mesa.git
2011-01-31 Brian Paulglsl: add cast to silence signed/unsigned comparison...
2011-01-31 José Fonsecaglsl: Define va_copy on MSVC.
2011-01-31 Kenneth Graunkei965: Emit texel offsets in sampler messages.
2011-01-31 Kenneth Graunkeglsl/builtins: Uncomment prototypes for texture*Offset...
2011-01-31 Kenneth Graunketexture_builtins.py: Generate texture*Offset functions.
2011-01-31 Kenneth Graunketexture_builtins.py: Generalize the "use_proj" field...
2011-01-31 Kenneth Graunketexture_builtins.py: Refactor coordinate dimension...
2011-01-31 Kenneth Graunkeglsl: Introduce a new "const_in" variable mode.
2011-01-31 Kenneth Graunkeglsl: Change texel offsets to a single vector rvalue.
2011-01-31 Kenneth Graunkeglsl: Re-synchronize ir_variable_mode and the printer...
2011-01-31 Vinson Leescons: Gracefully handle pkg-config errors with libdrm_...
2011-01-31 Kenneth GraunkeRemove the talloc sources from the Mesa repository.
2011-01-31 Kenneth GraunkeRemove talloc from the SCons build system.
2011-01-31 Kenneth GraunkeRemove talloc from the make and automake build systems.
2011-01-31 Kenneth Graunkeralloc: a new MIT-licensed recursive memory allocator.
2011-01-31 Kenneth GraunkeConvert everything from the talloc API to the ralloc...
2011-01-31 Kenneth Graunkeralloc: Add a fake implementation of ralloc based on...
2011-01-31 Henri Verbeetglx: Properly check for a valid fd in dri2CreateScreen().
2011-01-31 Michel Dänzersvga: Fix translation of TGSI SSG opcode.
2011-01-31 Michel Dänzersvga: TEXLDL opcode dst/src register information is...
2011-01-31 Michel Dänzersvga: Print the number and mnemonic of the opcode we...
2011-01-31 Henri Verbeetglx: Fix leaks in DRISW screen creation error paths.
2011-01-31 Henri Verbeetglx: Fix leaks in DRI screen creation error paths.
2011-01-31 Henri Verbeetglx: Fix leaks in DRI2 screen creation error paths.
2011-01-31 Julien Cristauglx: fix length of GLXGetFBConfigsSGIX
2011-01-31 Julien Cristauglx: fix GLXChangeDrawableAttributesSGIX request
2011-01-31 Dave Airlier600g: fix eg OQ properly.
2011-01-31 Alex Deucherr600g: fix OQ on evergreen
2011-01-31 Dave Airlier600g: fix occlusion query results.
2011-01-31 Alex Deucherr600g: remove some non-existent evergreen reg fields
2011-01-31 Dave Airlier600g: fix regression in cubemap tests since eea1d8199b...
2011-01-31 Dave Airlier600g: handle the write all cbufs property.
2011-01-30 Henri Verbeetutil: Call tables should be const.
2011-01-30 Henri Verbeetr600g: Update the flushed depth texture after drawing...
2011-01-30 Chia-I Wust/vega: Disable blending when the paint is opaque.
2011-01-30 Chia-I Wust/vega: Remove an invalid sanity check.
2011-01-30 Chia-I Wust/vega: s/vg[A-Z]/vega[A-Z]/.
2011-01-30 José Fonsecascons: We have C++ in several libraries, so always...
2011-01-30 Vinson Leer600g: Fix void pointer arithmetic.
2011-01-30 Dave Airlier600g: fixes a segfault in the piglit fbo-genmipmap...
2011-01-30 Tom Stellardr300/compiler: Standardize the number of bits used...
2011-01-30 Marek Olšákr300g: upload translated indices via the uploader
2011-01-30 Marek Olšákr300g: rework vertex format fallback
2011-01-30 Marek Olšákr600g: upload translated indices via the uploader
2011-01-30 Marek Olšákr600g: rework vertex format fallback
2011-01-30 Marek Olšákr600g: fix vertex format fallback
2011-01-30 Marek Olšákr600g: rework vertex buffer uploads
2011-01-30 Marek Olšákr600g: consolidate set_constant_buffer functions
2011-01-30 Marek Olšákr600g: consolidate vertex_buffer_update functions
2011-01-30 Marek Olšákr600g: consolidate draw_vbo functions (v2)
2011-01-30 Marek Olšákr600g: make r600_drawl inherit pipe_draw_info
2011-01-30 Marek Olšákr600g: add back u_upload_mgr integration
2011-01-30 Christoph Bumillernvc0: implement transform feedback state
2011-01-29 Christoph Bumillernvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix them
2011-01-29 Chia-I Wuegl_dri2: Export glapi symbols for DRI drivers.
