mesa.git
2020-01-06 Andrii Simiklitglsl: fix a binding points assignment for ssbo/ubo...
2020-01-06 Andrii Simiklitglsl: fix an incorrect max_array_access after optimizat...
2020-01-06 Marek Olšákradeonsi: remove TGSI
2020-01-06 Marek Olšákradeonsi: disable SDMA on gfx8 to fix corruption on...
2020-01-06 Marek Olšákradeonsi: move SI and CIK+ SDMA code into 1 common...
2020-01-06 Marek Olšákradeonsi: rename dma_cs -> sdma_cs
2020-01-06 Marek Olšákradeonsi: add AMD_DEBUG=nodmacopyimage for debugging
2020-01-06 Marek Olšákradeonsi: add AMD_DEBUG=nodmaclear for debugging
2020-01-06 Marek Olšákradeonsi: remove broken and unused SI SDMA image copy...
2020-01-06 Marek Olšákradeonsi: rename SDMA debug flags
2020-01-06 Tomeu Vizosogitlab-ci: Switch LAVA jobs to use shared dEQP runner
2020-01-06 Tomeu Vizosogitlab-ci: Update kernel for LAVA to 5.5-rc1 plus fixes
2020-01-06 Alyssa Rosenzweigpanfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED
2020-01-06 Alyssa Rosenzweigpanfrost: Report MSAA 4x supported for dEQP
2020-01-06 Alyssa Rosenzweigpanfrost: Cleanup tiling selection logic
2020-01-06 Alyssa Rosenzweigpanfrost: Implement sRGB blend shaders
2020-01-06 Alyssa Rosenzweigpanfrost: Support rendering to non-zero Z/S layers
2020-01-06 Alyssa Rosenzweigpanfrost: Texture from Z32F_S8 as R32F
2020-01-06 Danylo Piliaieviris/query: Implement PIPE_QUERY_GPU_FINISHED
2020-01-06 Erik Faye-Lundst/mesa: use uint-samplers for sampling stencil buffers
2020-01-06 Samuel Pitoisetac/surface: use uint16_t for mipmap level pitches
2020-01-05 Jonathan Mareketnaviv: fix incorrectly failing vertex size assert
2020-01-05 Vasily Khoruzhicklima: fix PP stream terminator size
2020-01-05 Vasily Khoruzhicklima: don't reload and redraw tiles that were not updated
2020-01-05 Vasily Khoruzhicklima: postpone PP stream generation
2020-01-05 Andreas Baierllima/parser: Fix VS cmd stream parser
2020-01-05 Andreas Baierllima/parser: Fix rsw parser
2020-01-04 Kenneth Graunkeanv: Only enable EWA LOD algorithm when doing anisotrop...
2020-01-04 Kenneth Graunkeiris: Allow HiZ for copy_region sources
2020-01-04 Jason Ekstrandi965: Allow HiZ for glCopyImageSubData sources
2020-01-04 Jason Ekstrandanv: Allow HiZ in TRANSFER_SRC_OPTIMAL on Gen8-9
2020-01-04 Jason Ekstrandintel/blorp: Use the source format when using blorp_cop...
2020-01-04 Jason Ekstrandi965/blorp: Don't resolve HiZ unless we're reinterpreting
2020-01-04 Jason Ekstrandblorp: Allow reading with HiZ
2020-01-04 Jason Ekstrandblorp: Stop whacking Z24 depth to BGRA8
2020-01-04 Christian Gmeineretnaviv: move descriptor based texture structs
2020-01-04 Christian Gmeineretnaviv: move state based texture structs
2020-01-04 Roman Stratiienkopanfrost: Fix Android build
2020-01-04 Gert Wollnymesa/st: glsl_to_nir: don't lower atomics to SSBOs...
2020-01-04 Gert Wollnyr600: Delete vertex buffer only if there is actually...
2020-01-04 Gert Wollnyr600: Make SID and unsigned value
2020-01-04 Gert Wollnyr600: Fix maximum line width
2020-01-04 Gert Wollnyr600/sb: Correct SB disassambler for better debugging
2020-01-04 Gert Wollnyr600: Make it possible to include r600_asm.h in a C...
2020-01-04 Gert Wollnyr600: Add functions to dump the shader info
2020-01-04 Gert Wollnygallium: tgsi_from_mesa - handle VARYING_SLOT_FACE
2020-01-04 Gert Wollnynir: make nir_get_texture_size/lod available outside...
2020-01-04 Gert Wollnygallium/tgsi_from_mesa: Add 'extern "C"' to be able...
2020-01-04 Bas Nieuwenhuizenspirv: Fix glsl type assert in spir2nir.
