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mesa.git
2010-08-30
Dave Airlie
r600g: add KILP support
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2010-08-30
Dave Airlie
r600g: fix SSG and op3 neg writing
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2010-08-30
Dave Airlie
r600g : add basic loop support.
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2010-08-29
Bas Nieuwenhuizen
r600g: use the values from the correct literals
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2010-08-29
Bas Nieuwenhuizen
r600g: added literals where needed for POW instruction
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2010-08-29
Richard Li
evergreen : fix shader const allocation and instruction...
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2010-08-29
Vinson Lee
glsl: Initialize data in ast_function_expression::hir.
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2010-08-29
Vinson Lee
glsl: Completely initialize value member in ir_constant...
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2010-08-29
Vinson Lee
glsl: Initialize variable in ir_swizzle::constant_expre...
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2010-08-29
Vinson Lee
glsl: Initialize data in read_constant.
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2010-08-29
Vinson Lee
ir_to_mesa: Initialize variable in ir_to_mesa_visitor...
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2010-08-29
Dave Airlie
r600g: drop file I added by mistake in a previous commit
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2010-08-29
Vinson Lee
glsl: Initialize the rest of values of ir_constant...
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2010-08-29
Vinson Lee
gallium: Remove unnecessary header from p_state.h.
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2010-08-29
Vinson Lee
nvfx: Remove util_is_pot in favor of util_is_power_of_two.
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2010-08-29
Vinson Lee
util: Include missing header in u_draw.h.
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2010-08-29
Vinson Lee
util: Add forward declaration in u_transfer.h.
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2010-08-29
Marek Olšák
r300g,u_blitter: use u_framebuffer
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2010-08-29
Marek Olšák
util: remove util_is_pot in favor of util_is_power_of_two
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2010-08-29
Eric Anholt
i965: Add initial support for texturing to the new...
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2010-08-29
Eric Anholt
i965: Add disasm for gen5 sampler messages.
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2010-08-29
Cedric Vivier
i965: Move libdrm/C++ hack introduced in fa2deb3d to...
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2010-08-28
Vinson Lee
st/mesa: Include missing header in st_mesa_to_tgsi.c.
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2010-08-28
Vinson Lee
softpipe: Include missing header in sp_flush.c.
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2010-08-28
Vinson Lee
draw: Include missing header in draw_vs_llvm.c.
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2010-08-28
Vinson Lee
llvmpipe: Include missing header in lp_flush.c.
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2010-08-28
Marek Olšák
r300g: fix blitting between 2D NPOT mipmaps
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2010-08-28
Mathias Fröhlich
r300g: fix min/max lod computation
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2010-08-28
Marek Olšák
r300g: set the correct value in PVS_NUM_CNTLRS
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2010-08-28
Vinson Lee
llvmpipe: Remove unnecessary header.
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2010-08-28
Ian Romanick
glsl2: Decompose matrix comparison into vector operations
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2010-08-27
Jakob Bornecrantz
trace: Don't try to dump the rgba array if null
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2010-08-27
Eric Anholt
glsl: Rename a couple of common variable names in mat_o...
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2010-08-27
Eric Anholt
glsl: Make mat_op_to_vec allocate out of the IR's parent.
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2010-08-27
Eric Anholt
i965: Set the pop count on BRK/CONT inside of an if...
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2010-08-27
Eric Anholt
glsl: Regenerate for double destroy fix.
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2010-08-27
Eric Anholt
glsl: Protect against double compiler-destroy.
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2010-08-27
Eric Anholt
dri: Get prototype for _mesa_destroy_compiler().
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2010-08-27
Eric Anholt
i965: Don't strip negate/abs flags when assigning unifo...
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2010-08-27
Eric Anholt
i965: Add missing handling for BRW_OPCODE_SEL.
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2010-08-27
Eric Anholt
i965: Mask out higher bits of the result of BRW_CMP...
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2010-08-27
Eric Anholt
i965: Fix the types of immediate integer values.
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2010-08-27
Eric Anholt
i965: Add translation for RNDD and RNDZ.
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2010-08-27
Eric Anholt
i965: Add support for ir_binop_mod using do_mod_to_fract.
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2010-08-27
Jerome Glisse
r600g: fix vbo size
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2010-08-27
Brian Paul
mesa: move null ptr check (fdo bug 29843)
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2010-08-27
Nick Bowler
mesa: Use the format info to identify packed depth...
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2010-08-27
Brian Paul
mesa: use atexit() handler to release GLSL compiler...
