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mesa.git
2003-03-02
Brian Paul
remove some MESA_DEBUG stuff
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2003-03-01
Brian Paul
Killed mmath.[ch]. Moved low-level functions/assembly...
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2003-03-01
Brian Paul
document latest source code changes
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2003-02-28
Brian Paul
updated version
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2003-02-28
Brian Paul
minor typo
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2003-02-28
Brian Paul
fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)
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2003-02-27
Brian Paul
fix a cast (bug 694546)
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2003-02-27
Karl Schultz
fix compilation for windows
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2003-02-27
Karl Schultz
fix compilation warnings on Windows
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2003-02-27
Karl Schultz
Fix function definitions for Windows.
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2003-02-27
Brian Paul
fix float color interpolation (bug 694461)
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2003-02-26
Brian Paul
More clean-ups. Parse scalar/vector literals and defin...
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2003-02-25
Brian Paul
s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/-...
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2003-02-25
Brian Paul
more parser test programs
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2003-02-25
Brian Paul
set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3
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2003-02-25
Brian Paul
assorted clean-ups and improvements
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2003-02-25
Brian Paul
pass the instruction to store_vector4(). implement...
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2003-02-25
Brian Paul
parser clean-ups and simplifications
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2003-02-25
Brian Paul
move matrix type enum out of GLmatrix struct
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2003-02-25
Brian Paul
fix-up pixel_format enum stuff
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2003-02-25
Brian Paul
casts to silence g++ warnings
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2003-02-23
Brian Paul
use _mesa_find_line_column()
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2003-02-23
Brian Paul
parser clean-ups (use struct parse_state)
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2003-02-23
Brian Paul
added _mesa_find_line_column()
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2003-02-23
Brian Paul
silence warning with a cast
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2003-02-23
Brian Paul
test if active texture is really changed in _mesa_Activ...
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2003-02-23
Brian Paul
Move span stuff from swrast.h to s_context.h (it's...
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2003-02-23
Brian Paul
parser clean-ups
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2003-02-23
Brian Paul
added TEXTURE_*_INDEX tokens
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2003-02-21
Brian Paul
use IROUND to convert depth values from float to int...
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2003-02-21
Brian Paul
fix zoom/clipping bug 689964
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2003-02-20
Brian Paul
updated DOS files for tarball
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2003-02-20
Brian Paul
latest DOS updates (Daniel Borca)
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2003-02-17
Brian Paul
Replace some #defines with enums. (Klaus Niederkrueger)
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2003-02-17
Brian Paul
fixed bad zoomed.zStep assignment (bug 687811)
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2003-02-17
Brian Paul
Implement parsing of texture instructions and prototype...
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2003-02-16
Brian Paul
more work on DEFINE/DECLARATION statements, symbol...
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2003-02-13
Brian Paul
version bumps, etc
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2003-02-12
Brian Paul
replace APIENTRY with GLUTAPIENTRY to be consistant...
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2003-02-12
Brian Paul
added OS/2 includes
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2003-02-10
Alan Hourihane
cast GLfloat
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2003-02-10
Alan Hourihane
fix fragment_program for Windows
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2003-02-08
Brian Paul
added rules for making bz2 files and md5 checksums
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2003-02-08
Brian Paul
added cvsclean target
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2003-02-08
Brian Paul
replace _mesa_strtof() with _mesa_strtod()
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2003-02-08
Brian Paul
disable normal xform code - see bug 673938
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2003-02-06
Brian Paul
fix assertion in transfer_teximage() (Laurent Desnogues)
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2003-02-06
Brian Paul
replace | with & (Laurent Desnogues)
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2003-02-05
Brian Paul
fix bug in popping texture color table state
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2003-02-04
Brian Paul
added a comment for _tnl_need_projected_coords()
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2003-02-04
Brian Paul
Use 'ndc' instead of 'proj' terminology.
