mesa.git
2010-08-30 Dave Airlier600g: add KILP support
2010-08-30 Dave Airlier600g: fix SSG and op3 neg writing
2010-08-30 Dave Airlier600g : add basic loop support.
2010-08-29 Bas Nieuwenhuizenr600g: use the values from the correct literals
2010-08-29 Bas Nieuwenhuizenr600g: added literals where needed for POW instruction
2010-08-29 Richard Lievergreen : fix shader const allocation and instruction...
2010-08-29 Vinson Leeglsl: Initialize data in ast_function_expression::hir.
2010-08-29 Vinson Leeglsl: Completely initialize value member in ir_constant...
2010-08-29 Vinson Leeglsl: Initialize variable in ir_swizzle::constant_expre...
2010-08-29 Vinson Leeglsl: Initialize data in read_constant.
2010-08-29 Vinson Leeir_to_mesa: Initialize variable in ir_to_mesa_visitor...
2010-08-29 Dave Airlier600g: drop file I added by mistake in a previous commit
2010-08-29 Vinson Leeglsl: Initialize the rest of values of ir_constant...
2010-08-29 Vinson Leegallium: Remove unnecessary header from p_state.h.
2010-08-29 Vinson Leenvfx: Remove util_is_pot in favor of util_is_power_of_two.
2010-08-29 Vinson Leeutil: Include missing header in u_draw.h.
2010-08-29 Vinson Leeutil: Add forward declaration in u_transfer.h.
2010-08-29 Marek Olšákr300g,u_blitter: use u_framebuffer
2010-08-29 Marek Olšákutil: remove util_is_pot in favor of util_is_power_of_two
2010-08-29 Eric Anholti965: Add initial support for texturing to the new...
2010-08-29 Eric Anholti965: Add disasm for gen5 sampler messages.
2010-08-29 Cedric Vivieri965: Move libdrm/C++ hack introduced in fa2deb3d to...
2010-08-28 Vinson Leest/mesa: Include missing header in st_mesa_to_tgsi.c.
2010-08-28 Vinson Leesoftpipe: Include missing header in sp_flush.c.
2010-08-28 Vinson Leedraw: Include missing header in draw_vs_llvm.c.
2010-08-28 Vinson Leellvmpipe: Include missing header in lp_flush.c.
2010-08-28 Marek Olšákr300g: fix blitting between 2D NPOT mipmaps
2010-08-28 Mathias Fröhlichr300g: fix min/max lod computation
2010-08-28 Marek Olšákr300g: set the correct value in PVS_NUM_CNTLRS
2010-08-28 Vinson Leellvmpipe: Remove unnecessary header.
2010-08-28 Ian Romanickglsl2: Decompose matrix comparison into vector operations
2010-08-27 Jakob Bornecrantztrace: Don't try to dump the rgba array if null
2010-08-27 Eric Anholtglsl: Rename a couple of common variable names in mat_o...
2010-08-27 Eric Anholtglsl: Make mat_op_to_vec allocate out of the IR's parent.
2010-08-27 Eric Anholti965: Set the pop count on BRK/CONT inside of an if...
2010-08-27 Eric Anholtglsl: Regenerate for double destroy fix.
2010-08-27 Eric Anholtglsl: Protect against double compiler-destroy.
2010-08-27 Eric Anholtdri: Get prototype for _mesa_destroy_compiler().
2010-08-27 Eric Anholti965: Don't strip negate/abs flags when assigning unifo...
2010-08-27 Eric Anholti965: Add missing handling for BRW_OPCODE_SEL.
2010-08-27 Eric Anholti965: Mask out higher bits of the result of BRW_CMP...
2010-08-27 Eric Anholti965: Fix the types of immediate integer values.
2010-08-27 Eric Anholti965: Add translation for RNDD and RNDZ.
2010-08-27 Eric Anholti965: Add support for ir_binop_mod using do_mod_to_fract.
2010-08-27 Jerome Glisser600g: fix vbo size
2010-08-27 Brian Paulmesa: move null ptr check (fdo bug 29843)
2010-08-27 Nick Bowlermesa: Use the format info to identify packed depth...
2010-08-27 Brian Paulmesa: use atexit() handler to release GLSL compiler...
