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mesa.git
2010-10-15
Keith Whitwell
llvmpipe: reintroduce SET_STATE binner command
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2010-10-15
Chad Versace
glsl: Fix ir validation for bit logic ops
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2010-10-15
Chad Versace
glsl: Implement constant expr evaluation for bitwise...
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2010-10-15
Chad Versace
glsl: Implement constant expr evaluation for bit-shift ops
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2010-10-15
Chad Versace
glsl: Implement constant expr evaluation for bitwise-not
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2010-10-15
Chad Versace
glsl: Implement ast-to-hir for binary shifts in GLSL...
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2010-10-15
Chad Versace
glsl: Change generated file glsl_lexer.cpp
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2010-10-15
Chad Versace
glsl: Add lexer rules for << and >> in GLSL 1.30
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2010-10-15
Dave Airlie
r600g: evergreen interpolation support.
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2010-10-15
Dave Airlie
tgsi: add scanner support for centroid inputs
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2010-10-15
Ian Romanick
glsl: Slightly change the semantic of _LinkedShaders
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2010-10-15
Eric Anholt
i965: Fix texturing on pre-gen5.
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2010-10-14
Brian Paul
llvmpipe: code to dump bytecode to file (disabled)
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2010-10-14
Brian Paul
gallivm: add compile-time option to emit inst addrs...
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2010-10-14
Brian Paul
mesa: remove post-convolution width/height vars
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2010-10-14
Kenneth Graunke
glsl: Refresh autogenerated file builtin_function.cpp.
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2010-10-14
Kenneth Graunke
glsl: Add support for the 1.30 round() built-in.
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2010-10-14
Kenneth Graunke
i965: Add support for ir_unop_round_even via the RNDE...
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2010-10-14
Kenneth Graunke
glsl: Add front-end support for GLSL 1.30's roundEven...
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2010-10-14
Kenneth Graunke
glsl: Add a new ir_unop_round_even opcode for GLSL...
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2010-10-14
Dave Airlie
r300g: clean up warning due to unknown cap.
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2010-10-14
Keith Whitwell
r600g: handle absolute modifier in shader translator
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2010-10-14
Keith Whitwell
r600g: emit hardware linewidth
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2010-10-14
Keith Whitwell
r600/drm: fix segfaults in winsys create failure path
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2010-10-14
Kenneth Graunke
i965: Clean up a warning in the old fragment backend.
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2010-10-14
Eric Anholt
i965: Enable the new FS backend on pre-gen6 as well.
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2010-10-14
Kenneth Graunke
i965: Correctly emit the RNDZ instruction.
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2010-10-14
Kenneth Graunke
i965: Use RNDZ for ir_unop_trunc in the new FS.
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2010-10-14
Kenneth Graunke
glsl: Refresh autogenerated file builtin_function.cpp.
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2010-10-14
Kenneth Graunke
glsl: Add front-end support for the "trunc" built-in.
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2010-10-14
Kenneth Graunke
i965: Use logical-not when emitting ir_unop_ceil.
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2010-10-14
Eric Anholt
i965: Add peepholing of conditional mod generation...
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2010-10-14
Eric Anholt
i965: Add a function for handling the move of boolean...
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2010-10-14
Kristian Høgsberg
Only install vtxfmt tables for OpenGL
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2010-10-14
Eric Anholt
i965: Add a pass to the FS to split virtual GRFs to...
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2010-10-14
Eric Anholt
i965: Update the live interval when coalescing regs.
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2010-10-14
Eric Anholt
i965: Set class_sizes[] for the aligned reg pair class.
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2010-10-14
Keith Whitwell
llvmpipe: don't try to emit non-existent color outputs
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2010-10-14
Kristian Høgsberg
Drop the "neutral" tnl module
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2010-10-14
Chia-I Wu
st/egl: Do not finish a fence that is NULL.
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2010-10-14
Chia-I Wu
st/egl: Access _EGLConfig directly.
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2010-10-14
Chia-I Wu
egl: Access config attributes directly.
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2010-10-14
Chia-I Wu
egl: Use attribute names as the _EGLConfig member names.
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2010-10-14
Dave Airlie
r600g: select linear interpolate if tgsi input requests it
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2010-10-14
Dave Airlie
r600g: fixup typo in macro name
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2010-10-14
Dave Airlie
r600g: fixup pos/face ena/address properly
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2010-10-14
Dave Airlie
r600g: only pick centroid coordinate when asked.
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2010-10-14
Zhenyu Wang
Revert "i965: fallback lineloop on sandybridge for...
