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mesa.git
2010-08-27
Jerome Glisse
r600g: fix vbo size
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2010-08-27
Brian Paul
mesa: move null ptr check (fdo bug 29843)
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2010-08-27
Nick Bowler
mesa: Use the format info to identify packed depth...
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2010-08-27
Brian Paul
mesa: use atexit() handler to release GLSL compiler...
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2010-08-27
Brian Paul
glsl2: restructure header file for C++ and C inclusion
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2010-08-27
Brian Paul
glsl2: remove 'extern' keyword in .c file
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2010-08-27
Eric Anholt
i965: Fix swapped instructions in ir_unop_abs and ir_un...
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2010-08-27
Eric Anholt
i965: Add generate() handling for AND, OR, XOR.
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2010-08-27
Eric Anholt
i965: Add support for if instructions in the new FS...
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2010-08-27
Eric Anholt
i965: When encountering an unknown opcode in new FS...
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2010-08-27
Eric Anholt
i965: Fix the maximum grf counting in the new FS backend.
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2010-08-27
Eric Anholt
i965: Validate the IR tree after doing our custom optim...
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2010-08-27
Eric Anholt
i965: Add a bit of support for matrices to the new FS.
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2010-08-27
Eric Anholt
i965: Fix destination writemasking in the new FS.
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2010-08-27
Eric Anholt
i965: Fix swizzling in vector splitting for the new...
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2010-08-27
Zack Rusin
graw: fix the build (missing header)
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2010-08-27
Brian Paul
mesa: free the fallback texture object in free_shared_s...
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2010-08-27
Brian Paul
mesa: fix double-underscore naming
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2010-08-27
Keith Whitwell
llvmpipe: use util_iround in place of round
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2010-08-27
Keith Whitwell
util: fix typo in MAX4
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2010-08-27
Keith Whitwell
llvmpipe: eliminate tri->dx, tri->dy values
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2010-08-27
Hui Qi Tay
llvmpipe: point sprites rasterization
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2010-08-27
Hui Qi Tay
llvmpipe: native point rasterization with better pixel...
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2010-08-27
Hui Qi Tay
llvmpipe: native point rasterization
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2010-08-27
Keith Whitwell
llvmpipe: update line rasterization code to current...
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2010-08-27
Keith Whitwell
util: add MIN4, MAX4
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2010-08-27
Hui Qi Tay
llvmpipe: native line rasterization with correct pixel...
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2010-08-27
Hui Qi Tay
llvmpipe: native rasterization for lines
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2010-08-27
Keith Whitwell
llvmpipe: add lp_setup_coef to makefile
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2010-08-27
Keith Whitwell
llvmpipe: intrinsics version of triangle coeficient...
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2010-08-27
Vinson Lee
gallium: Remove unnecessary header from p_shader_tokens.h.
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2010-08-27
Vinson Lee
tgsi: Include missing header in tgsi_parse.h.
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2010-08-27
Vinson Lee
tgsi: Include missing header in tgsi_info.h.
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2010-08-27
Vinson Lee
tgsi: Include missing header in tgsi_dump.h.
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2010-08-27
Vinson Lee
gallium: Remove unnecessary header from p_format.h.
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2010-08-27
Vinson Lee
graw: Include missing header in graw.h.
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2010-08-27
Vinson Lee
r300g: Include missing header in r300_texture.h.
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2010-08-27
Kenneth Graunke
Fix typo in function name "shading_laguage_version".
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2010-08-27
Dave Airlie
Revert "r600g: simplify states"
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2010-08-27
Dave Airlie
r600g: add initial if/else/endif support
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2010-08-27
Dave Airlie
r600g: optimise op2 and swapped op2 emission.
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2010-08-27
Dave Airlie
r600g: add exp support in theory.
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2010-08-27
Dave Airlie
r600g: add DPH support.
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2010-08-27
Eric Anholt
i965: Add preliminary support for uniforms to the new...
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2010-08-27
Eric Anholt
i965: Abort on gl_FragDepth in the new FS backend for...
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2010-08-27
Eric Anholt
i965: Fix up and actually enable the NewShader and...
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2010-08-26
Eric Anholt
i965: Hack in avoidance of c++ reserved keyword in...
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2010-08-26
Eric Anholt
i965: Add GLSL IR-level source annotation and comments...
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2010-08-26
Eric Anholt
i965: Use the implied move in brw_math() in the new FS.
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2010-08-26
Eric Anholt
i965: Add support for in varyings to the new FS codegen.
