mesa.git
2014-10-24 Mathias Fröhlichgallium: Enable ARB_clip_control for gallium drivers.
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-24 Mathias Fröhlichmesa: Handle clip control in meta operations.
2014-10-24 Mathias Fröhlichmesa: Implement ARB_clip_control.
2014-10-24 Mathias Fröhlichmesa: Refactor viewport transform computation.
2014-10-24 Eric Anholtvc4: Reuse uniform_data/contents indices when making...
2014-10-24 Eric Anholtvc4: When asked to discard-map a whole resource, discar...
2014-10-24 Eric Anholtvc4: Refactor flushing before mapping a BO.
2014-10-24 Eric Anholtvc4: Allow dead code elimination of unused varyings.
2014-10-24 Eric Anholtvc4: Add debug output to match shaderdb info to program...
2014-10-24 Andreas Bollradeon: enable Hyper-Z on r600g and radeonsi by default
2014-10-23 Matt Turneri965: Silence unused variable warning.
2014-10-23 Matt Turneri965/fs: Silence uninitialized variable warning.
2014-10-23 Matt Turnerutil: Add assume() macro.
2014-10-23 Jan Veselyglapi: Fix compiler warning and script name
2014-10-23 Rob ClarkRevert "freedreno/a3xx: only emit dirty consts"
2014-10-23 Rob Clarkfreedreno: fix PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
2014-10-23 Jan Veselyclover: Require libelf
2014-10-23 Emil Velikovclover: use correct typenames for compat::pair's first...
2014-10-23 Emil Velikovauxiliary/os: get the mmap/munmap wrappers working...
2014-10-23 Mauro Rossigallium/nouveau: fully build the driver under android
2014-10-23 Alon Levymesa/shaderimage.c: fix inconsistent sign warning
2014-10-23 Alon Levywgl: stw_pixelformat_get_info: correct type for index...
2014-10-23 Alon Levyu_math.h: fix 64 to 32 bit truncation warning
2014-10-23 José Fonsecagallivm: Fix build with LLVM 3.3.
2014-10-23 José Fonsecagallivm: Properly update for removal of JITMemoryManage...
2014-10-23 José Fonsecagallivm: Fix white-space.
2014-10-23 José Fonsecagallivm,llvmpipe,clover: Bump required LLVM version...
2014-10-23 Ilia Mirkinmesa: remove conditional render and rgtc from ES3 requi...
2014-10-22 Brian Paulu_blitter: put a comment on util_blitter_cache_all_shad...
2014-10-22 Brian Paulu_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_...
2014-10-22 Brian Paulu_blitter: create basic fs shaders in util_blitter_cach...
2014-10-22 Brian Paulu_blitter: do error checking assertions for shader...
2014-10-22 Anuj Phogatglsl: Use signed array index in update_max_array_access()
2014-10-22 Anuj Phogatglsl: Fix crash due to negative array index
2014-10-22 Marek Olšákradeonsi: implement pipe_rasterizer_state::clip_halfz
2014-10-22 Marek Olšákr600g: implement pipe_rasterizer_state::clip_halfz
2014-10-22 Marek Olšákr300g: implement pipe_rasterizer_state::clip_halfz
2014-10-22 Michel Dänzerr600g: Drop references to destroyed blend state
2014-10-22 Kenneth Graunkei965/vec4: Generate better code for ir_triop_csel.
2014-10-22 Kenneth Graunkei965/vec4: Simplify visit(ir_expression *)'s result_src...
2014-10-22 Kenneth Graunkei965/vec4: Delete some dead code in visit(ir_expression *).
2014-10-22 Kenneth Graunkei965/fs: Generate better code for ir_triop_csel.
2014-10-22 Kenneth Graunkeglsl: Delete unused gl_uniform_driver_format enum values.
2014-10-22 Rob Clarkfreedreno/a3xx: fix depth/stencil restore format
2014-10-22 Rob Clarkfreedreno/a3xx: fix viewport state during clear
2014-10-22 Rob Clarkfreedreno: mark scissor state dirty when enable bit...
2014-10-22 Rob Clarkfreedreno: clear vs scissor
2014-10-21 Vinson Leeclover: Fix build error with LLVM 3.4.
2014-10-21 Marek Olšákr600g,radeonsi: convert TGSI shader type to LLVM shader...
