mesa.git
2005-01-10 Vladimir DergachevClean up the code and make it unnecessary to issue...
2005-01-09 Vladimir DergachevPort EmitPixelShader from cmdbuf.c to SetupPixelShader...
2005-01-09 Vladimir DergachevImplement a more elaborate hashing scheme for texture...
2005-01-09 Brian Paulminor readtex fixes
2005-01-09 Brian Paulimproved animation rate
2005-01-09 Brian Paulrotate at fixed rate, changed fire effect (Marcelo...
2005-01-09 Brian Paulrotate at fixed rate (Marcelo Magallon)
2005-01-09 Brian Pauluse #ifdef to test for extension
2005-01-09 Brian Paulinclude readtex.h
2005-01-09 Brian Paulbetter animate rate (Marcelo Magallon)
2005-01-09 Brian Paulsome new/improved rules
2005-01-09 Brian Paulinclude readtex.h instead of readtex.c
2005-01-09 Brian Paulinclude readtex.h instead of readtex.c (Marcello Magallon)
2005-01-09 Brian PaulAdd #ifdefs for extension testing (Marcello Magallon)
2005-01-09 Brian Paulanimation rate patch (Marcello Magallon)
2005-01-09 Brian Paulrotate at a reasonable rate
2005-01-08 Brian Paulcompute reasonable animate rate (Marcelo Magallon)
2005-01-08 Brian Paulfix-up rules for sphere demo, which uses readtex utility
2005-01-08 Felix Kuehling* Flush and wait in per-primitive fallback functions...
2005-01-08 Felix KuehlingAdded missing break; to fix infinite recursion between...
2005-01-08 Felix KuehlingAdded state debugging option (SAVAGE_DEBUG=state).
2005-01-08 Adam JacksonEnable libGL to be built with DRI_NEW_INTERFACE_ONLY...
2005-01-08 Adam JacksonParallel build fix. Multiword variables on the target...
2005-01-07 Keith WhitwellAdd t_vb_cull.c (Bernard Blackham)
2005-01-07 Keith WhitwellAnd fix the obvious bugs in higher-numbered templates.
2005-01-07 Keith WhitwellTemplatize the fastpaths.
2005-01-07 Keith WhitwellAdd some more hardcoded fastpaths.
2005-01-07 Keith WhitwellCope with the possibility that incoming vectors may...
2005-01-07 Keith WhitwellUse the 'to' vector to determine the loop count.
2005-01-07 Keith WhitwellRemove -C flags for install which aren't universally...
2005-01-07 Felix KuehlingFixed: ptex drawing functions were overridden with...
2005-01-07 Keith WhitwellAdd a clean target to remove generated files.
2005-01-07 Keith WhitwellAdd a noop install target
2005-01-07 Keith WhitwellImprove the semantics of the 'install' target to make...
2005-01-07 Keith WhitwellAdd an install target
2005-01-07 Keith WhitwellMake clean in the x86 directory.
2005-01-07 Ian RomanickUse GNU AS label aliasing, if available. This must...
2005-01-07 Ian RomanickScript to generate rough GLX protocol documentation...
2005-01-07 Ian RomanickTrack the GLX protocol names for GL types.
2005-01-07 Ian RomanickRefactor the code that converts a transpose-matrix...
2005-01-07 Ian RomanickPixel oriented render functions are now generated by the
2005-01-07 Ian RomanickThe generic_*_byte functions did not rount the command...
2005-01-07 Brian Pauladded GetAllFBConfigs()
2005-01-07 Ian RomanickRevert some accidental cross-merge changes. Remove...
2005-01-06 Brian PaulNew GetAllFBConfigs() function. Some FBConfigs weren...
2005-01-06 Brian PaulIn choose_visual() we need to know if we're being calle...
2005-01-06 Aapo TahkolaAdd radeon 9550 pci id.
2005-01-06 Keith WhitwellRedraw on keypress, as apparently intended.
2005-01-06 Alan HourihaneAdd Intel i915GM support, and these extensions.
