezi965: Implement compute sampler state atom.
2016-01-20 Francisco Jerezi965: Trigger CS state reemission when new sampler...
2016-01-19 Kenneth Graunkeglsl: Don't abbreviate tessellation shader stage names.
2016-01-19 Timothy Arcerimesa: remove link validation that should be done elsewhere
2016-01-19 Timothy Arceriglsl: allow multiple layout qualifiers for a single...
2016-01-19 Timothy Arceriglsl: update parser to allow duplicate default layout...
2016-01-19 Timothy Arceriglsl: move default layout qualifier rules out of the...
2016-01-19 Timothy Arceriglsl: split layout_defaults into specific types
2016-01-19 Timothy Arceriglsl: allow duplicate layout-qualifier-names
2016-01-19 Matt Turneri965/vec4: Spaces around operators.
2016-01-19 Matt Turneri965: Inform compiler of variable range to silence...
2016-01-19 Matt Turnerglsl: Restore Mesa-style to shader_enums.c/h.
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