mesa.git
2008-05-20 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-20 Brian Paulmesa: call glutDestroyWindow()
2008-05-20 Brian Paulgallium: clean-up glDraw/CopyPixels shaders when destro...
2008-05-20 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-20 Brian Paulcopy StateFlags in _mesa_clone_parameter_list()
2008-05-20 Brian Paulfix incorrect sampler numbering/indexing.
2008-05-19 Brian Paulgallium: remove dead code
2008-05-19 Brian Paulfix tempReg test in _mesa_combine_programs()
2008-05-19 Brian Paulgallium: remove dead code
2008-05-19 Brian Paulfix tempReg test in _mesa_combine_programs()
2008-05-19 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-19 Brian Paulgallium: fix some texture object leaks
2008-05-19 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-19 Brian Paulif x86_get_func() returns NULL, handle it properly...
2008-05-19 Brian Paulfix program delete/refcount bug
2008-05-19 Brian PaulFix program refcounting assertion failure during contex...
2008-05-19 José Fonsecai915simple: Fix win9x build.
2008-05-19 José Fonsecagallium: Additional formats for bump mapping.
2008-05-19 José Fonsecagallium: Fix typo.
2008-05-18 Brian Paulfix program delete/refcount bug
2008-05-18 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-18 Brian Paulprint vertex.attrib[n] (from master)
2008-05-18 Brian PaulFix some bugs in material, depth range state
2008-05-18 Brian PaulRegenerated API dispatch files
2008-05-18 Brian Paulalias ProgramEnvParameter4xyARB and ProgramParameter4xy...
2008-05-17 Zack Rusincosmetic changes
2008-05-17 Zack Rusinfix rsq
2008-05-17 Zack Rusinfix abs and start on rsq
2008-05-17 Zack Rusindo the lit (some artifacts present)
2008-05-17 Zack Rusinimplement min/max and abstract ops on vectors
2008-05-17 Zack Rusinllvm: implement sub and abs
2008-05-17 Zack Rusinfix injections of functions from builtins into shaders
2008-05-17 Zack Rusinmove the swizzling code to gallivm in preperation for...
2008-05-17 Brian Paulgallium: in drivers, make copy of tokens passed to...
2008-05-17 Brian Paulgallium: remove deprecated format names
2008-05-17 Brian Pauls/PIPE_FORMAT_U_S8/PIPE_FORMAT_S8_UNORM/
2008-05-16 Brian Paulgallium: fix glBitmap surface memleak in context tear...
2008-05-16 Brian Paulgallium: release textures during context tear-down...
2008-05-16 Brian Paulgallium: ref counting clean-ups
2008-05-16 Brian Paulmesa: call glutDestroyWindow() on exit to help find...
2008-05-16 Brian Paulbring in fixes/changes from master
2008-05-16 Brian PaulFix a program refcounting error, don't share program...
2008-05-16 Brian Paulfix an attr/src mix-up when setting-up/binding vertex...
2008-05-15 Brian Paulfix parsing of state.texenv.color (bug 14931)
2008-05-15 Brian PaulConsolidate texture fetch code and use partial derivati...
2008-05-14 Brian Paulmesa: fix InfoLog memleak, misc sync with master
2008-05-14 Eric AnholtBug #13492: Only call ProgramStringNotify if program...
2008-05-14 Brianfix swizzle error test (bug 11881)
2008-05-14 Brian Paulfix-up inlined/non-inlined function inconsistencies
2008-05-14 Brian Paulmesa: rm unneeded file
2008-05-14 Brian Paulmesa: prefix rm command with -
2008-05-14 Brian Paulrewrite some of the mat*mat, mat*vec intrinsics
2008-05-14 Brian Paulmesa: regenerate slang built-in data (asin(vec4) fix)
2008-05-14 Brian Paulmesa: fix missing w assignment in asin(vec4)
2008-05-14 Brian Paulmesa: use CALLOC_STRUCT()
2008-05-14 Brian Paulmesa: sync up swrast/s_fragprog.c with master
2008-05-14 Brian Paulmesa: updated comment
2008-05-14 Brian Paulmesa: minor bug fixes from master
2008-05-14 Brian Paulmesa: dead code removal
2008-05-14 Brian Paulmesa: minor bug fixes, null ptr checks, dead code removal
2008-05-14 Brian Paulmesa: fix errors in LightModelProduct state, other...
2008-05-14 Brian Paulmesa: glUniform(location==-1) is not an error
2008-05-14 Brian Paulfix some additional program refcounting bugs
2008-05-14 Brian Paulfix some additional program refcounting bugs
2008-05-12 Zack Rusinadjust llvm code to the changes in 2.3
2008-05-10 Briangallium: optimize the flush_spans() function
2008-05-10 Briangallium: remove unused code
2008-05-09 Michel DänzerMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-09 Michel Dänzerdraw: Fix number of vertices allocated in draw_pt_emit().
2008-05-09 Roland Scheideggergallium: depth textures have usage depth_stencil instea...
2008-05-09 Keith Whitwelldraw: fix translate double-free, minor cleanups
2008-05-09 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-tex...
2008-05-09 Keith Whitwelldraw: mimize cost of translate key compares, use cache...
2008-05-09 Keith Whitwelltranslate: helper functions for mimizing cost of key...
2008-05-09 José Fonsecagallium: Define util_vsprintf.
2008-05-09 Keith WhitwellMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-09 José Fonsecagallium: Disable debug_get_option for release builds...
2008-05-09 José Fonsecagallium: Don't serialize GPU writes.
2008-05-09 Brian Paulgallium: don't free shader.tokens in get_passthrough_fs()
2008-05-09 Brian Paulgallium: fix out of tex memory crashes
2008-05-09 Brian Paulgallium: handle null ptrs
2008-05-08 Brian Paulgallium: re-enable call to init_renderbuffer_bits(...
2008-05-08 Brian Paulgallium: fix render to depth texture
2008-05-08 Brian Paulgallium: replace pipe_buffer_destroy() call with pipe_b...
2008-05-08 Brian Paulgallium: remove dead code
2008-05-08 Brian Paulgallium: no-op st_Bitmap() if width or height is zero
2008-05-08 Brian Paulgallium: clean-up, minor fix
2008-05-08 Keith Whitwelldraw: only fill in / compare the part of the translate...
2008-05-08 Keith Whitwellxlib: more SP_NO_RAST support
2008-05-08 Keith Whitwellsoftpipe: don't calc det if NO_RAST set
2008-05-08 Brian Paulgallium: plug in dummy stage->destroy func
2008-05-08 Michel DänzerMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-08 Michel Dänzercso_cache: Fix test for currently bound blend state.
2008-05-08 José Fonsecapipebuffer: Temporarily reimplement validation as growa...
2008-05-08 Brian Pauldisable GL_DEPTH_TEST before glDrawPixels in case windo...
2008-05-08 Michel Dänzergallium: Make sure functions have proper prototypes...
2008-05-08 José Fonsecapipebuffer: Preliminary buffer validation.
2008-05-08 José Fonsecagallium: Really free hash entries.
2008-05-08 José Fonsecapipebuffer: Don't include standard headers directly.
2008-05-08 Brian Paulmesa: minor fixes in _mesa_free_shader_program_data...
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