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2003-02-04
Brian Paul
read/write files, not stdio (Daniel Borca)
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2003-02-04
Brian Paul
DOS updates (Daniel Borca)
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2003-02-04
Brian Paul
unneeded (Daniel Borca)
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2003-02-04
Brian Paul
use ARB flavor of window_pos extension
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2003-02-04
Brian Paul
updated with new functions (Bill Hoffman)
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2003-02-04
Brian Paul
print debug message when SSE is disabled by user (Klaus...
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2003-02-04
Brian Paul
update version numbers (Klaus Niederkrueger)
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2003-01-30
Karl Schultz
Check only LEFT bits for clearing alpha buffer. (Evgeny...
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2003-01-30
Brian Paul
fix reported 3Dnow bug in _mesa_normal_tab (Felix Kuhling)
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2003-01-28
Brian Paul
fix prefetch bug (Felix Kuhling)
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2003-01-28
Brian Paul
updated version test
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2003-01-28
Brian Paul
move ltor computation
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2003-01-28
Brian Paul
some casts (Evgeny Kotsuba)
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2003-01-26
Brian Paul
Make GL_SGI_texture_color_table work per-texture unit.
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2003-01-26
Brian Paul
remove bad assertion, fix minor bug in _mesa_lookup_rgba()
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2003-01-25
Brian Paul
optimize compute_coveragef (Evgeny Kotsuba)
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2003-01-25
Brian Paul
new texture enums (Leif Delgass)
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2003-01-24
Brian Paul
remove unused vars
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2003-01-24
Brian Paul
silence warning
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2003-01-24
Brian Paul
silence some warnings
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2003-01-24
Brian Paul
renamed dither-related preprocessor symbols (bug 536406)
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2003-01-22
Brian Paul
push/pop color table state (Eric Plante)
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2003-01-22
Brian Paul
improved solve_plane_chan() (Evgeny Kotsuba)
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2003-01-22
Brian Paul
glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 value...
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2003-01-21
Brian Paul
added missing break (Leif Delgass)
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2003-01-21
Brian Paul
GL_SGI_texture_color_table
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2003-01-21
Brian Paul
GL_SGI_texture_color_table extension (Eric Plante)
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2003-01-21
Brian Paul
new X86 CPU detection code (Petr Sebor)
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2003-01-21
Brian Paul
GL_ATI_texture_env_combine3 extension
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2003-01-21
Brian Paul
check for NV_fragment_program for glGetString(GL_PROGRA...
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2003-01-20
Brian Paul
fix an assertion
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2003-01-20
Brian Paul
use COPY_CHAN4 macro
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2003-01-20
Brian Paul
use R/G/B/ACOMP indexes (Evgeny Kotsuba)
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2003-01-20
Brian Paul
fix IBM CPP warning (Evgeny Kotsuba)
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2003-01-19
Brian Paul
add some casts
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2003-01-16
Alan Hourihane
fix for framebuffer width and height when window hasn...
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2003-01-16
Brian Paul
another fix for glDrawPixels + clipping
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2003-01-16
Brian Paul
update CurrentStack in glActiveTexture if needed (bug...
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2003-01-15
Brian Paul
fix glDrawPixels hang when clipping
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2003-01-15
Jouk Jansen
Committing in .
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2003-01-15
Karl Schultz
Fix SourceForge bug 664908. wglDescribePixelFormat...
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2003-01-14
Brian Paul
simple GL_NV_fragment_program test
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2003-01-14
Brian Paul
fragment program execution
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2003-01-14
Brian Paul
First batch of code for GL_NV_fragment_program.
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2003-01-14
Brian Paul
GL_NV_fragment_program
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2003-01-14
Brian Paul
prototype render-to-texture
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2003-01-14
Brian Paul
initial code for render-to-texture
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2003-01-14
Brian Paul
remove const from _mesa_strtof()
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2003-01-14
Brian Paul
added _mesa_strtof()
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