mesa.git
2011-03-30 Chris Wilsonintel: Add some defense against buffer allocation failu...
2011-03-30 Chris WilsonRevert "intel: Add some defense against buffer allocati...
2011-03-30 Michel Dänzergallium: Use explicit values in caps enums.
2011-03-30 Michel DänzerUse row stride instead of width when getting colour...
2011-03-30 Michel DänzerUse proper source row stride when getting depth/stencil...
2011-03-30 Kenneth Graunkeintel: Add IS_GT2 macro for recognizing Sandybridge...
2011-03-29 Christoph Bumillernv50,nvc0: implement colour clamping controls
2011-03-29 Fredrik Höglundr600g: implement texture barrier
2011-03-29 Fredrik Höglundr600g: implement the pipe_screen fence functions
2011-03-29 Ian Romanickmesa: Fix ugly indentation left from previous commit
2011-03-29 Ian Romanickglsl: Calcluate Mesa state slots in front-end instead...
2011-03-29 Ian Romanickglsl: Move _mesa_builtin_uniform_desc from uniforms...
2011-03-29 Marek Olšákr300g: add support for all render targets with one...
2011-03-29 Marek Olšákintel: fix build
2011-03-29 Chris Wilsonintel: Protect intel_clear_with_blit from failed buffer...
2011-03-29 Chris Wilsoni965: Avoid name clash of loop counter and member
2011-03-29 Chris Wilsoni915: Detect allocation failure of batch buffer
2011-03-29 Marek Olšákdocs: update GL3 status
2011-03-29 Marek Olšákr300g: finish up signed normalized textures and render...
2011-03-29 Marek Olšákr300g: enable clamping controls
2011-03-29 Marek Olšákgallium: remove PIPE_CAP_VERTEX_COLOR_CLAMP_CONTROL
2011-03-29 Marek Olšákmesa: clamp texture border color if ARB_texture_float...
2011-03-29 Marek Olšákst/mesa: choose an appropriate texture format for DrawP...
2011-03-29 Marek Olšákgallium: add EXT_texture_snorm support
2011-03-29 Marek Olšákmesa: implement texstore and texfetch hooks for signed...
2011-03-29 Marek Olšákmesa: initial EXT_texture_snorm support
2011-03-29 Luca Barbierigallium: implement clamping controls (ARB_color_buffer_...
2011-03-29 Marek Olšákmesa: implement clamping controls (ARB_color_buffer_float)
2011-03-29 Marek Olšákmesa: regenerate glapi files
2011-03-29 Kenneth Graunkei965: Resolve implied moves in brw_dp_READ_4_vs_relative.
2011-03-29 Kenneth Graunkei965: Refactor Sandybridge implied move handling.
2011-03-29 Vinson Leemesa: Add missing parentheses in glBlitFramebufferEXT...
2011-03-29 Ian Romanickintel: Don't leak the tex object miptree when replacing it
2011-03-29 Vinson Leegallivm: Fix build with llvm-2.9.
2011-03-29 Vinson Leei915g: Fix build.
2011-03-28 Daniel Vetteri915g: use drm ioctl to get pci devid
2011-03-28 Tobias Drostegallivm: Fix build with llvm-2.9
2011-03-27 Henri Verbeetst/mesa: Validate state before doing blits.
2011-03-27 Fabian Bielerr600g: Handle texture fetch instructions with relative...
2011-03-27 Fabian Bielerr600g: Handle texture fetch instructions with neg or...
2011-03-27 Fabian Bielerr600g: Handle texture fetch instructions with swizzle...
2011-03-27 Kenneth Graunkeglsl: Accept precision qualifiers on sampler types...
2011-03-27 Kenneth Graunkei965/fs: Fix linear gl_Color interpolation on pre-gen6...
2011-03-26 Benjamin Franzkeegl/wayland-drm: Fix include path
2011-03-26 Kristian Høgsbergegl_dri2: We don't actually support KHR_gl_texture_2D_image
2011-03-26 Kristian Høgsbergegl_dri2: Enable image extensions in one place
2011-03-25 Kenneth Graunkeglsl: Generate readable unique names at print time.
2011-03-25 Vinson Leegallivm: Fix build with llvm-2.9.
2011-03-25 Ian Romanickglsl: Make add_variable, add_uniform, et. al. have...