2010-08-27 Brian Paulglsl2: restructure header file for C++ and C inclusion
2010-08-27 Brian Paulglsl2: remove 'extern' keyword in .c file
2010-08-27 Eric Anholti965: Fix swapped instructions in ir_unop_abs and ir_un...
2010-08-27 Eric Anholti965: Add generate() handling for AND, OR, XOR.
2010-08-27 Eric Anholti965: Add support for if instructions in the new FS...
2010-08-27 Eric Anholti965: When encountering an unknown opcode in new FS...
2010-08-27 Eric Anholti965: Fix the maximum grf counting in the new FS backend.
2010-08-27 Eric Anholti965: Validate the IR tree after doing our custom optim...
2010-08-27 Eric Anholti965: Add a bit of support for matrices to the new FS.
2010-08-27 Eric Anholti965: Fix destination writemasking in the new FS.
2010-08-27 Eric Anholti965: Fix swizzling in vector splitting for the new...
2010-08-27 Zack Rusingraw: fix the build (missing header)
2010-08-27 Brian Paulmesa: free the fallback texture object in free_shared_s...
2010-08-27 Brian Paulmesa: fix double-underscore naming
2010-08-27 Keith Whitwellllvmpipe: use util_iround in place of round
2010-08-27 Keith Whitwellutil: fix typo in MAX4
2010-08-27 Keith Whitwellllvmpipe: eliminate tri->dx, tri->dy values
2010-08-27 Hui Qi Tayllvmpipe: point sprites rasterization
2010-08-27 Hui Qi Tayllvmpipe: native point rasterization with better pixel...
2010-08-27 Hui Qi Tayllvmpipe: native point rasterization
2010-08-27 Keith Whitwellllvmpipe: update line rasterization code to current...
2010-08-27 Keith Whitwellutil: add MIN4, MAX4
2010-08-27 Hui Qi Tayllvmpipe: native line rasterization with correct pixel...
2010-08-27 Hui Qi Tayllvmpipe: native rasterization for lines
2010-08-27 Keith Whitwellllvmpipe: add lp_setup_coef to makefile
2010-08-27 Keith Whitwellllvmpipe: intrinsics version of triangle coeficient...
2010-08-27 Vinson Leegallium: Remove unnecessary header from p_shader_tokens.h.
2010-08-27 Vinson Leetgsi: Include missing header in tgsi_parse.h.
2010-08-27 Vinson Leetgsi: Include missing header in tgsi_info.h.
2010-08-27 Vinson Leetgsi: Include missing header in tgsi_dump.h.
2010-08-27 Vinson Leegallium: Remove unnecessary header from p_format.h.
2010-08-27 Vinson Leegraw: Include missing header in graw.h.
2010-08-27 Vinson Leer300g: Include missing header in r300_texture.h.
2010-08-27 Kenneth GraunkeFix typo in function name "shading_laguage_version".
2010-08-27 Dave AirlieRevert "r600g: simplify states"
2010-08-27 Dave Airlier600g: add initial if/else/endif support
2010-08-27 Dave Airlier600g: optimise op2 and swapped op2 emission.
2010-08-27 Dave Airlier600g: add exp support in theory.
2010-08-27 Dave Airlier600g: add DPH support.
2010-08-27 Eric Anholti965: Add preliminary support for uniforms to the new...
2010-08-27 Eric Anholti965: Abort on gl_FragDepth in the new FS backend for...
2010-08-27 Eric Anholti965: Fix up and actually enable the NewShader and...
2010-08-26 Eric Anholti965: Hack in avoidance of c++ reserved keyword in...
2010-08-26 Eric Anholti965: Add GLSL IR-level source annotation and comments...
2010-08-26 Eric Anholti965: Use the implied move in brw_math() in the new FS.
2010-08-26 Eric Anholti965: Add support for in varyings to the new FS codegen.
2010-08-26 Eric Anholti965: Start building the codegen visitor.
2010-08-26 Eric Anholti965: Start building direct GLSL2 IR to 965 assembly...
2010-08-26 Eric Anholti965: Add new pass to split vectors into scalar variables
2010-08-26 Eric Anholti965: Add a pass for the FS to reduce vector expression...
2010-08-26 Eric Anholti965: Start building 965 FS backend.
2010-08-26 Brian Paulllvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
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