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2010-10-14
Zhenyu Wang
i965: Fix GS hang on Sandybridge
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2010-10-14
Eric Anholt
i965: Add support for rescaling GL_TEXTURE_RECTANGLE...
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2010-10-13
Fredrik Höglund
r600g: Fix texture sampling with swizzled coords
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2010-10-13
Dave Airlie
r600g: drop unused context members
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2010-10-13
Ian Romanick
mesa: Clean up various 'unused parameter' warnings...
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2010-10-13
Ian Romanick
mesa: Clean up two 'comparison between signed and unsig...
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2010-10-13
Ian Romanick
mesa: Refactor validation of shader targets
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2010-10-13
Ian Romanick
mesa: Silence unused variable warning
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2010-10-13
Ian Romanick
linker: Reject shaders that have unresolved function...
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2010-10-13
Vinson Lee
glsl: Initialize variable in ir_derefence_array::consta...
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2010-10-13
José Fonseca
llvmpipe: Generalize the x8z24 fast path to all depth...
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2010-10-13
José Fonseca
gallivm: More accurate float -> 24bit & 32bit unorm...
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2010-10-13
Brian Paul
gallivm: work-around trilinear mipmap filtering regress...
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2010-10-13
Vinson Lee
gallivm: Remove unnecessary header.
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2010-10-13
Brian Paul
x11: fix breakage from gl_config::visualType removal
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2010-10-13
José Fonseca
llvmpipe: Unbreak Z32_FLOAT.
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2010-10-13
Kristian Høgsberg
Drop GLcontext typedef and use struct gl_context instead
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2010-10-13
Kristian Høgsberg
Drop GLframebuffer typedef and just use struct gl_frame...
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2010-10-13
Kristian Høgsberg
Rename GLvisual and __GLcontextModes to struct gl_config
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2010-10-13
Kristian Høgsberg
gl: Remove unused GLcontextModes fields
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2010-10-13
Kristian Høgsberg
Get rid of GL/internal/glcore.h
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2010-10-13
Roland Scheidegger
gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpat...
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2010-10-13
Dave Airlie
r600g: fix stencil export for evergreen harder
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2010-10-13
Stephan Schmid
r600g: fix relative addressing when splitting constant...
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2010-10-13
Dave Airlie
r600g: add missing eg reg definition
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2010-10-13
Dave Airlie
r600g: evergreen add stencil export bit
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2010-10-13
Dave Airlie
r600g: use blitter for hw copy region
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2010-10-13
Dave Airlie
r600g: drop all use of unsigned long
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2010-10-13
Dave Airlie
r600g: fix transfer stride.
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2010-10-13
Dave Airlie
r600g: remove bpt and start using pitch_in_bytes/pixels.
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2010-10-13
Dave Airlie
r600g: rename pitch in texture to pitch_in_bytes
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2010-10-13
Dave Airlie
r600g: use common texture object create function
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2010-10-13
Dave Airlie
r600g: split out miptree setup like r300g
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2010-10-13
Dave Airlie
r600g: add copy into tiled texture
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2010-10-13
Dave Airlie
r600g: the vs/ps const arrays weren't actually being...
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2010-10-13
Dave Airlie
r600g: reduce size of context structure.
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2010-10-13
Vinson Lee
tdfx: Silence unused variable warning on non-debug...
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2010-10-13
Dave Airlie
r600g: store samplers/views across blit when we need...
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2010-10-13
Dave Airlie
r600g: fix scissor/cliprect confusion
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2010-10-13
Dave Airlie
r600g: fix depth0 setting
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2010-10-13
Vinson Lee
r300: Silence uninitialized variable warning.
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2010-10-13
Brian Paul
mesa: reformatting, comments, code movement
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2010-10-13
Brian Paul
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with...
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2010-10-13
Brian Paul
gallivm: remove newlines
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2010-10-13
Roland Scheidegger
gallivm: fix different handling of [non]normalized...
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2010-10-13
Brian Paul
mesa: remove assertion w/ undeclared variable texelBytes
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2010-10-12
Dave Airlie
st/mesa: enable stencil shader export extension if...
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2010-10-12
Dave Airlie
glsl: add support for shader stencil export
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2010-10-12
Dave Airlie
r600g: add shader stencil export support.
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2010-10-12
Dave Airlie
r600g: add support for S8, X24S8 and S8X24 sampler...
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2010-10-12
Dave Airlie
st/mesa: use shader stencil export to accelerate shader...
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2010-10-12
Dave Airlie
st/mesa: add option to choose a texture format that...
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