mesa.git
2012-08-07 Chad Versaceintel: Refactor quantize_num_samples
2012-08-07 Chad Versaceintel: Update stale comment for intel_miptree_slice...
2012-08-07 Paulo Zanonii965: add more Haswell PCI IDs
2012-08-07 Brian Paulegl: remove redundant PFNEGLQUERYSTREAMTIMEKHRPROC...
2012-08-07 Brian Paulsoftpipe: fix loop limit for tex_cache[] array
2012-08-07 Vinson Leest/mesa: Fix a potential memory leak in get_mesa_program.
2012-08-07 Vinson Leegallivm: Add constructor for raw_debug_ostream.
2012-08-06 Brian Pauldocs: update ARB_debug_output status to DONE
2012-08-06 Jason Wooddocs: Add OpenGL 4.3 requirements
2012-08-06 Ian Romanickegl: Import eglext.h version 14
2012-08-06 Ian Romanickegl: Replace KHR_surfaceless_* extensions with KHR_surf...
2012-08-06 Ian Romanickegl_dri2: Refactor dereference of dri2_ctx_shared
2012-08-06 Ian Romanickegl_dri2: Remove swrast version >= 2 checks
2012-08-06 Ian Romanickdri2: Fix bug in attribute handling for non-desktop...
2012-08-06 Andreas Bolldocs: update piglit url
2012-08-06 Andreas Bolldocs/helpwanted: add r600g and i915g todo lists
2012-08-06 Kenneth Graunkei965: Allocate dummy slots for point sprites before...
2012-08-06 Kenneth Graunkei965/vs: Don't clobber sampler message MRFs with subexp...
2012-08-06 Kenneth Graunkei965/fs: Don't clobber sampler message MRFs with subexp...
2012-08-06 Kenneth Graunkei965/fs: Factor out texcoord setup into a helper function.
2012-08-06 Kenneth Graunkei965/fs: Move message header and texture offset setup...
2012-08-06 Jerome Glisser600g: atomize sampler state v2
2012-08-06 Alex Deucherradeonsi: add some new pci ids
2012-08-06 Alex Deucherr600g: add additional evergreen pci ids
2012-08-06 Brian Paulst/mesa: merge fragment/vertex sampler update code
2012-08-06 Brian Paulst/mesa: massage update_vertex_samplers() code
2012-08-06 Brian Paulst/mesa: merge fragment/vertex texture update code
2012-08-06 Brian Paulst/mesa: massage the update_vertex_textures() code
2012-08-06 Brian Paulst/mesa: rename some vertex/fragment state fields for...
2012-08-06 Brian Paulllvmpipe: consolidate the sampler and sampler view...
2012-08-06 Brian Paulllvmpipe: combine vertex/fragment sampler state into...
2012-08-06 Brian Paulsoftpipe: consolidate vert/frag/geom sampler setting...
2012-08-06 Brian Paulsoftpipe: consolidate sampler-related arrays
2012-08-06 Brian Paulsoftpipe: combine vert/frag/geom texture caches in...
2012-08-05 Vinson Leemesa: Fix off-by-one error in Parse_TextureImageId.
2012-08-05 Vinson Leeutil: Move dereference after null check in util_resourc...
2012-08-04 Brian Pauli915g: silence a const pointer warning
2012-08-04 Marek Olšákradeonsi: fix build failure after blitter changes
2012-08-04 Marek Olšákr600g: precompute color buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: precompute depth buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: simplify create_surface
2012-08-04 Marek Olšákr600g: drop the old texture allocation code
2012-08-04 Marek Olšákr600g: make sure copying of all texture formats is...
2012-08-04 Marek Olšákgallium/u_blitter: add a query for checking whether...
2012-08-04 Marek Olšákr600g: don't decompress depth or stencil if there isn...
2012-08-04 Marek Olšákr600g: correct texture memory size for Z32F_S8X24 on...
2012-08-04 Marek Olšákgallium/u_blitter: remove fallback for stencil copy...
2012-08-04 Marek Olšákgallium/u_blitter: add ability to blit only depth or...
