mesa.git
2012-04-21 Dave Airlier600g: enable dual src blending on r600 cards
2012-04-21 Dave Airlier600g: enable GLSL 1.30 for r600 class
2012-04-21 Dave Airlier600: enable glsl 1.30 on r700
2012-04-20 Dave Airlier600g: report INTEGERS cap if glsl130 is on.
2012-04-20 Dave Airlier600g: enable glsl 130 on evergreen.
2012-04-20 Vadim Girlinr600g: disable I2F conversion for InstanceID if integer...
2012-04-20 Vadim Girlinr600g: store glsl_feature_level in the r600_screen
2012-04-20 Brian Paulmesa: move gl_array_attrib::NewState to gl_array_object...
2012-04-20 Brian Pauldocs: recommend 2GB of RAM for Viewperf tests
2012-04-20 Eric Anholti965: Convert live interval computation to using live...
2012-04-20 Eric Anholti965: Move the old live interval analysis code next...
2012-04-20 Eric Anholti965: Add support for live variable analysis using...
2012-04-20 Eric Anholti965: Add basic block generator.
2012-04-20 Eric Anholti965/fs: Suppress printing the whole loop in BRW_OPCODE...
2012-04-19 Eric Anholtglsl: Properly throw compile-time errors for conflictin...
2012-04-19 Eric Anholtglsl: Track in each ir_variable whether it was ever...
2012-04-19 Eric Anholtglsl: Convert the tests directory to automake.
2012-04-19 Eric Anholtglsl: Fix up some comments in structure splitting,...
2012-04-19 Eric Anholtglsl: Don't allow array splitting on function arguments.
2012-04-19 Eric Anholtglsl: Rename the "whole_array_access" member in array...
2012-04-19 Eric Anholtglsl: Fix up a comment explaining what a visitor class...
2012-04-19 Eric Anholtglsl: Use the column_types() helper method.
2012-04-19 Eric Anholtglx: Use AM_CPPFLAGS to pass -I and -D to both C and...
2012-04-19 Marek OlšákRevert "mesa: only update _MaxElement when we actually...
2012-04-19 Michel Dänzerradeonsi: Fix VGPR_BIT() definition.
2012-04-19 Michel Dänzerradeonsi: Replace magic numbers for vertex buffer resource.
2012-04-19 Michel Dänzerradeonsi: (User) SGPR related cleanups.
2012-04-19 Michel Dänzerradeonsi: Fix sampler offsets for shader intrinsic.
2012-04-19 Brian Pauldocs: overhaul the Mesa build/install instructions
2012-04-19 Brian Pauldocs: freshen up the download/unpack instructions
2012-04-19 Brian Paulmesa: move unrefs of array objects earlier in _mesa_fre...
2012-04-19 Christoph Bumillernv50,nvc0: prevent multiple flushes when user spins...
2012-04-19 Christoph Bumillernv50/ir/opt: swap VP inputs to first source where possible
2012-04-19 Marek Olšákvbo: remove vbo_context::mat_currval
2012-04-19 Marek Olšákvbo: remove vbo_context::generic_currval
2012-04-19 Marek Olšákvbo: remove vbo_context::legacy_currval
2012-04-19 Marek Olšákvbo: remove unused variables in vbo_context
2012-04-19 Marek Olšákvbo: don't check twice whether it's valid to render
2012-04-19 Marek Olšákmesa: set _NEW_VARYING_VP_INPUTS flag only if fixed...
2012-04-19 Marek Olšákmesa: add _NEW_VARYING_VP_INPUTS for gl_context::varyin...
2012-04-19 Marek Olšákmesa,vbo: properly detect when vertex arrays need to...
2012-04-19 Marek Olšákmesa: only update _MaxElement when we actually need it
2012-04-19 Marek Olšákst/mesa: use bitshifting to define state flags
2012-04-19 Michel Dänzerradeonsi: MIMG shader instructions require waiting...
2012-04-19 Michel Dänzerradeonsi: Replace more magic numbers for sampler state.
2012-04-19 Michel Dänzerradeonsi: Fix mip filter encoding in sampler state.
2012-04-19 Michel Dänzerradeonsi: Set tiling mode index for depth/stencil buffers.
2012-04-19 Kenneth Graunkeglsl: Remove unused mem_ctx field from ir_array_splitti...
2012-04-19 Kenneth Graunkei965: Rename BRW_MAX_SURFACES to BRW_MAX_WM_SURFACES.
2012-04-19 Kenneth Graunkei965: Fix outdated comments about binding tables.