2005-01-06 Daniel Borcasemantic in parameter names
2005-01-06 Daniel Borcasemantic in parameter names. changed emitter function.
2005-01-06 Thomas HellströmSmall Unichrome fixes:
2005-01-06 Daniel Borcasemantic in parameter names
2005-01-06 Daniel Borcasolved classic "char*" vs "char[]" conflict. we were...
2005-01-06 Daniel Borcaprotected against elfish directives
2005-01-06 Daniel Borcasemantic in parameter names
2005-01-06 Daniel Borcaremoved detritus
2005-01-06 Daniel Borcaadded "default" branch in `convertPalette'
2005-01-06 Daniel Borcafix dstRGB factor
2005-01-06 Vladimir DergachevTurns out the kfountain.kss (as well as lesson19) had...
2005-01-06 Vladimir DergachevAdd texture format to get lesson19 working again.
2005-01-06 Vladimir DergachevSwitch to a more complicated scheme of choosing texture...
2005-01-06 Ben SkeggsAdded GL_POLYGON primitive. Single primitive between...
2005-01-05 Felix Kuehling* Fixed handling of scissors
2005-01-05 Alan Hourihanesupport 720x480 and 960x540 modes
2005-01-05 Alan HourihaneOnly try to free the front buffer when it's a pbuffer.
2005-01-05 Keith WhitwellMake the format of the fastpaths cleaner at the expense...
2005-01-05 Alan Hourihanefix build problem
2005-01-05 Keith WhitwellImprove some quad paths, gives gears a little boost.
2005-01-05 Keith WhitwellGive attributes with zero-stride a count of 1 to make...
2005-01-05 Keith Whitwellmake alloc-dma functions inline, rearrange some debug
2005-01-05 Keith WhitwellAvoid a segfault in multiarb.c
2005-01-05 Alan HourihaneBring VIA driver up-to-date with regard to drm_*_t...
2005-01-05 Keith WhitwellAdd a couple of hardwired fastpaths to t_vertex.c.
2005-01-05 Keith WhitwellIf there is only one normal, don't transform it multipl...
2005-01-05 Vladimir DergachevReduce the amount of debug output, while still printing...
2005-01-05 Vladimir DergachevPlay a little bit with texture formats.
2005-01-04 Vladimir DergachevSync with master copy.
2005-01-04 Vladimir DergachevPort code from r200 that implements color blending...
2005-01-04 Vladimir DergachevUnify rendering of textured and non-textured primitives.
2005-01-04 Vladimir DergachevMajor code restructuring:
2005-01-04 Brian Pauladded GLX_NV_float_buffer
2005-01-04 Brian Pauluse HIDDEN macro to export fewer symbols (bug 2210)
2005-01-04 Brian Pauldirectfb changes (Claudio Ciccani)
2005-01-04 Keith WhitwellAdd GL_EXT_fog_coord
2005-01-04 Keith WhitwellAdd GL_EXT_secondary_color
2005-01-04 Keith WhitwellTurn specular lighting state on/off appropriately.
2005-01-04 Keith WhitwellChange to use the t_vertex.c mechanisms for building...
2005-01-04 Brian PaulUse the GLX 1.3 pbuffer/fbconfig functions in preferenc...
2005-01-03 Felix KuehlingAdded support for floating point depth buffers on Savag...
2005-01-03 Felix KuehlingAdded a boolean option for a floating-point depth buffer.
2005-01-03 Ian RomanickThe opcode and command length fields of RenderLarge...
2005-01-03 Brian Paullatest updates
2005-01-03 Vladimir DergachevAdd structs describing vertex and pixel shader state...
2005-01-03 Brian Paulbump version to 6.3, etc.
2005-01-03 Brian PaulDirectFB driver (Claudio Ciccani)
2005-01-03 Brian Paulupdates from Jouk
2005-01-03 Vladimir DergachevTurns out I left flat primitives in vertex buffer mode...
2005-01-03 Vladimir DergachevEnable code to compute other constants that were used...
2005-01-03 Vladimir DergachevPort texture allocation code from R200.
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