2012-08-04 Marek Olšákgallium: define PIPE_MASK_RGBAZS
2012-08-04 Marek Olšákgallium/u_blitter: minor cleanup
2012-08-04 Marek Olšákgallium/tgsi: fixup texture name strings
2012-08-04 Marek Olšákgallium/u_blitter: set sample mask to ~0
2012-08-04 Marek Olšákgallium/u_blit: bail out if src is a multisample texture
2012-08-04 Marek Olšákgallium/u_blit: check nr_samples before using resource_...
2012-08-04 Marek Olšákgallium: set sample mask to ~0 for clear, blit and...
2012-08-04 Dave Airlier600g: fix F2U opcode translation
2012-08-04 Vinson Leedraw: Ensure channel in convert_to_soa is initialized.
2012-08-04 Vinson Leeu_blitter: Move a pointer dereference after null check.
2012-08-03 Matt TurnerUse C99 NAN and INFINITY macros
2012-08-03 Brian Paulgallium/tests/trivial: updates for CSO interface changes
2012-08-03 Brian Paulst/xorg: updates for CSO interface changes
2012-08-03 Brian Paulst/xa: updates for CSO interface changes
2012-08-03 Brian Paulvega: fix build breakage from cso sampler/view changes
2012-08-03 Brian Paulcso: remove unreachable break statements
2012-08-03 Brian Paulcso: 80-column wrapping, remove trailing whitespace...
2012-08-03 Brian Paulgallium: consolidate CSO sampler and sampler_view functions
2012-08-03 Vinson Leest/mesa: Ensure dst in compile_instruction is initialized.
2012-08-02 Tom Stellardradeon/llvm: Add $(LLVM_LDFLAGS) to the loader linker...
2012-08-02 Tom Stellardradeon/llvm: Add support for more f32 CMP instructions...
2012-08-02 Tom Stellardradeon/llvm: Add support for fneg on SI
2012-08-02 Tom Stellardradeon/llvm: Add support for fp_to_sint on SI
2012-08-02 Tom Stellardradeon/llvm: Remove CMOVLOG DAG node
2012-08-02 Tom Stellardradeonsi: Properly initialize si_shader_ctx.radeon_bld
2012-08-02 Michel Dänzerradeonsi: Handle TGSI TXP opcode.
2012-08-02 Michel Dänzerradeonsi: Handle TGSI DIV opcode.
2012-08-02 Brian Paulsvga: remove questionable INLINE qualifiers
2012-08-02 Brian Paulsvga: sort #includes
2012-08-02 Brian Paulsvga: add some comments in svga_screen_cache.c
2012-08-02 Brian Paulsvga: whitespace, formatting fixes
2012-08-02 Brian Paulsvga: remove unneeded 'struct svga_screen' declarations
2012-08-02 Brian Paulmesa: fix default_access_mode() result for ES2
2012-08-02 Brian Paulmesa: default_access_mode() returns a GLbitfield, not...
2012-08-02 José Fonsecascons: set YACCHXXFILESUFFIX to stop needless rebuildin...
2012-08-02 Christian Königradeonsi: initial VDPAU target
2012-08-02 Christian Königradeon/llvm: fix fp immediates on SI
2012-08-02 Christian Königradeonsi: fix TEX writemask
2012-08-02 Christian Königradeonsi: fix shader param and color count
2012-08-02 Christian Königradeonsi: fix texture loads from sampler > 0
2012-08-02 Christian Königradeonsi: disable tiling until we fixed all bugs
2012-08-02 Vinson Leescons: Add support for Intel Compiler.
2012-08-01 Pauli Nieminenmeta: Use sampler object in framebuffer blit
2012-08-01 Pauli Nieminenmeta: Add sampler object to texture decompression
2012-08-01 Pauli Nieminenmesa: Allow meta module to call sampler functions
2012-08-01 Pauli Nieminenswrast: Support sampler object for texture fetching...
2012-08-01 Pauli Nieminenmesa: Make ARB_sampler_objects mandatory
2012-08-01 Pauli Nieminenmesa/program: Use sampler object state if present
2012-08-01 Pauli Nieminenmesa/ff_shader: Fix sampler state reading
2012-08-01 Pauli Nieminenradeon&r200: Add support for ARB_sampler_objects
2012-08-01 Pauli Nieminenradeon: Fix printf format not to warn in 64bit
2012-08-01 Pauli Nieminennouveau: Add support for ARB_sampler_objects
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