mesa.git
2010-10-11 Chad Versaceglsl: Changes in generated file glsl_lexer.cpp
2010-10-11 Chad Versaceglsl: Add lexer rules for uint and uvecN (N=2..4)
2010-10-11 Chad Versaceglsl: Add glsl_type::uvecN_type for N=2,3
2010-10-11 Chad Versaceintel_extensions: Add ability to set GLSL version via...
2010-10-11 Daniel Vetterr200: revalidate after radeon_update_renderbuffers
2010-10-11 Eric Anholti965: Compute to MRF in the new FS backend.
2010-10-11 Eric Anholti965: Give the FB write and texture opcodes the info...
2010-10-11 Eric Anholti965: Give the math opcodes information on base mrf...
2010-10-11 Eric Anholti965: Move FS backend structures to a header.
2010-10-11 Eric Anholti965: Reduce register interference checks for changed...
2010-10-11 Eric Anholti965: Split FS_OPCODE_DISCARD into two steps.
2010-10-11 José Fonsecallvmpipe: Use lp_tgsi_info.
2010-10-11 José Fonsecagallivm: More detailed analysis of tgsi shaders.
2010-10-11 José Fonsecatgsi: Export some names for some tgsi enums.
2010-10-11 José Fonsecagallium: Define C99 restrict keyword where absent.
2010-10-11 José Fonsecagallivm: Eliminate unsigned integer arithmetic from...
2010-10-11 José Fonsecallvmpipe: Remove outdated comment about stencil testing.
2010-10-11 Dave Airlier600g: don't run with scissors.
2010-10-11 Dave Airlier600g: add TXL opcode support.
2010-10-11 Dave Airlier600g: enable vertex samplers.
2010-10-11 Dave Airlier600g: evergreen has no request size bit in texture...
2010-10-11 Dave Airlier600g: fix input/output Z export mixup for evergreen.
2010-10-10 José Fonsecagallivm: Pass texture coords derivates as scalars.
2010-10-10 José Fonsecagallivm: Use variables instead of Phis in loops.
2010-10-10 José Fonsecagallivm: Allow to disable bri-linear filtering with...
2010-10-10 José Fonsecagallivm: Fix a long standing bug with nested if-then...
2010-10-10 Francisco Jerezdri/nv10: Fake fast Z clears for pre-nv17 cards.
2010-10-09 Francisco Jerezdri/nouveau: Minor cleanup.
2010-10-09 José Fonsecagallivm: Cleanup the rest of the flow module.
2010-10-09 José Fonsecagallivm: Simplify if/then/else implementation.
2010-10-09 José Fonsecagallivm: Factor out the SI->FP texture size conversion...
2010-10-09 José Fonsecagallivm: Remove support for Phi generation.
2010-10-09 José Fonsecagallivm: Use varilables instead of Phis for cubemap...
2010-10-09 José Fonsecagallivm: Don't generate Phis for execution mask.
2010-10-09 José Fonsecagallivm: Special bri-linear computation path for unmodi...
2010-10-09 José Fonsecagallivm: Less code duplication in log computation.
2010-10-09 José Fonsecautil: Defined M_SQRT2 when not available.
2010-10-09 José Fonsecagallivm: Handle code have ret correctly.
2010-10-09 José Fonsecallvmpipe: Fix MSVC build. Enable the new SSE2 code...
2010-10-09 Keith Whitwellllvmpipe: simplified SSE2 swz/unswz routines
2010-10-09 Keith Whitwellllvmpipe: clean up shader pre/postamble, try to catch...
2010-10-09 Keith Whitwellllvmpipe: try to be sensible about whether to branch...
2010-10-09 Keith Whitwellgallivm: simpler uint8->float conversions
2010-10-09 Keith Whitwellgallivm: prefer blendvb for integer arguments
2010-10-09 Keith Whitwellgallivm: specialized x8z24 depthtest path
2010-10-09 Keith Whitwellllvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
2010-10-09 Keith Whitwellllvmpipe: store zero into all alloca'd values
2010-10-09 Keith Whitwellllvmpipe: use alloca for fs color outputs
2010-10-09 Keith Whitwellllvmpipe: defer attribute interpolation until after...
2010-10-09 José Fonsecallvmpipe: Prevent z > 1.0
2010-10-09 José Fonsecagallivm: Do size computations simultanously for all...
