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mesa.git
2009-06-09
Alex Deucher
Pull in additional state setup from the DDX
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2009-06-05
Alex Deucher
re-arrange state structure
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2009-06-04
Alex Deucher
Don't program VGT_OUT_DEALLOC_CNTL/VGT_VERTEX_REUSE_BLO...
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2009-06-04
Alex Deucher
use the float interface for viewport updates
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2009-06-03
Alex Deucher
fill in r700ColorMask, cleanup
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2009-06-03
Alex Deucher
start to fill in ShadeModel()
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2009-06-03
Alex Deucher
dump command buffer
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2009-06-03
Alex Deucher
Clean up scissor and viewport code
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2009-06-02
Alex Deucher
Disable clear code for now
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2009-06-02
Alex Deucher
fix an overflow in SPI_VS_OUT_CONFIG
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2009-05-31
Cooper Yuan
R6xx/r7xx: Fix blinn's lighting shader
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2009-05-31
Cooper Yuan
R6xx/r7xx: Fix texture perspective gradients issue
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2009-05-29
Alex Deucher
get rid of chip_object struct
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2009-05-29
Alex Deucher
more cleanup
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2009-05-29
Alex Deucher
more cleanup
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2009-05-29
Alex Deucher
more cleanup
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2009-05-29
Alex Deucher
more cleanup
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2009-05-29
Alex Deucher
remove more old r300 bits
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2009-05-29
Alex Deucher
more cleanup
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2009-05-29
Alex Deucher
Remove unused functions
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2009-05-29
Alex Deucher
Fix spelling in function name
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2009-05-29
Alex Deucher
R6xx/r7xx: remove old sw tcl bits
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2009-05-29
Alex Deucher
R6xx/R7xx: switch to common clear with draw code
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2009-05-29
Alex Deucher
r6xx/r7xx: switch to common dma functions for vecs
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2009-05-29
Alex Deucher
Remove subpixel offset from viewport
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2009-05-28
Alex Deucher
Argh. fix last commit. clears are still broken
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2009-05-28
Alex Deucher
R6xx/r7xx: re-enable clears
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2009-05-28
Cooper Yuan
R6xx, add edge rules for triangles
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2009-05-26
Alex Deucher
enable surface sync function
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2009-05-26
Alex Deucher
r6xx: fix more r6xx specific cases
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2009-05-26
Alex Deucher
R6xx: select proper shader format
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2009-05-26
Alex Deucher
fix segfault when running glxinfo
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2009-05-26
Alex Deucher
add missing RS780 pci id
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2009-05-26
Alex Deucher
fix build when HAVE_LIBDRM_RADEON is defined
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2009-05-21
Alex Deucher
r6xx/r7xx: fix segfault in vertex shader setup
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2009-05-21
Alex Deucher
r6xx: fix count on START_3D packet
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2009-05-20
root
Add missing file from local.
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2009-05-19
root
Makeup checkin for radeon code change paired with r6...
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2009-05-19
Richard Li
Fix nop insertion bug. redbook hello can run.
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2009-05-15
Richard Li
Fix r6 code bugs.
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2009-05-08
Richard Li
R6xx/R7xx: WIP r6xx-rewrite code
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2009-04-21
Richard Li
R6xx/R7xx: remove unused files
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2009-04-21
Richard Li
R6xx/R7xx: add updated reg file
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2009-04-21
Richard Li
Initial pull of code from r6xx-r7xx-support branch
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2009-04-10
Alex Deucher
Fix build errors from merge
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2009-04-10
Alex Deucher
Merge branch 'radeon-rewrite' of git+ssh://agd5f@git...
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2009-04-10
Alex Deucher
Remove r500 stuff
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2009-04-09
Alex Deucher
R600/r700: add new cmdbuf macros
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2009-04-09
Alex Deucher
R6xx/R7xx: r300 -> r600 symbols
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2009-04-09
Dave Airlie
r300: fix color tiling
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2009-04-09
Maciej Cencora
r300: reorder fog coordinate and WPOS fp attributes
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2009-04-09
Maciej Cencora
r300: fix regression from swtcl rewrite
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2009-04-09
Dave Airlie
Merge remote branch 'origin/master' into radeon-rewrite
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2009-04-08
Corbin Simpson
r300-gallium: Properly emit indexbufs.
