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mesa.git
2016-12-20
Axel Davy
st/nine: Back viewport to nine_context
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2016-12-20
Axel Davy
st/nine: Back scissor to nine_context
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2016-12-20
Axel Davy
st/nine: Back RT to nine_context
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2016-12-20
Axel Davy
st/nine: Back current index buffer to nine_context
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2016-12-20
Axel Davy
st/nine: Back all shader constants to nine_context
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2016-12-20
Axel Davy
st/nine: Back sampler states to nine_context
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2016-12-20
Axel Davy
st/nine: Back vs to nine_context
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2016-12-20
Axel Davy
st/nine: Back vdecl to nine_context
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2016-12-20
Axel Davy
st/nine: Move stream freq data to nine_context
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2016-12-20
Axel Davy
st/nine: Move vtxbuf to nine_context
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2016-12-20
Axel Davy
st/nine: Move stream_usage_mask to nine_context
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2016-12-20
Axel Davy
st/nine: Back textures into nine_context
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2016-12-20
Axel Davy
st/nine: Move texture setting to nine_context_*
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2016-12-20
Axel Davy
st/nine: Track changed.texture only for stateblocks
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2016-12-20
Axel Davy
st/nine: Move draw calls to nine_state
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2016-12-20
Axel Davy
st/nine: Move core of device clear to nine_state
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2016-12-20
Axel Davy
st/nine: Introduce nine_context
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2016-12-20
Axel Davy
st/nine: Implement WFOG properly
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2016-12-20
Axel Davy
st/nine: Fix ff texture coordinate selection
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2016-12-20
Axel Davy
st/nine: Convert redundant check to assert in ff ps
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2016-12-20
Axel Davy
st/nine: Fix two special cases in ff ps
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2016-12-20
Axel Davy
st/nine: Remove useless code in ff ps
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2016-12-20
Axel Davy
st/nine: Fix ff cases when stages should be disabled
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2016-12-20
Axel Davy
st/nine: Always initialize current in ff ps
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2016-12-20
Axel Davy
st/nine: Fix check for ff specular
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2016-12-20
Axel Davy
st/nine: Do not saturate illumination coefficients...
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2016-12-20
Axel Davy
st/nine: Fix ff COLOR0 w component computation
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2016-12-20
Axel Davy
st/nine: Fix specular enable for alpha
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2016-12-20
Axel Davy
st/nine: Ignore MULTISAMPLEMASK when RT is not multisampled
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2016-12-20
Axel Davy
driconf: Fix missing gettext
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2016-12-20
Axel Davy
st/nine: Add new driconf options to control DISCARD...
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2016-12-20
Axel Davy
st/nine: Rework buffer presentation path
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2016-12-20
Axel Davy
st/nine: Fix a leak in Swapchain dtor
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2016-12-20
Axel Davy
d3dadapter/present: Add precision for WaitBufferReleased
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2016-12-20
Axel Davy
d3dadapter/present: Add new API to ID3DPresent
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2016-12-20
Axel Davy
st/nine: Silent warnings with guid_str
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2016-12-20
Axel Davy
st/nine: Do not generate gallium NOP on d3d NOP
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2016-12-20
Axel Davy
st/nine: Fix leak in user constant upload path
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2016-12-20
Axel Davy
st/nine: Correctly release sw cursor image
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2016-12-20
Axel Davy
st/nine: Handle when cursor stride is not what is expected
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2016-12-20
Axel Davy
st/nine: Avoid crash on empty Draw*Up
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2016-12-20
Axel Davy
st/nine: Capture texturestage states in pixel stateblocks
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2016-12-20
Axel Davy
st/nine: Add missing changed states to pixel stateblocks
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2016-12-20
Axel Davy
st/nine: Add some debug info in stateblocks
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2016-12-20
Axel Davy
st/nine: Remove useless check in surface9 ctor
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2016-12-20
Axel Davy
st/nine: Fix bad light initialization in stateblocks
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2016-12-20
Axel Davy
st/nine: Remove unused ff.changed.group
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2016-12-20
Axel Davy
st/nine: Fix ps multisample check
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2016-12-20
Axel Davy
st/nine: Fix useless swapchain init checks
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2016-12-20
Axel Davy
st/nine: Don't update stream_usage_mask in sw path
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2016-12-20
Axel Davy
st/nine: Remove useless call to nine_update_state
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2016-12-20
Axel Davy
st/nine: Add validation to SetSamplerState
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2016-12-20
Axel Davy
st/nine: Improve doc of D3DPMISCCAPS_POSTBLENDSRGBCONVERT
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2016-12-20
Axel Davy
gallium-docs: Add documentation for when using several...