2011-03-25 Ian Romanicki965/fs: Use different name for inner loop counter
2011-03-25 Ian Romanickglsl: Fix off-by-one error setting max_array_access...
2011-03-25 Ian Romanickglsl: Add array access bounds checking to ir_validate
2011-03-25 Brian Paulmesa: add void to save_TextureBarrierNV()
2011-03-25 José Fonsecaglsl: Add void to _mesa_destroy_shader_compiler() argum...
2011-03-25 José Fonsecamesa: Avoid redefining PUBLIC/USE/likely/unlikely macros.
2011-03-25 José Fonsecamesa: Use appropriate call convention in VertexAttribI*v.
2011-03-25 José Fonsecagallium: Avoid redefinition of likely/unlikely macros...
2011-03-25 José Fonsecamesa,mapi: Remove spurious const keyword from ClearBuff...
2011-03-24 Marek Olšákr300g: fix alpha-test with no colorbuffer
2011-03-24 Brian Paulmesa: added _mesa_dump_image() for debugging
2011-03-24 Brian Paulmesa: minor whitespace fixes
2011-03-24 Eric Anholti965/fs: Make compile failure more verbose with INTEL_D...
2011-03-24 Eric Anholti965/fs: Clean up reg_undef args from long ago lack...
2011-03-24 Eric Anholti965/fs: Clean up the emit calls by introducing emit...
2011-03-24 Brian Paulmesa: new MESA_EXTENSION_MAX_YEAR env var
2011-03-24 Brian Paulsvga: adjust triangle rasterization offset
2011-03-24 Iain Hibbertradeon: use C99 style in macros with variable arguments
2011-03-24 Brian Paulradeon: reorder #includes to silence warnings
2011-03-24 Brian Paulr128: fix an old annoying warning
2011-03-24 Brian Paulradeon: fix radeon_create_image_from_name() wrong param...
2011-03-24 José Fonsecast/wgl: Adjust the pbuffer invisible window size.
2011-03-23 José Fonsecamesa: More glGet* fixes.
2011-03-23 Brian Paulmesa: remove unused _MESA_NEW_NEED_NORMALS
2011-03-23 Brian Paulmesa: remove _MESA_NEW_TRANSFER_STATE
2011-03-22 José Fonsecamesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).
2011-03-22 Fabian Bielerr600g: Check for relative addressing in destination...
2011-03-22 Dave Airlier600g: fix bo names causing -35 EDEADLCK
2011-03-21 José Fonsecasvga: Avoid synchronizing when doing piecewise upload...
2011-03-21 José Fonsecasvga: Undo the DMA buffer size limiting.
2011-03-21 Dave Airlieglapi: drop glapi.[ch] and glapitemp.h from being copie...
2011-03-19 Brian Paulmesa: 80-column wrapping and comment updates
2011-03-19 Brian Paulmesa: 80-column wrapping, update comment
2011-03-19 Brian Paulgl.h: reorder some #defines
2011-03-19 Brian Paulmesa: consolidate enable/disable code for GL_TEXTURE_GE...
2011-03-19 Brian Paulmesa: consolidate clip plane update code
2011-03-19 Brian Paulmesa: 80-column wrapping
2011-03-19 Brian Paulmesa: replace macro with function
2011-03-19 Brian Paulmesa: 80-column wrapping
2011-03-19 Brian Paulmesa: rename functions to follow Mesa conventions
2011-03-19 Brian Paulmesa: 80-column wrapping
2011-03-19 Christoph Bumillernv50,nvc0: implement texture barrier
2011-03-18 Tom Stellardr300/compiler: Use a 4-bit writemask in pair instructions
2011-03-18 Johannes Obermayrnouveau: Fix serious compiler warnings
2011-03-18 Brian Paulmesa: minor improvements in glTexEnvfv()
2011-03-18 Brian Paulmesa: only report up to 50 _mesa_problem() calls
2011-03-18 Brian Paulswrast: report data type in error message
2011-03-17 Kenneth Graunkemesa: Remove the CompileShader driver hook; it's just...
2011-03-17 Brian Paulmesa: use _mesa_get_current_tex_unit() helper in BindTe...
2011-03-17 Brian Paulmesa: remove unneeded local var in BindTexture()
2011-03-17 Brian Paulmesa: clean up the glBindTexture early out code a bit
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