mesa.git
2015-06-22 Chia-I Wuilo: align vertex buffer size in buf_create()
2015-06-22 Chia-I Wuilo: move ilo_format.[ch] out of core
2015-06-22 Chia-I Wuilo: add ilo_state_surface_valid_format()
2015-06-22 Chia-I Wuilo: add ilo_state_vf_valid_element_format()
2015-06-22 Alexandre Courbotnvc0: use NV_VRAM_DOMAIN() macro
2015-06-22 Alexandre Courbotnouveau: support for custom VRAM domains
2015-06-22 Chia-I Wuilo: add ilo_state_compute
2015-06-22 Dave Airlier600g: ignore sampler views for now.
2015-06-21 Rob Clarkfreedreno/ir3: pass sz to split_dest()
2015-06-21 Rob Clarkfreedreno/ir3/nir: add more opcodes
2015-06-21 Rob Clarkfreedreno/ir3: only unminify txf coords on a3xx
2015-06-21 Rob Clarkfreedreno: remove int sampler shader variants
2015-06-21 Rob Clarkfreedreno/ir3: block reshuffling and loops!
2015-06-21 Rob Clarkfreedreno/ir3: a4xx encodes larger immed offset
2015-06-21 Rob Clarkfreedreno/ir3: simplify find_neighbors stop condition
2015-06-21 Rob Clarkfreedreno/ir3: move inputs/outputs to shader
2015-06-21 Rob Clarkfreedreno/ir3/ra: use register_allocate
2015-06-21 Rob Clarkfreedreno/ir3: introduce ir3_compiler object
2015-06-21 Rob Clarkfreedreno/ir3: dump nocp option
2015-06-21 Rob Clarkfreedreno/ir3: silence warnings
2015-06-21 Rob Clarkfreedreno/ir3: remove tgsi f/e
2015-06-21 Rob Clarkfreedreno/ir3/sched: convert to priority queue
2015-06-21 Rob Clarkfreedreno/ir3: use standard list implementation
2015-06-21 Rob Clarkfreedreno/ir3: drop dot graph dumping
2015-06-21 Rob Clarkfreedreno/ir3: more builder helpers
2015-06-21 Rob Clarkgallium/ttn: add missing SNE
2015-06-21 Rob Clarkutil/list: add list_first/last_entry
2015-06-21 Rob Clarkgallium/ttn: add texture-type support
2015-06-21 Rob Clarkglsl_to_tgsi: add SVIEW decl support
2015-06-21 Rob Clarkutil/blitter (and friends): generate appropriate SVIEW...
2015-06-21 Rob Clarkutil/pstipple: updates for SVIEW decls
2015-06-21 Rob Clarkdraw: updates to support SVIEW decls
2015-06-21 Rob Clarktgsi/transform: add support for SVIEW decls
2015-06-21 Rob Clarktgsi: update docs for SVIEW usage with TEX* instructions
2015-06-20 Eric Anholtmesa: Back out an accidental change I had in a VC4...
2015-06-20 Emil Velikovdocs: add news item and link release notes for mesa...
2015-06-20 Emil Velikovdocs: Add sha256sums for the 10.5.8 release
2015-06-20 Emil VelikovAdd release notes for the 10.5.8 release
2015-06-20 Eric Anholtvc4: Use a defined t value for 1D textures.
2015-06-20 Eric Anholtvc4: Fix write-only texsubimage when we had to align.
2015-06-20 Chia-I Wuilo: clean up header includes
2015-06-20 Chia-I Wuilo: avoid ilo_ib_state in genX_3DPRIMITIVE()
2015-06-20 Chia-I Wuilo: move gen6_so_SURFACE_STATE() out of core
2015-06-20 Chia-I Wuilo: add ilo_state_sol_buffer
2015-06-20 Chia-I Wuilo: add ilo_state_index_buffer
2015-06-20 Chia-I Wuilo: add ilo_state_vertex_buffer
2015-06-20 Chia-I Wuilo: add 3DSTATE_VF_INSTANCING to ilo_state_vf
2015-06-20 Chia-I Wuilo: add 3DSTATE_VF to ilo_state_vf
2015-06-20 Chia-I Wuilo: embed pipe_index_buffer in ilo_ib_state
2015-06-20 Chia-I Wuilo: fix a buffer overrun
2015-06-20 Chia-I Wuilo: fix a -Wmaybe-uninitialized warning
2015-06-19 Brian Paulglsl: fix formatting glitch in _mesa_print_ir()
2015-06-19 Ben Widawskyi965/gen8: Use HALIGN_16 for single sample mcs buffers
2015-06-19 Ilia Mirkinmesa: move ARB_gs5 enums to core, EXT_polygon_offset_cl...
