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mesa.git
2016-11-21
Emil Velikov
mesa: fold always true conditional
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2016-11-21
Emil Velikov
mesa: drop unneeded assert
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2016-11-21
Emil Velikov
egl/wayland: remove non-applicable destroyDrawable...
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2016-11-21
Emil Velikov
loader: automake: whitespace cleanup
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2016-11-21
Emil Velikov
gbm: automake: remove unused defines
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2016-11-21
Gwan-gyeong Mun
intel: aubinator: Fix resource leak in gen_spec_load_fr...
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2016-11-21
Tomasz Figa
egl/android: Use gralloc::lock_ycbcr for resolving...
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2016-11-21
Tomasz Figa
egl/android: Get gralloc module in dri2_initialize_andr...
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2016-11-21
Tomasz Figa
egl/android: Remove handling of RGB_888 pixel format
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2016-11-21
Gwan-gyeong Mun
radeonsi: Fix resource leak in gs_copy_shader allocatio...
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2016-11-21
Nicolai Hähnle
glsl/lower_output_reads: remove unused mem_ctx
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2016-11-21
Nicolai Hähnle
glsl/lower_output_reads: bail early in tessellation...
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2016-11-21
Nicolai Hähnle
glsl/lower_output_reads: fix geometry shader output...
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2016-11-21
Nicolai Hähnle
radeonsi: store group_size_variable in struct si_compute
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2016-11-21
Nicolai Hähnle
glsl: don't flatten if-blocks with dynamic array indices
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2016-11-21
Iago Toral...
anv/state: enable coordinate address rounding for Min...
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2016-11-21
Jason Ekstrand
anv: Implement a depth stall restriction on gen7
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2016-11-20
Ilia Mirkin
nvc0/ir: use levelZero flag when the lod is set to 0
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2016-11-20
Dave Airlie
radv: spir-v allows texture size query with and without...
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2016-11-20
Dave Airlie
radv: fix image view creation for depth and stencil...
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2016-11-20
Dave Airlie
radv: make sure to flush input attachments correctly.
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2016-11-20
Brian Paul
tnl: remove unneeded #include "util/simple_list.h"
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2016-11-20
Brian Paul
radeon: remove unneeded #include "util/simple_list.h"
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2016-11-20
Brian Paul
r200: remove unneeded #include "util/simple_list.h"
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2016-11-20
Brian Paul
i915: remove unneeded #include "util/simple_list.h"
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2016-11-20
Brian Paul
mesa: remove unneeded #includes in errors.c
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2016-11-20
Brian Paul
mesa: remove trailing whitespace in errors.c
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2016-11-19
Kenneth Graunke
nir: Add a C wrapper for glsl_type::is_array_of_arrays().
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2016-11-19
Kenneth Graunke
i965: Store a clip_distance_mask field similar to cull_...
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2016-11-19
Kenneth Graunke
i965: Use shader_info for brw_vue_prog_data::cull_dista...
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2016-11-19
Kenneth Graunke
compiler: Store the clip/cull distance array sizes...
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2016-11-19
Kenneth Graunke
i965: Fix GS push inputs with enhanced layouts.
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2016-11-19
Kenneth Graunke
i965: Delete unused variable.
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2016-11-19
Kenneth Graunke
intel: Share URB configuration code between GL and...
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2016-11-19
Kenneth Graunke
i965: Use arrays in Gen7+ URB code.
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2016-11-19
Kenneth Graunke
i965: Drop brw->urb.{nr_*_entries,*_start} assignments...
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2016-11-19
Kenneth Graunke
i965: Switch to roundf in HS/DS URB code.
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2016-11-19
Kenneth Graunke
i965: Make URB code use prog_data for GS/tessellation...
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2016-11-19
Kenneth Graunke
intel: Convert devinfo->urb.min_*_entries into an array.
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2016-11-19
Kenneth Graunke
intel: Convert devinfo->urb.max_*_entries into an array.
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2016-11-19
Brian Paul
docs: document MESA_DEBUG=context
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2016-11-19
Ilia Mirkin
swr: mark streamout buffers as written
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2016-11-19
Timothy Arceri
st/mesa/glsl/nir/i965: make use of new gl_shader_progra...
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2016-11-19
Timothy Arceri
mesa: create new gl_shader_program_data struct
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2016-11-19
Timothy Arceri
glsl: add new program driver function to standalone...
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2016-11-18
Kenneth Graunke
i965: Disable depth writes when depth test is GL_EQUAL.
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2016-11-18
Timothy Arceri
glsl: tidy up entries temporary
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2016-11-18
Timothy Arceri
glsl/i965: move per stage AtomicBuffers list to gl_program
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2016-11-18
Timothy Arceri
glsl: create gl_program at the start of linking rather...
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2016-11-18
Timothy Arceri
st/mesa/i965: simplify gl_program references and stop...