2011-01-29 Chia-I Wuegl: Make the transition to built-in drivers more smooth.
2011-01-29 Chia-I Wumapi: Workaround a bug in makedepend.
2011-01-29 Marek Olšáku_blitter: use user buffers instead of real buffers
2011-01-29 Brian Paulgallium/docs: add info about transfer boxes and array...
2011-01-29 Brian Paulgallium: added comments to pipe_transfer
2011-01-29 Brian Paulst/mesa: fix texture array dimensions
2011-01-29 Brian Paulsoftpipe: fix array textures to use resource array_size
2011-01-29 Brian Paulmesa: fix typo, wrap long line
2011-01-29 Brian Paulst/mesa: pass layers param to st_texture_create()
2011-01-28 Carl WorthRevert "glcpp: Demote "macro redefined" from an error...
2011-01-28 Jakob Bornecrantzutil: Fix leak of transfers in upload manager
2011-01-28 Brian Pauldocs: removed VC8 project files
2011-01-28 Brian Paulmesa: omit VC8 project files from tarball
2011-01-28 Thierry VignaudFix missing files in Mesa tarballs.
2011-01-28 Chad Versacemesa: Fix available APIs for AMD_conservative_depth
2011-01-28 Marek Olšákr300/compiler: print stats based on the initial number...
2011-01-28 Marek Olšákr300g: fix resource_copy_region for DXT SRGB formats
2011-01-28 Carl Worthglcpp: Demote "macro redefined" from an error to a...
2011-01-28 Dave Airliedri: add a placeholder for the framebuffer sRGB capable...
2011-01-28 Dimitry Andricglapi: add @GOTPCREL relocation type
2011-01-28 Marek Olšákr600g: handle PIPE_CAP_ARRAY_TEXTURES
2011-01-28 Marek Olšákr300g: handle PIPE_CAP_ARRAY_TEXTURES
2011-01-28 Marek Olšákr300g: 8x8-compressed zbuffer can only be point-sampled
2011-01-28 Marek Olšákr300g: fix and re-enable 8x8 zbuffer compression mode
2011-01-27 Marek Olšákr300g: print driver info if RADEON_DEBUG=info
2011-01-27 Marek Olšákr300g: add winsys flag CAN_AACOMPRESS
2011-01-27 Marek Olšákr300g: rename flag squaretiling -> drm_2_1_0
2011-01-27 Marek Olšákdocs: update GL3 status
2011-01-27 Marek Olšákutil: fix parsing debug options
2011-01-27 Marek Olšákr300g: fix some bugs with zbuffer compression (v4)
2011-01-27 Brian Paulglsl: use 'this' pointer to be consistent
2011-01-27 Brian Paulglsl: remove needless conditional
2011-01-27 Brian Paulglsl: move ir_var_out code
2011-01-27 Brian Paulglsl: move ir_var_system_value code
2011-01-27 Brian Paulglsl: use local var to simplify code a bit
2011-01-27 Zack Rusinmesa: fix compilation
2011-01-27 Chad Versaceglsl: Refresh autogenerated lexer file
2011-01-27 Chad Versaceglsl: Remove extraneously extraneous parens
2011-01-27 Chad Versacemesa: Allow extensions in MESA_EXTENSION_OVERRIDE to...
2011-01-27 Chad Versacemesa: Simplify logic in get_extension_override()
2011-01-27 Chad Versaceglsl: Enable AMD_conservative_depth in parser
2011-01-27 Chad Versacemesa: Propagate gl_FragDepth layout from GLSL IR to...
2011-01-27 Chad Versaceglsl: Raise linking error if gl_FragDepth layout is...
2011-01-27 Chad Versaceglsl: Propagate depth layout qualifier from AST to IR
2011-01-27 Chad Versaceglsl: Define enum ir_depth_layout
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