mesa.git
2016-01-30 Ilia Mirkinnv50/ir: handle new TGSI MEMBAR opcode
2016-01-30 Ilia Mirkinnvc0/ir: fix atomic compare-and-swap arguments
2016-01-30 Ilia Mirkinnv50/ir: add support for indirect buffer loading
2016-01-30 Ilia Mirkinnv50/ir: add SUQ op by reading the info from driver...
2016-01-30 Ilia Mirkinnv50/ir: add support for BUFFER accesses
2016-01-30 Ilia Mirkinnvc0: handle shader buffer memory barrier
2016-01-30 Ilia Mirkinnvc0: add state management for shader buffers
2016-01-30 Ilia Mirkinnvc0: double per-shader stage driver constants area
2016-01-30 Ilia Mirkintrace: add support for set_shader_buffers
2016-01-30 Ilia Mirkinst/mesa: enable ARB_shader_storage_buffer_object when...
2016-01-30 Ilia Mirkinst/mesa: add shader buffer barrier bit
2016-01-30 Ilia Mirkinst/mesa: add support for memory barrier intrinsics
2016-01-30 Ilia Mirkinst/mesa: use RESQ to find buffer size
2016-01-30 Ilia Mirkinst/mesa: add support for SSBO binding and GLSL intrinsics
2016-01-30 Ilia Mirkinst/mesa: add atomic counter support
2016-01-30 Ilia Mirkinmesa: add PROGRAM_IMMEDIATE, PROGRAM_BUFFER
2016-01-30 Ilia Mirkinglsl: keep track of ssbo variable being accessed, add...
2016-01-30 Ilia Mirkinglsl: always initialize image_* fields, copy them on...
2016-01-30 Ilia Mirkintgsi: add MEMBAR opcode to handle memoryBarrier* GLSL...
2016-01-29 Michel Dänzerwinsys/amdgpu: Process RADEON_FLAG_* independently...
2016-01-29 Michel Dänzerwinsys/amdgpu: Handle RADEON_FLAG_NO_CPU_ACCESS
2016-01-28 Karol Herbstnv50/ir: optimize mad/fma with third argument 0 to mul
2016-01-28 Karol Herbstnv50/ir: run DCE backwards
2016-01-28 Karol Herbstnv50/ir: optimize shl(shr(a, c), c) to and(a, ~((1...
2016-01-28 Ilia Mirkinglsl: disallow implicit conversions in ESSL shaders
2016-01-28 Axel Davyradeonsi: Add option for SI scheduler
2016-01-28 Samuel Iglesias... glsl: double-precision values don't support interpolation
2016-01-28 Eric Anholtvc4: Throttle outstanding rendering after submission.
2016-01-28 Eric Anholtvc4: Don't record the seqno of a failed job submit.
2016-01-28 Ben Widawskyi965/skl: Utilize new 5th bit for gateway messages
2016-01-27 Ilia Mirkinglsl: only expose double mod when doubles are available
2016-01-26 Karol Herbstnv50/ir: fix memory corruption when spilling and redoing RA
2016-01-26 Timothy Arceriglsl: remove old FINISHME
2016-01-26 Marek Olšákconfigure.ac: don't require EGL/DRM and GBM if OpenGL...
2016-01-26 Jan Veselyr600,compute: Plug few memory leaks
2016-01-26 Jan Veselyr600: Typos and whitespace fixes
2016-01-26 Marek Olšákradeonsi: fix clover crash
2016-01-26 Marek Olšákradeonsi: fix shader precompilation for shader-db
2016-01-26 Ilia Mirkinglsl: add GL_OES_geometry_point_size and conditionalize...
2016-01-26 Emil Velikovglsl: move to compiler/
2016-01-26 Emil Velikovnir: move to compiler/
2016-01-26 Emil Velikovcompiler: move the glsl_types C wrapper alongside their...
2016-01-26 Emil Velikovnir: move glsl_types.{cpp,h} to compiler
2016-01-26 Emil Velikovnir: move shader_enums.[ch] to compiler
2016-01-26 Emil Velikovcompiler: introduce a libcompiler static library
2016-01-26 Nicolai Hähnlegallium/ddebug: add 'verbose' option
2016-01-26 Nicolai Hähnlegallium/ddebug: make 'noflush' also affect 'always...
2016-01-26 Nicolai Hähnleradeonsi: use llvm.amdgcn.s.barrier instead of llvm...
2016-01-25 Ben Widawskyi965/bxt: Fix conservative wm thread counts.
2016-01-25 Ian Romanickmeta: Use internal functions to set texture parameters
2016-01-25 Ian Romanickmeta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state...
