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mesa.git
2015-06-22
Chia-I Wu
ilo: add ilo_state_compute
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2015-06-22
Dave Airlie
r600g: ignore sampler views for now.
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2015-06-21
Rob Clark
freedreno/ir3: pass sz to split_dest()
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2015-06-21
Rob Clark
freedreno/ir3/nir: add more opcodes
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2015-06-21
Rob Clark
freedreno/ir3: only unminify txf coords on a3xx
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2015-06-21
Rob Clark
freedreno: remove int sampler shader variants
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2015-06-21
Rob Clark
freedreno/ir3: block reshuffling and loops!
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2015-06-21
Rob Clark
freedreno/ir3: a4xx encodes larger immed offset
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2015-06-21
Rob Clark
freedreno/ir3: simplify find_neighbors stop condition
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2015-06-21
Rob Clark
freedreno/ir3: move inputs/outputs to shader
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2015-06-21
Rob Clark
freedreno/ir3/ra: use register_allocate
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2015-06-21
Rob Clark
freedreno/ir3: introduce ir3_compiler object
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2015-06-21
Rob Clark
freedreno/ir3: dump nocp option
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2015-06-21
Rob Clark
freedreno/ir3: silence warnings
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2015-06-21
Rob Clark
freedreno/ir3: remove tgsi f/e
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2015-06-21
Rob Clark
freedreno/ir3/sched: convert to priority queue
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2015-06-21
Rob Clark
freedreno/ir3: use standard list implementation
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2015-06-21
Rob Clark
freedreno/ir3: drop dot graph dumping
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2015-06-21
Rob Clark
freedreno/ir3: more builder helpers
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2015-06-21
Rob Clark
gallium/ttn: add missing SNE
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2015-06-21
Rob Clark
util/list: add list_first/last_entry
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2015-06-21
Rob Clark
gallium/ttn: add texture-type support
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2015-06-21
Rob Clark
glsl_to_tgsi: add SVIEW decl support
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2015-06-21
Rob Clark
util/blitter (and friends): generate appropriate SVIEW...
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2015-06-21
Rob Clark
util/pstipple: updates for SVIEW decls
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2015-06-21
Rob Clark
draw: updates to support SVIEW decls
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2015-06-21
Rob Clark
tgsi/transform: add support for SVIEW decls
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2015-06-21
Rob Clark
tgsi: update docs for SVIEW usage with TEX* instructions
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2015-06-20
Eric Anholt
mesa: Back out an accidental change I had in a VC4...
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2015-06-20
Emil Velikov
docs: add news item and link release notes for mesa...
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2015-06-20
Emil Velikov
docs: Add sha256sums for the 10.5.8 release
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2015-06-20
Emil Velikov
Add release notes for the 10.5.8 release
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2015-06-20
Eric Anholt
vc4: Use a defined t value for 1D textures.
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2015-06-20
Eric Anholt
vc4: Fix write-only texsubimage when we had to align.
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2015-06-20
Chia-I Wu
ilo: clean up header includes
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2015-06-20
Chia-I Wu
ilo: avoid ilo_ib_state in genX_3DPRIMITIVE()
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2015-06-20
Chia-I Wu
ilo: move gen6_so_SURFACE_STATE() out of core
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2015-06-20
Chia-I Wu
ilo: add ilo_state_sol_buffer
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2015-06-20
Chia-I Wu
ilo: add ilo_state_index_buffer
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2015-06-20
Chia-I Wu
ilo: add ilo_state_vertex_buffer
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2015-06-20
Chia-I Wu
ilo: add 3DSTATE_VF_INSTANCING to ilo_state_vf
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2015-06-20
Chia-I Wu
ilo: add 3DSTATE_VF to ilo_state_vf
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2015-06-20
Chia-I Wu
ilo: embed pipe_index_buffer in ilo_ib_state
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2015-06-20
Chia-I Wu
ilo: fix a buffer overrun
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2015-06-20
Chia-I Wu
ilo: fix a -Wmaybe-uninitialized warning
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2015-06-19
Brian Paul
glsl: fix formatting glitch in _mesa_print_ir()
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2015-06-19
Ben Widawsky
i965/gen8: Use HALIGN_16 for single sample mcs buffers
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2015-06-19
Ilia Mirkin
mesa: move ARB_gs5 enums to core, EXT_polygon_offset_cl...
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2015-06-19
Brian Paul
u_vbuf: fix src_offset alignment in u_vbuf_create_verte...
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2015-06-19
Brian Paul
gallium: whitespace, formatting clean-up in p_state.h
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2015-06-19
Brian Paul
st/wgl: fix WGL_SWAP_METHOD_ARB query
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2015-06-19
Brian Paul
stw: use new stw_get_nop_function() function to avoid...
