mesa.git
2006-12-08 Patrice Mandingrr, always check twice before commit
2006-12-08 Patrice MandinResend spot light parameters when part of it changes
2006-12-08 Ben SkeggsSkeletal extension handling across chipsets.
2006-12-08 Ben SkeggsNV_44 uses nv30InitStateFuncs too
2006-12-08 Ben Skeggsstate cache is automagically flushed on a normal BEGIN_...
2006-12-08 Ben SkeggsImplement a simple nv30Clear, and make sure we get...
2006-12-08 Ben Skeggsoops, typo
2006-12-08 Ben SkeggsCreate visuals for modes the ddx provides
2006-12-08 Ben Skeggsoops, we don't want this by default just yet...
2006-12-08 Ben SkeggsSome work on buffer handling, most likely not entirely...
2006-12-03 Stephane MarchesinFix the swtcl module.
2006-12-03 Patrice MandinRemove duplicate nv10 tcl defines
2006-12-03 Stephane MarchesinMerge the pciid work. Use lock step versioning with...
2006-12-03 Ben SkeggsFix a copy+paste'o that caused some *very* strange...
2006-11-27 Ben Skeggs- Add InitInstruction to hw shader backend, and remove...
2006-11-26 Ben SkeggsFix RSQ emulation
2006-11-26 Ben SkeggsFix progs/fp/tri-xpd
2006-11-25 Ben SkeggsIncomplete shader stuff, should mostly work for NV40...
2006-11-25 Ben Skeggsfix scissor
2006-11-24 Patrice Mandinnv10,nv20,nv30: send correct values for spot light...
2006-11-24 Patrice Mandinnv10: rename spot light coefs like nv20,nv30
2006-11-23 Stephane MarchesinThat was really stupid.
2006-11-22 Ben SkeggsSome missing state init
2006-11-21 Patrice MandinEnable nv10 tcl state
2006-11-21 Patrice Mandinnv10,nv20: nvX0ShadeModel static function
2006-11-21 Patrice Mandinnv10,nv20,nv30: color light components renamed from...
2006-11-21 Patrice Mandinah, correct revision now
2006-11-21 Patrice Mandinupdate from renouveau
2006-11-21 Patrice Mandinnv10: update state
2006-11-21 Ben SkeggsnouveauCreateDmaObject
2006-11-21 Stephane MarchesinRemaining state cache changes
2006-11-21 Stephane MarchesinAdd the state caching mechanism. It seems to work,...
2006-11-21 Jeremy KolbMore state.
2006-11-20 Jeremy KolbAdd state initialization to context creation.
2006-11-19 Stephane MarchesinCleanup the swtcl code.
2006-11-19 Stephane MarchesinUse NONINC_METHOD for vertex data.
2006-11-19 Stephane MarchesinMore work on the swtcl
2006-11-19 Stephane MarchesinMore fifo debug fixes
2006-11-19 Stephane MarchesinOops.
2006-11-19 Stephane MarchesinFix the fifo debugging feature.
2006-11-19 Stephane MarchesinNew swtcl implementation. It's simpler than the previou...
2006-11-19 Ben SkeggsDon't bother touching lighting stuff if shaders are...
2006-11-19 Ben SkeggsFix nv30LineWidth, hw expects a ubyte.
2006-11-19 Ben SkeggsAvoid sharing subchannels with the ddx until context...
2006-11-19 Ben SkeggsMore FIFO fixes.
2006-11-19 Ben SkeggsStupid bug..
2006-11-19 Ben Skeggspoke the correct FIFO regs
2006-11-18 Stephane MarchesinMore state functions
2006-11-18 Stephane MarchesinAdd nv20_state.c ; hook nv10_state.c into the build...
2006-11-17 Stephane MarchesinSmall unneeded nv03 fix
2006-11-17 Ben SkeggsUse RENDERINPUTS macros to access render_inputs_bitset
2006-11-17 Ben SkeggsAdapt FIFO code to deal with cases where the base GET...
2006-11-16 Ben Skeggsjkolb pointed out that face can also be FRONT_AND_BACK...
2006-11-16 Ben SkeggsAdd nv30InitStateFuncs
2006-11-16 Patrice Mandinnv10 state copy/pasted from nv30 state
2006-11-13 Ben SkeggsFix segfault in nouveauCalcViewport
2006-11-12 Jeremy KolbAdd include guard.
2006-11-12 Ben SkeggsSome more nouveau_screen.c setup, not sure how correct...
2006-11-12 Ben SkeggsWe need nmesa->driFd and friends setup before we call...
2006-11-12 Ben SkeggsDont call exit() from the DRI driver, with AIGLX this...
2006-11-11 Ben Skeggsfix typo
2006-11-11 Stephane MarchesinSome nouveau_screen work for darktama
2006-11-11 Jeremy KolbFill in nv30PointSize and nv30Viewport.
2006-11-11 Stephane MarchesinFix the texture init function name
2006-11-11 Stephane MarchesinAdd the GL_LIGHING enable
2006-11-11 Stephane MarchesinSome work on nv30 state, heavily based on jkolb's work
2006-11-07 Stephane MarchesinCommit a small nitpick
2006-11-05 Stephane MarchesinArchitect the DRI :
2006-11-01 Jeremy KolbAdded OUT_RING* debugging macros. Compile with NOUVEAU_...
2006-11-01 Jeremy KolbOops. Forgot to check in the context change.
2006-11-01 Jeremy KolbFix compile errors. Add vblank_seq to nouveau_context.
2006-09-24 Ben SkeggsKill all the current shader code.
2006-09-17 Stephane MarchesinSome small changes
2006-09-17 Stephane MarchesinRename nouveau_tris.* to nouveau_swtcl.*
2006-09-17 Stephane MarchesinSmall changes
2006-09-17 Stephane MarchesinMake nouveau actually compile
2006-09-17 Stephane MarchesinSome work towards making the nv10 swtcl compile
2006-09-08 Patrice Mandinoops, time to go to bed
2006-09-08 Patrice Mandinnv10: vertex attribute output format
2006-09-08 Patrice Mandinmore macros, still missing the alloc_verts one
2006-09-08 Patrice Mandinreimport sw stuff
2006-09-08 Patrice Mandinrender_primitive macro
2006-09-08 Patrice Mandinvert_copy_spec macro
2006-09-08 Patrice Mandinvert_copy_rgba macro
2006-09-08 Patrice Mandinbasic primitives
2006-09-08 Patrice MandinRemove useless reference to fifo_num field
2006-06-03 Ben SkeggsA couple of quick fixes, the original had some half...
2006-06-03 Ben SkeggsAnother TODO, so I don't forget..
2006-06-03 Ben SkeggsAdd start of vertex shader backend, will most likely...
2006-04-17 Jeremy KolbMore context.
2006-04-17 Jeremy KolbChanged invalid context fields to valid ones.
2006-04-15 Jeremy KolbState changes.
2006-04-14 Stephane MarchesinMore work on the tcl code... still have to make my...
2006-04-14 Jeremy KolbAdd more feilds to context.
2006-04-14 Stephane Marchesinooops
2006-04-14 Stephane MarchesinAdded render index field to the context
2006-04-14 Jeremy KolbCleaning
2006-04-14 Stephane MarchesinSilence the lock warning
2006-04-14 Stephane MarchesinAdded vertex attributes to the context
2006-04-14 Stephane MarchesinCleaned stuff in the tcl code
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