mesa.git
2012-02-24 Marek Olšáku_blitter: check for invalid values in copy_buffer
2012-02-23 Marek Olšákr600g: rework queries
2012-02-23 Marek Olšákr600g: cleanup magic numbers in set_xx_sampler
2012-02-23 Marek Olšákr600g: remove duplicated evergreen_context_ps_partial_flush
2012-02-23 Marek Olšákr600g: remove duplicated evergreen_context_pipe_state_s...
2012-02-23 Marek Olšákr600g: remove duplicated set_xx_resource functions
2012-02-23 Marek Olšákr600g: remove duplicated function r600_state_sampler_init
2012-02-23 Marek Olšákr600g: fixup name of evergreen-specific function
2012-02-23 Marek Olšákr600g: simplify fail paths in create_context
2012-02-23 Marek Olšákgallium/u_slab: fix possible crash in util_slab_destroy
2012-02-23 Marek Olšákr600g: fix possible crashes in destroy_context when...
2012-02-23 Marek Olšákr600g: consolidate common context init code
2012-02-23 Marek Olšákr600g: define GROUP_FORCE_NEW_BLOCK in common header
2012-02-23 Jakob Bornecrantzst/dri: Fix crash in st/dri from dri format commit
2012-02-23 Paul Berryglapi: Fix incorrect enum value.
2012-02-23 Brian Paulutil: add mutex lock in u_debug_memory.c code
2012-02-23 Brian Paulsvga: no-op sampler view referencing if no change
2012-02-23 Brian Paulsvga: use pipe_sampler_view_release() to avoid segfault
2012-02-23 Brian Paulst/wgl: check for hPbuffer=0 in wgl pbuffer functions
2012-02-23 José Fonsecast/wgl: Fix argument of stw_pixelformat_get_info().
2012-02-23 Brian Paulst/mesa: use pipe_sampler_view_release()
2012-02-23 Brian Paulgallium: added pipe_sampler_view_release() function
2012-02-23 Brian Paulst/mesa: add floating point formats in st_new_renderbuf...
2012-02-23 Brian Paulsvga: re-enable deleted surface caching
2012-02-23 Brian Paulsvga: implement surface cache size limit
2012-02-23 Brian Paulsvga: add svga_format_size() function
2012-02-23 Brian Paulsvga: use dummy shaders when translation fails
2012-02-23 Brian Paulsvga: move temp register index assertions
2012-02-23 Brian Paulsvga: check that we don't exceed temp register limit
2012-02-23 José Fonsecascons: Update windows llvm libraries for version 3.0.
2012-02-23 Alex CorscaddenAdd a test for the compare opcode.
2012-02-23 Satyajit Sarangir600g: Fix build when libdrm is installed to non-standa...
2012-02-22 Paul Berryi915: Initialize swrast_texture_image structure fields.
2012-02-22 Jesse Barnesintel: bump DRI_IMAGE extension version to 3
2012-02-22 Jesse Barnesgbm: track buffer format through DRI drivers
2012-02-22 José Fonsecatests/graw: Add a bunch of tests.
2012-02-22 Brian Paulmesa: add special case in texstore.c for GL_LUMINANCE_A...
2012-02-22 José Fonsecagallium/cso: Put the comment about shader in the code...
2012-02-21 Eric Anholti965/gen6: Fix near-NULL deref in setting up GS binding...
2012-02-21 Eric Anholti965: Correct the size of the state batch space allocat...
2012-02-21 Eric Anholti965: Fix a bad comment in gen6 sol setup.
2012-02-21 Eric Anholti965/gen6: Fix the size of the GS surface binding table.
2012-02-21 Marek Olšákr600g: move invariant register updates into start_cs...
2012-02-21 Marek Olšákr600g: move invariant register updates into start_cs...
2012-02-21 Marek Olšákr600g: add a depth misc state which depends on occlusio...
2012-02-21 Marek Olšákr600g: consolidate the main draw code
2012-02-21 Marek Olšákr600g: move all invariant state from draw_vbo into...
2012-02-21 Marek Olšákr600g: turn init_config into a command buffer for start...
2012-02-21 Kenneth Graunkei965: Only set Last Render Target Select on the last...
2012-02-21 Marek Olšákgallium/cso: kill off non-functional shader caching
2012-02-21 Marek Olšákgallium/util: remove u_simple_screen
2012-02-21 Marek Olšákgallium: remove unused winsys pointers in pipe_screen...
