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mesa.git
2009-06-18
José Fonseca
wgl: Fix window resizing in multithread applications.
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2009-06-18
José Fonseca
wgl: Move all thread related code together.
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2009-06-18
Keith Whitwell
glew: correct misspelling of glFramebufferTextureLayer
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2009-06-18
Keith Whitwell
mesa: protect Elements against multiple definitions
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2009-06-17
Brian Paul
intel: remove extra \n from warning string
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2009-06-17
Robert Ellison
i965: fix 1D texture borders with GL_CLAMP_TO_BORDER
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2009-06-17
Robert Ellison
i965: send all warnings through _mesa_warning()
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2009-06-17
Robert Ellison
i965: fix segfault on low memory conditions
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2009-06-17
Ian Romanick
Fast path when rebinding the same texture in single...
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2009-06-17
Eric Anholt
i915: Don't put VBOs in graphics memory unless required...
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2009-06-17
Eric Anholt
i915: Fall back on NPOT textured metaops on 830-class.
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2009-06-17
Eric Anholt
i915: Restore the Viewport and DepthRange functions...
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2009-06-17
Eric Anholt
i956: Make state dependency of SF on drawbuffer bounds...
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2009-06-17
Eric Anholt
intel: Don't complain on falling back from PBO fastpaths.
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2009-06-17
Eric Anholt
mesa: Mark FBOs with compressed color attachments as...
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2009-06-17
Eric Anholt
i915: Use Stencil.Enabled instead of Stencil._Enabled...
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2009-06-17
Eric Anholt
i915: Only use the new 945 cube layout for compressed...
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2009-06-17
Eric Anholt
i965: Fix varying payload reg assignment for the non...
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2009-06-17
Eric Anholt
i965: Fix register allocation of GLSL fp inputs.
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2009-06-17
Eric Anholt
intel: Use FRONT_AND_BACK for StencilOp as well.
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2009-06-17
Eric Anholt
intel: Use GL_FRONT_AND_BACK for stencil clearing.
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2009-06-17
Eric Anholt
intel: Skip the DRI2 renderbuffer update when doing...
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2009-06-17
Eric Anholt
intel: Map write-only buffer objects through the GTT...
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2009-06-17
Brian Paul
mesa: rework viewport/scissor initialization code
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2009-06-17
Brian Paul
mesa: added null ptr check in Fake_glXCreatePixmap()
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2009-06-17
Brian Paul
st/glx: added null ptr check in Fake_glXCreatePixmap()
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2009-06-17
José Fonseca
Revert "scons: Debug build by default."
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2009-06-17
José Fonseca
progs/wgl: Fix shreadtex_mt too.
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2009-06-17
José Fonseca
progs/wgl: Tweak the initialization wait in wglthreads.
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2009-06-17
José Fonseca
progs/wgl: Get wglShareLists working in wglthreads.
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2009-06-17
José Fonseca
scons: Debug build by default.
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2009-06-17
Brian Paul
GLX: attempt to fix glean makeCurrent test cases.
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2009-06-17
José Fonseca
docs: Document building with SCons.
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2009-06-17
José Fonseca
wgl: Factor out some repetitive code into inline functions.
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2009-06-17
José Fonseca
progs/wgl: Allow resizing wglthreads' windows.
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2009-06-17
Brian Paul
i965: fix bugs in projective texture coordinates
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2009-06-16
Brian Paul
softpipe: fix out of bounds quad rasterization bug
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2009-06-16
Brian Paul
mesa: fix incorrect viewport clamping in _mesa_set_view...
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2009-06-16
Brian Paul
mesa: fix REMAINDER() macro
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2009-06-16
José Fonseca
gallium: Avoid atomic ops / locking when src is dst.
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2009-06-16
José Fonseca
progs/wgl: Quit after displaying usage for -h option.
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2009-06-16
José Fonseca
progs/wgl: Use appropriate types to silence msvc warnings.
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2009-06-16
José Fonseca
progs/wgl: Fix assertion failure in wglthreads' texture...
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2009-06-15
Shuang He
intel: Release fb backing regions in intelDestroyBuffer()
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2009-06-15
José Fonseca
python/tests: Add is_depth_stencil_format utility function.
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2009-06-15
José Fonseca
python/tests: Cleanup texture_sample.
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2009-06-15
José Fonseca
mesa: Always return a value.
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2009-06-15
José Fonseca
mesa: Use appropriate float/integer types.