2012-04-18 Mathias Fröhlichmesa: Use array object constructor.
2012-04-18 Brian Paulsvga: flush drawing before clearing
2012-04-18 Brian Paulpipebuffer: split up assertion
2012-04-18 Brian Paulsvga: return PIPE_OK instead of 0
2012-04-18 Marek Olšákgallium/u_gen_mipmap: don't release vertex buffer at...
2012-04-18 Marek Olšákgallium/u_blit: don't release vertex buffer at end...
2012-04-18 Marek Olšákgallium: remove PIPE_TRANSFER_NOOVERWRITE, use equivale...
2012-04-18 Marek Olšákst/mesa: write vertices directly into the buffer for...
2012-04-18 Marek Olšákst/mesa: use u_upload_mgr to upload vertices for glClea...
2012-04-18 Marek Olšákst/mesa: write vertices directly into the buffer in...
2012-04-18 Marek Olšákst/mesa: use u_upload_mgr to upload vertices for glDraw...
2012-04-18 Marek Olšákst/mesa: use u_upload_mgr to upload vertices for glDraw...
2012-04-18 Marek Olšákst/mesa: write vertices directly into the buffer for...
2012-04-18 Marek Olšákst/mesa: use u_upload_mgr to upload vertices for glBitmap
2012-04-18 Michel Dänzerradeonsi: Improve calculation of number of pixel shader...
2012-04-18 Michel Dänzerradeonsi: Fix calculation of pitch value in sampler...
2012-04-18 Michel Dänzerradeonsi: Set tiling mode index in sampler view state.
2012-04-18 Michel Dänzerradeonsi: Replace magic numbers with register definitio...
2012-04-18 Michel Dänzerradeonsi: Fix white border color type in sampler state.
2012-04-17 Kenneth Graunkeglsl/builtins: Rework profiles to use the new '.glsl...
2012-04-17 Kenneth Graunkeglsl/builtins: Support stage-agnostic built-in profiles.
2012-04-17 Kenneth Graunkeglsl: Make the standalone compiler accept '.glsl' files.
2012-04-17 Brian Paulmesa: add a couple fast-paths to fast_read_rgba_pixels_...
2012-04-17 Dave Airlieconfigure.ac: add IA64 support.
2012-04-17 Kenneth Graunkeglsl/builtins: Use ivec for texel offsets in texturePro...
2012-04-17 Christoph Bumillernv50: specify location of UCPs to code generator
2012-04-17 Tom Stellardr600g: Use automake to generate Makefile
2012-04-16 Eric AnholtRevert "glsl: Refuse to link GLSL 1.40+ shaders that...
2012-04-16 Eric Anholtdocs: Update GLSL 1.40 status.
2012-04-16 Eric Anholtdocs: Update that int textures got done for GL3.
2012-04-16 Eric Anholtdocs: Update that ARB_draw_instanced is on in i965.
2012-04-16 Eric Anholtdocs: Update TBO support.
2012-04-16 Eric Anholtglsl: Refuse to link GLSL 1.40+ shaders that would...
2012-04-16 Eric Anholtglsl: Add remaining *sampler2DRect* texture functions.
2012-04-16 Eric Anholtglsl: Fix the prototype of textureProjGradOffset(sample...
2012-04-16 Eric Anholtglsl: Mark [iu]sampler{Buffer,2DRect}as reserved in...
2012-04-16 Eric Anholtglsl: Add textureSize(*samplerBuffer) support.
2012-04-16 Eric Anholtglsl: Fix comment typo in 1.40 work.
2012-04-16 Eric Anholtmesa: Remove dead _mesa_sizeof_glsl_type().
2012-04-16 Eric Anholtgtest: Don't actually install a library.
2012-04-16 Brian Paulsvga: add case for PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
2012-04-16 Dylan Noblesmithautoconf: add AM_PROG_CC_C_O
2012-04-15 Christoph Bumillernvc0: fix nve4 linear copies
2012-04-15 Christoph Bumillertargets/xvmc-nouveau: fix accidental hardcoded include...
2012-04-15 Christoph Bumillernv50: use correct semantic map value for undefined...
2012-04-15 Christoph Bumillertargets/xvmc-nouveau: add libdrm include path
2012-04-15 Ben Skeggsnv30: init sample_mask to some default value at context...
2012-04-15 Ben Skeggsnv30: fix some sifm transfer issues
2012-04-15 José Fonsecascons: Fix egl-static build due to conflicting symbols.
2012-04-14 Christoph Bumillernvc0: add initial support for nve4+ (Kepler) chipsets
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