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2015-06-19
Brian Paul
stw: add some no-op functions for GL_EXT_dsa, GL_NV_hal...
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2015-06-19
Jose Fonseca
st/wgl: Don't return core profile for 3.1 contexts.
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2015-06-19
Brian Paul
st/wgl: set PIPE_BIND_SAMPLER_VIEW for window color...
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2015-06-19
Brian Paul
st/wgl: add support for multisample pixel formats
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2015-06-19
Brian Paul
st/wgl: respect sample count when creating framebuffer...
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2015-06-19
Brian Paul
st/wgl: fix WGL_SAMPLE_BUFFERS_ARB query
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2015-06-19
Brian Paul
tgsi: add comments for ureg_emit_label()
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2015-06-19
Brian Paul
tgsi: new comments, assertion for executing TGSI_OPCODE_CAL
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2015-06-19
Timothy Arceri
docs: update developer info
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2015-06-19
Jose Fonseca
llvmpipe: Truncate the binned constants to max const...
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2015-06-19
Jose Fonseca
glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOC...
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2015-06-19
Ilia Mirkin
glsl: guard gl_NumSamples enablement on ARB_sample_shading
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2015-06-18
Matt Turner
i965: Add missing braces around if-statement.
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2015-06-18
Jordan Justen
i965/compute: Fix undefined code with right_mask for...
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2015-06-18
Ilia Mirkin
mesa: add GL_PROGRAM_PIPELINE support in KHR_debug...
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2015-06-18
Ilia Mirkin
glsl: add version checks to conditionals for builtin...
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2015-06-18
Ilia Mirkin
glsl: handle conversions to double when comparing param...
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2015-06-18
Emil Velikov
ilo: remove missing ilo_fence.h from the sources list
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2015-06-18
Boyan Ding
egl/x11: Set version of swrastLoader to 2
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2015-06-18
Eric Anholt
vc4: Move tile state/alloc allocation into the kernel.
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2015-06-18
Eric Anholt
vc4: Move RCL generation into the kernel.
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2015-06-18
Eric Anholt
vc4: Add dumping of VC4_PACKET_TILE_BINNING_MODE_CONFIG.
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2015-06-18
Eric Anholt
vc4: Fix memory leak from simple_list conversion.
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2015-06-18
Eric Anholt
vc4: Track the number of BOs allocated and their size.
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2015-06-18
Iago Toral...
i965: Fix textureGrad with cube samplers
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2015-06-18
Ilia Mirkin
nvc0/ir: can't have a join on a load with an indirect...
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2015-06-17
Kevin Rogovin
docs: mark GL_ARB_framebuffer_no_attachments done for...
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2015-06-17
Kevin Rogovin
i965: enable ARB_framebuffer_no_attachments for Gen7+
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2015-06-17
Kevin Rogovin
i965: execution of frag-shader when it has atomic buffer
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2015-06-17
Kevin Rogovin
mesa: function for testing if current frag-shader has...
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2015-06-17
Kevin Rogovin
i965: Use _mesa_geometric_ functions appropriately
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2015-06-17
Kevin Rogovin
mesa: helper function for scissor box of gl_framebuffer
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2015-06-17
Kevin Rogovin
mesa: add helper functions for geometry of gl_framebuffer
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2015-06-17
Kevin Rogovin
PATCH 03/10] mesa: Complete ARB_framebuffer_no_attachme...
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2015-06-17
Kevin Rogovin
mesa: Constants and functions for ARB_framebuffer_no_at...
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2015-06-17
Kevin Rogovin
mesa: Define infrastructure for ARB_framebuffer_no_atta...
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2015-06-16
Eric Anholt
vc4: Make sure that direct texture clamps have a minimu...
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2015-06-16
Eric Anholt
vc4: Swap around which src we spill to ra31/rb31.
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2015-06-16
Eric Anholt
vc4: R4 is not a valid register for clamped direct...
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2015-06-16
Eric Anholt
vc4: Factor out the live clamp register getter.
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2015-06-16
Eric Anholt
vc4: Drop the unused "stride" field of surfaces.
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2015-06-16
Eric Anholt
vc4: Handle refcounting the exec BO like we do in the...
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2015-06-16
Eric Anholt
vc4: Use VC4_SET/GET_FIELD for some RCL packets.
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2015-06-16
Eric Anholt
vc4: Make symbolic values for packet sizes.
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2015-06-16
Eric Anholt
vc4: Use symbolic values in texture ptype validation.
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2015-06-16
Eric Anholt
vc4: Move vc4_packet.h to the kernel/ directory, since...
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2015-06-16
Anuj Phogat
i965/gen9: Disable Mip Tail for YF/YS tiled surfaces
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2015-06-16
Anuj Phogat
i965/gen9: Set vertical and horizontal surface alignments
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