mesa.git
2010-10-15 Brian Paulst/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)
2010-10-15 Brian Paulglsl: add ir_unop_round_even case to silence unhandled...
2010-10-15 Brian Paulgallivm: added lp_build_load_volatile()
2010-10-15 Brian Paulgallivm: added lp_build_print_vec4()
2010-10-15 Eric Anholti965: Set the type of the null register to fix gen6...
2010-10-15 Ian Romanicki965: Fix indentation after commit 3322fbaf
2010-10-15 Ian Romanicklinker: Trivial indention fix
2010-10-15 Jakob Bornecrantztarget-helpers: Remove per target software wrapper...
2010-10-15 Jakob Bornecrantzegl: Remove unnecessary headers
2010-10-15 Jakob Bornecrantzwrapper: Add a way to dewrap a pipe screen without...
2010-10-15 Jakob Bornecrantzwrapper: Fix spelling
2010-10-15 Jakob Bornecrantzllvmpipe: Move makefile include to before targets
2010-10-15 Xavier Chantrynv50: apply layout_mask to tile_flags
2010-10-15 Keith Whitwellllvmpipe: validate color outputs against key->nr_cbufs
2010-10-15 Keith Whitwellllvmpipe: check shader outputs are non-null before...
2010-10-15 Vinson Leemesa: Add missing header to shaderobj.h.
2010-10-15 Keith Whitwellllvmpipe: fix non-sse build after recent changes
2010-10-15 Keith Whitwellllvmpipe: use aligned loads/stores for plane values
2010-10-15 Keith Whitwellllvmpipe: do plane calculations with intrinsics
2010-10-15 Keith Whitwellgallium: move some intrinsics helpers to u_sse.h
2010-10-15 Keith Whitwellllvmpipe: don't store plane.ei value in binned data
2010-10-15 Keith Whitwellllvmpipe: slightly shrink the size of a binned triangle
2010-10-15 Keith Whitwellllvmpipe: don't pass frontfacing as a float
2010-10-15 Keith Whitwellllvmpipe: reintroduce SET_STATE binner command
2010-10-15 Chad Versaceglsl: Fix ir validation for bit logic ops
2010-10-15 Chad Versaceglsl: Implement constant expr evaluation for bitwise...
2010-10-15 Chad Versaceglsl: Implement constant expr evaluation for bit-shift ops
2010-10-15 Chad Versaceglsl: Implement constant expr evaluation for bitwise-not
2010-10-15 Chad Versaceglsl: Implement ast-to-hir for binary shifts in GLSL...
2010-10-15 Chad Versaceglsl: Change generated file glsl_lexer.cpp
2010-10-15 Chad Versaceglsl: Add lexer rules for << and >> in GLSL 1.30
2010-10-15 Dave Airlier600g: evergreen interpolation support.
2010-10-15 Dave Airlietgsi: add scanner support for centroid inputs
2010-10-15 Ian Romanickglsl: Slightly change the semantic of _LinkedShaders
2010-10-15 Eric Anholti965: Fix texturing on pre-gen5.
2010-10-14 Brian Paulllvmpipe: code to dump bytecode to file (disabled)
2010-10-14 Brian Paulgallivm: add compile-time option to emit inst addrs...
2010-10-14 Brian Paulmesa: remove post-convolution width/height vars
2010-10-14 Kenneth Graunkeglsl: Refresh autogenerated file builtin_function.cpp.
2010-10-14 Kenneth Graunkeglsl: Add support for the 1.30 round() built-in.
2010-10-14 Kenneth Graunkei965: Add support for ir_unop_round_even via the RNDE...
2010-10-14 Kenneth Graunkeglsl: Add front-end support for GLSL 1.30's roundEven...
2010-10-14 Kenneth Graunkeglsl: Add a new ir_unop_round_even opcode for GLSL...
2010-10-14 Dave Airlier300g: clean up warning due to unknown cap.
2010-10-14 Keith Whitwellr600g: handle absolute modifier in shader translator
2010-10-14 Keith Whitwellr600g: emit hardware linewidth
2010-10-14 Keith Whitwellr600/drm: fix segfaults in winsys create failure path
2010-10-14 Kenneth Graunkei965: Clean up a warning in the old fragment backend.
2010-10-14 Eric Anholti965: Enable the new FS backend on pre-gen6 as well.
