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mesa.git
2011-01-31
Brian Paul
glsl: add cast to silence signed/unsigned comparison...
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2011-01-31
José Fonseca
glsl: Define va_copy on MSVC.
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2011-01-31
Kenneth Graunke
i965: Emit texel offsets in sampler messages.
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2011-01-31
Kenneth Graunke
glsl/builtins: Uncomment prototypes for texture*Offset...
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2011-01-31
Kenneth Graunke
texture_builtins.py: Generate texture*Offset functions.
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2011-01-31
Kenneth Graunke
texture_builtins.py: Generalize the "use_proj" field...
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2011-01-31
Kenneth Graunke
texture_builtins.py: Refactor coordinate dimension...
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2011-01-31
Kenneth Graunke
glsl: Introduce a new "const_in" variable mode.
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2011-01-31
Kenneth Graunke
glsl: Change texel offsets to a single vector rvalue.
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2011-01-31
Kenneth Graunke
glsl: Re-synchronize ir_variable_mode and the printer...
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2011-01-31
Vinson Lee
scons: Gracefully handle pkg-config errors with libdrm_...
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2011-01-31
Kenneth Graunke
Remove the talloc sources from the Mesa repository.
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2011-01-31
Kenneth Graunke
Remove talloc from the SCons build system.
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2011-01-31
Kenneth Graunke
Remove talloc from the make and automake build systems.
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2011-01-31
Kenneth Graunke
ralloc: a new MIT-licensed recursive memory allocator.
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2011-01-31
Kenneth Graunke
Convert everything from the talloc API to the ralloc...
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2011-01-31
Kenneth Graunke
ralloc: Add a fake implementation of ralloc based on...
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2011-01-31
Henri Verbeet
glx: Properly check for a valid fd in dri2CreateScreen().
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2011-01-31
Michel Dänzer
svga: Fix translation of TGSI SSG opcode.
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2011-01-31
Michel Dänzer
svga: TEXLDL opcode dst/src register information is...
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2011-01-31
Michel Dänzer
svga: Print the number and mnemonic of the opcode we...
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2011-01-31
Henri Verbeet
glx: Fix leaks in DRISW screen creation error paths.
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2011-01-31
Henri Verbeet
glx: Fix leaks in DRI screen creation error paths.
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2011-01-31
Henri Verbeet
glx: Fix leaks in DRI2 screen creation error paths.
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2011-01-31
Julien Cristau
glx: fix length of GLXGetFBConfigsSGIX
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2011-01-31
Julien Cristau
glx: fix GLXChangeDrawableAttributesSGIX request
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2011-01-31
Dave Airlie
r600g: fix eg OQ properly.
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2011-01-31
Alex Deucher
r600g: fix OQ on evergreen
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2011-01-31
Dave Airlie
r600g: fix occlusion query results.
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2011-01-31
Alex Deucher
r600g: remove some non-existent evergreen reg fields
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2011-01-31
Dave Airlie
r600g: fix regression in cubemap tests since eea1d8199b...
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2011-01-31
Dave Airlie
r600g: handle the write all cbufs property.
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2011-01-30
Henri Verbeet
util: Call tables should be const.
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2011-01-30
Henri Verbeet
r600g: Update the flushed depth texture after drawing...
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2011-01-30
Chia-I Wu
st/vega: Disable blending when the paint is opaque.
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2011-01-30
Chia-I Wu
st/vega: Remove an invalid sanity check.
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2011-01-30
Chia-I Wu
st/vega: s/vg[A-Z]/vega[A-Z]/.
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2011-01-30
José Fonseca
scons: We have C++ in several libraries, so always...
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2011-01-30
Vinson Lee
r600g: Fix void pointer arithmetic.
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2011-01-30
Dave Airlie
r600g: fixes a segfault in the piglit fbo-genmipmap...
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2011-01-30
Tom Stellard
r300/compiler: Standardize the number of bits used...
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2011-01-30
Marek Olšák
r300g: upload translated indices via the uploader
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2011-01-30
Marek Olšák
r300g: rework vertex format fallback
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2011-01-30
Marek Olšák
r600g: upload translated indices via the uploader
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2011-01-30
Marek Olšák
r600g: rework vertex format fallback
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2011-01-30
Marek Olšák
r600g: fix vertex format fallback
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2011-01-30
Marek Olšák
r600g: rework vertex buffer uploads
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2011-01-30
Marek Olšák
r600g: consolidate set_constant_buffer functions
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2011-01-30
Marek Olšák
r600g: consolidate vertex_buffer_update functions
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2011-01-30
Marek Olšák
r600g: consolidate draw_vbo functions (v2)
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2011-01-30
Marek Olšák
r600g: make r600_drawl inherit pipe_draw_info
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2011-01-30
Marek Olšák
r600g: add back u_upload_mgr integration
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2011-01-30
Christoph Bumiller
nvc0: implement transform feedback state
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2011-01-29
Christoph Bumiller
nvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix them
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2011-01-29
Chia-I Wu
egl_dri2: Export glapi symbols for DRI drivers.