2012-02-21 Eric Anholtintel: Silence valgrind warning for getparam ioctl...
2012-02-21 Eric Anholti965: Rename the original binding table to mention...
2012-02-21 Eric Anholti965: Split the gen6 GS binding table to a separate...
2012-02-21 Eric Anholti965: Split the VS binding table to a separate table.
2012-02-21 Eric Anholti965/gen6+: Avoid recomputing whether we use noperspective.
2012-02-21 Eric Anholti965/gen7: Skip checking if we need a GS program for...
2012-02-21 Eric Anholti965: Compute required barycentric interp modes once...
2012-02-21 Eric Anholti965: Move VUE map computation to once at VS compile...
2012-02-21 Eric Anholti965: Make the userclip flag for the VUE map come from...
2012-02-21 Anuj Phogatmesa: fix issues with texture border and array textures
2012-02-21 Jerome Glisseradeon/r600g: fix virtual address space allocation
2012-02-21 José Fonsecallvmpipe: Remove lp_test_sincos.
2012-02-21 Christian Königvl: add support for bob deinterlacing
2012-02-21 Christian Königst/vdpau: Use transfer_inline_write to upload ycbcr...
2012-02-21 Christian Königst/vdpau: remove unnecessary tracing and adjust tracing...
2012-02-21 José Fonsecagallivm: Fix TGSI_OPCODE_ARR's translation.
2012-02-20 Vinson Leest/egl: Move drm_display_authenticate into HAVE_WAYLAND...
2012-02-20 José Fonsecallvmpipe: Don't assume vector is 4 wide in lp_build_sin...
2012-02-20 Brian Paulmesa: check for no state change in glPrimitiveRestartIn...
2012-02-20 Brian Paulmesa: check for no state change in Enable/DisableVertex...
2012-02-20 Brian Paulmesa: add missing return after _mesa_error() in update_...
2012-02-20 Tom Stellardr300g: Fix build when libdrm is installed to non-standa...
2012-02-19 Kenneth Graunkei965: Make the dummy fragment shader work in SIMD16...
2012-02-19 Kenneth Graunkei965: Fix GPU hangs in the dummy fragment shader.
2012-02-18 Vinson Leest/vega: Remove unused variable.
2012-02-18 Vinson Leest/glx: Remove unused variables.
2012-02-18 Dave Airliedraw: add missing streamout state setup for draw/llvm.
2012-02-17 Kenneth Graunkevbo: Eliminate short-circuiting in invalid-start case.
2012-02-17 Kenneth Graunkevbo: Rework checking of 'end' against _MaxElement.
2012-02-17 Kenneth Graunkevbo: Ignore invalid element ranges which are outside...
2012-02-17 Kenneth Graunkevbo: Remove pedantic warning about 'end' beind out...
2012-02-17 Eric Anholtintel: Fix rendering from textures after RenderTexture().
2012-02-17 Eric Anholtintel: Improve the fallback debug for framebuffer statu...
2012-02-17 Eric Anholtmesa: Only end render-to-texture at bind time for drawb...
2012-02-17 Dave Airliegallivm: fetch immediates to correct type (v2)
2012-02-17 Dave Airliegallivm: enable stores of integer types. (v2) + fix ARL
2012-02-17 Dave Airliegallivm: enable fetch for integer opcodes. (v2)
2012-02-17 Dave Airliegallivm: add uint/int bld to the base builder. (v2)
2012-02-17 Dave Airliegallivm: fix build gather to take a bld context
2012-02-17 Dave Airliegallivm: pass build context to exec_mask_store.
2012-02-17 Dave Airlietgsi: add source/destination type from opcodes. (v2)
2012-02-17 José Fonsecagallivm: Initialize x86 disassembler on x86_64 too.
2012-02-17 José Fonsecallvmpipe: Test lp_test_arit with LP_NATIVE_VECTOR_WIDTH.
2012-02-17 José Fonsecallvmpipe: Specify lp_test_arit's target precision per...
2012-02-17 José Fonsecallvmpipe: Add a negation test to lp_test_arit.
2012-02-17 Ian Romanickdocs: News and release notes link for 8.0.1
2012-02-17 Ian Romanickdocs: Add 8.0.1 release md5sums
2012-02-17 Ian Romanickdocs: Add 8.0.1 release notes
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