mesa.git
2013-10-25 Marek Olšákwinsys/radeon: add the implementation of fences from...
2013-10-25 Marek Olšákradeonsi: add the vertex shader position output if...
2013-10-25 Marek Olšákradeonsi: respect semantic indices for COLOR[i] fragmen...
2013-10-25 Paul Berryglsl: When disabling gl_PerVertex variables, check...
2013-10-25 Paul Berryglsl: Remove unused gl_PerVertex interface blocks.
2013-10-25 Paul Berryglsl: Call check_builtin_array_max_size when redeclarin...
2013-10-25 Paul Berrymesa: Fix geometry shader program queries.
2013-10-25 Paul Berryglsl: Account for interface block lowering in program_r...
2013-10-25 Paul Berryglsl: mark variables produced by lower_named_interface_...
2013-10-25 Paul Berryglsl: Keep track of centroid/interpolation mode for...
2013-10-25 Paul Berryglsl: Pass variable mode into ast_process_structure_or_...
2013-10-25 Paul Berryglsl: Extract interpretation of interpolation to its...
2013-10-25 Paul Berryglsl: Pull interpolation_string() out of ir_variable.
2013-10-25 Paul Berryi965: Reduce gl_MaxGeometryInputComponents to 64.
2013-10-25 Paul Berryi965/gs: If a DUAL_OBJECT gs would spill, fall back...
2013-10-25 Paul Berryi965/gs: Fix up gl_PointSize input swizzling for DUAL_I...
2013-10-25 Paul Berryi965/gs: Add the ability to compile a DUAL_INSTANCED...
2013-10-25 Paul Berryi965/vec4: Add the ability to suppress register spilling.
2013-10-25 Paul Berryi965/vec4: if register allocation fails, don't try...
2013-10-25 Paul Berryi965/vec4: Add the ability for attributes to be interle...
2013-10-25 Paul Berryi965/gs: Set force_writemask_all when setting up g0.
2013-10-25 Paul Berryglsl: set explicit_location correctly in lower_named_in...
2013-10-25 Paul Berryi965/gs: Precompile geometry shaders.
2013-10-25 Paul Berryi965/vec4: Extract function to set up vec4 prog key...
2013-10-25 Paul Berryi965/vec4: Remove uses_clip_distance from program key.
2013-10-25 Paul Berryglsl: Move UsesClipDistance from gl_{vertex,geometry...
2013-10-25 Paul Berryglsl/gs: Fix transform feedback of gl_ClipDistance.
2013-10-25 Paul Berryi965: Fix gl_MaxCombinedTextureImageUnits.
2013-10-25 Rob Clarkfreedreno/a3xx/compiler: relative addressing
2013-10-25 Rob Clarkfreedreno/a3xx: fix const/rel/const-rel encoding
2013-10-25 Rob Clarkfreedreno/a3xx: add blend state
2013-10-25 Rob Clarkfreedreno/resource: fail more gracefully
2013-10-24 Roland Scheideggergallivm: implement fully accurate corner filtering...
2013-10-24 Eric Anholtmesa: Remove dricore from the build.
2013-10-24 Eric Anholtswrast: Build the driver into the shared mesa_dri_drive...
2013-10-24 Eric Anholtradeon: Build the driver into the shared mesa_dri_drive...
2013-10-24 Eric Anholti915: Build the driver into the shared mesa_dri_drivers.so.
2013-10-24 Eric Anholtdri: Add a tool for generating #defines to namespace...
2013-10-24 Eric Anholtnouveau: Build the driver into the shared mesa_dri_driv...
2013-10-24 Eric Anholti965: Build the driver into a shared mesa_dri_drivers...
2013-10-24 Eric Anholtdri: Implement a DRI vtable extension to replace the...
2013-10-24 Eric Anholtdri: Pass in the dlsym()ed driver extension to screen...
2013-10-24 Eric Anholtgbm: Add support for the new __driDriverGetExtensions...
2013-10-24 Eric Anholtegl: Add an optional function call for getting the...
2013-10-24 Eric Anholtglx: Add an optional function call for getting the...
2013-10-24 Eric Anholtdri: Move driver config options to dri driver extensions.
2013-10-24 Eric Anholtdri: Allow config options to be passed to the loader...
2013-10-24 Eric Anholtglx: Move the driver extension-loading to a helper...
2013-10-24 Francisco Jerezclover: Query maximum kernel block size from the device...