2014-10-21 Marek Olšákradeonsi: add some missing register definitions
2014-10-21 Marek Olšákradeonsi: load ring resource descriptors only once
2014-10-21 Marek Olšákradeonsi: clarify shader constant load functions
2014-10-21 Marek Olšákradeonsi: statically declare resource and sampler arrays
2014-10-21 Marek Olšákradeonsi: remove conversion of DX9 FACE input to GL
2014-10-21 Marek Olšákradeonsi: revert hack for random failures in glsl-max...
2014-10-21 Marek Olšákradeonsi: generate shader pm4 states right after shader...
2014-10-21 Marek Olšákradeonsi: make pm4 state generation for shaders indepen...
2014-10-21 Marek Olšákradeonsi: inline si_pm4_alloc_state
2014-10-21 Marek Olšákr300g: replace r300_get_num_samples with a util variant
2014-10-21 Marek Olšákglsl_to_tgsi: use _mesa_copy_linked_program_data
2014-10-21 Marek Olšákglsl_to_tgsi: fix the value of gl_FrontFacing with...
2014-10-21 Marek Olšákst/mesa: add ST_DEBUG=wf option which enables wireframe...
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-10-21 Eric Anholtvc4: Fix SRC_ALPHA_SATURATE blending.
2014-10-21 Eric Anholtvc4: Fix stencil writemask handling.
2014-10-21 Eric Anholtvc4: Don't look at back stencil state unless two-sided...
2014-10-21 Rob Clarkfreedreno/ir3: add debug flag to disable cp
2014-10-21 Ilia Mirkinfreedreno: positions come out as integers, not half...
2014-10-21 Rob Clarkfreedreno/a3xx: disable early-z when we have kill's
2014-10-21 Rob Clarkfreedreno/ir3: fix potential gpu lockup with kill
2014-10-21 Rob Clarkfreedreno/ir3: comment + better fxn name
2014-10-21 Rob Clarkfreedreno/a3xx: only emit dirty consts
2014-10-21 Rob Clarkfreedreno/a3xx: more layer/level fixes
2014-10-20 Brian Paulmesa: fix 'feeedback' typo in comment
2014-10-20 Brian Paulmesa: fix 'misalgned' typos in error messages
2014-10-20 Brian Paulglsl: fix several use-after-free bugs
2014-10-20 Tapani Pällimesa: validate sampler uniforms during gluniform calls
2014-10-20 EdBclover: Don't return CL_INVALID_VALUE if there is no...
2014-10-20 EdBclover: Add allow_empty_tag.
2014-10-20 EdBclover: Add initial implementation of clCompileProgram...
2014-10-20 EdBclover: Add a simple compat::pair.
2014-10-20 Francisco Jerezclover/util: Allow using key_equals with pair-like...
2014-10-20 Francisco Jerezclover/util: Define equality operators for a couple...
2014-10-20 Francisco Jerezclover/util: Fix construction of compat::vector with...
2014-10-20 Tapani Pälliglsl: implement switch flow control using a loop
2014-10-19 Eric Anholtvc4: Translate 4-byte index buffers to 2 bytes.
2014-10-19 Eric Anholtvc4: Add support for rebasing texture levels so firstle...
2014-10-18 Eric Anholtvc4: Apply a Newton-Raphson step to improve RSQ
2014-10-18 Eric Anholtvc4: Apply a Newton-Raphson step to improve RCP.
2014-10-18 Eric Anholtvc4: Add a little bit more packet parsing to make dump...
2014-10-18 Chris Forbesmeta/msaa-blit: consider weird sample count case unreac...
2014-10-17 Jason Ekstrandi965/fs: Change the type of booleans to UD and emit...
2014-10-17 Kenneth Graunkei965/fs: Don't pass ir_variable * to emit_sampleid_setup().
2014-10-17 Eric Anholtvc4: Make some assertions about how many flushes/EOFs...
2014-10-17 Eric Anholtvc4: Fix accidental dropping of the low bits of the...
2014-10-17 Eric Anholtvc4: Set the primitive list format at the start of...
2014-10-17 Eric Anholtvc4: Replace the FLUSH_ALL with FLUSH.
2014-10-17 Eric Anholtvc4: Add some comments about state management.
2014-10-17 Eric Anholtvc4: Make sure there's exactly 1 tile store per tile...
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