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2009-06-15
José Fonseca
mesa: Use type modifier for float constants.
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2009-06-15
José Fonseca
mesa: Use integer type with appropriate sign.
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2009-06-15
José Fonseca
rtasm: Use 32bit constant.
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2009-06-15
José Fonseca
gallium: Ensure assert macro is defined before being...
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2009-06-15
José Fonseca
softpipe: Fix softpipe_is_texture_referenced.
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2009-06-15
José Fonseca
progs/tests: Use opaque colors.
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2009-06-15
Thomas Hellstrom
dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TAR...
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2009-06-15
Thomas Hellstrom
gallium: Fix segfault and valgrind error introduced...
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2009-06-12
Brian Paul
demos: update fbotexture.c to use EXT or ARB functions...
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2009-06-12
Brian Paul
util: additional function pointers
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2009-06-12
Jakob Bornecrantz
mesa: Enable uploads of only depth to z24s8 textures
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2009-06-11
Brian Paul
mesa: rework vertex shader output / fragment shader...
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2009-06-11
Brian Paul
mesa: add default function for ctx->Driver.CheckQuery...
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2009-06-11
José Fonseca
python/retrace: Show the contents of the depth/stencil...
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2009-06-11
José Fonseca
python/retrace: Interpret is_texture_referenced/is_buff...
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2009-06-11
José Fonseca
wgl: Fix prototype.
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2009-06-11
José Fonseca
mesa: Use new pf_is_depth_and_stencil inline.
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2009-06-11
José Fonseca
gallium: New pf_is_depth_and_stencil / pf_is_depth_or_s...
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2009-06-11
José Fonseca
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any...
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2009-06-11
José Fonseca
mesa: Remove dead code.
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2009-06-11
Brian Paul
st/mesa: fix typo s/BFC0/BFC1/
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2009-06-11
Brian Paul
vbo: fix assertion, #define IMM_BUFFER_NAME
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2009-06-11
José Fonseca
python/tests: Test sampling from a depth texture.
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2009-06-11
Jakob Bornecrantz
mesa: Only do read write when we don't have a depth...
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2009-06-11
José Fonseca
progs: Port fp programs to GLEW.
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2009-06-11
José Fonseca
mesa: Take the format from the right structure.
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2009-06-11
José Fonseca
meas: Use a read/write transfer when writing stencil...
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2009-06-10
José Fonseca
mesa: Reverse s8z24 into z24s8 as required by EXT_packe...
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2009-06-10
José Fonseca
mesa: Fix typo in bitmask.
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2009-06-10
José Fonseca
mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
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2009-06-10
Brian Paul
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
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2009-06-10
Brian Paul
glsl: Handle continuation characters in preprocessor.
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2009-06-10
Brian Paul
swrast: fix state validation bug for changing program...
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2009-06-10
Brian Paul
glsl: Fix symbol replacement handling in preprocessor.
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2009-06-10
Brian Paul
mesa: disable texture unit error check in _mesa_MatrixM...
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2009-06-10
Brian Paul
docs: document GLSL preprocessor fixes
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2009-06-10
José Fonseca
util: Single precision constants.
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2009-06-10
José Fonseca
mesa: Single precision constants.
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2009-06-10
José Fonseca
mesa: Pure software accum buffer.
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2009-06-10
José Fonseca
gallium: Shorthand functions for computing stride and...
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2009-06-09
Keith Whitwell
mesa/st: fix tracking of mapped buffer ranges
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2009-06-09
Keith Whitwell
stw: ignore swapbuffer requests on singlebuffer
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2009-06-09
Brian Paul
glsl: Expand nested preprocessor macros.
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2009-06-08
Brian Paul
st/mesa: fix incorrect bufObj Length assignment, remove...
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2009-06-08
Jon TURNEY
Cygwin build fixes
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2009-06-08
Brian Paul
glsl: Fix preprocessor define argument parsing for...
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2009-06-08
Jakob Bornecrantz
pipebuffer: Silence out of heap space debug print
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2009-06-08
Brian Paul
st/mesa: remove invalid assertion
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2009-06-08
José Fonseca
mesa: Use matching signedness for the counter as upper...
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2009-06-08
José Fonseca
mesa: Allocate tokens from the heap.
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2009-06-08
Brian Paul
mesa: better error message for invalid texture unit...
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2009-06-08
Brian Paul
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
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