2013-10-24 Brian Paulglsl: silence unused 'var' variable warning
2013-10-24 Brian Paulsvga: remove user-space vertex/index buffer code
2013-10-24 Chad Versacei965: Print more debuginfo in intel_texsubimage_memcpy()
2013-10-24 Chad Versacei965: Fix glTexImage when packing alignment != cpp
2013-10-24 Rob Clarkfreedreno: fix compile error
2013-10-23 Paul Berryi965/fs: Only unroll high-accuracy dFdy() from SIMD16...
2013-10-23 Paul Berryglsl/gs: Prevent illegal input/output primitive types.
2013-10-23 Eric Anholti965: Add perf debug hint when the app makes us do...
2013-10-23 Eric Anholti965: Try to avoid stalls on the GPU when doing glBuffe...
2013-10-23 Eric Anholti965: Be sure to reset brw->vb.buffers[] when trying...
2013-10-23 Eric Anholti965: Add support for GL_ARB_texture_buffer_range.
2013-10-23 Eric Anholti965: Add a note about the late-allocation in intel_buf...
2013-10-23 Eric Anholti965: Drop intel_bufferobj_source().
2013-10-23 Eric Anholti965: Fix texture buffer rendering after a whole buffer...
2013-10-23 David Heidelbergerclover: fix build after a3ed98f7aa85636579a5696bf036ec1...
2013-10-23 Brian Paulnv50: clamp PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS to...
2013-10-23 Brian Paulradeonsi: remove unused si_set_cs_sampler_view()
2013-10-23 Brian Paulgallium: new, unified pipe_context::set_sampler_views...
2013-10-23 Brian Paulsvga: remove unneeded include of u_double_list.h
2013-10-23 Kenneth Graunkei965: Expose write_reg() as brw_store_register_mem64().
2013-10-23 Kenneth Graunkei965: Move flushing out of write_reg and into the callers.
2013-10-22 Ian Romanickglsl: Simplify the interface to link_invalidate_variabl...
2013-10-22 Ian Romanickglsl/tests: Unit test vertex shader in / out with link_...
2013-10-22 Ian Romanickglsl: Modify interface to link_invalidate_variable_loca...
2013-10-22 Ian Romanickglsl/tests: Verify geometry shader built-ins generated...
2013-10-22 Ian Romanickglsl/tests: Verify fragment shader built-ins generated...
2013-10-22 Ian Romanickglsl/tests: Verify vertex shader built-ins generated...
2013-10-22 Ian Romanickglsl: When constructing a variable with an interface...
2013-10-22 Ian Romanickmesa/tests: Add simple, dumb test for _mesa_program_sta...
2013-10-22 Ander Conselvan... wayland: Don't leak wl_drm global when unbinding display
2013-10-22 Scott Grahammesa: fixes for MSVC 2013
2013-10-22 Brian Paulst/mesa: minor whitespace, comment changes in st_draw.c
2013-10-22 Brian Paulst/dri: minor formatting clean-ups in dri_context.c
2013-10-22 Brian Paulmesa: fix a couple issues with U_FIXED, I_FIXED macros
2013-10-22 Brian Paulmesa: remove GL_MESA_program_debug bits from gl.h
2013-10-22 Brian Paulmesa: remove remnants of GL_MESA_shader_debug
2013-10-22 Kenneth Graunkei965: Only emit interpolation setup if there are actual...
2013-10-22 Chris Forbesi965/fs: Fix accidental type conversion in header setup
2013-10-22 Chris Forbesi965/fs: Fix handling of sampler messages with header...
2013-10-22 Matt Turnerglsl: Optimize -(-expr) into expr.
2013-10-22 Matt Turnerglsl: Optimize abs(-expr) and abs(abs(expr)) into abs...
2013-10-22 Matt Turnerglsl: Use saved values instead of recomputing them.
2013-10-22 Matt Turnerdocs: Mark GLSL 1.50, 3.30, and geometry shaders done...
2013-10-22 Rico Schüllerdocs: Update docs for ARB_texture_mirror_clamp_to_edge.
2013-10-22 Kenneth Graunkei965: Implement ARB_texture_mirror_clamp_to_edge.
2013-10-22 Kenneth Graunkei965: Drop unused simple_list.h includes.
2013-10-22 Kristian Høgsberggbm-dri: Support importing RGB565 buffers
2013-10-22 Paul Berryglsl/linker: Allow mixing of desktop GLSL versions.
2013-10-21 Francisco Jerezclover: Improve region and pitch argument handling...
2013-10-21 Francisco Jerezclover: Add a pixel_size() method to the image class.
2013-10-21 Francisco Jerezclover: Implement support for the ICD extension.
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