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2010-08-27
Brian Paul
glsl2: restructure header file for C++ and C inclusion
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2010-08-27
Brian Paul
glsl2: remove 'extern' keyword in .c file
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2010-08-27
Eric Anholt
i965: Fix swapped instructions in ir_unop_abs and ir_un...
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2010-08-27
Eric Anholt
i965: Add generate() handling for AND, OR, XOR.
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2010-08-27
Eric Anholt
i965: Add support for if instructions in the new FS...
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2010-08-27
Eric Anholt
i965: When encountering an unknown opcode in new FS...
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2010-08-27
Eric Anholt
i965: Fix the maximum grf counting in the new FS backend.
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2010-08-27
Eric Anholt
i965: Validate the IR tree after doing our custom optim...
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2010-08-27
Eric Anholt
i965: Add a bit of support for matrices to the new FS.
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2010-08-27
Eric Anholt
i965: Fix destination writemasking in the new FS.
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2010-08-27
Eric Anholt
i965: Fix swizzling in vector splitting for the new...
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2010-08-27
Zack Rusin
graw: fix the build (missing header)
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2010-08-27
Brian Paul
mesa: free the fallback texture object in free_shared_s...
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2010-08-27
Brian Paul
mesa: fix double-underscore naming
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2010-08-27
Keith Whitwell
llvmpipe: use util_iround in place of round
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2010-08-27
Keith Whitwell
util: fix typo in MAX4
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2010-08-27
Keith Whitwell
llvmpipe: eliminate tri->dx, tri->dy values
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2010-08-27
Hui Qi Tay
llvmpipe: point sprites rasterization
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2010-08-27
Hui Qi Tay
llvmpipe: native point rasterization with better pixel...
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2010-08-27
Hui Qi Tay
llvmpipe: native point rasterization
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2010-08-27
Keith Whitwell
llvmpipe: update line rasterization code to current...
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2010-08-27
Keith Whitwell
util: add MIN4, MAX4
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2010-08-27
Hui Qi Tay
llvmpipe: native line rasterization with correct pixel...
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2010-08-27
Hui Qi Tay
llvmpipe: native rasterization for lines
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2010-08-27
Keith Whitwell
llvmpipe: add lp_setup_coef to makefile
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2010-08-27
Keith Whitwell
llvmpipe: intrinsics version of triangle coeficient...
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2010-08-27
Vinson Lee
gallium: Remove unnecessary header from p_shader_tokens.h.
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2010-08-27
Vinson Lee
tgsi: Include missing header in tgsi_parse.h.
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2010-08-27
Vinson Lee
tgsi: Include missing header in tgsi_info.h.
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2010-08-27
Vinson Lee
tgsi: Include missing header in tgsi_dump.h.
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2010-08-27
Vinson Lee
gallium: Remove unnecessary header from p_format.h.
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2010-08-27
Vinson Lee
graw: Include missing header in graw.h.
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2010-08-27
Vinson Lee
r300g: Include missing header in r300_texture.h.
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2010-08-27
Kenneth Graunke
Fix typo in function name "shading_laguage_version".
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2010-08-27
Dave Airlie
Revert "r600g: simplify states"
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2010-08-27
Dave Airlie
r600g: add initial if/else/endif support
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2010-08-27
Dave Airlie
r600g: optimise op2 and swapped op2 emission.
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2010-08-27
Dave Airlie
r600g: add exp support in theory.
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2010-08-27
Dave Airlie
r600g: add DPH support.
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2010-08-27
Eric Anholt
i965: Add preliminary support for uniforms to the new...
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2010-08-27
Eric Anholt
i965: Abort on gl_FragDepth in the new FS backend for...
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2010-08-27
Eric Anholt
i965: Fix up and actually enable the NewShader and...
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2010-08-26
Eric Anholt
i965: Hack in avoidance of c++ reserved keyword in...
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2010-08-26
Eric Anholt
i965: Add GLSL IR-level source annotation and comments...
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2010-08-26
Eric Anholt
i965: Use the implied move in brw_math() in the new FS.
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2010-08-26
Eric Anholt
i965: Add support for in varyings to the new FS codegen.
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2010-08-26
Eric Anholt
i965: Start building the codegen visitor.
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2010-08-26
Eric Anholt
i965: Start building direct GLSL2 IR to 965 assembly...
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2010-08-26
Eric Anholt
i965: Add new pass to split vectors into scalar variables
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2010-08-26
Eric Anholt
i965: Add a pass for the FS to reduce vector expression...
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2010-08-26
Eric Anholt
i965: Start building 965 FS backend.
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2010-08-26
Brian Paul
llvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
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