mesa.git
2007-01-08 BrianImplement projective texture sampling, 3D textures...
2007-01-08 BrianMove some code around, add some comments.
2007-01-08 BrianMove storage allocation functions from slang_emit.c...
2007-01-08 Briancheckpoint: more work on variable/storage allocation
2007-01-08 BrianCheckpoint: re-org of (global) variable allocation...
2007-01-05 BrianCheckpoint glsl compiler work: sampler uniforms now...
2007-01-05 Brianadded PROGRAM_SAMPLER
2007-01-05 Brianadded Sampler field to prog_instruction struct
2007-01-05 Brianadded PROGRAM_SAMPLER
2007-01-05 Brianadded _mesa_add_sampler()
2007-01-05 Brianupdate TexturesUsed[] in slang_update_inputs_outputs()
2007-01-05 Brianupdate TexturesUsed[] in slang_update_inputs_outputs()
2007-01-05 Briancompute InputsRead/OutputsWritten with slang_update_inp...
2007-01-05 Brianmove TexturesUsed[] into gl_program since vertex progra...
2007-01-04 Briansimplify update_texture_state() a bit, compute _Enabled...
2007-01-04 Brianminor formatting fix
2007-01-04 Brianadded texture attribs in slang_find_input()
2007-01-04 Brianadded glUniform1i_func
2007-01-04 Brianinitial code to get texture sampling limping along
2007-01-04 Briantemporary disable some memory deallocations to work...
2007-01-04 Brianfinish some loose ends in _mesa_uniform()
2007-01-04 Brianupdate_texture_state() updated for new shaders
2007-01-04 BrianFix some incorrect GL error values. Reorganize _mesa_c...
2006-12-22 Brianfix typos
2006-12-22 Brianimplement unary +, -
2006-12-22 Brianchmod a-x
2006-12-22 Briancheckpoint: pre/post incr/decr operators
2006-12-22 Brianadded INTERP_VARYING code
2006-12-22 Brians/attribute/varying/
2006-12-21 Briancomment about uniforms
2006-12-21 Briancheckpoint: rewrite vec/mat products
2006-12-21 Brianfix typos
2006-12-21 Brianadded IR_NEG for negation
2006-12-21 Briancheckpoint: matrix/float, unary negation rewrite
2006-12-21 Briancheckpoint: ivec/int and mat/mat operations
2006-12-21 Briancheckpoint: more basic math rewritting
2006-12-21 Briancheckpoint: re-org assignment operator functions
2006-12-21 Brianadded glUniformMatrix2/3fv_func
2006-12-21 Briancheckpoint: more basic math operator re-org
2006-12-21 BrianCheckpoing: re-organization of basic arithmetic functions.
2006-12-21 Brianhandle PROGRAM_UNIFORM, fix a _mesa_problem() call
2006-12-21 BrianUniform matrix support.
2006-12-21 Brianadded _mesa_print_parameter_list()
2006-12-20 BrianNew IR_COND node for evaluating conditional expressions...
2006-12-20 Brianuse cast wrappers for sanity checking
2006-12-20 Briancode re-org
2006-12-20 BrianMinor clean-ups, reformatting, comment changes.
2006-12-20 BrianFix shader object reference counting and hash table...
2006-12-20 BrianClean-up and re-org of the main GLSL object types.
2006-12-20 BrianOverhaul of GLSL API functions, dispatching, etc.
2006-12-20 BrianOverhaul of GLSL API functions, dispatching, etc.
2006-12-20 BrianMassive re-org of GLSL-related API functions.
2006-12-19 Briancheck for null Parameters ptr in _mesa_clone_program()
2006-12-19 Brianlots of clean-up and re-org
2006-12-19 Brianadditional error checking
2006-12-19 Briannew error msg
2006-12-19 Brianrewrite +=, -= etc for floats
2006-12-19 BrianImplement array indexing of simple vec2/3/4 types....
2006-12-18 BrianAdded instruction counter to catch infinite loops ...
2006-12-18 BrianCheck for inst->CondUpdate, print .C suffix.
2006-12-18 BrianGenerate IR code for for/while loops, break and continu...
2006-12-18 BrianImplement if-conditionals and while loops, added tempor...
2006-12-18 BrianGLSL API functions.
2006-12-18 BrianUse _mesa_free_linked_program_data()
2006-12-18 Briancomments
2006-12-16 Brianfix comment, handle NOP
2006-12-16 BrianInitial code for conditional constructs.
2006-12-16 Brianprint BRA instructions
2006-12-16 Brianadded cases for BRA, NOP
2006-12-16 Briancases for NOP, BRA
2006-12-16 Brianstart implementing relational operators
2006-12-15 Brianstart rewriting the matrix/vector functions
2006-12-15 Brianadded assertion to catch use of too many temporaries
2006-12-15 Brianfix double-printing of comment info
2006-12-15 Briancode movement
2006-12-15 BrianLots of assorted changes.
2006-12-15 Brianredo mat4 addition, mat4 constructor from vec4s
2006-12-15 Brianvertex/fragment program field changes
2006-12-15 Brianvarying var changes
2006-12-15 Brianvarying var changes
2006-12-15 Brianvarying changes
2006-12-15 Brianupdated includes
2006-12-15 Brianupdated includes
2006-12-15 Brianuse MAX_VARYING
2006-12-15 Brianuse MAX_VARYING
2006-12-15 Brianmore debug output
2006-12-15 BrianLots of assorted changes for new GLSL compiler backend.
2006-12-15 BrianUse extfuncs.h helper. Added command line options...
2006-12-15 Briansimple extension function wrangler
2006-12-15 Brianchange/add/rm several filenames
2006-12-15 BrianRenamed s_nvfragprog.[ch] to s_fragprog.[ch]
2006-12-15 BrianRenamed s_nvfragprog.[ch] to s_fragprog.[ch], program_i...
2006-12-14 Brianremove unneeded includes
2006-12-14 Brianremove unneeded includes
2006-12-14 Brianremove unneded includes
2006-12-14 Brianremove some unneeded includes
2006-12-14 Brianinclude prog_print.h
2006-12-14 BrianRemove some moved extern decls.
2006-12-14 BrianMove some code from prog_print.c to prog_instruction.c
2006-12-14 BrianRenamed from s_nvfragprog.[ch]
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