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mesa.git
2008-04-11
Patrice Mandin
nv30: Do flip
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2008-04-11
Patrice Mandin
nv30: Set pipe status on clear
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2008-04-09
Ben Skeggs
nv40: use vb/ve counts rather than shader inputs for...
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2008-04-09
Ben Skeggs
Merge remote branch 'upstream/gallium-0.1' into nouveau...
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2008-04-09
Brian
cell: keep track of num_vertex_attribs/buffers for...
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2008-04-09
Brian
i915: keep track of num_vertex_attribs/buffers for...
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2008-04-09
Brian
gallium: keep track of num_vertex_attribs/buffers for...
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2008-04-08
José Fonseca
gallium: Fix overzealous assert.
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2008-04-08
Michel Dänzer
gallium: Fix up scons build.
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2008-04-08
Brian
gallium: get rid of bufloop quad stage
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2008-04-08
Brian
gallium: begin reworking quad stages for multiple color...
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2008-04-08
José Fonseca
gallium: Allow to debug memory leaks in nested scopes.
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2008-04-07
Brian Paul
gallium: check ctx->DrawBuffer before flushing bitmap...
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2008-04-07
Brian Paul
gallium: fix the texture case in default_deep_rgba_format()
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2008-04-07
Brian Paul
gallium: slightly improved accum clear/mad operations
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2008-04-07
Brian Paul
gallium: accum buffer fixes
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2008-04-07
Brian Paul
gallium: remove stray comment
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2008-04-07
Brian Paul
gallium: clean-up in st_renderbuffer_alloc_storage()
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2008-04-07
Brian
mesa: call _mesa_remove_varying_reads() after compiling...
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2008-04-07
Brian
mesa: new _mesa_remove_varying_reads() function
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2008-04-07
Brian
mesa: added _mesa_insert_instructions()
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2008-04-07
Brian
mesa: added _mesa_free_instructions()
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2008-04-07
Ben Skeggs
nv40: implement user clip planes
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2008-04-07
Keith Whitwell
draw: strip edgeflags out of fetch-emit path
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2008-04-06
Keith Whitwell
draw: fix edgeflag handling on the pt paths
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2008-04-05
Michal Krol
draw: Use debug_printf().
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2008-04-05
José Fonseca
gallium: Keep fenced buffers list ordered.
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2008-04-05
José Fonseca
gallium: Fix typo.
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2008-04-05
José Fonseca
gallium: Use the custom snprintf implementation everywh...
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2008-04-05
Brian
mesa: no longer combine vertex/fragment shader paramete...
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2008-04-05
Brian
mesa: new functions for managing list/index of uniforms
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2008-04-05
Brian
mesa: test code to exercise more GLSL functions
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2008-04-05
Brian
mesa: added more ext funcs (from Mesa/master)
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2008-04-05
Brian
gallium: always pass size=4 to make_immediate()
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2008-04-04
Brian
gallium: adjust the code in update_textures() to look...
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2008-04-04
Brian
mesa: add missing glPush/PopMatrix() calls
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2008-04-04
Brian
mesa: add missing glPush/PopMatrix() calls
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2008-04-04
Roland Scheidegger
gallium: state tracker fixes for compressed textures
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2008-04-04
Brian Paul
gallium: add new call to st_flush_bitmap_cache() to...
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2008-04-04
Brian Paul
gallium: new debug code, disabled
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2008-04-04
Brian Paul
gallium: make sure to set the SamplersUsed field for...
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2008-04-04
Keith Whitwell
gallium: Handle client-supplied edgeflags.
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2008-04-04
Michel Dänzer
gallium: Revert st_gl_flush() changes from when the...
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2008-04-04
Michel Dänzer
gallium: Call st_flush() instead of st_gl_flush() in...
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2008-04-04
Keith Whitwell
draw: move code to run pipeline from pt to new file
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2008-04-04
Brian
Alias glStencilOpSeparateATI with glStencilOpSeparate.
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2008-04-04
Brian
test glStencilFuncSeparateATI()
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2008-04-04
Brian
Finish up ATI_separate_stencil
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2008-04-04
Roland Scheidegger
add missing _mesa_StencilFuncSeparateATI function
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2008-04-04
Roland Scheidegger
gallium: fix two-side stencil handling
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2008-04-04
Ben Skeggs
nv40: kill some warnings
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2008-04-04
Ben Skeggs
Merge remote branch 'upstream/gallium-0.1' into nouveau...