2010-10-14 Kenneth Graunkei965: Correctly emit the RNDZ instruction.
2010-10-14 Kenneth Graunkei965: Use RNDZ for ir_unop_trunc in the new FS.
2010-10-14 Kenneth Graunkeglsl: Refresh autogenerated file builtin_function.cpp.
2010-10-14 Kenneth Graunkeglsl: Add front-end support for the "trunc" built-in.
2010-10-14 Kenneth Graunkei965: Use logical-not when emitting ir_unop_ceil.
2010-10-14 Eric Anholti965: Add peepholing of conditional mod generation...
2010-10-14 Eric Anholti965: Add a function for handling the move of boolean...
2010-10-14 Kristian HøgsbergOnly install vtxfmt tables for OpenGL
2010-10-14 Eric Anholti965: Add a pass to the FS to split virtual GRFs to...
2010-10-14 Eric Anholti965: Update the live interval when coalescing regs.
2010-10-14 Eric Anholti965: Set class_sizes[] for the aligned reg pair class.
2010-10-14 Keith Whitwellllvmpipe: don't try to emit non-existent color outputs
2010-10-14 Kristian HøgsbergDrop the "neutral" tnl module
2010-10-14 Chia-I Wust/egl: Do not finish a fence that is NULL.
2010-10-14 Chia-I Wust/egl: Access _EGLConfig directly.
2010-10-14 Chia-I Wuegl: Access config attributes directly.
2010-10-14 Chia-I Wuegl: Use attribute names as the _EGLConfig member names.
2010-10-14 Dave Airlier600g: select linear interpolate if tgsi input requests it
2010-10-14 Dave Airlier600g: fixup typo in macro name
2010-10-14 Dave Airlier600g: fixup pos/face ena/address properly
2010-10-14 Dave Airlier600g: only pick centroid coordinate when asked.
2010-10-14 Zhenyu WangRevert "i965: fallback lineloop on sandybridge for...
2010-10-14 Zhenyu Wangi965: Fix GS hang on Sandybridge
2010-10-14 Eric Anholti965: Add support for rescaling GL_TEXTURE_RECTANGLE...
2010-10-13 Fredrik Höglundr600g: Fix texture sampling with swizzled coords
2010-10-13 Dave Airlier600g: drop unused context members
2010-10-13 Ian Romanickmesa: Clean up various 'unused parameter' warnings...
2010-10-13 Ian Romanickmesa: Clean up two 'comparison between signed and unsig...
2010-10-13 Ian Romanickmesa: Refactor validation of shader targets
2010-10-13 Ian Romanickmesa: Silence unused variable warning
2010-10-13 Ian Romanicklinker: Reject shaders that have unresolved function...
2010-10-13 Vinson Leeglsl: Initialize variable in ir_derefence_array::consta...
2010-10-13 José Fonsecallvmpipe: Generalize the x8z24 fast path to all depth...
2010-10-13 José Fonsecagallivm: More accurate float -> 24bit & 32bit unorm...
2010-10-13 Brian Paulgallivm: work-around trilinear mipmap filtering regress...
2010-10-13 Vinson Leegallivm: Remove unnecessary header.
2010-10-13 Brian Paulx11: fix breakage from gl_config::visualType removal
2010-10-13 José Fonsecallvmpipe: Unbreak Z32_FLOAT.
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-13 Kristian HøgsbergDrop GLframebuffer typedef and just use struct gl_frame...
2010-10-13 Kristian HøgsbergRename GLvisual and __GLcontextModes to struct gl_config
2010-10-13 Kristian Høgsberggl: Remove unused GLcontextModes fields
2010-10-13 Kristian HøgsbergGet rid of GL/internal/glcore.h
2010-10-13 Roland Scheideggergallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpat...
2010-10-13 Dave Airlier600g: fix stencil export for evergreen harder
2010-10-13 Stephan Schmidr600g: fix relative addressing when splitting constant...
2010-10-13 Dave Airlier600g: add missing eg reg definition
2010-10-13 Dave Airlier600g: evergreen add stencil export bit
2010-10-13 Dave Airlier600g: use blitter for hw copy region
2010-10-13 Dave Airlier600g: drop all use of unsigned long
2010-10-13 Dave Airlier600g: fix transfer stride.
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