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2009-04-08
Corbin Simpson
r300-gallium: Add vertex shader constant emit.
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2009-04-08
José Fonseca
python/retrace: Try to cope with failures creating...
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2009-04-08
José Fonseca
python: Don't try to finish a null fence.
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2009-04-08
José Fonseca
python/retrace: Use colors on windows console.
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2009-04-08
Alex Deucher
R600: initial copy of r300 code
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2009-04-08
Robert Ellison
Mesa: allow suppression of debug messages in a debug...
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2009-04-08
Alan Hourihane
gallium: when using gl_PointCoord ensure we use the...
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2009-04-08
José Fonseca
python/retrace: Allow to specify the range of calls...
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2009-04-08
José Fonseca
trace: Make calls dumping threadsafe.
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2009-04-08
José Fonseca
trace: Make call no global.
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2009-04-08
José Fonseca
python/retrace: Handle recent traces.
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2009-04-08
José Fonseca
python: Fix method renaming.
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2009-04-08
José Fonseca
python: Cope with null surfaces.
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2009-04-08
José Fonseca
wgl: Integrate the trace driver on debug builds.
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2009-04-08
José Fonseca
trace: Simplify cast wrappers.
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2009-04-08
José Fonseca
trace: Match pipe_context::clear prototype.
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2009-04-08
Brian Paul
gallium: handle the case of util_pack_z_stencil(format...
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2009-04-08
Brian Paul
docs: bump Gallium version number
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2009-04-08
Brian Paul
docs: updated Cell driver info
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2009-04-08
Brian Paul
docs: more info for 7.4 release notes
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2009-04-08
José Fonseca
mesa: Don't attempt to free the dummy program.
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2009-04-07
Brian Paul
st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8...
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2009-04-07
Brian Paul
st: implement GL_DEPTH_STENCIL format for glReadPixels...
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2009-04-07
Brian Paul
softpipe: minor debug-help changes in softpipe_transfer...
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2009-04-07
Brian Paul
mesa: add another special/optimized case in _mesa_unpac...
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2009-04-07
Brian Paul
swrast: fix point rendering function selection
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2009-04-07
Brian Paul
mesa: fix incorrect component ordering for sRGB8 textur...
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2009-04-07
Brian Paul
glsl: enable the new linear scan register allocator...
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2009-04-07
Brian Paul
docs: document the MESA_GLSL env var, other misc GLSL...
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2009-04-07
Brian Paul
glsl: don't optimize program if MESA_GLSL=nopt
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2009-04-07
Alex Deucher
radeon: fix compiler warning
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2009-04-07
Brian Paul
swrast: restore !shader check around add_specular()
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2009-04-07
Maciej Cencora
r300: swtcl rewrite and cleanup
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2009-04-07
Corbin Simpson
r300-gallium: vs: Add MAD.
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2009-04-07
Corbin Simpson
r300-gallium: vs: Add MUL.
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2009-04-07
Corbin Simpson
r300-gallium: Fix surface_copy too.
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2009-04-07
Corbin Simpson
r300-gallium: Properly setup HW/SW TCL controls.
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2009-04-07
Dave Airlie
radeon/r200/r300: fix missing dma buffer validation
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2009-04-07
Dave Airlie
radeon: fix bocs wrapper
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2009-04-07
Brian Paul
swrast: more texcombine clean-ups
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2009-04-07
Brian Paul
swrast: asst. clean-ups in texcombine code
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2009-04-06
Brian Paul
swrast: fix secondary color add for glBitmap
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2009-04-06
José Fonseca
stw: Choose a color buffer format that matches the...
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2009-04-06
Brian Paul
softpipe: clean up the buffer clear and tile cache...
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2009-04-06
Brian Paul
swrast: fix incorrect arithmetic for GL_ADD_SIGNED...
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2009-04-06
Brian Paul
st: as with swrast, interpret texture border color...
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