mesa.git
2016-02-27 Jason Ekstrandanv/gen7: Clean up the dummy PS case
2016-02-27 Jason Ekstrandanv/gen7: Set MaximumNumberofThreads in the dummy PS...
2016-02-27 Jason Ekstrandanv/gen7: Only try to get the depth format the surface...
2016-02-27 Jason Ekstrandanv/image: Use isl for filling brw_image_param
2016-02-27 Jason Ekstrandisl: Add helpers for filling out brw_image_param
2016-02-27 Jason Ekstrandanv: Fill out image_param structs at view creation...
2016-02-27 Jason Ekstrandanv/image: Add a ussage_mask field to image_view_init
2016-02-27 Jason Ekstrandisl: Move isl_image.c to isl_storage_image.c
2016-02-27 Jason Ekstrandanv: Use isl to fill buffer surface states
2016-02-27 Jason Ekstrandisl: Add a helper for filling a buffer surface state
2016-02-27 Jason Ekstrandanv: Remove unneeded fiels from anv_image_view
2016-02-27 Jason Ekstrandanv/state: Remove unused fill_surface_state functions
2016-02-27 Jason Ekstrandanv: Use ISL to fill out surface states
2016-02-27 Jason Ekstrandanv/device: Store the default MOCS in the device
2016-02-27 Jason Ekstrandisl: Add a function for filling out a surface state
2016-02-27 Jason Ekstrandisl: Create per-gen helper libraries for gens 7, 8...
2016-02-27 Jason Ekstrandgenxml: Add MOCS fields to RENDER_SURFACE_STATE
2016-02-27 Jason Ekstrandgen/genX_pack: Add genxml to the pack header path
2016-02-27 Nanley Cheryisl: Fix isl_surf_get_image_intratile_offset_el()
2016-02-27 Thomas Hindoe... anv: remove stray ; after if
2016-02-27 Jason Ekstrandanv/gen8: Emit the 3DSTATE_PS_BLEND packet
2016-02-25 Jason Ekstrandanv/device: Properly handle apiVersion == 0
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-24 Kristian Høgsberg... anv: Set max_hs_threads/max_ds_threads
2016-02-24 Kenneth Graunkeanv: Allocate more push constant space.
2016-02-24 Kenneth Graunkeanv: Properly size the push constant L3 area.
2016-02-24 Kenneth Graunkeanv: Emit 3DSTATE_PUSH_CONSTANT_ALLOC_* via a loop.
2016-02-24 Kenneth Graunkeanv: Emit 3DSTATE_URB_* via a loop.
2016-02-24 Brian Paulmesa: replace for loop with bitshifting in supported_bu...
2016-02-24 Brian Paulmesa: updates some comments in buffers.c
2016-02-24 Brian Paulmesa: make _mesa_draw_buffers() static
2016-02-24 Brian Paulmesa: make _mesa_draw_buffer() static
2016-02-24 Brian Paulmesa: make _mesa_read_buffer() static
2016-02-24 Brian Paulmesa: move declaration of buffer var in handle_first_cu...
2016-02-24 Brian Paulmesa: use gl_buffer_index in a few places
2016-02-24 Brian Paulst/mesa: remove useless break statement
2016-02-24 Brian Paulst/mesa: rename st_readpixels to st_ReadPixels
2016-02-24 Brian Paulst/mesa: fix frontbuffer glReadPixels regressions
2016-02-24 Jason Ekstrandnir/spirv: Allow but warn for a few capabilities
2016-02-24 Jason Ekstrandanv/descriptor_set: Use the correct size for the descri...
2016-02-24 Jason Ekstrandnir/spirv: Add more capabilities
2016-02-24 Jason Ekstrandanv/meta: Allocate descriptor pools on-the-fly
2016-02-23 Oded Gabbaygallium/radeon: Correctly translate colorswaps for...
2016-02-23 Thomas Hindoe... mesa: use sizeof on the correct type
2016-02-23 Marek Olšáktgsi/scan: handle holes between VS inputs, assert-fail...
2016-02-23 Jason Ekstrandanv/descriptor_set: Set descriptor type for immuatable...
2016-02-23 Jason Ekstrandintel/genxml: Update macro documentation
2016-02-23 Francisco Jerezdocs: Mark off GL_OES_shader_image_atomic as done.
2016-02-23 Francisco Jerezi965/fs: Return result of image atomic in a register...
2016-02-23 Francisco Jerezglsl: Implement the required built-in functions when...
2016-02-23 Francisco Jerezglsl: Add usual extension boilerplate for OES_shader_im...