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2010-08-26
Eric Anholt
i965: Start building the codegen visitor.
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2010-08-26
Eric Anholt
i965: Start building direct GLSL2 IR to 965 assembly...
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2010-08-26
Eric Anholt
i965: Add new pass to split vectors into scalar variables
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2010-08-26
Eric Anholt
i965: Add a pass for the FS to reduce vector expression...
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2010-08-26
Eric Anholt
i965: Start building 965 FS backend.
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2010-08-26
Brian Paul
llvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
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2010-08-26
José Fonseca
graw: Add copyright headers to the interfaces.
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2010-08-26
Eric Anholt
ir_to_mesa: Don't assume that an ir_dereference_array...
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2010-08-26
Eric Anholt
glsl: Add a quick hack to constant folding to reduce...
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2010-08-26
Vinson Lee
st/mesa: Remove unnecessary header.
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2010-08-26
José Fonseca
scons: Fix inverted logic.
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2010-08-26
Brian Paul
docs: update news.html with 7.8.2 release info
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2010-08-26
Brian Paul
docs: remove links to tungstengraphics.com, and misc...
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2010-08-26
Brian Paul
docs: remove link to old memory.html page
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2010-08-26
José Fonseca
scons: Add glsl_symbol_table.cpp
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2010-08-26
Eric Anholt
i965: Add support for destination RelAddr writes in...
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2010-08-26
Eric Anholt
i965: Fix the test for variable indexing of shader...
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2010-08-26
Ian Romanick
glsl2: Remove a couple FINISHME comments that have...
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2010-08-26
Kenneth Graunke
glsl: Move built-ins to live beyond the global scope.
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2010-08-26
Kenneth Graunke
glsl: Move is_built_in flag from ir_function_signature...
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2010-08-26
Kenneth Graunke
glsl: Refactor variable declaration handling.
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2010-08-26
Kenneth Graunke
glsl: Don't add overloads to existing structure constru...
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2010-08-26
Kenneth Graunke
glsl: Remove name_declared_this_scope check when adding...
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2010-08-26
Kenneth Graunke
glsl: Use a single shared namespace in the symbol table.
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2010-08-26
Brian Paul
st/mesa: add missing packed depth/stencil formats in...
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2010-08-26
Brian Paul
mesa: fix mixed-up function call name
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2010-08-26
Nick Bowler
mesa: Identify packed depth/stencil buffers using the...
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2010-08-26
Nick Bowler
intel: Merge identical cases in switch statement.
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2010-08-26
Andre Maasikas
r600: fix vertex buffer size calculation
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2010-08-26
José Fonseca
graw: Undo late loading of graw drivers.
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2010-08-26
Chia-I Wu
st/mesa: Fix glEGLImageTargetTexture2DOES.
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2010-08-26
Chia-I Wu
st/egl: Add support for EGL_MESA_image_drm.
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2010-08-26
Chia-I Wu
st/egl: Add support for EGL_KHR_surfaceless_*.
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2010-08-26
Chia-I Wu
st/mesa: Add support for surfaceless current contexts.
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2010-08-26
Chia-I Wu
st/egl: Make KMS support optional in KMS backend.
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2010-08-26
Vinson Lee
r300g: Include missing header in r300_texture_desc.h.
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2010-08-26
Vinson Lee
gallium: Clean up header file inclusion in p_defines.h.
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2010-08-26
Vinson Lee
gallium: Clean up header file inclusion in p_context.h.
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2010-08-26
Vinson Lee
graw: Include missing header in graw_dl.h.
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2010-08-26
Vinson Lee
util: Include missing header in u_simple_shaders.c.
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2010-08-26
Vinson Lee
tgsi: Include missing header in tgsi_sse2.h.
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2010-08-26
Vinson Lee
rtasm: Include missing header in rtasm_x86sse.h.
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2010-08-26
Vinson Lee
pipebuffer: Clean up header file inclusion in pb_bufmgr.h.
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2010-08-26
Eric Anholt
glsl2: Move ir_expression_flattening to using the rvalu...
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2010-08-26
Eric Anholt
glsl: Don't consider things with a type containing...
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2010-08-26
Eric Anholt
mesa: Disable the debug spam for x86 CPU detection...
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2010-08-26
Eric Anholt
mesa: Move the x86 detection debug messages next to...
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2010-08-26
Eric Anholt
mesa: Don't warn when the desired result of s3tc lib...
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2010-08-26
Vinson Lee
util: Include missing header in u_blit.h.
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2010-08-26
Vinson Lee
util: Include missing header in u_bitmask.h.
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