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2008-04-04
Keith Whitwell
gallium: make msvc less unhappy
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2008-04-04
Michel Dänzer
gallium: Always allocate new const buffers instead...
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2008-04-04
Ben Skeggs
nouveau: create swizzled surface + scaled image objects
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2008-04-04
Ben Skeggs
nv40: have test for hw idxbuf in single place
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2008-04-04
Ben Skeggs
nouveau: in some cases don't create the buffer in local...
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2008-04-04
Brian
cell: added some comments/ideas about better texture...
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2008-04-04
Brian
cell: minor texture improvements
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2008-04-04
Ben Skeggs
nv40: remove redundant state_emit() calls
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2008-04-04
Ben Skeggs
nv40: static attribs -> stateobj
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2008-04-04
Ben Skeggs
nv40: convert the inline idxbuf paths also
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2008-04-04
Ben Skeggs
nv40: need to resubmit buffers if pushbuf gets flushed...
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2008-04-03
Brian
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported...
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2008-04-03
Brian
gallium: implement ycbcr->rgba tile conversion
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2008-04-03
Brian
gallium: set rasterizer.gl_rasterization_rules = 1...
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2008-04-03
Brian Paul
gallium: streamline viewport/raster/shader state for...
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2008-04-03
Brian Paul
gallium: include st_cb_bitmap.h to silence warning
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2008-04-03
Brian Paul
gallium: remove the temporary/test TEST_DRAW_PASSTHROUG...
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2008-04-03
Brian Paul
gallium: use identity viewport fix broken clear_with_qu...
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2008-04-03
Brian Paul
gallium: call st_flush_bitmap_cache()
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2008-04-03
Brian Paul
gallium: set gl_rasterization_rules
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2008-04-03
Michel Dänzer
gallium: Only build softpipe driver by default for...
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2008-04-03
Keith Whitwell
draw: add passthrough path to the pipeline
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2008-04-03
Stephane Marchesin
nv10: emit dummy zeta size when no zbuffer is used.
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2008-04-03
Stephane Marchesin
nv10: fix more vertex stuff
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2008-04-02
Stephane Marchesin
don't push "pouets"
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2008-04-02
Stephane Marchesin
nv10: fix some more state, work on the vertex emission...
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2008-04-02
Stephane Marchesin
nv10: set rasterizer state.
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2008-04-02
Keith Whitwell
draw: add missing break statement
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2008-04-02
Keith Whitwell
draw: Set the backend prim in the pt 'prepare' operation
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2008-04-02
Keith Whitwell
gallium: add a flag to turn on gl rasterization rules
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2008-04-02
Keith Whitwell
gallium: add temporary facility for rasterization-time...
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2008-04-02
Ben Skeggs
Merge remote branch 'upstream/gallium-0.1' into nouveau...
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2008-04-02
Stephane Marchesin
Merge branch 'gallium-0.1' of git+ssh://marcheu@git...
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2008-04-02
Stephane Marchesin
nv10: fix stuff and things.
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2008-04-02
Ben Skeggs
nv40: only update draw module state when using swtnl
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2008-04-02
Ben Skeggs
nv40: shorten zsa state lines
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2008-04-01
Brian
mesa: added a cast to avoid int overflow, plus rename...
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2008-04-01
Brian
mesa: measure fill rate for drawing a large quad with...
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2008-04-01
Brian
cell: more multi-texture fixes (mostly working now)
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2008-04-01
Brian
mesa: destroy window upon exit
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2008-04-01
Brian
cell: turn off some debug output
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2008-04-01
Brian
cell: pass tex unit to get_texel()
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2008-04-01
Brian
cell: fix bug in texture tiling function (non-square...
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2008-04-01
Brian
cell: checkpoint: more multi-texture work
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2008-04-01
Brian
cell: assert num samplers/textures <= CELL_MAX_SAMPLERS
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2008-04-01
Brian
cell: return CELL_MAX_SAMPLERS to indicate number of...
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2008-04-01
Brian
gallium: init ctx->Const.MaxTextureUnits
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2008-04-01
Brian
cell: enable #define CACHE_STATS to print a cache repor...
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