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2016-12-20
Axel Davy
gallium-docs: Add documentation for threading requirements
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2016-12-20
Chad Versace
egl: Check config's surface types in eglCreate*Surface()
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2016-12-20
Kenneth Graunke
glsl: Use ir_var_temporary when generating inline funct...
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2016-12-20
Kenneth Graunke
i965: Don't bail on vertex element processing if we...
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2016-12-20
Jonathan Gray
mesa: don't attempt to unlock an unlocked debug state...
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2016-12-20
Dave Airlie
glsl: allow invariant on fragment shader outputs.
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2016-12-20
Timothy Arceri
i965: keep gl_program shader info in sync after gather...
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2016-12-19
Ian Romanick
nir: Trivial clean ups in the generated nir_constant_ex...
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2016-12-19
Ian Romanick
nir: Silence unused parameter warnings in nir_constant_...
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2016-12-19
Ian Romanick
nir: Silence missing field initializer warnings for...
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2016-12-19
Ian Romanick
glsl: Silence "unused parameter" warnings in ast_type.cpp
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2016-12-19
Ian Romanick
glsl: Trivial whitespace fixes in link_uniforms.cpp
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2016-12-19
Ian Romanick
glsl: Silence unused parameter warning in propagate_inv...
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2016-12-19
Ian Romanick
glsl: Minor formatting fixes in link_uniform_blocks.cpp
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2016-12-19
Ian Romanick
glsl: Fix all the whitespace errors in link_uniform_blo...
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2016-12-19
Ian Romanick
mesa: Silence numerous "unused parameter" warnings...
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2016-12-19
Ian Romanick
mesa: Fix all the whitespace errors in dlist.c
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2016-12-19
Ian Romanick
linker: Accurately mark a uniform block instance array...
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2016-12-19
Ian Romanick
glsl: Walk a list of ir_dereference_array to mark array...
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2016-12-19
Ian Romanick
glsl: Mark a set of array elements as accessed using...
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2016-12-19
Ian Romanick
glsl: Add structures to track accessed elements of...
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2016-12-19
Ian Romanick
glsl: Add tracking for elements of an array-of-arrays...
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2016-12-19
Ian Romanick
glsl: Use simpler visitor to determine which UBO and...
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2016-12-19
Ian Romanick
glsl: Track the linearized array index for each UBO...
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2016-12-19
Ian Romanick
glsl: Fix wonkey indentation left from previous commit
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2016-12-19
Ian Romanick
glsl: Split process_block_array into two functions
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2016-12-19
Kenneth Graunke
glsl: Fix program interface queries relating to interfa...
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2016-12-19
Kenneth Graunke
glsl: Drop bogus is_vertex_input from add_shader_variab...
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2016-12-19
Kenneth Graunke
mesa/get: Convert stencil values to TYPE_UINT.
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2016-12-19
Kenneth Graunke
mesa/get: Add TYPE_UINT for casting through a GLuint.
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2016-12-19
Kenneth Graunke
mesa/get: Make GetFloat/GetDouble of TYPE_INT_N not...
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2016-12-19
Michel Dänzer
Revert "cso: don't release sampler states that are...
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2016-12-19
Michel Dänzer
cso: Make sanitize_hash safe for samplers
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2016-12-19
Michel Dänzer
cso: Store hash key in struct cso_sampler
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2016-12-19
Michel Dänzer
cso: Optimize cso_save/restore_fragment_samplers
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2016-12-19
Michel Dänzer
cso: Store pointers to struct cso_sampler in struct...
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2016-12-19
Michel Dänzer
cso: Don't restore nr_samplers in cso_restore_fragment_...
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2016-12-19
Liu Zhiquan
EGL/android: Enhance pbuffer implementation
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2016-12-18
Bas Nieuwenhuizen
radv: Use correct workgroup size limits.
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2016-12-18
Dave Airlie
radv: expose the compute queue
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2016-12-18
Bas Nieuwenhuizen
radv: Only emit PFP ME syncs for DMA on the GFX queue.
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2016-12-18
Bas Nieuwenhuizen
radv: Create an empty CS per ring type.
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2016-12-18
Bas Nieuwenhuizen
radv: Don't enable CMASK on compute queues.
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2016-12-18
Bas Nieuwenhuizen
radv: Use RELEASE_MEM packet for MEC timestamp query.
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2016-12-18
Bas Nieuwenhuizen
radv: Implement indirect dispatch for the MEC.
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2016-12-18
Bas Nieuwenhuizen
radv: update vkCmdUpdateBuffer for the MEC.
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