2016-02-23 Francisco Jerezmesa: Add extension table entry for OES_shader_image_at...
2016-02-23 Jason Ekstrandanv/state: Replace a bunch of ANV_GEN with GEN_GEN
2016-02-23 Jason Ekstrandanv/descriptor_set: Stop marking everything as having...
2016-02-23 Kristian Høgsberg... anv: Implement descriptor pools
2016-02-23 Kristian Høgsberg... anv/x11: Free swapchain images and memory on destroy
2016-02-22 Samuel Pitoisetnvc0: rename 3d binding points to NVC0_BIND_3D_XXX
2016-02-22 Samuel Pitoisetnvc0: rename 3d dirty flags to NVC0_NEW_3D_XXX
2016-02-22 Samuel Pitoisetnvc0: prefix compute macros with _CP_ instead of _COMPUTE_
2016-02-22 Samuel Pitoisetnvc0: rename NVXX_COMPUTE to NVXX_CP
2016-02-22 Samuel Pitoisetnvc0: rename nvc0_context::dirty to nvc0_context::dirty_3d
2016-02-22 Samuel Pitoisetnvc0/ir: add missing emission of locked load predicate
2016-02-22 Samuel Pitoisetnvc0/ir: add ld lock/st unlock emission on GK104
2016-02-22 Samuel Pitoisetnv50/ir: restore OP_SELP to be a regular instruction
2016-02-22 Mark Janesvulkan: fix out-of-tree builds
2016-02-22 Brian Paulsvga: unbind index buffer when drawing non-indexed...
2016-02-22 Kristian Høgsberg... intel/genxml: Add README
2016-02-22 Nanley Cheryanv/meta_blit: Handle compressed textures in anv_CmdCop...
2016-02-22 Ilia Mirkinmesa: add GL_EXT_texture_border_clamp support
2016-02-22 Ilia Mirkinmesa: add GL_OES_texture_border_clamp support
2016-02-22 Ilia Mirkinmesa: bump version
2016-02-22 Emil Velikovnouveau: update the Makefile.sources list
2016-02-22 Jason Ekstrandnir/spirv: Add support for multisampled textures
2016-02-21 Marek Olšákradeonsi: implement binary shaders & shader cache in...
2016-02-21 Marek Olšákgallium/radeon: remove unused radeon_shader_binary_free...
2016-02-21 Marek Olšákradeonsi: make radeon_shader_reloc name string fixed...
2016-02-21 Marek Olšákradeonsi: move some struct si_shader members to new...
2016-02-21 Marek Olšákradeonsi: use smaller types for some si_shader members
2016-02-21 Marek Olšákradeonsi: enable compiling one variant per shader
2016-02-21 Marek Olšákradeonsi: print full shader name before disassembly
2016-02-21 Marek Olšákradeonsi: compile non-GS middle parts of shaders immedi...
2016-02-21 Marek Olšákradeonsi: rework polygon stippling for PS prolog
2016-02-21 Marek Olšákradeonsi: add PS prolog
2016-02-21 Marek Olšákradeonsi: add PS epilog
2016-02-21 Marek Olšákradeonsi: add TCS epilog
2016-02-21 Marek Olšákradeonsi: add VS epilog
2016-02-21 Marek Olšákradeonsi: add VS prolog
2016-02-21 Marek Olšákradeonsi: first bits for non-monolithic shaders
2016-02-21 Marek Olšákradeonsi: add code for dumping all shader parts togethe...
2016-02-21 Marek Olšákradeonsi: add code for combining and uploading shaders...
2016-02-21 Marek Olšákradeonsi: fail compilation if non-GS non-CS shaders...
2016-02-21 Marek Olšákradeonsi: separate 2 pieces of code from create_function
2016-02-21 Marek Olšákradeonsi: add samplemask parameter to si_export_mrt_color
2016-02-21 Marek Olšákradeonsi: add start_instance parameter to get_instance_...
2016-02-21 Marek Olšákradeonsi: separate out shader key bits for prologs...
2016-02-21 Marek Olšákradeonsi: compute how many input VGPRs fragment shaders...
2016-02-21 Marek Olšákradeonsi: compute how many input SGPRs and VGPRs shader...
2016-02-21 Marek Olšákgallium/radeon: add basic code for setting shader retur...
2016-02-21 Samuel Pitoisetnvc0: enable compute shaders on Fermi
2016-02-21 Samuel Pitoisetnv50/ir: add atomics support on shared memory for Fermi
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