2020-01-04 Christian Gmeineretnaviv: use a better name for FE_VERTEX_STREAM_UNK14680
2020-01-04 Bas Nieuwenhuizenradv: Only use the gfx mipmap level offset/pitch for...
2020-01-04 Bas NieuwenhuizenRevert "amd/common: Always initialize gfx9 mipmap offse...
2020-01-04 Kenneth Graunkeiris: Delete remnants of the unimplemented ASTC 5x5...
2020-01-04 Kenneth Graunkeiris: Disable ASTC 5x5 support on Gen9 for now.
2020-01-04 Kenneth Graunkest/mesa: Allow ASTC5x5 fallbacks separately from other...
2020-01-03 Erik Faye-Lundetnaviv: use nir_lower_clip_halfz instead of open-coding
2020-01-03 Erik Faye-Lundnir/zink: move clip_halfz-lowering to common code
2020-01-03 Erik Faye-Lundzink: remove unused code-path in lower_pos_write
2020-01-03 Erik Faye-Lundzink: use nir_fmul_imm
2020-01-03 Erik Faye-Lundzink: implement load_vertex_id
2020-01-03 Erik Faye-Lundzink: factor out builtin-var creation
2020-01-03 Erik Faye-Lundzink: simplify front-face type
2020-01-03 Caio Marcelo... anv: Ignore some CreateInfo structs when rasterization...
2020-01-03 Caio Marcelo... anv: Drop unused function parameter
2020-01-03 Marek Olšákradeonsi: remove the "display_dcc_offset == 0" assertion
2020-01-03 Marek Olšákradeonsi: ignore PIPE_BIND_SCANOUT for imported textures
2020-01-03 Marek Olšákradeonsi: preserve the scanout flag for shared resource...
2020-01-03 Vasily Khoruzhicklima: fix allocation of GP outputs storage for indexed...
2020-01-03 Jason Ekstrandanv: Drop unneeded struct keywords
2020-01-03 Thong Thair600: Remove HEVC related code since HEVC is not supported
2020-01-03 Thong Thairadeon: Use P010 for decoding of 10-bit videos
2020-01-03 Thong Thaist/va: Add support for P010, used for 10-bit videos
2020-01-03 Thong Thaigallium: Add PIPE_FORMAT_P010 support
2020-01-03 Thong Thaiutil/format: Add the P010 format used for 10-bit videos
2020-01-03 Erik Faye-Lundzink: implement some more trivial opcodes
2020-01-03 Erik Faye-Lundzink: implement txf
2020-01-03 Samuel Pitoisetradv: implement VK_AMD_mixed_attachment_samples
2020-01-03 Samuel Pitoisetradv: record number of color/depth samples for each...
2020-01-03 Christian Gmeineretnaviv: gc400 does not support any vertex sampler
2020-01-03 Christian Gmeineretnaviv: check if MSAA is supported
2020-01-03 Iago Toral... u_vbuf: don't try to delete NULL driver CSO
2020-01-03 Kenneth Graunkeiris: Set nir_shader_compiler_options::unify_interfaces.
2020-01-03 Kenneth Graunkest/nir: Optionally unify inputs_read/outputs_written...
2020-01-03 Kenneth Graunkeintel: Drop Gen11 WaBTPPrefetchDisable workaround
2020-01-02 Jordan Justenintel: Remove unused Tigerlake PCI ID
2020-01-02 Alyssa Rosenzweigpan/midgard: Use upper ALU tags for MFBD writeout
2020-01-02 Alyssa Rosenzweigpan/midgard: Identity ld_color_buffer as 32-bit
2020-01-02 Alyssa Rosenzweigpan/midgard: Remove old comment
2020-01-02 Alyssa Rosenzweigpan/midgard: Generate MRT writeout loops
2020-01-02 Alyssa Rosenzweigpan/midgard: Generalize IS_ALU and quadword_size
2020-01-02 Alyssa Rosenzweigpan/midgard: Use better heuristic for shader termination
2020-01-02 Alyssa Rosenzweigpan/midgard: Fix memory corruption in constant combining
2020-01-02 Alyssa Rosenzweigpanfrost: Pack MRT blend shaders into a single BO
2020-01-02 Alyssa Rosenzweigpanfrost: Handle RGB16F colour clear
2020-01-02 Tomeu Vizosopanfrost: Store internal format
2020-01-02 Tomeu Vizosopanfrost: Map with size of first layer for 3D textures
2020-01-02 Tomeu Vizosopanfrost: Dynamically allocate array of texture pointers
2020-01-02 Bas Nieuwenhuizenmeson: Enable -Werror=int-conversion.
2020-01-02 Bas Nieuwenhuizenturnip: Use VK_NULL_HANDLE instead of NULL.
2020-01-02 Bas Nieuwenhuizenamd/common: Always initialize gfx9 mipmap offset/pitch.
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