mesa.git
2008-07-03 Patrice Mandinnv30: Emit viewport state using state objects
2008-07-03 Patrice Mandinnv30: Emit polygon stipple state using state objects
2008-07-03 Patrice Mandinnv30: Emit scissor state using state objects
2008-07-03 Patrice Mandinnv30: Emit depth/stencil/alpha state using state objects
2008-07-03 Patrice Mandinnv30: Emit rasterizer state using state objects
2008-07-03 Patrice Mandinnv30: Emit blend state using state objects
2008-07-03 Patrice Mandinnv30: Emit blend color state using state objects
2008-07-03 Patrice Mandinnv30: Emit framebuffer state using state objects
2008-06-30 Younes Mantong3dvl: Use block and stride instead of cpp and pitch.
2008-06-30 Younes Mantong3dvl: Simplify shader code.
2008-06-30 Younes Mantong3dvl: Support for field and frame based MC for progres...
2008-06-30 Younes Mantong3dvl: Work around SP tex cache bug, specify resource...
2008-06-30 Younes Mantong3dvl: Get rid of some Valgrind errors.
2008-06-29 Ben Skeggsnouveau: oops, bump the drm patchlevel back down again
2008-06-29 Ben Skeggsnv50: fixes after rebase + commits note on the code...
2008-06-29 Ben Skeggsnv50: reverse stencil sides, header is wrong
2008-06-29 Ben Skeggsnv50: fix line stipple
2008-06-29 Ben Skeggsnv50: don't multiply polygon offset units by 2.0 like...
2008-06-29 Ben Skeggsnv50: maybe some scissor fixes..
2008-06-29 Ben Skeggsnv50: vpt translate/scale backwards
2008-06-29 Ben Skeggsnv50: whoops
2008-06-29 Ben Skeggsnv50: rework miptree/texture/texsurf code a bit
2008-06-29 Ben Skeggsnv50: turn on depth test/write again, not 100% but...
2008-06-29 Ben Skeggsnv50: maintain pipe surface status field
2008-06-29 Ben Skeggsnv50: remove some debug
2008-06-29 Ben Skeggsnv50: simplify emit_interp a bit
2008-06-29 Ben Skeggsnv50: make sure static buffers (constbuf, tex control...
2008-06-29 Ben Skeggsnv50: R32_FLOAT vbo format
2008-06-29 Ben Skeggsnv50: move surface_map/unmap into nv50_surface.c
2008-06-29 Ben Skeggsnv50: some people are just born stupid.. really..
2008-06-29 Ben Skeggsnv50: make TEX a halfie
2008-06-29 Ben Skeggsnv50: get tri-scissor-tri working
2008-06-29 Ben Skeggsnv50: separate state validation and upload, similar...
2008-06-29 Ben Skeggsnv50: fix blend colour
2008-06-29 Ben Skeggsnv50: use stateobjs for sampler/image_control uploads
2008-06-29 Ben Skeggsnv50: hack of a TEX opcode
2008-06-29 Ben Skeggsnv50: hacks for stuff I don't really get yet
2008-06-29 Ben Skeggsnv50: abuse constbuf upload for program upload
2008-06-29 Ben Skeggsnv50: a couple more bits'n'pieces
2008-06-29 Ben Skeggsnv50: disable inline IMMD for now, IMMD+pred == BANG!
2008-06-29 Ben Skeggsnv50: simplify interp crap a bit...
2008-06-29 Ben Skeggsnv50: do tsc/tic upload + stub out shader TEX stuff
2008-06-29 Ben Skeggsnv50: disable ztest for now - it doesn't work still
2008-06-29 Ben Skeggsnv50: flag to indicate to winsys we want a surface...
2008-06-29 Ben Skeggsnv50: comment on a so-far unseen bug
2008-06-29 Ben Skeggsnv50: another vbo format
2008-06-29 Ben Skeggsnv50: fix blend cso
2008-06-29 Ben Skeggsnv50: valgrind complaint
2008-06-29 Ben Skeggsnv50: draw_elements() - inline only for the moment
2008-06-29 Ben Skeggsnv50: support a couple more common VBO formats
2008-06-29 Ben Skeggsnv50: remove some cruft, don't upload program unless...