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2016-11-18
Nanley Chery
anv/cmd_buffer: Enable stencil-only HZ clears
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2016-11-18
Nanley Chery
anv/cmd_buffer: Manage Anv state around HZ op emission
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2016-11-18
Nanley Chery
anv/cmd_buffer: Clarify HZ rectangle behavior
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2016-11-18
Nanley Chery
mesa/fbobject: Update CubeMapFace when reusing textures
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2016-11-18
Lionel Landwerlin
mesa: add NV_image_formats extension support
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2016-11-18
Timothy Arceri
mesa: fix old classic drivers to use ralloc for ARB...
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2016-11-18
Nicolai Hähnle
st/mesa: silence warnings in optimized builds
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2016-11-18
Nicolai Hähnle
radeonsi: emit sample locations also when nr_samples...
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2016-11-18
Nicolai Hähnle
radeonsi: allow sample mask export for single-sample...
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2016-11-18
Nicolai Hähnle
st/mesa: remove a redundant call to _mesa_is_multisampl...
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2016-11-18
Nicolai Hähnle
mesa/main: consider multisampling enabled when number...
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2016-11-18
Kenneth Graunke
i965: Delete fs_visitor::nir_setup_single_output_varyin...
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2016-11-18
Tapani Pälli
mesa: fix empty program log length
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2016-11-18
Roland Scheidegger
draw: finally optimize bool clip mask generation
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2016-11-18
Roland Scheidegger
draw: use vectorized calculations for fetch (v2)
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2016-11-17
Jordan Justen
i965/gen7: Minify blit size for stencil tree copy
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2016-11-17
Kenneth Graunke
mesa: Drop PATH_MAX usage.
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2016-11-17
Kenneth Graunke
i965: Fix compute shader crash.
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2016-11-17
Jason Ekstrand
anv/TODO: Check off render buffer compression
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2016-11-17
Jason Ekstrand
anv: Enable "permanent" compression for immutable forma...
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2016-11-17
Jason Ekstrand
intel/blorp: Properly handle color compression in blorp...
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2016-11-17
Jason Ekstrand
intel/blorp: Always use UINT formats on SKL+
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2016-11-17
Jason Ekstrand
i965/blorp: Rework resolve handling
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2016-11-17
Jason Ekstrand
anv/image: Add an aux_usage field for "default" aux
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2016-11-17
Jason Ekstrand
anv: Add initial support for Sky Lake color compression
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2016-11-17
Jason Ekstrand
anv/pass: Precompute some subpass usage information
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2016-11-17
Jason Ekstrand
util/vk_alloc: Add a vk_zalloc2 helper
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2016-11-17
Jason Ekstrand
anv/image: Memset all aux surfaces (not just HiZ) to 0
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2016-11-17
Jason Ekstrand
anv/image: Rename hiz_surface to aux_surface
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2016-11-17
Jason Ekstrand
anv/blorp: Ignore clears for attachments first used...
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2016-11-17
Jason Ekstrand
intel/blorp: Take a fast_clear_op in ccs_resolve
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2016-11-17
Pohjolainen...
intel/blorp: Add plumbing for color resolve slice details
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2016-11-17
Jason Ekstrand
intel/isl: Allow non-2D CCS surfaces
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2016-11-17
Jason Ekstrand
intel/isl: Rework the asserts and fails in isl_surf_get_ccs
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2016-11-17
Jason Ekstrand
anv/cmd_buffer: Refactor surface state relocation handling
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2016-11-17
Jason Ekstrand
anv/cmd_buffer: Pull add_surface_state_reloc into genX_...
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2016-11-17
Jason Ekstrand
anv/image: Stop force-disabling AUX
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2016-11-17
Tom Stellard
mesa: Add missing call to _mesa_unlock_debug_state...
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2016-11-17
Eric Engestrom
egl: fix helper function name
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2016-11-17
Eric Engestrom
egl/x11: misc style fixes
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2016-11-17
Eric Engestrom
egl: fix function name in debug string
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2016-11-17
Jason Ekstrand
nir/spirv: Fix handling of gl_PrimitiveId
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2016-11-17
Jason Ekstrand
anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
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2016-11-17
Jason Ekstrand
anv: Handle null in all destructors
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2016-11-17
Jason Ekstrand
util/vk_alloc: Ensure NULL is handled correctly in...
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2016-11-17
Jason Ekstrand
anv/device: Silence a 32-bit warning
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2016-11-17
Eric Anholt
nir: Avoid an extra NIR op in integer divide lowering.
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2016-11-17
Eric Anholt
vc4: Try compiling our FSes in multithreaded mode on...
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2016-11-17
Eric Anholt
vc4: Add support for ETC1 textures if the kernel is...
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2016-11-17
Eric Anholt
vc4: Fix simulator mode missing-GETPARAM debug info.
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