2016-01-25 Ian Romanickmeta/copy_image: Fix typo in comment
2016-01-25 Ian Romanickmesa: Don't include meta.h
2016-01-25 Nicolai Hähnleradeonsi: add DCC buffer for sampler views on new CS
2016-01-25 Nicolai Hähnleradeonsi: emit rw_buffers for tes_shader only if tes_sh...
2016-01-25 Nicolai Hähnleradeonsi: do not set the shader->key for gs copy shaders
2016-01-25 Nicolai Hähnleradeonsi: si_llvm_emit_vs_epilogue is never used with...
2016-01-25 Nicolai Hähnleradeonsi: move is_gs_copy_shader to si_shader_context
2016-01-25 Nicolai Hähnleradeonsi: replace use of is_gs_copy_shader in si_shader_vs
2016-01-25 Nicolai Hähnleradeonsi: ensure that VGT_GS_MODE is sent when necessary
2016-01-25 Nicolai Hähnleradeonsi: extract the VGT_GS_MODE calculation into...
2016-01-24 Samuel Pitoisettrace: fix a segfault when tracing indirect draw calls
2016-01-24 Marek OlšákRevert "mesa: enable enums for OES_geometry_shader"
2016-01-23 Marek Olšákwinsys/amdgpu: optionally use buffer lists with all...
2016-01-23 Kenneth Graunkeglsl: Conditionalize atan2 math.
2016-01-23 Rob Herringvirgl: enable building on Android
2016-01-23 Rob Herringvirtio_gpu: Add PCI ID to driver map
2016-01-22 Kenneth Graunkei965: Implement a drirc workaround for broken dual...
2016-01-22 Marek Olšákradeonsi: add ETC1 support for Stoney
2016-01-22 Marek Olšákradeonsi: change LLVM intrinsics for BREV, CLAMP, EX2
2016-01-22 Marek Olšákradeonsi: add max waves / SIMD to shader stats (v2)
2016-01-22 Marek Olšákradeonsi: enable late VS allocation (v3)
2016-01-22 Marek Olšákradeonsi: allow using all CUs for tessellation and...
2016-01-22 Jeremy Huddleston... Revert "mesa: Deal with size differences between GLuint...
2016-01-22 Ben Widawskyi965/fs: Remove unused count from vs urb setup
2016-01-22 Nicolai HähnleRevert "radeonsi: fix discard-only fragment shaders...
2016-01-22 Nicolai Hähnleradeonsi: fix discard-only fragment shaders (v2)
2016-01-22 Marta Lofstedtmesa: Update _mesa_has_geometry_shaders
2016-01-22 Marta Lofstedtglsl: add support for GL_OES_geometry_shader
2016-01-22 Marta Lofstedtmesa: enable enums for OES_geometry_shader
2016-01-22 Marta Lofstedtglapi: add GL_OES_geometry_shader extension
2016-01-22 Emil Velikovdocs: correct 11.1.1 release year
2016-01-22 Emil Velikovdocs: add news item and link release notes for 11.0.9
2016-01-22 Emil Velikovdocs: add sha256 checksums for 11.0.9
2016-01-22 Emil Velikovdocs: add release notes for 11.0.9
2016-01-22 Marek Olšákradeonsi: add ETC2 support for Stoney
2016-01-22 Marek Olšákradeonsi: implement SAMPLEPOS system value without...
2016-01-22 Marek Olšákwinsys/amdgpu: compute num_good_compute_units correctly
2016-01-22 Marek Olšákgallium/radeon: rename max_compute_units -> num_good_co...
2016-01-22 Marek Olšákradeonsi: disable SPI color outputs the shader doesn...
2016-01-22 Marek Olšákradeonsi: use all SPI color formats
2016-01-22 Marek Olšákradeonsi: use 32_AR for alpha-to-coverage without a...
2016-01-22 Marek Olšákradeonsi: add shader conversion code for all SPI color...
2016-01-22 Marek Olšákradeonsi: set CB_SHADER_MASK according to SPI color...
2016-01-22 Marek Olšákradeonsi: use SPI_SHADER_COL_FORMAT fields instead...
2016-01-22 Marek Olšákradeonsi: don't enable blending if colormask == 0
2016-01-22 Ilia Mirkinglsl: always compute proper varying type, irrespective...
2016-01-22 Emil Velikovegl/dri2: expose srgb configs when KHR_gl_colorspace...
2016-01-22 Emil Velikovtargets/dri: android: use WHOLE static libraries
2016-01-22 Emil Velikovi915: correctly parse/set the context flags
next