2010-10-09 Zack Rusinllvmpipe: fix rasterization of vertical lines on pixel...
2010-10-08 Vinson Leei965: Initialize member variables.
2010-10-08 Vinson Leei965: Silence unused variable warning on non-debug...
2010-10-08 Vinson Leei965: Silence unused variable warning on non-debug...
2010-10-08 Vinson Leei915: Silence unused variable warning in non-debug...
2010-10-08 Roland Scheideggergallivm: make use of new iround code in lp_bld_conv.
2010-10-08 Roland Scheideggergallivm: optimize soa linear clamp to edge wrap mode...
2010-10-08 Roland Scheideggergallivm: avoid unnecessary URem in linear wrap repeat...
2010-10-08 Roland Scheideggergallivm: more linear tex wrap mode calculation simplifi...
2010-10-08 Roland Scheideggergallivm: optimize some tex wrap mode calculations a bit
2010-10-08 Roland Scheideggergallivm: replace sub/floor/ifloor combo with ifloor_fract
2010-10-08 Roland Scheideggergallivm: faster iround implementation for sse2
2010-10-08 Roland Scheideggergallivm: fix trunc/itrunc comment
2010-10-08 Vinson Leei915: Silence unused variable warning in non-debug...
2010-10-08 Ian Romanickdocs: Update status of GL 3.x related extensions
2010-10-08 Ian Romanickdocs: skeleton for 7.10 release notes
2010-10-08 Ian Romanickglsl: Remove const decoration from inlined function...
2010-10-08 Ian Romanickintel: Enable GL_ARB_explicit_attrib_location
2010-10-08 Ian Romanickmain: Enable GL_ARB_explicit_attrib_location for swrast
2010-10-08 Ian Romanickglsl: Add linker support for explicit attribute locations
2010-10-08 Ian Romanickglsl: Track explicit location in AST to IR translation
2010-10-08 Ian Romanickglsl: Regenerate files changes by previous commit
2010-10-08 Ian Romanickglsl: Add parser support for GL_ARB_explicit_attrib_loc...
2010-10-08 Ian Romanickglcpp: Regenerate files changes by previous commit
2010-10-08 Ian Romanickglcpp: Add the define for ARB_explicit_attrib_location...
2010-10-08 Ian Romanickglsl: Regenerate files modified by previous commits
2010-10-08 Ian Romanickglsl: Wrap ast_type_qualifier contents in a struct...
2010-10-08 Ian Romanickglsl: Clear type_qualifier using memset
2010-10-08 Ian Romanickglsl: Slight refactor of error / warning checking for...
2010-10-08 Ian Romanickglsl: Refactor 'layout' grammar to match GLSL 1.60...
2010-10-08 Ian Romanickglsl: Fail linking if assign_attribute_locations fails
2010-10-08 Vinson Leer600g: Silence uninitialized variable warning.
2010-10-08 Vinson Leer600g: Silence uninitialized variable warning.
2010-10-08 Vinson Leer600g: Silence uninitialized variable warning.
2010-10-08 Vinson Leegallivm: Remove unnecessary header.
2010-10-08 Eric Anholti965: Add register coalescing to the new FS backend.
2010-10-08 Eric Anholti965: Enable attribute swizzling (repositioning) in...
2010-10-08 Eric Anholti965: Fix new FS gen6 interpolation for sparsely-popula...
2010-10-08 Eric Anholti965: Fix gen6 WM push constants updates.
2010-10-08 José Fonsecagallivm: Help for combined extraction and broadcasting.
2010-10-08 José Fonsecallvmpipe: First minify the texture size, then broadcast.
2010-10-08 José Fonsecagallivm: Move into the as much of the second level...
2010-10-08 Eric Anholti965: Handle swizzles in the addition of YUV texture...
2010-10-08 Eric Anholti965: Drop the check for YUV constants in the param...
2010-10-08 Eric Anholti965: Drop the check for duplicate _mesa_add_state_refe...
2010-10-08 Eric Anholtmesa: Simplify a bit of _mesa_add_state_reference using...
2010-10-08 José Fonsecagallivm: Warn when doing inefficient integer comparisons.
2010-10-08 José Fonsecagallivm: Avoid control flow for two-sided stencil test.
2010-10-08 Keith Whitwellllvmpipe: fix off-by-one in tri_16
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