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2011-01-29
Chia-I Wu
egl: Make the transition to built-in drivers more smooth.
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2011-01-29
Chia-I Wu
mapi: Workaround a bug in makedepend.
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2011-01-29
Marek Olšák
u_blitter: use user buffers instead of real buffers
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2011-01-29
Brian Paul
gallium/docs: add info about transfer boxes and array...
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2011-01-29
Brian Paul
gallium: added comments to pipe_transfer
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2011-01-29
Brian Paul
st/mesa: fix texture array dimensions
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2011-01-29
Brian Paul
softpipe: fix array textures to use resource array_size
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2011-01-29
Brian Paul
mesa: fix typo, wrap long line
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2011-01-29
Brian Paul
st/mesa: pass layers param to st_texture_create()
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2011-01-28
Carl Worth
Revert "glcpp: Demote "macro redefined" from an error...
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2011-01-28
Jakob Bornecrantz
util: Fix leak of transfers in upload manager
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2011-01-28
Brian Paul
docs: removed VC8 project files
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2011-01-28
Brian Paul
mesa: omit VC8 project files from tarball
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2011-01-28
Thierry Vignaud
Fix missing files in Mesa tarballs.
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2011-01-28
Chad Versace
mesa: Fix available APIs for AMD_conservative_depth
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2011-01-28
Marek Olšák
r300/compiler: print stats based on the initial number...
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2011-01-28
Marek Olšák
r300g: fix resource_copy_region for DXT SRGB formats
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2011-01-28
Carl Worth
glcpp: Demote "macro redefined" from an error to a...
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2011-01-28
Dave Airlie
dri: add a placeholder for the framebuffer sRGB capable...
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2011-01-28
Dimitry Andric
glapi: add @GOTPCREL relocation type
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2011-01-28
Marek Olšák
r600g: handle PIPE_CAP_ARRAY_TEXTURES
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2011-01-28
Marek Olšák
r300g: handle PIPE_CAP_ARRAY_TEXTURES
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2011-01-28
Marek Olšák
r300g: 8x8-compressed zbuffer can only be point-sampled
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2011-01-28
Marek Olšák
r300g: fix and re-enable 8x8 zbuffer compression mode
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2011-01-27
Marek Olšák
r300g: print driver info if RADEON_DEBUG=info
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2011-01-27
Marek Olšák
r300g: add winsys flag CAN_AACOMPRESS
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2011-01-27
Marek Olšák
r300g: rename flag squaretiling -> drm_2_1_0
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2011-01-27
Marek Olšák
docs: update GL3 status
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2011-01-27
Marek Olšák
util: fix parsing debug options
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2011-01-27
Marek Olšák
r300g: fix some bugs with zbuffer compression (v4)
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2011-01-27
Brian Paul
glsl: use 'this' pointer to be consistent
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2011-01-27
Brian Paul
glsl: remove needless conditional
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2011-01-27
Brian Paul
glsl: move ir_var_out code
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2011-01-27
Brian Paul
glsl: move ir_var_system_value code
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2011-01-27
Brian Paul
glsl: use local var to simplify code a bit
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2011-01-27
Zack Rusin
mesa: fix compilation
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2011-01-27
Chad Versace
glsl: Refresh autogenerated lexer file
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2011-01-27
Chad Versace
glsl: Remove extraneously extraneous parens
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2011-01-27
Chad Versace
mesa: Allow extensions in MESA_EXTENSION_OVERRIDE to...
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2011-01-27
Chad Versace
mesa: Simplify logic in get_extension_override()
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2011-01-27
Chad Versace
glsl: Enable AMD_conservative_depth in parser
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2011-01-27
Chad Versace
mesa: Propagate gl_FragDepth layout from GLSL IR to...
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2011-01-27
Chad Versace
glsl: Raise linking error if gl_FragDepth layout is...
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2011-01-27
Chad Versace
glsl: Propagate depth layout qualifier from AST to IR
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2011-01-27
Chad Versace
glsl: Define enum ir_depth_layout
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