2008-06-29 Ben Skeggsnv50: more efficient const upload + fixes (fp/* works...
2008-06-29 Ben Skeggsnv50: use constbuf segment 0 for everything - I can...
2008-06-29 Ben Skeggsnv50: allow relocating a shader's constants at upload...
2008-06-29 Ben Skeggsnv50: carry instructions around in nv50_program_exec...
2008-06-29 Ben Skeggsnv50: get vp working again, fp is broken regardless...
2008-06-29 Ben Skeggsnv50: rename nv50_state.h to nv50_program.h
2008-06-29 Ben Skeggsnv50: move magics take 2
2008-06-29 Ben SkeggsRevert "nv50: move some magics"
2008-06-29 Ben Skeggsnv50: move some magics
2008-06-29 Ben Skeggsnv50: various fixes + SCS
2008-06-29 Ben Skeggsnv50: LRP
2008-06-29 Ben Skeggsnv50: quick hack so progs/fp/fp-tri works for the moment
2008-06-29 Ben Skeggsnv50: fix SGE/SLT when sources need swapping
2008-06-29 Ben Skeggsnv50: support the other TGSI_UTIL_SIGN modes
2008-06-29 Ben Skeggsnv50: note some things discovered during renouveau...
2008-06-29 Ben Skeggsnv50: use emit_flop() instead of building RCP manually...
2008-06-29 Ben Skeggsnv50: remove NV50_PROG_{VERTEX,FRAGMENT}
2008-06-29 Ben Skeggsnv50: delayed write of fragprog result regs until end...
2008-06-29 Ben Skeggsnv50: fix src1 & src2 == const
2008-06-29 Ben Skeggsnv50: note a critical bug
2008-06-29 Ben Skeggsnv50: hehe, damage from tex-surfaces.. surface_fill...
2008-06-29 Ben Skeggsnv50: obey writemask in a couple of places
2008-06-29 Ben Skeggsnv50: LIT - sort-of
2008-06-29 Ben Skeggsnv50: obey per-source abs (TGSI_UTIL_SIGN_CLEAR)
2008-06-29 Ben Skeggsnv50: create emit_pow() - emit_lit() will need to use it
2008-06-29 Ben Skeggsnv50: oops, copy+pasto
2008-06-29 Ben Skeggsnv50: POW!
2008-06-29 Ben Skeggsnv50: fixes + untested _SAT modifier
2008-06-29 Ben Skeggsnv50: handle 0/1 SWZ
2008-06-29 Ben Skeggsnv50: DST
2008-06-29 Ben Skeggsnv50: ABS
2008-06-29 Ben Skeggsnv50: FLR/FRC
2008-06-29 Ben Skeggsnv50: SGE/SLT
2008-06-29 Ben Skeggsnv50: small cleanup
2008-06-29 Ben Skeggsnv50: DPH, XPD, some TODOs
2008-06-29 Ben Skeggsnv50: fix EX2.. somehow
2008-06-29 Ben Skeggsnv50: big fuckup, fix it
2008-06-29 Ben Skeggsnv50: some fixes + MIN/MAX
2008-06-29 Ben Skeggsnv50: checkpoint: shader code now exceeds caps of ...
2008-06-29 Ben Skeggsnv50: remove hardcoded fp stuff
2008-06-29 Ben Skeggsnv50: start using interpreter for fragprog too, not...
2008-06-29 Ben Skeggsnv50: drop the majority of the old shader code, reimple...
2008-06-29 Ben Skeggsnv50: split code/data upload out, fp will use it later on
2008-06-29 Ben Skeggsnv50: DPH
2008-06-29 Ben Skeggsnv50: implement SUB
2008-06-29 Ben Skeggsnv50: fucking horrible hack, I really hate G8x shaders..
2008-06-29 Ben Skeggsnv50: use "real" constbufs for shaders + tcb uploads
2008-06-29 Ben Skeggsnv50: import current "state of the art" nv50 code
2008-06-29 Ben Skeggsnouveau: adapt to cpp->pf_block changes
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