2015-06-19 Brian Paulu_vbuf: fix src_offset alignment in u_vbuf_create_verte...
2015-06-19 Brian Paulgallium: whitespace, formatting clean-up in p_state.h
2015-06-19 Brian Paulst/wgl: fix WGL_SWAP_METHOD_ARB query
2015-06-19 Brian Paulstw: use new stw_get_nop_function() function to avoid...
2015-06-19 Brian Paulstw: add some no-op functions for GL_EXT_dsa, GL_NV_hal...
2015-06-19 Jose Fonsecast/wgl: Don't return core profile for 3.1 contexts.
2015-06-19 Brian Paulst/wgl: set PIPE_BIND_SAMPLER_VIEW for window color...
2015-06-19 Brian Paulst/wgl: add support for multisample pixel formats
2015-06-19 Brian Paulst/wgl: respect sample count when creating framebuffer...
2015-06-19 Brian Paulst/wgl: fix WGL_SAMPLE_BUFFERS_ARB query
2015-06-19 Brian Paultgsi: add comments for ureg_emit_label()
2015-06-19 Brian Paultgsi: new comments, assertion for executing TGSI_OPCODE_CAL
2015-06-19 Timothy Arceridocs: update developer info
2015-06-19 Jose Fonsecallvmpipe: Truncate the binned constants to max const...
2015-06-19 Jose Fonsecaglsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOC...
2015-06-19 Ilia Mirkinglsl: guard gl_NumSamples enablement on ARB_sample_shading
2015-06-18 Matt Turneri965: Add missing braces around if-statement.
2015-06-18 Jordan Justeni965/compute: Fix undefined code with right_mask for...
2015-06-18 Ilia Mirkinmesa: add GL_PROGRAM_PIPELINE support in KHR_debug...
2015-06-18 Ilia Mirkinglsl: add version checks to conditionals for builtin...
2015-06-18 Ilia Mirkinglsl: handle conversions to double when comparing param...
2015-06-18 Emil Velikovilo: remove missing ilo_fence.h from the sources list
2015-06-18 Boyan Dingegl/x11: Set version of swrastLoader to 2
2015-06-18 Eric Anholtvc4: Move tile state/alloc allocation into the kernel.
2015-06-18 Eric Anholtvc4: Move RCL generation into the kernel.
2015-06-18 Eric Anholtvc4: Add dumping of VC4_PACKET_TILE_BINNING_MODE_CONFIG.
2015-06-18 Eric Anholtvc4: Fix memory leak from simple_list conversion.
2015-06-18 Eric Anholtvc4: Track the number of BOs allocated and their size.
2015-06-18 Iago Toral... i965: Fix textureGrad with cube samplers
2015-06-18 Ilia Mirkinnvc0/ir: can't have a join on a load with an indirect...
2015-06-17 Kevin Rogovindocs: mark GL_ARB_framebuffer_no_attachments done for...
2015-06-17 Kevin Rogovini965: enable ARB_framebuffer_no_attachments for Gen7+
2015-06-17 Kevin Rogovini965: execution of frag-shader when it has atomic buffer
2015-06-17 Kevin Rogovinmesa: function for testing if current frag-shader has...
2015-06-17 Kevin Rogovini965: Use _mesa_geometric_ functions appropriately
2015-06-17 Kevin Rogovinmesa: helper function for scissor box of gl_framebuffer
2015-06-17 Kevin Rogovinmesa: add helper functions for geometry of gl_framebuffer
2015-06-17 Kevin RogovinPATCH 03/10] mesa: Complete ARB_framebuffer_no_attachme...
2015-06-17 Kevin Rogovinmesa: Constants and functions for ARB_framebuffer_no_at...
2015-06-17 Kevin Rogovinmesa: Define infrastructure for ARB_framebuffer_no_atta...
2015-06-16 Eric Anholtvc4: Make sure that direct texture clamps have a minimu...
2015-06-16 Eric Anholtvc4: Swap around which src we spill to ra31/rb31.
2015-06-16 Eric Anholtvc4: R4 is not a valid register for clamped direct...
2015-06-16 Eric Anholtvc4: Factor out the live clamp register getter.
2015-06-16 Eric Anholtvc4: Drop the unused "stride" field of surfaces.
2015-06-16 Eric Anholtvc4: Handle refcounting the exec BO like we do in the...
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